Papanda 1,732 Posted November 20, 2021 Share Posted November 20, 2021 Soul Crystals changes Weapons Special Abilities Luxury shop: Improved Soul Crystals buy and exchange at Armor Merchant Alexandria in Giran's Luxury Shop: You can purchase Soul Crystal levels 4-10 for crystals; You can exchange Crystals level 11-13 for Crystals of the same level with different color. Shop assortment will be wider as server goes into later stages. New Raid Bosses for Crystals level up: Crystals can absorb soul from Epic Bosses during first stage (Queen Ant, Orfen, Core): 10 => 11 = 50% chance for every party member of a group that last hits the boss; 11 => 12 = 30% chance for every party member of a group that last hits the boss; 12 => 13 = 15% chance for every party member of a group that last hits the boss. As the server grows, number of bosses and Crystal levels will increase: For example Zaken that will appear later, Crystals level up from 10 to 12 will be with 100% chance for all group members. Widen Bosses pool for Crystal level up starting from level 10: General rules: Chance applied to every member of a group in particular. You need to take quest Enhance Your Weapon and have Soul Crystal in your inventory. Not only Epic Bosses or Tyrannosaurus level up crystals, but also regular Raid Bosses: From 10 to 12, 5% chance for every party member of a group that last hits the boss: Tanatos Kandra Roaring Skylancer Beast Lord Behemoth Meanas Anor Antharas Priest Cloe Eilhalder von Hellmann From 12 to 13 , 5% chance for every party member of a group that last hits the boss.: Gordon Varka's Chief Horus Ketra's Chief Brakki Queen Shyeed Death Lord Ipos Death Lord Shax Storm Winged Naga Ocean Flame Ashakiel Hestia, Guardian Deity of the Hot Springs Cherub Galaxia Anakazel (Hero Rift) SA in Best D-grade Now Best D-grade weapons can be enhanced with SA! Can be applied to weapon at NPC, same as C and B-gr. weapons. To add special ability you will need: Best D-gr. Weapon (the one that can be obtained through craft or drop); Red Soul Crystal - Stage 4A red crystal that absorbs souls, stage 4. Once saturated, it bestows special abilities to a weapon. 26 MP is consumed each time it is used. Soul Crystal level 4; 152 D Gemstones (cost per gemstone - 1.000 adena / psc.). New SA for D-grade weapons and higher Some SA for weapons B-grade and higher changed to make weapons usable Infinity (Heroic) Weapons Inflicts additional damage during PvP.+20% PvE and PvP damage; most weapons got: Focus in addition to their SA. Guardian Sword Focus: Critical Chance +61 Dragon Slayer Focus: Critical Chance +64 Dark Legion Edge Focus: Critical Chance +64 Carnage Focus: Critical Chance +61 Soul Bow Focus: Critical Chance +64 Elemental Sword Acumen: Casting Speed +15% Themis' Tongue Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Acumen: Casting Speed +15% Imperial Staff Acumen: Casting Speed +15% Arthro Nail Focus: Critical Chance +61 Bellion Cestus Health: Max. HP +25% Sobekk's Hurricane Increases Max. HP by 25%. Increases damage inflicted during PvP. Health: Max. HP +25% Icarus Hand Increases Max HP by 25%. Increases damage inflicted during PvP. Increases Max. HP by 25%. Increases damage inflicted during PvP. Health: Max. HP +25% Deadman's Glory Focus: Critical Chance +61 Basalt Battlehammer Focus: Critical Chance +84 Vesper Avenger Focus: Critical Chance +131 Doom Crusher Rsk. Focus: When HP <60% - Critical Chance +115 Dragon Hunter Axe Rsk. Focus: When HP <60% - Critical Chance +130 Vesper Retributer Rsk. Focus: When HP <60% - Critical Chance +164 Dynasty Halberd Health: Max. HP +25% Icarus Trident Health: Max. HP +25% Bloody Orchid Increases Max. MP by 30%. Increases damage inflicted during PvP. Mana Up: Max. MP +30% Angel Slayer Increases Max. MP by 30%. Increases damage inflicted during PvP. Mana Up: Max. MP +30%Increases Max MP. Vesper Shaper Increases Critical by 116. Increases damage inflicted during