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MasterWork II: Items & Features

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Luxury shop:

  • Improved Soul Crystals buy and exchange at Armor Merchant Alexandria in Giran's Luxury Shop:
    • You can purchase Soul Crystal levels 4-10 for crystals;
    • You can exchange Crystals level 11-13 for Crystals of the same level with different color. 
    • Shop assortment will be wider as server goes into later stages. 

New Raid Bosses for Crystals level up:

  • Crystals can absorb soul from Epic Bosses during first stage (Queen Ant, Orfen, Core):
    •  10 => 11 = 50% chance for every party member of a group that last hits the boss;
    • 11 => 12 = 30% chance for every party member of a group that last hits the boss;
    • 12 => 13 = 15% chance for every party member of a group that last hits the boss.
  • As the server grows, number of bosses and Crystal levels will increase:
    • For example Zaken that will appear later, Crystals level up from 10 to 12 will be with 100% chance for all group members. 

Widen Bosses pool for Crystal level up starting from level 10: 

  • General rules:
    1. Chance applied to every member of a group in particular.
    2. You need to take quest Enhance Your Weapon and have Soul Crystal in your inventory.
  • Not only Epic Bosses or Tyrannosaurus level up crystals, but also regular Raid Bosses: 

    From 10 to 12, 5% chance for every party member of a group that last hits the boss:

    • Tanatos
    • Kandra
    • Roaring Skylancer
    • Beast Lord Behemoth
    • Meanas Anor
    • Antharas Priest Cloe
    • Eilhalder von Hellmann

    From 12 to 13 , 5% chance for every party member of a group that last hits the boss.:

    • Gordon
    • Varka's Chief Horus
    • Ketra's Chief Brakki
    • Queen Shyeed
    • Death Lord Ipos
    • Death Lord Shax
    • Storm Winged Naga
    • Ocean Flame Ashakiel
    • Hestia, Guardian Deity of the Hot Springs
    • Cherub Galaxia
    • Anakazel (Hero Rift)

SA in Best D-grade
Now Best D-grade weapons can be enhanced with SA!

Can be applied to weapon at NPC, same as C and B-gr. weapons.
To add special ability you will need:

  • weapon_life_stick_i00.png Best D-gr. Weapon (the one that can be obtained through craft or drop);
  • etc_soul_stone_i00.pngetc_level_panel_lv4.pngRed Soul Crystal - Stage 4 Soul Crystal level 4;
  • etc_crystal_ball_silver_i00.pngpannel_rotten.png152 D Gemstones (cost per gemstone - 1.000 adena / psc.).
 

New SA for D-grade weapons and higher

Some SA for weapons B-grade and higher changed to make weapons usable
 

 weapon_the_bow_of_hero_i01.png Infinity (Heroic) Weapons skill0297.pngpvp_tab.png+20% PvE and PvP damage; most weapons got:skill1077.png Focus in addition to their SA. 
 weapon_guardians_sword_i01.png Guardian Sword skill1077.png Focus: Critical Chance +61
 weapon_dragon_slayer_i01.png Dragon Slayer skill1077.png Focus: Critical Chance +64
 image.php?di=MFY6.png Dark Legion Edge skill1077.png Focus: Critical Chance +64
 weapon_carnium_bow_i01.png Carnage skill1077.png Focus: Critical Chance +61
 weapon_soul_bow_i01.png Soul Bow skill1077.png Focus: Critical Chance +64
 weapon_elemental_sword_i01.png Elemental Sword skill1085.png Acumen: Casting Speed +15%
 weapon_tongue_of_themis_i01.pngThemis' Tongue skill1085.png Acumen: Casting Speed +15%
 weapon_imperial_staff_i01.png Imperial Staff skill1085.png Acumen: Casting Speed +15%
 weapon_arthro_nail_i01.png Arthro Nail skill1077.pngFocus: Critical Chance +61
 weapon_bellion_cestus_i01.png Bellion Cestus image.php?dm=WTJP.png Health: Max. HP +25%
 weapon_sobekk_hurricane_i01.pngSobekk's Hurricane image.php?dm=WTJP.png Health: Max. HP +25%
 weapon_icarus_knuckle_i01.pngIcarus Hand image.php?dm=WTJP.png Health: Max. HP +25%
 weapon_deadmans_glory_i01.png Deadman's Glory skill1077.png Focus: Critical Chance +61
 weapon_basalt_battlehammer_i01.png Basalt Battlehammer skill1077.png Focus: Critical Chance +84
 weapon_vesper_avenger_i01.png Vesper Avenger  skill1077.png Focus: Critical Chance +131
 weapon_doom_crusher_i01.png Doom Crusher skill0329.pngRsk. Focus: When HP <60% - Critical Chance +115
 weapon_dragon_hunter_axe_i01.png Dragon Hunter Axe skill0329.png Rsk. Focus: When HP <60% - Critical Chance +130
 weapon_vesper_retributer_i01.png Vesper Retributer skill0329.png Rsk. Focus: When HP <60% - Critical Chance +164
 weapon_dynasty_spear_i01.png Dynasty Halberd image.php?dm=WTJP.png Health: Max. HP +25%
 weapon_icarus_trident_i01.png Icarus Trident image.php?dm=WTJP.png Health: Max. HP +25%
 weapon_bloody_orchid_i01.pngBloody Orchid skill0213.pngMana Up: Max. MP +30%
 weapon_angel_slayer_i01.pngAngel Slayer skill0213.pngMana Up: Max. MP +30%
 weapon_vesper_shaper_i01.pngVesper Shaper skill1077.png Focus: Critical Chance +116

 

Additional armor set bonuses for various sets.
Not every set in the game got upgrade because not every set needs changes. For example Majestic Robe Set already provides decent bonuses.
 
