Pieniazek 0 Posted December 7, 2020 Share Posted December 7, 2020 (edited) Jak to naprawić? Wersja: EP30_Global, BLS, V2110409,110 BuildDate: Mon Jul 17 11:30:55 2017 Czas: 2020.12.7 20:07:22 [GTick = 2660, LGTicks = 1] Historia: VersionCheckPacket <- UNetworkHandler :: Tick <+ Nazwa funkcji = VersionCheckPac <- UGameEngine :: Tick <- UpdateWorld <- CMainLoop :: UpdateTheWorld <- MainLoop Wyjątek: kod [EXCEPTION_WRITE_VIOLATION DataAddress: 0xFFFFFFF4] Adres [0x77B4867E] SegCs [0x0023] ntdll.dll [0x77AF0000] Przesunięcie [0x0005867E] Edited December 7, 2020 by Pieniazek Quote Link to post Share on other sites More sharing options...
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