PvP. Increases Max. MP by 30%. Increases damage inflicted during PvP. Focus: Critical Chance +116Increases Max MP. Set Bonuses for B and A grade S-grade set bonuses Dynasty set bonuses Additional armor set bonuses for various sets. Not every set in the game got upgrade because not every set needs changes. For example Majestic Robe Set already provides decent bonuses. Armor set Additional bonus http://l2db.ru/themes/l2db/images/items/armor_t66_u_i00.png Avadon Heavy Chance to get Mental debuffs -30% | M. Def +5% http://l2db.ru/themes/l2db/images/items/armor_t67_ul_i00.png Avadon Light Chance to get Mental debuffs -30% | M Def +8% (вместо 5.25) http://l2db.ru/themes/l2db/images/items/armor_t59_ul_i00.png Avadon Robe Chance to get Mental debuffs -30% http://l2db.ru/themes/l2db/images/items/armor_t64_u_i00.png Zubei Heavy Chance to get Paralysis -30% | Reflect Dmg 5% http://l2db.ru/themes/l2db/images/items/armor_t65_u_i00.png Zubei Light Chance to get Paralysis -30% | Attack Speed +4% http://l2db.ru/themes/l2db/images/items/armor_t56_u_i00.png Zubei Robe Chance to get Paralysis -30% | M. Attack +15% (вместо 10), Casting Speed +5% http://l2db.ru/themes/l2db/images/items/armor_t68_u_i00.png Blue Wolf Heavy Chance to get Stun -30% http://l2db.ru/themes/l2db/images/items/armor_t69_ul_i00.png Blue Wolf Light Chance to get Stun -30% http://l2db.ru/themes/l2db/images/items/armor_t70_u_i00.png Blue Wolf Robe Chance to get Stun -30% http://l2db.ru/themes/l2db/images/items/armor_t71_ul_i00.png Doom Heavy Chance to get Sleep/Root/Hold -30% http://l2db.ru/themes/l2db/images/items/armor_t72_ul_i00.png Doom Light Chance to get Sleep/Root/Hold -30% | Не снимает -2 CON http://l2db.ru/themes/l2db/images/items/armor_t73_u_i00.png Doom Robe Chance to get Sleep/Root/Hold -30% | Casting Speed +15% http://l2db.ru/themes/l2db/images/items/armor_t77_ul_i00.png Tallum Heavy Chance to get Mental debuffs -50% http://l2db.ru/themes/l2db/images/items/armor_t78_ul_i00.png Tallum Light Chance to get Mental debuffs -50% | Casting Speed +15% http://l2db.ru/themes/l2db/images/items/armor_t79_u_i00.png Tallum Robe Chance to get Mental debuffs -50% | Moving Speed +7 http://l2db.ru/themes/l2db/images/items/armor_t74_u_i00.png Dark Crystal Heavy Casting Speed +15% http://l2db.ru/themes/l2db/images/items/armor_t80_ul_i00.png Nightmare Heavy Block Magic Skills 5% http://l2db.ru/themes/l2db/images/items/armor_t81_ul_i00.png Nightmare Light Evade Phys. Skills 5% http://l2db.ru/themes/l2db/images/items/armor_t82_ul_i00.png Nightmare Robe Casting Speed +10% Improved S-gr equipment stats Starting from Gracia - Hellbound become available. You will be able to upgrade S-grade armors and Dynasty armors after completing quest chain. Example of upgrading S-grade armor set with Essence: Imperial Crusader Set Type Classes New Bonuses All Bonuses Restrictions Normal All DEX -2, STR +2, P. Def +8%, Max. HP +445, Sleep/Root Resist +70% No Restrictions Bard Master Spectral Dancer, Sword Muse MEN +1, Rhythm Clarity +10%, Phys/Mage Silence Resist +50%, Critical Damage Resist +5%, PvP Defense +5% DEX -2, STR +2, MEN +1, P. Def +8%, Max. HP +445, Sleep/Root Resist +70%, Rhythm Clarity +10%, Phys/Mage Silence Resist +50%, Critical Damage Resist +5%, PvP Defense +5% Only for specified classes Force Master Grand Khavatari, Duelist STR +1, P. Clarity +6%, Reuse Delay -5%, PvP Defense +5% DEX -2, STR +3, P. Def +8%, Max. HP +445, Sleep/Root Resist +70%, P. Clarity +6%, Reuse Delay -5%, PvP Defense +5% Only for specified classes Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought DEX +1, P. Atk. Spd. +4%, Reuse Delay -5%, PvP Defense +5% DEX -1, STR +2, P. Def +8%, Max. HP +445, Sleep/Root Resist +70%, P. Atk. Spd. +4%, Reuse Delay -5%, PvP Defense +5% Only for specified classes Shield Master Phoenix Knight, Hell Knight, Shillien Templar, Eva's Templar STR -4, DEX +2, CON +3, M. Def +8%, Critical Damage Resist +5%, PvP Defense +5% STR -2, CON +3 P. Def +8%, Max. HP +445, Sleep/Root Resist +70%, M. Def +8%, Critical Damage Resist +5%, PvP Defense +5% Only for specified classes Draconic Leather Set Type Classes New Bonuses All Bonuses Restrictions Normal All DEX +1, STR +1, CON -2 P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +289, Weight Limit +5759 No Restrictions Bow Master Sagittarius, Moonlight Sentinel, Ghost Sentinel, Judicator, Trickster DEX +1, Accuracy +3, Bow Atk. Range +50, Reuse Delay -10%, PvP Defense +5% DEX +2, STR +1, CON -2 P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +289, Weight Limit +5759 Accuracy +3, Bow Atk. Range +50, Reuse Delay -10%, PvP Defense +5% Only for specified classes Dagger Master Adventurer, Ghost Hunter, Wind Rider STR -2, CON +2, DEX +1, Evasion +3, Reuse Delay -5%, Move Speed +4, Crt. Power +5%, PvP Defense +5% DEX +2, STR -1 P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +289, Weight Limit +5759 Evasion +3, Reuse Delay -5%, Move Speed +4, Crt. Power +5%, PvP Defense +5% Only for specified classes Force Master Grand Khavatari, Duelist STR +1, P. Clarity +6%, Reuse Delay -5%, PvP Defense +5% DEX +1, STR +2, CON -2, P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +289, Weight Limit +5759 P. Clarity +6%, Reuse Delay -5%, PvP Defense +5% Only for specified classes Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought, Doombringer, Judicator, Soul Hound DEX +1, P. Atk. Spd. +4%, Reuse Delay -5%, PvP Defense +5% DEX +2, STR +1, CON -2, P. Atk. Spd. +8%, P. Atk. +4%, Max. MP +289, Weight Limit +5759 Reuse Delay -5%, PvP Defense +5% Only for specified classes Enchanter Hierophant, Doomcryer, Dominator, Judicator, Soul Hound STR -1, MEN +2 Cast. Spd. +10%, M. Clarity +6%, Max MP +300, PvP Defense +5% DEX +1, MEN +2, CON -2, P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +589, Weight Limit +5759 Cast. Spd. +10%, M. Clarity +6%, PvP Defense +5% Only for specified classes Summoner Arcana Lord, Spectral Master, Elemental Master STR -1, DEX +1, WIT +1 Cast. Spd. +5%, Transfer Pain Passive +5%, Max MP +300, Crit. Rate +87, PvP Defense +5% DEX +2, WIT +1, CON -2, P. Atk. Spd. +4%, P. Atk. +4%, Max. MP +589, Weight Limit +5759 Cast. Spd. +5%, Crit. Rate +87, Transfer Pain Passive +5%, PvP Defense +5% Only for specified classes Major Arcana Set Type Classes New Bonuses All Bonuses Restrictions Normal All WIT +1, INT +1, MEN -2 M. Atk. +17%, Move Speed +7, Stun/Cancel Resistance +50%, Weight Limit +5759 No Restrictions Healer Cardinal, Eva's Saint, Shillien Saint MEN +1, Casting Speed +10%, M. Atk. -10%, Healing Power +7%, Mana Regeneration +12%, PvP Defense +5% WIT +1, INT +1, MEN -1 M. Atk. +7%, Move Speed +7, Stun/Cancel Resistance +50%, Weight Limit +5759 Casting Speed +10%, Healing Power +7%, Mana Regeneration +12%, PvP Defense +5% Only for specified classes Wizard Archmage, Soultaker, Storm Screamer, Mystic Muse INT +1, M. Debuff Chance +5%, Cast. Spd. +5%, PvP Defense +5% WIT +1, INT +2, MEN -1 M. Atk. +17%, Move Speed +7, Stun/Cancel Resistance +50%, Weight Limit +5759 M. Debuff Chance +5%, Cast. Spd. +5%, PvP Defense +5% Only for specified classes Enchanter Hierophant, Doomcryer, Dominator WIT +1, M. Clarity +5%, Max MP +300, Mana Regeneration +12%, PvP Defense +5% WIT +2, INT +1, MEN -1 M. Atk. +17%, Move Speed +7, Stun/Cancel Resistance +50%, Weight Limit +5759 M. Clarity +5%, Max MP +300, Mana Regeneration +12%, PvP Defense +5% Only for specified classes Summoner Arcana Lord, Spectral Master, Elemental Master WIT +1, Cast. Spd. +5%, Max MP +300, Crit. Rate +87, Transfer Pain Passive +5%, PvP Defense +5% WIT +2, INT +1, MEN -1 M. Atk. +17%, Move Speed +7, Stun/Cancel Resistance +50%, Weight Limit +5759 Cast. Spd. +5%, Max MP +300, Crit. Rate +87, Transfer Pain Passive +5%, PvP Defense +5% Only for specified classes Dynasty armor stats Number of farming spots on Hellbound during Gracia increases with time so quality of