Armor set Additional bonus
http://l2db.ru/themes/l2db/images/items/armor_t66_u_i00.png  Avadon Heavy

skill1169.png Chance to get Mental debuffs -30% | skill1036.png M. Def +5%

http://l2db.ru/themes/l2db/images/items/armor_t67_ul_i00.png Avadon Light

skill1169.png Chance to get Mental debuffs -30% | skill1036.png M Def +8% (вместо 5.25)

http://l2db.ru/themes/l2db/images/items/armor_t59_ul_i00.png  Avadon Robe

skill1169.png Chance to get Mental debuffs -30%

http://l2db.ru/themes/l2db/images/items/armor_t64_u_i00.png Zubei Heavy

Skill1170_0.jpg Chance to get Paralysis -30% | skill0086.png Reflect Dmg 5%

http://l2db.ru/themes/l2db/images/items/armor_t65_u_i00.png  Zubei Light

Skill1170_0.jpg Chance to get Paralysis -30% | skill0820.png Attack Speed +4%

http://l2db.ru/themes/l2db/images/items/armor_t56_u_i00.png  Zubei Robe

Skill1170_0.jpg Chance to get Paralysis -30% | M. Attack +15% (вместо 10), Skill1085_0.jpg Casting Speed +5% 

http://l2db.ru/themes/l2db/images/items/armor_t68_u_i00.png  Blue Wolf Heavy

Skill0100_0.jpg Chance to get Stun -30%

http://l2db.ru/themes/l2db/images/items/armor_t69_ul_i00.png  Blue Wolf Light

Skill0100_0.jpg Chance to get Stun -30%

http://l2db.ru/themes/l2db/images/items/armor_t70_u_i00.png  Blue Wolf Robe

Skill0100_0.jpg Chance to get Stun -30%

http://l2db.ru/themes/l2db/images/items/armor_t71_ul_i00.png  Doom Heavy

Skill1394_0.jpgskill1201.png Chance to get Sleep/Root/Hold -30%

http://l2db.ru/themes/l2db/images/items/armor_t72_ul_i00.png  Doom Light

Skill1394_0.jpgskill1201.png Chance to get Sleep/Root/Hold -30% | image.php?dm=WTJP.png Не снимает -2 CON

http://l2db.ru/themes/l2db/images/items/armor_t73_u_i00.png  Doom Robe

Skill1394_0.jpgskill1201.png Chance to get Sleep/Root/Hold -30% | Skill1085_0.jpg Casting Speed +15%

http://l2db.ru/themes/l2db/images/items/armor_t77_ul_i00.png  Tallum Heavy

skill1169.png Chance to get Mental debuffs -50%

http://l2db.ru/themes/l2db/images/items/armor_t78_ul_i00.png  Tallum Light

skill1169.png Chance to get Mental debuffs -50% | Skill1085_0.jpg Casting Speed +15%

http://l2db.ru/themes/l2db/images/items/armor_t79_u_i00.png  Tallum Robe

skill1169.png Chance to get Mental debuffs -50% | skill0230.png Moving Speed +7

http://l2db.ru/themes/l2db/images/items/armor_t74_u_i00.png  Dark Crystal Heavy

Skill1085_0.jpg Casting Speed +15%

http://l2db.ru/themes/l2db/images/items/armor_t80_ul_i00.png  Nightmare Heavy

skill0913.png Block Magic Skills 5%

http://l2db.ru/themes/l2db/images/items/armor_t81_ul_i00.png  Nightmare Light

skill0198.png Evade Phys. Skills 5%

http://l2db.ru/themes/l2db/images/items/armor_t82_ul_i00.png  Nightmare Robe

Skill1085_0.jpg Casting Speed +10%

etc_armor_soul_i00.png Improved S-gr equipment stats
Starting from Gracia - Hellbound become available. You will be able to upgrade S-grade armors and Dynasty armors after completing quest chain. Example of upgrading S-grade armor set with Essence:

armor_t88_u_i00.png Imperial Crusader Set

Type Classes New Bonuses All Bonuses Restrictions
Normal All DEX -2, STR +2,
P. Def +8%,
Max. HP +445,
Sleep/Root Resist +70%
No Restrictions
Bard Master Spectral Dancer, Sword Muse MEN +1,
Rhythm Clarity +10%,
Phys/Mage Silence Resist +50%,
Critical Damage Resist +5%,
PvP Defense +5%
DEX -2, STR +2, MEN +1,
P. Def +8%,
Max. HP +445,
Sleep/Root Resist +70%,
Rhythm Clarity +10%,
Phys/Mage Silence Resist +50%,
Critical Damage Resist +5%,
PvP Defense +5%
Only for specified classes
Force Master Grand Khavatari, Duelist STR +1,
P. Clarity +6%,
Reuse Delay -5%,
PvP Defense +5%
DEX -2, STR +3,
P. Def +8%,
Max. HP +445,
Sleep/Root Resist +70%,
P. Clarity +6%,
Reuse Delay -5%,
PvP Defense +5%
Only for specified classes
Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought DEX +1,
P. Atk. Spd. +4%,
Reuse Delay -5%,
PvP Defense +5%
DEX -1, STR +2,
P. Def +8%,
Max. HP +445,
Sleep/Root Resist +70%,
P. Atk. Spd. +4%,
Reuse Delay -5%,
PvP Defense +5%
Only for specified classes
Shield Master Phoenix Knight, Hell Knight, Shillien Templar, Eva's Templar STR -4, DEX +2, CON +3,
M. Def +8%,
Critical Damage Resist +5%,
PvP Defense +5%
STR -2, CON +3
P. Def +8%,
Max. HP +445,
Sleep/Root Resist +70%,
M. Def +8%,
Critical Damage Resist +5%,
PvP Defense +5%
Only for specified classes