items also increases. During first stage you can obtain Recipes, Keys and Essences S-grade, but on second stage you can also obtain Dynasty recipes, keys and essences. Examples of improved Dynasty armors: Dynasty Platinum Plate Bard Spectral Dancer, Sword Muse CON -2 | STR +2. P. Def. +6,6%, Max. HP +520, Attribute Resistance +8, Rhythm Clarity +12%, Phys/Mage Silence Resist +50%, Hold Resistance +30%, Critical Damage Resist +5%, PvP Defense +6% Force Master Grand Khavatari, Duelist DEX -2 | STR +2. P. Atk. +6,6%, Max. HP +520, Attribute Resistance +8, P. Skill Clarity +6%, Speed +3, Hold Resistance +30%, Reuse Delay -5%, PvP Defense +6% Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought CON -2 | STR +2. P. Atk. +6,6%, Max. HP +520, Attribute Resistance +8, P. Atk. during Crt. Atk. +282, Crt. Atk. chance +29.5, Hold Resistance +30%, Reuse Delay -5%, PvP Defense +6% Shield Master Phoenix Knight, Hell Knight, Shillien Templar, Eva's Templar CON +2. P. Atk. -8%. P. Def. +6,6%, Max. HP +520, Attribute Resistance +8, Healing Power +6%, Hold Resistance +30%, Shock resistance +15%, M. Def +8%, Critical Damage Resist +5%, PvP Defense +6% Dynasty Jewel Leather Armor Bow Master Sagittarius, Moonlight Sentinel, Ghost Sentinel, Judicator, Trickster CON -2 | DEX +1 | STR +1. Accuracy +4.3%, Max. MP +321, Attribute Resistance +8, Atk. Spd. +3.24%, MP Regeneration +6.6%, Mental/Sleep Resistance +25%, Max. HP +320, Speed +3, Bow/Crossbow Atk. Range +50, P. Skill Reuse Delay -12%, PvP Defense +6% Dagger Master Adventurer, Ghost Hunter, Wind Rider CON -2 | DEX +2. P. Skill Evasion +5.3%, Max. HP +520, Attribute Resistance +8, Atk. Spd. +3.24%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, Speed +4, Crt. Power +5%, PvP Defense +6% Force Master Grand Khavatari, Duelist STR +2 | DEX +1 | CON -2. P. Atk. +5.4%, Max. HP +520, Attribute Resistance +8, P. Skill Clarity +6%, Atk. Spd. +4%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, PvP Defense +6% Weapon Master Titan, Maestro, Fortune Seeker, Dreadnought, Doombringer, Judicator, Soul Hound STR +2 | CON -2. P. Atk. +6.6%, Max. HP +520, Attibute Resistance +8, P. Atk. during Crt. Atk. +282, Crt. Chance +29.5, Atk. Spd. +6%, Mental/Sleep Resistance +25%, P. Skill Reuse Delay -5%, PvP Defense +6% Enchanter Hierophant, Doomcryer, Dominator, Judicator, Soul Hound INT -1 | MEN +2 | WIT -1. Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Clarity effect +6%, Mental/Sleep Resistance +25%, Cancellation Resist +15%, PvP Defense +6% Summoner Arcana Lord, Spectral Master, Elemental Master STR -2 | CON +2. Max. HP +520, Attibute Resistance +8, P. Atk. +2.66%, P. Def. +2.66%, Atk. Spd. +6.6%, Mental/Sleep Resistance +25%, Cast. Spd. +5%, Crit. Rate +94, Transfer Pain Passive +5%, PvP Defense +6% Dynasty Silver Satin Tunic Healer Cardinal, Eva's Saint, Shillien Saint INT -2 | MEN +2 | WIT +1. Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%, Cancellation Resistance +15%, Stun/Interrupt Resistance +20%, M. Clarity +3%, PvP Defense +6% Wizard Archmage, Soultaker, Storm Screamer, Mystic Muse INT+1 | WIT +1 | MEN -2. Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%. M. Atk. +6.6%. M. Debuff Chance +6%, Stun/Interrupt Resistance +20%, PvP Defense +6% Enchanter Hierophant, Doomcryer, Dominator INT -1 | MEN +2. Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Healing Power +8%, Clarity Effect +6%, Speed +4, Cancellation Resistance +15%, Stun/Interrupt Resistance +20%, Mana Regeneration +24%, PvP Defense +6% Summoner Arcana Lord, Spectral Master, Elemental Master INT -2 | MEN +2. Cast. Spd. +15%, Max. MP +321, Attribute Resistance +8, Stun/Interrupt Resistance +20%, P. Atk. +8%, P. Def. +6%, Healing Power +5%, Crit. Rate +94, Transfer Pain Passive +5%, PvP Defense +6% Life Stones MasterWork (Rare) Equipment {PvP} Equipment, Shirts Enchant bonuses Attribute | Territory Wars | Keys Life Stone changed and now they: Do not have levels (50-55-60-...