 

Armor t89 ul i00 0.jpg Draconic Leather Set

Type Classes New Bonuses All Bonuses Restrictions
Normal All DEX +1, STR +1, CON -2
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +289,
Weight Limit +5759
No Restrictions
Bow Master Sagittarius, Moonlight Sentinel, Ghost Sentinel, Judicator, Trickster DEX +1,
Accuracy +3,
Bow Atk. Range +50,
Reuse Delay -10%,
PvP Defense +5%
DEX +2, STR +1, CON -2
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +289,
Weight Limit +5759
Accuracy +3,
Bow Atk. Range +50,
Reuse Delay -10%,
PvP Defense +5%
Only for specified classes
Dagger Master Adventurer, Ghost Hunter, Wind Rider STR -2, CON +2, DEX +1,
Evasion +3,
Reuse Delay -5%,
Move Speed +4,
Crt. Power +5%,
PvP Defense +5%
DEX +2, STR -1
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +289,
Weight Limit +5759
Evasion +3,
Reuse Delay -5%,
Move Speed +4,
Crt. Power +5%,
PvP Defense +5%
Only for specified classes
Force Master Grand Khavatari, Duelist STR +1,
P. Clarity +6%,
Reuse Delay -5%,
PvP Defense +5%
DEX +1, STR +2, CON -2,
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +289,
Weight Limit +5759
P. Clarity +6%,
Reuse Delay -5%,
PvP Defense +5%
Only for specified classes
Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought, Doombringer, Judicator, Soul Hound DEX +1,
P. Atk. Spd. +4%,
Reuse Delay -5%,
PvP Defense +5%
DEX +2, STR +1, CON -2,
P. Atk. Spd. +8%,
P. Atk. +4%,
Max. MP +289,
Weight Limit +5759
Reuse Delay -5%,
PvP Defense +5%
Only for specified classes
Enchanter Hierophant, Doomcryer, Dominator, Judicator, Soul Hound STR -1, MEN +2
Cast. Spd. +10%,
M. Clarity +6%,
Max MP +300,
PvP Defense +5%
DEX +1, MEN +2, CON -2,
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +589,
Weight Limit +5759
Cast. Spd. +10%,
M. Clarity +6%,
PvP Defense +5%
Only for specified classes
Summoner Arcana Lord, Spectral Master, Elemental Master STR -1, DEX +1, WIT +1
Cast. Spd. +5%,
Transfer Pain Passive +5%,
Max MP +300,
Crit. Rate +87,
PvP Defense +5%
DEX +2, WIT +1, CON -2,
P. Atk. Spd. +4%,
P. Atk. +4%,
Max. MP +589,
Weight Limit +5759
Cast. Spd. +5%,
Crit. Rate +87,
Transfer Pain Passive +5%,
PvP Defense +5%

Only for specified classes

 

armor_t90_ul_i00.png Major Arcana Set

Type Classes New Bonuses All Bonuses Restrictions
Normal All WIT +1, INT +1, MEN -2
M. Atk. +17%,
Move Speed +7,
Stun/Cancel Resistance +50%,
Weight Limit +5759
No Restrictions
Healer Cardinal, Eva's Saint, Shillien Saint

MEN +1,
Casting Speed +10%,
M. Atk. -10%,
Healing Power +7%,
Mana Regeneration +12%,
PvP Defense +5%

WIT +1, INT +1, MEN -1
M. Atk. +7%,
Move Speed +7,
Stun/Cancel Resistance +50%,
Weight Limit +5759
Casting Speed +10%,
Healing Power +7%,
Mana Regeneration +12%,
PvP Defense +5%
Only for specified classes
Wizard Archmage, Soultaker, Storm Screamer, Mystic Muse INT +1,
M. Debuff Chance +5%,
Cast. Spd. +5%,
PvP Defense +5%
WIT +1, INT +2, MEN -1
M. Atk. +17%,
Move Speed +7,
Stun/Cancel Resistance +50%,
Weight Limit +5759
M. Debuff Chance +5%,
Cast. Spd. +5%,
PvP Defense +5%
Only for specified classes
Enchanter Hierophant, Doomcryer, Dominator WIT +1,
M. Clarity +5%,
Max MP +300,
Mana Regeneration +12%,
PvP Defense +5%
WIT +2, INT +1, MEN -1
M. Atk. +17%,
Move Speed +7,
Stun/Cancel Resistance +50%,
Weight Limit +5759
M. Clarity +5%,
Max MP +300,
Mana Regeneration +12%,
PvP Defense +5%
Only for specified classes
Summoner Arcana Lord, Spectral Master, Elemental Master WIT +1,
Cast. Spd. +5%,
Max MP +300,
Crit. Rate +87,
Transfer Pain Passive +5%,
PvP Defense +5%
WIT +2, INT +1, MEN -1
M. Atk. +17%,
Move Speed +7,
Stun/Cancel Resistance +50%,
Weight Limit +5759
Cast. Spd. +5%,
Max MP +300,
Crit. Rate +87,
Transfer Pain Passive +5%,
PvP Defense +5%
Only for specified classes
etc_armor_soul_i00.png Dynasty armor stats
Number of farming spots on Hellbound during Gracia increases with time so quality of items also increases. During first stage you can obtain Recipes, Keys and Essences S-grade, but on second stage you can also obtain Dynasty recipes, keys and essences. Examples of improved Dynasty armors:
 