-76), but still have grade: Life StoneAn ordinary mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. Mid-Grade Life StoneA mid-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. High-Grade Life StoneA high-grade mineral that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. Top-Grade Life StoneThe highest-grade mineral available that has been petrified by a creature's physical or magical damage. Key component used in weapon Augmentation by characters level 40 and above. Accessory Life StoneA mineral that has been petrified by a creature's physical or magical damage. Usable by characters level 40 and above when augmenting items. Dropped from Raid Bosses and monsters starting from level 35: MW Box with Life StonesOpen the Box to obtain any high-levels Life Stones! Double-click to see the countents. Item Skills work according to HighFive, but: Active skills (Spells and Debuffs) have limitations of level and power depending on stage: During first stage all skills have level 61 and their power matches level 6 out of 10; During second stage skills have level 70 and their power matches level 9 our of 10; Starting from Gracia this skills have level 76 and their power matches level 10 out of 10; All item skills upgrade automatically upon server stage transition. Passive skills and active buff have 10 level on any stage. Augmentation cancel cost depends on server stage. During Interlude and first Gracia stage price for removing LS is lower than on regular Interlude: For C-grade items: 95.000 / 115.000 / 115.000 / 150.000 / 210.000 Adena; For B-grade items: 240.000 / 270.000 Adena; For A-grade items: 330.000 / 380.000 / 480.000 Adena; For S-grade items: 840.000 / 920.000 Adena. As the server evolves: With the new relevant weapon grades appear, cost for lower grades will be slightly decreasing; As on MasterWork I, depending on weapon quality (regular or rare) and Life Stone (low/mid/high/top) - augmentation inserting or cancelling will change. All items, starting from B-grade have Rare versions (MasterWork/Foundation). All rare items provide bonuses from regular items and additional bonuses! Ways to get rare equipment: Unidentified items During the first stage all equipment (weapons, armor, jewelry) B-grade dropped from monsters, Raid Bosses and instance-zones will drop as Unidentified, that can be unsealed by double clicking on an item. You will receive either regular version or Foundation (Rare/MasterWork) item. Chance to get foundation item is much lower than getting MW item when crafting. Epic Bosses on the first stage will drop Unidentified A-grade items. On the second stage monsters, bosses and instance-zone bosses will drop B+A-gr items, Epic Bosses will drop S-grade. This rule will be applied next stage up to S84 grade on HighFive. MasterWork Craft: When crafting weapons, armor or jewelry there is a chance to get Foundation (sealed Rare) Equipment! It can be unsealed at blacksmith Pushkin in Giran'e and Blacksmith of Mammon in catacombs. MasterWork Crystal: Key Bosses of a certain stage will drop Crystals for upgrading your equipment into Rare version; Equipment can be exchanged at Blacksmith Pushkin in Giran; During first stage only B-grade crystals available, can be dropped from Epic Bosses; On later stages crystals of higher grades will drop and will be added to key bosses Rare equipment perks: Rare body armors count as set items. They can be upgraded with Fame to {PvP} versions. Rare equipment bonuses: Some bonuses improved, and some strong bonuses nerfed. More information: https://l2e-global.com/wiki/post/11 Rare jewelry bonuses: Reworked (added) foundation jewelry starting from B-gr. Foundation jewelry breakdown ( Adamantite / BO / Phoenix / MJ / ТТ). Rings: + 3/4/5/6/7% Hold resistance; + 1/2/3/4/5% Physical crit. power. Earrings: + 3/4/5/6/7% Stun resistance; + 3/4/5/6/7% Mental resistance (including Fear and Silence). Necklace: + 1/2/3/4/5% Elemental resistance (all elements); + 3/4/6/8/10% Resistance to Paralysis and Sleep. {PvP} Equipment Starting from server start you can improve your equipment with Fame: Armor - starting from B-grade; {PvP} armor can be improved with attribute stones and crystals, can be enchanted. Weapons - starting from A-grade; {PvP} weapons can be improved with Life Stones, attribute stones and crystals, can be enchanted. Fame receiving: King of the Hill event; Staying in PvP zone during sieges or TW; Olympiad; Ivory Coins. {PvP} armor bonuses: Heavy armor: Decreases PvP damage taken by 5%; With 2% chance for 10 seconds decreases stats of an enemy that attacks you: Attack speed and speed by 20%, casting speed by 30%. Light armor: Decreases PvP damage taken by 5%; Cancels target of an attacker with 2% chance. Robe: Decreases PvP damage taken by 5%; With 2% chance for 10 seconds decreases stats of an enemy that attacks you: Critical chance and power by 15%. Shirts Shirts been reworked and now divided for {PvP} и {PvE} archetypesд. During first stages D-grade shirts can be purchased in Ivory Coin Store for Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. at Adventurers' Guide; C-grade shirts and higher - for Noblesse Gate Pass at Olympiad Manager; As server evolves, higher grades will become available for Ivory Coins. {PvE} Linen Shirt - +3% PvE defense; {PvE} Silk Shirt - +4% PvE defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvE protection by 4% {PvE} Thin Leather Shirt - +5% PvE defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvE protection by 5%. {PvE} Scale Shirt - +6% PvE defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvE protection by 6%. {PvE} Mithril Shirt - +7% PvE defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvE protection by 7%. {PvP} Linen Shirt - +1% PvP defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 1%. {PvP} Silk Shirt - +2% PvP defense; Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 2%.{PvP} Leather Shirt - +3% PvP defense; {PvP} Scale Shirt - +4% PvP defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 4%. {PvP} Mithril Shirt - +5% PvP defense;Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 5%.Personal Item. Increases character's P. Def and M. Def. Also increases the character's PvP protection by 3%. Weapon enchant bonuses Weapon enchant provides additional bonus to your soulshots or spiritshots depending on enchant level: Equipment enchant bonuses New bonus system for enchanted armor sets of any grade: Type: Heavy Armor Set (general bonus) Heavy Armor Set (additional bonus for +N) Light Armor Set (general bonus) Light Armor Set (additional bonus for +N) Robe Armor Set (general bonus) Robe Armor Set (additional bonus for +N) +4 P. Def +15 Accuracy +1 PvP Defense +1% P. Def +15 Accuracy +1 PvP Defense +1% M. Def +10 Evasion +1 PvP Defense +1% M. Def +10 Evasion +1 PvP Defense +1% P. Def +10, M. Def +6 Weight Limit +10% PvP Defense +1% P. Def +10, M. Def +6 Weight Limit +10% PvP Defense +1% +5 P. Def +40 Accuracy +2 Arrow Resist +2% PvP Defense +2% P. Def +25 Accuracy +1 Arrow Resist +2% PvP Defense +1% M. Def +26 Evasion +2 Elemental Resist +2% PvP Defense +2% M. Def +16 Evasion +1 Elemental Resist +2% PvP Defense +1% P. Def +24, M. Def +14 Weight Limit +20% Spell Clarity +2% PvP Defense +3% P. Def +14, M. Def +8 Weight Limit +10% Spell Clarity +2% PvP Defense +1% +6 P. Def +68 Accuracy +4 Arrow Resist +7% Vampiric Rage Effect +2% Mana Regeneration +2.5% PvP Defense +3% P. Def +28 Accuracy +1 Arrow Resist +2% Vampiric Rage Effect +2% Mana Regeneration +2.5% PvP Defense +1% M. Def +46 Evasion +3 Elemental Resist +3% Move Speed +2 PvP Defense +3% M. Def +20 Evasion +1 Elemental Resist +1% Move Speed +2 PvP Defense +1% P. Def +40, M. Def +24 Weight Limit +30% Spell Clarity +4% Silence Resist +10% PvP Defense +3% P. Def +18, M. Def +12 Weight Limit +10% Spell Clarity +2% Silence Resist +10% PvP Defense +1% +7 P. Def +100 Accuracy +4 Arrow Resist +7% Vampiric Rage Effect +3% Mana Regeneration +3% Damage Reflect +3% PvP Defense +4% P. Def +32 Accuracy +1 Arrow Resist +3% Vampiric Rage Effect +1% Mana Regeneration +0.5% Damage Reflect +3% PvP Defense +1% M. Def +70 Evasion +4 Elemental Resist +5% Move Speed +3 Skill Reuse Time -2% PvP Defense +4% M. Def +24 Evasion +1 Elemental Resist +2% Move Speed +1 Skill Reuse Time -2% PvP Defense +1% P. Def +58, M. Def +36 Weight Limit +40% Spell Clarity +7% Silence Resist +20% Spell Reuse Time -2% PvP Defense +4% P. Def +18, M. Def +12 Weight Limit +10% Spell Clarity +3% Silence Resist +10% Spell Reuse Time -2% PvP Defense +1% +8 P. Def +140 Accuracy +5 Arrow Resist +10% Vampiric Rage Effect +4% Mana Regeneration +3.5% Damage Reflect +7% Stun Chance +15% PvP Defense +5% P. Def +40 Accuracy +1 Arrow Resist +3% Vampiric Rage Effect +1% Mana Regeneration +0.5% Damage Reflect +4% Stun Chance +15% PvP Defense +1% M. Def +100 Evasion +5 Elemental Resist +7% Move Speed +4 Skill Reuse Time -5% Critical Chance +30 PvP Defense +5% M. Def +30 Evasion +1 Elemental Resist +2% Move Speed +1 Skill Reuse Time -3% Critical Chance +30 PvP Defense +1% P. Def +80, M. Def +36 Weight Limit +50% Spell Clarity +10% Silence Resist +35% Spell Reuse Time -5% Mental Debuff Chance +15% PvP Defense +5% P. Def +22, M. Def +14 Weight Limit +10% Spell Clarity +3% Silence Resist +15% Spell Reuse Time -3% Mental Debuff Chance +15% PvP Defense +1% Example: Dark Crystal Robe +8 Dark Crystal Helmet +4 Rare Dark Crystal Gloves (Robe) +5 Dark Crystal Boots (Robe) +6 You will have set bonus +4. If you enchant your helmet up to +5, your bonus will be +5. Additional info: Armor: helmet, boots, gloves, upper body, lower body, full body, shirt and shield. Standard and rare items provide same bonuses. Sealed and unsealed items provide same bonuses. HP bonus in constant and not affected by any buffs. Jewelry and weapon do not provide HP bonus. When enchanted armor is equipped your HP will increase but not restored. Example: if your character has 3000/3000 HP, and you will equip Draconic Leather Body +8 - maximum MP will increase by 388 and HP will be 3000/3388 HP increase depending on grade and enchant: Grade / armor type +4 +5 +6 +7 +8 +9 +10 Grade D / single piece 9 26 52 86 130 181 242 Grade D / full body 13 39 78 129 195 271 363 Grade C / single piece 12 36 71 118 178 249 332 Grade C/ full body 18 54 106 177 267 373 498 Gradeг B / single piece 14 42 84 139 209 293 390 Grade B / full body 21 63 126 208 313 439 585 Grade / single piece 16 47 94 157 235 329 439 Grade / full body 24 70 141 235 352 493 658 Grade /single piece 17 52 104 173 259 363 484 Grade / full body 25 78 156 259 388 544 726 Stages Gracia / High Five: Base mechanics work according to High Five; Damage calculations based on attribute difference according to High Five; Attribute can be added to weapons starting from B-grade: Weapons B-S84 grades - 150 (stones) / 300 (crystals); Armor B and А grades - 30/60; armor S grade and higher - 60/120; Cloak any grade 30/60 attribute. Amount of attribute in armor changes with stages: Gracia: full body armor have 2 slots for attribute. Other items have 1 slot (300/600 total); Later Gracia: full body armor have 3 slots for attribute. Other items have 2 slots (600/1200 total); High Five: all items have 3 slots for attribute. (900/1800 total). Summons have 70% of Master's weapon attribute (according to High Five). Protection of Rune, Protection of Alignment, Protection of Elemental Now can be learned at level 79. Territory Wars rewards improved: First TW will start after all 9 castle sieges: To become Noblesse you will only need 50 Badges (instead of 100). Store for Territory Badges changes: Giant's Codex - Mastery - 25 (instead of 80) 10 Blessed Scroll of Escape - 2.500.000 Adena and 1 (instead of 40 for 1 BSoE); Territory Health Recovery Potion - 1 (instead