armor_t91_uf_i00.png Dynasty Platinum Plate

Bard

Spectral Dancer, Sword Muse

CON -2 | STR +2.
P. Def. +6,6%, Max. HP +520, Attribute Resistance +8, Rhythm Clarity +12%, Phys/Mage Silence Resist +50%, Hold Resistance +30%, Critical Damage Resist +5%, PvP Defense +6%

Force Master

Grand Khavatari, Duelist

DEX -2 | STR +2.
P. Atk. +6,6%, Max. HP +520, Attribute Resistance +8, P. Skill Clarity +6%, Speed +3, Hold Resistance +30%, Reuse Delay -5%, PvP Defense +6%

Weapon Master

Titan, Maestro, Fortune Seeker, Dreadnought

CON -2 | STR +2.
P. Atk. +6,6%, Max. HP +520, Attribute Resistance +8, P. Atk. during Crt. Atk. +282, Crt. Atk. chance +29.5, Hold Resistance +30%, Reuse Delay -5%, PvP Defense +6%

Shield Master

Phoenix Knight, Hell Knight, Shillien Templar, Eva's Templar

CON +2.
P. Atk. -8%. P. Def. +6,6%, Max. HP +520, Attribute Resistance +8, Healing Power +6%, Hold Resistance +30%, Shock resistance +15%, M. Def +8%, Critical Damage Resist +5%, PvP Defense +6%

 

armor_t92_ud_i00.png Dynasty Jewel Leather Armor 

Bow Master

Sagittarius, Moonlight Sentinel, Ghost Sentinel, Judicator, Trickster

CON -2 | DEX +1 | STR +1.
Accuracy +4.3%, Max. MP +321, Attribute Resistance +8, Atk. Spd. +3.24%, MP Regeneration +6.6%, Mental/Sleep Resistance +25%, Max. HP +320, Speed +3, Bow/Crossbow Atk. Range +50, P. Skill Reuse Delay -12%, PvP Defense +6%

Dagger Master

Adventurer, Ghost Hunter, Wind Rider

CON -2 | DEX +2.
P. Skill Evasion +5.3%, Max. HP +520, Attribute Resistance +8, Atk. Spd. +3.24%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, Speed +4, Crt. Power +5%, PvP Defense +6%

Force Master

Grand Khavatari, Duelist

STR +2 | DEX +1 | CON -2.
P. Atk. +5.4%, Max. HP +520, Attribute Resistance +8, P. Skill Clarity +6%, Atk. Spd. +4%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, PvP Defense +6%

Weapon Master

Titan, Maestro, Fortune Seeker, Dreadnought, Doombringer, Judicator, Soul Hound

STR +2 | CON -2.
P. Atk. +6.6%, Max. HP +520, Attibute Resistance +8, P. Atk. during Crt. Atk. +282, Crt. Chance +29.5, Atk. Spd. +6%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, PvP Defense +6%

Enchanter

Hierophant, Doomcryer, Dominator, Judicator, Soul Hound

INT -1 | MEN +2 | WIT -1.
Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Clarity effect +6%, Mental/Sleep Resistance +25%, Cancellation Resist +15%, PvP Defense +6%

Summoner

Arcana Lord, Spectral Master, Elemental Master

STR -2 | CON +2.
Max. HP +520, Attibute Resistance +8, P. Atk. +2.66%, P. Def. +2.66%, Atk. Spd. +6.6%, Mental/Sleep Resistance +25%, Cast. Spd. +5%, Crit. Rate +94, Transfer Pain Passive +5%, PvP Defense +6%

 

armor_t93_ue_i00.png Dynasty Silver Satin Tunic

Healer

Cardinal, Eva's Saint, Shillien Saint

INT -2 | MEN +2 | WIT +1.
Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%, Cancellation Resistance +15%, Stun/Interrupt Resistance +20%, M. Clarity +3%, PvP Defense +6%

Wizard

Archmage, Soultaker, Storm Screamer, Mystic Muse

INT+1 | WIT +1 | MEN -2.
Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%. M. Atk. +6.6%. M. Debuff Chance +6%, Stun/Interrupt Resistance +20%, PvP Defense +6%

Enchanter

Hierophant, Doomcryer, Dominator

INT -1 | MEN +2.
Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%, Clarity Effect +6%, Speed +4, Cancellation Resistance +15%, Stun/Interrupt Resistance +20%, Mana Regeneration +24%, PvP Defense +6%

Summoner

Arcana Lord, Spectral Master, Elemental Master

INT -2 | MEN +2.
Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Stun/Interrupt Resistance +20%, P. Atk. +8%, P. Def. +6%, Healing Power +5%, Crit. Rate +94, Transfer Pain Passive +5%, PvP Defense +6%

 

 

 

Life Stone changed and now they:
  • Do not have levels (50-55-60-...-76), but still have grade:
    • etc_mineral_general_i03.pngLife Stone
    • etc_mineral_special_i03.pngMid-Grade Life Stone
    • etc_mineral_rare_i03.pngHigh-Grade Life Stone
    • etc_mineral_unique_i03.pngTop-Grade Life Stone
    • etc_mineral_general_i03.pngpannel_rotten.pngAccessory Life Stone
  • Dropped from Raid Bosses and monsters starting from level 35:
    • FamilyBox_ls.pngMW Box with Life Stones
  • Item Skills work according to HighFive, but:
    • Active skills (Spells and Debuffs) have limitations of level and power depending on stage:
      • During first stage all skills have level 61 and their power matches level 6 out of 10;
      • During second stage skills have level 70 and their power matches level 9 our of 10;
      • Starting from Gracia this skills have level 76 and their power matches level 10 out of 10;
      • All item skills upgrade automatically upon server stage transition. 
    • Passive skills and active buff have 10 level on any stage.

Augmentation cancel cost depends on server stage.

  • During Interlude and first Gracia stage price for removing LS is lower than on regular Interlude: 
    • For C-grade items: 95.000 / 115.000 / 115.000 / 150.000 / 210.000 etc_adena_i00.pngAdena;
    • For B-grade items: 240.000 / 270.000 etc_adena_i00.pngAdena;
    • For A-grade items: 330.000 / 380.000 / 480.000 etc_adena_i00.pngAdena;
    • For S-grade items: 840.000 / 920.000 etc_adena_i00.pngAdena.
  • As the server evolves:
    • With the new relevant weapon grades appear, cost for lower grades will be slightly decreasing;
    • As on MasterWork I, depending on weapon quality (regular or rare) and Life Stone (low/mid/high/top) - augmentation inserting or cancelling will change.
All items, starting from B-grade have Rare versions (MasterWork/Foundation). All rare items provide bonuses from regular items and additional bonuses!

Ways to get rare equipment:

  • weapon_hazard_bow_i00.pngpannel_unconfirmed.pngUnidentified items
  • During the first stage all equipment (weapons, armor, jewelry) B-grade dropped from monsters, Raid Bosses and instance-zones will drop as Unidentified, that can be unsealed by double clicking on an item. You will receive either regular version or Foundation (Rare/MasterWork) item. 
  • Chance to get foundation item is much lower than getting MW item when crafting. 
  • Epic Bosses on the first stage will drop Unidentified A-grade items.
  • On the second stage monsters, bosses and instance-zone bosses will drop B+A-gr items, Epic Bosses will drop S-grade. This rule will be applied next stage up to S84 grade on HighFive.
  • skill0172.png  MasterWork Craft: 
    • When crafting weapons, armor or jewelry there is a chance to get Foundation (sealed Rare) Equipment! It can be unsealed at blacksmith Pushkin in Giran'e and Blacksmith of Mammon in catacombs. 
  • etc_warding_orb_blue_i00.pngMasterWork Crystal:
    • Key Bosses of a certain stage will drop Crystals for upgrading your equipment into Rare version;
    • Equipment can be exchanged at Blacksmith Pushkin in Giran;
    • During first stage only B-grade crystals available, can be dropped from Epic Bosses;
    • On later stages crystals of higher grades will drop and will be added to key bosses

Rare equipment perks:

  • armor_t76_ul_i00.png Rare body armors count as set items. They can be upgraded with Fame to {PvP} versions. 
  • Rare equipment bonuses:
  • accessary_necklace_of_black_ore_i00.png Rare jewelry bonuses:
    • Reworked (added) foundation jewelry starting from skill0241.png B-gr.
    • Foundation jewelry breakdown (accessary_adamantite_necklace_i00.png Adamantite / accessary_necklace_of_black_ore_i00.png BO / accessary_phoenixs_necklace_i00.png Phoenix / accessary_inferno_necklace_i00.png MJ / accessory_tateossian_necklace_i00.png ТТ).
      • accessory_tateossian_ring_i00.png Rings: 
        • + 3/4/5/6/7% Hold resistance;
        • + 1/2/3/4/5% Physical crit. power.
      • accessory_tateossian_earring_i00.png Earrings: 
        • + 3/4/5/6/7% Stun resistance;
        • + 3/4/5/6/7% Mental resistance (including Fear and Silence).
      • accessory_tateossian_necklace_i00.png Necklace:
        • + 1/2/3/4/5% Elemental resistance (all elements);
        • + 3/4/6/8/10% Resistance to Paralysis and Sleep.
Fame_1.png {PvP} Equipment
  • Starting from server start you can improve your equipment with Fame:
    • armor_t59_ul_i00.pngpvp_tab.pngArmor - starting from B-grade;
      • {PvP} armor can be improved with attribute stones and crystals, can be enchanted. 
    • weapon_sword_of_ipos_i01.pngpvp_tab.pngWeapons - starting from A-grade;
      • {PvP} weapons can be improved with Life Stones, attribute stones and crystals, can be enchanted.
    • Fame_1.png Fame receiving:
      • King of the Hill event;
      • Staying in PvP zone during sieges or TW;
      • Olympiad;
      • Ivory Coins.
  • {PvP} armor bonuses:
    • skill0232.pngpvp_tab.png Heavy armor:
      • Decreases PvP damage taken by 5%;
      • With 2% chance for 10 seconds decreases stats of an enemy that attacks you:
        • Attack speed and speed by 20%, casting speed by 30%.
    • skill0227.pngpvp_tab.png Light armor:
      • Decreases PvP damage taken by 5%;
      • Cancels target of an attacker with 2% chance.
    • skill0234.pngpvp_tab.png Robe:
      • Decreases PvP damage taken by 5%;
      • With 2% chance for 10 seconds decreases stats of an enemy that attacks you:
        • Critical chance and power by 15%.