of 8); Accessories - 8 (instead of 80); Jewelry A-gr: Earth Protection Ring - 60 ; Protection Earring - 90 ; Darkness Protection Necklace - 120 . Jewelry S-80 gr: Royal Guard Ring - 80 ; Guard Earring - 120 ; Royal Guard Necklace - 160 . Box with belt A and S-gr - 35 (instead of 70); You can also trade your Territory Badges for Badges of another territory: Gludio Territory Badge = Dion Territory Badge + 350.000 Adena or 1 Master Coin Скрытый текст Belts А and S grade, magic ornaments Belt PvP Physical Attack A gr low: +0.6% A gr mid: +1.5% A gr high: +2.1% A gr top: +3% S gr low: +1% S gr mid: +2.5% S gr high: +3.5% S gr top: +5% Belt PvP Skill Attack A gr low: +0.6% A gr mid: +1.5% A gr high: +2.1% A gr top: +3% S gr low: +1% S gr mid: +2.5% S gr high: +3.5% S gr top: +5% Belt PVP Defense A gr low: +0.6% A gr mid: +1.5% A gr high: +2.1% A gr top: +3% S gr low: 1.2% S gr mid: 3% S gr high: 4.2% S gr top: 6% Treasure Key changes Treasure Key reworked and now: Have no grades; Chance to open depends on difference between character's and chest level. Also updated icons for other skills. Skills didn't change. Скрытый текст Legendary Costumes Costumes Cloaks Mounts Autumn Legendary Costume Winter Legendary Costume Legendary Costumes available on our server. They change not only your character look but also weapon skin.У. This unique set can only be purchased on Control Panel. Note! New costume will be added on every season: Autumn; Winter; Spring; Summer. Note that costume can be equipped on top of your equipment and takes separate slot in your inventory. Means that you can use your costume without removing your armor set. You can purchase various costumes at NPC Rylai in Giran Castle Town. Costume price - 75, with Lineage 2 - Battle Pass - 50 Lineage 2 - Battle Pass can be purchased for 25 In other words, costume+Battle Pass equals costume cost but the next costume you will buy will have discount. Looking good - feeling good 😉 You can purchase cloaks from NPC Rylai in Giran Castle Town (you will need http://klikr.org/43d9cfc866a6988954de8a8f0800.jpg Ancient Cloak and Master Coin in your inventory). Blanks Ancient Cloak, can be purchased from Adventurers' Guide, in Ivory Coin Store. General features: Cloaks can be equipped with any set or even without any set; Cloaks no longer have attribute by default, you can insert attribute stones of your choice; They look different on different characters depending on race or gender; Can be unsealed for additional bonuses at NPC Rylai: +500 CP - 12.500.000 Adena +200 HP - 10.000.000 Adena +122 MP - 7.500.000 Adena All Raid Bosses level 35+ and Epic Bosses drop cards that can be traded for various mounts at NPC Rylai in Giran Castle Town (if you have Lineage 2 - Battle Pass). Cards and mounts divided into grades depending on their rarity. Common and Uncommon Cards needed for any Common and Uncommon mounts. Rare and Legendary cards needed for specific mounts. For example you can purchase any mount for common cards (from common mounts pool), but Part of Princess Ant - can only be traded for Princess Ant mount. All types of cards can be traded. All mounts are personal and have no time limitations. 70 Common - Common Mount 50 Uncommon - Uncommon Mount 40 Rare - соответствующий Rare Mount 20 Legendary - соответствующий Legendary Mount Note! You can exchange cards of the same grade. You will need cards in your inventory and 1 Master Coin per each card. Forum navigation MasterWork II: Rates MasterWork II: Skills and Mechanics MasterWork II: Clan System MasterWork II: Instance Zones MasterWork II: Epic Bosses MasterWork II: Sub-Class and Noblesse MasterWork II: Grand Olympiad MasterWork II: Vitality System MasterWork II: Newbie Guide MasterWork II: Game Shop MasterWork II: Premium Account & VIP Status MasterWork II: Adventurers' Guide MasterWork II: Starter Packages Quote Link to post Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.