 


 

etc_stripe_shirts_c_i02.pngpvp_tab.pngShirts

  • Shirts been reworked and now divided for  {PvP} и {PvE} archetypesд.
    • During first stages D-grade shirts can be purchased in Ivory Coin Store for  etc_pig_adena_i01.pngIvory Coin at Adventurers' Guide; C-grade shirts and higher - for etc_nobless_teleport_coupon_i00.pngNoblesse Gate Pass at Olympiad Manager;
    • As server evolves, higher grades will become available for Ivory Coins. 
  • etc_shirts_d_i01.pngpve_tab.png{PvE} Linen Shirt - +3% PvE defense;
  • etc_shirts_c_i02.pngpve_tab.png{PvE} Silk Shirt - +4% PvE defense;
  • etc_shirts_b_i03.pngpve_tab.png{PvE} Thin Leather Shirt - +5% PvE defense;
  • etc_shirts_a_i04.pngpve_tab.png{PvE} Scale Shirt - +6% PvE defense;
  • etc_shirts_s_i05.pngpve_tab.png{PvE} Mithril Shirt - +7% PvE defense;
  • etc_stripe_shirts_d_i01.pngpvp_tab.png{PvP} Linen Shirt - +1% PvP defense;
  • etc_stripe_shirts_c_i02.pngpvp_tab.png{PvP} Silk Shirt - +2% PvP defense;
  • etc_stripe_shirts_b_i03.pngpvp_tab.png{PvP} Leather Shirt - +3% PvP defense;
  • etc_stripe_shirts_a_i04.pngpvp_tab.png{PvP} Scale Shirt - +4% PvP defense;
  • etc_stripe_shirts_s_i05.pngpvp_tab.png{PvP} Mithril Shirt - +5% PvP defense;

 

image.php?di=4ESY.png
Weapon enchant bonuses

Weapon enchant provides additional bonus to your soulshots or spiritshots depending on enchant level:

  • 0b5e5f88b397a7c9d791a3f0e5fd.png

Equipment enchant bonuses

New bonus system for enchanted armor sets of any grade:

Type: Heavy Armor Set (general bonus) Heavy Armor Set (additional bonus for +N) Light Armor Set (general bonus) Light Armor Set (additional bonus for +N) Robe Armor Set (general bonus) Robe Armor Set (additional bonus for +N)
+4 P. Def +15
Accuracy +1
PvP Defense +1%
P. Def +15
Accuracy +1
PvP Defense +1%
M. Def +10
Evasion +1
PvP Defense +1%
M. Def +10
Evasion +1
PvP Defense +1%
P. Def +10, M. Def +6
Weight Limit +10%
PvP Defense +1%
P. Def +10, M. Def +6
Weight Limit +10%
PvP Defense +1%
+5 P. Def +40
Accuracy +2
Arrow Resist +2%
PvP Defense +2%
P. Def +25
Accuracy +1
Arrow Resist +2%
PvP Defense +1%
M. Def +26
Evasion +2
Elemental Resist +2%
PvP Defense +2%
M. Def +16
Evasion +1
Elemental Resist +2%
PvP Defense +1%
P. Def +24, M. Def +14
Weight Limit +20%
Spell Clarity +2%
PvP Defense +3%
P. Def +14, M. Def +8
Weight Limit +10%
Spell Clarity +2%
PvP Defense +1%
+6 P. Def +68
Accuracy +4
Arrow Resist +7%
Vampiric Rage Effect +2%
Mana Regeneration +2.5%
PvP Defense +3%
P. Def +28
Accuracy +1
Arrow Resist +2%
Vampiric Rage Effect +2%
Mana Regeneration +2.5%
PvP Defense +1%
M. Def +46
Evasion +3
Elemental Resist +3%
Move Speed +2
PvP Defense +3%
M. Def +20
Evasion +1
Elemental Resist +1%
Move Speed +2
PvP Defense +1%
P. Def +40, M. Def +24
Weight Limit +30%
Spell Clarity +4%
Silence Resist +10%
PvP Defense +3%
P. Def +18, M. Def +12
Weight Limit +10%
Spell Clarity +2%
Silence Resist +10%
PvP Defense +1%
+7 P. Def +100
Accuracy +4
Arrow Resist +7%
Vampiric Rage Effect +3%
Mana Regeneration +3%
Damage Reflect +3%
PvP Defense +4%
P. Def +32
Accuracy +1
Arrow Resist +3%
Vampiric Rage Effect +1%
Mana Regeneration +0.5%
Damage Reflect +3%
PvP Defense +1%
M. Def +70
Evasion +4
Elemental Resist +5%
Move Speed +3
Skill Reuse Time -2%
PvP Defense +4%
M. Def +24
Evasion +1
Elemental Resist +2%
Move Speed +1
Skill Reuse Time -2%
PvP Defense +1%
P. Def +58, M. Def +36
Weight Limit +40%
Spell Clarity +7%
Silence Resist +20%
Spell Reuse Time -2%
PvP Defense +4%
P. Def +18, M. Def +12
Weight Limit +10%
Spell Clarity +3%
Silence Resist +10%
Spell Reuse Time -2%
PvP Defense +1%
+8 P. Def +140
Accuracy +5
Arrow Resist +10%
Vampiric Rage Effect +4%
Mana Regeneration +3.5%
Damage Reflect +7%
Stun Chance +15%
PvP Defense +5%
P. Def +40
Accuracy +1
Arrow Resist +3%
Vampiric Rage Effect +1%
Mana Regeneration +0.5%
Damage Reflect +4%
Stun Chance +15%
PvP Defense +1%
M. Def +100
Evasion +5
Elemental Resist +7%
Move Speed +4
Skill Reuse Time -5%
Critical Chance +30
PvP Defense +5%
M. Def +30
Evasion +1
Elemental Resist +2%
Move Speed +1
Skill Reuse Time -3%
Critical Chance +30
PvP Defense +1%
P. Def +80, M. Def +36
Weight Limit +50%
Spell Clarity +10%
Silence Resist +35%
Spell Reuse Time -5%
Mental Debuff Chance +15%
PvP Defense +5%
P. Def +22, M. Def +14
Weight Limit +10%
Spell Clarity +3%
Silence Resist +15%
Spell Reuse Time -3%
Mental Debuff Chance +15%
PvP Defense +1%

Example:

  • Dark Crystal Robe +8
  • Dark Crystal Helmet +4
  • Rare Dark Crystal Gloves (Robe) +5
  • Dark Crystal Boots (Robe) +6

You will have set bonus  +4. If you enchant your helmet up to +5, your bonus will be +5.

Additional info:

  • Armor: helmet, boots, gloves, upper body, lower body, full body, shirt and shield.
  • Standard and rare items provide same bonuses.
  • Sealed and unsealed items provide same bonuses.
  • HP bonus in constant and not affected by any buffs.
  • Jewelry and weapon do not provide HP bonus.
  • When enchanted armor is equipped your HP will increase but not restored.
    • Example: if your character has 3000/3000 HP, and you will equip Draconic Leather Body +8 - maximum MP will increase by 388 and HP will be  3000/3388

HP increase depending on grade and enchant:

Grade / armor type +4 +5 +6 +7 +8 +9 +10
Grade D / single piece 9 26 52 86 130 181 242
Grade D / full body 13 39 78 129 195 271 363
Grade C / single piece 12 36 71 118 178 249 332
Grade C/ full body 18 54 106 177 267 373 498
Gradeг B / single piece 14 42 84 139 209 293 390
Grade B / full body 21 63 126 208 313 439 585
Grade / single piece 16 47 94 157 235 329 439
Grade / full body 24 70 141 235 352 493 658
Grade /single piece 17 52 104 173 259 363 484
Grade / full body 25 78 156 259 388 544 726
 
  • etc_fire_stone_i00.png Stages Gracia / High Five:
    • Base mechanics work according to High Five;
    • Damage calculations based on attribute difference according to High Five;
    • Attribute can be added to weapons starting from B-grade:
      • Weapons B-S84 grades - 150 (stones) / 300 (crystals);
      • Armor B and А grades - 30/60; armor S grade and higher - 60/120;
      • Cloak any grade 30/60 attribute.
    • Amount of attribute in armor changes with stages:
      • armor_t90_ul_i00.png Gracia: full body armor have 2 slots for attribute. Other items have 1 slot (300/600 total);
      • armor_t93_uh_i00.png Later Gracia: full body armor have 3 slots for attribute. Other items have 2 slots (600/1200 total);
      • armor_t96_u_i03.png High Five: all items have 3 slots for attribute. (900/1800 total).
    • Summons have 70% of Master's weapon attribute (according to High Five).
    • spacer.png Protection of Rune, spacer.png Protection of Alignment, spacer.png Protection of Elemental
      • Now can be learned at level 79.

 


 

Territory Wars rewards improved:

  • First TW will start after all 9 castle sieges:
  • To become Skill1323 0.jpg Noblesse you will only need 50 Etc badge black i00 0.jpg Badges (instead of 100).
  • Store for Etc badge black i00 0.jpg Territory Badges changes:
    • etc_codex_of_giant_i03.pngGiant's Codex - Mastery - 25 Etc badge black i00 0.jpg (instead of 80)
    • 10 etc_scroll_of_return_i01.pngBlessed Scroll of Escape - 2.500.000 etc_adena_i00.pngAdena and 1 Etc badge black i00 0.jpg (instead of 40 for 1 BSoE);
    • etc_super_hp_potion_i05.pngTerritory Health Recovery Potion - 1 Etc badge black i00 0.jpg (instead of 8);
    • Accessary healer circlet i00 0.jpg Accessories - 8 Etc badge black i00 0.jpg (instead of 80);
    • Jewelry A-gr:
      • accessary_inferno_ring_i00.png Earth Protection Ring  - 60 Etc badge black i00 0.jpg;
      • accessary_inferno_earing_i00.png Protection Earring  - 90 Etc badge black i00 0.jpg;
      • accessary_inferno_necklace_i00.png Darkness Protection Necklace  - 120 Etc badge black i00 0.jpg.
    • Jewelry S-80 gr:
      • accessory_ring_of_domi_protection_i00.pn Royal Guard Ring  - 80 Etc badge black i00 0.jpg;
      • accessory_earring_of_domi_protection_i00 Guard Earring  - 120 Etc badge black i00 0.jpg;
      • accessory_nectklace_of_domi_protection_i Royal Guard Necklace  - 160 Etc badge black i00 0.jpg.
    • Box with belt A and  S-gr - 35 Etc badge black i00 0.jpg (instead of 70);
    • You can also trade your Etc badge black i00 0.jpg Territory Badges for Badges of another territory:
      • etc_badge_black_i00.pngGludio Territory Badge = etc_badge_black_i00.pngDion Territory Badge + 350.000 etc_adena_i00.pngAdena or family_coin_i00.pngMaster Coin 

 

  • Скрытый текст
    • Belts А and S grade, magic ornaments

    armor_magic_deco_belt_i01.png  Belt PvP Physical Attack

    • A gr low: +0.6%
    • A gr mid: +1.5%
    • A gr high: +2.1%
    • A gr top: +3%
    • S gr low: +1%
    • S gr mid: +2.5%
    • S gr high: +3.5%
    • S gr top: +5%

     

    armor_magic_deco_belt_i01.png Belt PvP Skill Attack

    • A gr low: +0.6%
    • A gr mid: +1.5%
    • A gr high: +2.1%
    • A gr top: +3%
    • S gr low: +1%
    • S gr mid: +2.5%
    • S gr high: +3.5%
    • S gr top: +5%

     

    armor_magic_deco_belt_i01.png Belt PVP Defense

    • A gr low: +0.6%
    • A gr mid: +1.5%
    • A gr high: +2.1%
    • A gr top: +3%
    • S gr low: 1.2%
    • S gr mid: 3%
    • S gr high: 4.2%
    • S gr top: 6%

     

 


 

Treasure Key changes
Treasure Key reworked and now:

  • Have no grades;
  • Chance to open depends on difference between character's and chest level.

image.php?di=C3QP.jpg

 


 

 

 

 

Also updated icons for other skills. Skills didn't change.

Скрытый текст

 

image.jpeg image.jpeg image.jpeg image.jpeg image.jpeg image.jpeg image.jpeg

 

viRUS_132_i00.png Autumn Legendary Costume

 

 

viRUS_120_i00.png Winter Legendary Costume

 

 

 

Legendary Costumes available on our server. They change not only your character look but also weapon skin.У.
This unique set can only be purchased on Control Panel.

Note! New costume will be added on every season:

  • Autumn;
  • Winter;
  • Spring;
  • Summer.

 

Note that costume can be equipped on top of your equipment and takes separate slot in your inventory. Means that you can use your costume without removing your armor set.

You can purchase various costumes at rylai.png NPC Rylai in Giran Castle Town.
Costume price - 75, with fa0a6b7390ef480e724462f00fb757b8.png Lineage 2 - Battle Pass - 50
fa0a6b7390ef480e724462f00fb757b8.png Lineage 2 - Battle Pass can be purchased for 25

In other words, costume+Battle Pass equals costume cost but the next costume you will buy will have discount.
Looking good - feeling good 😉 

 

You can purchase cloaks from rylai.png NPC Rylai in Giran Castle Town (you will need http://klikr.org/43d9cfc866a6988954de8a8f0800.jpg Ancient Cloak and family_coin_i00.pngMaster Coin in your inventory).

Blanks Ancient Cloak, can be purchased from Adventurers' Guide, in Ivory Coin Store.

General features:
  • Cloaks can be equipped with any set or even without any set;
  • Cloaks no longer have attribute by default, you can insert attribute stones of your choice;
  • They look different on different characters depending on race or gender;
  • Can be unsealed for additional bonuses at NPC Rylai:
    • +500 CP - 12.500.000 etc_adena_i00.pngAdena
    • +200 HP - 10.000.000 etc_adena_i00.pngAdena
    • +122 MP - 7.500.000 etc_adena_i00.pngAdena
 

All Raid Bosses level 35+ and Epic Bosses drop cards that can be traded for various mounts at  rylai.png NPC Rylai in Giran Castle Town (if you have fa0a6b7390ef480e724462f00fb757b8.png Lineage 2 - Battle Pass).
Cards and mounts divided into grades depending on their rarity.

Common and Uncommon Cards needed for any Common and Uncommon mounts.

Rare and Legendary cards needed for specific mounts. For example you can purchase any mount for common cards (from common mounts pool), but Part of Princess Ant - can only be traded for Princess Ant mount.

All types of cards can be traded.

All mounts are personal and have no time limitations.

  • 70 ed632a03f2381d741b167039f38c375b.png Common - Common Mount
  • 50 18af7074388a602262803aa70e9fb0fd.png Uncommon - Uncommon Mount
  • 40 e7ad28af314216e7b36bf372310cf6fe.png Rare - соответствующий Rare Mount
  • 20 8fc24b576fbba107745ce1de5d182fe7.png Legendary - соответствующий Legendary Mount

Note! You can exchange cards of the same grade. You will need cards in your inventory and 1 family_coin_i00.pngMaster Coin per each card.

 

 

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