Papanda 1,732 Posted February 15 Author Share Posted February 15 Dear friends! No attacks on our project will stop the flow of Patchnotes 🙃! In addition to the previous - we are ready to tell you what awaits you tomorrow, with a nightly update! ⏰ Schedule Tuesday (14.01): Heroes: 00:00; 🔧 Restart: 01:00. Attribute System, Access to Boss Baylor, and New Event (first part). Frintezza (1st): 20:30 ~ 21:30; Zaken: 20:30 ~ 21:00; Queen Ant: 20:30 ~ 21:00; Dent: 20:30 ~ 21:30. Wednesday(15.01): New Event (second part). Antharas: 20:30. Presents for everyone! Each player will receive a special holiday item: Boxing Gloves (7 days); Temporary personal item. Flower Bouquet (7 дней)Beautiful flowers for beautiful womens.. Temporary personal item. These items have visual skills that will brighten up your everyday life.😉 First part of the event Event duration: from 14.02 to 28.02; Monsters around the world drop a special Valentine Dark Chocolate item that can be exchanged with NPC St.Valentine, who can be found in Ancient Acran City, Giran, Giran Harbor, Heine. NPC St.Valentine can exchange Valentine Dark Chocolate to Valentine Cake, with which you can do the following: 1 Valentine Cake = 5 Valentine Dark Chocolate + 100.000 Adena; Open and get special items: Regular Rewards: Special Scroll Scroll: Enchant Love Talisman enchanting for the Event Love Talisman; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%; Gemstone S и Crystal (S-Grade)A crystal of S-Grade.; Gemstone A и Crystal (A-Grade)A crystal of A-Grade.; MasterWork Crystal - B, A, S; Multi-Colored Honey Rice Cake (tradable cake to restore Vitality); Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.; Greater Healing Potion и MW CP Potion. Good rewards: Giant's CodexAn item required for skill enchanting.; Giant's Codex - MasteryAn item required for blessed skill enchanting.; Forgotten Scroll - Fighter's Will, Forgotten Scroll - Archer's WillForgotten Scroll to learn the Archer's Will. Can be acquired by all classes from 55 level. и Forgotten Scroll - Magician's Will. Rare rewards: Forgotten Scroll - Protection of RuneForgotten Scroll to learn the Protection of Rune. Can be acquired by level 79.; Forgotten Scroll - Protection of ElementalForgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79.; Forgotten Scroll - Protection of AlignmentForgotten Scroll to learn the Protection of Alignment. Can be acquired by level 79.. Valentine Cake itself gives you access to the Instance Zone (the second part of the event). NPC St.Valentine you can buy: Boxing GlovesA basic item for appearance modification. за (eternal, non-tradeable item) = 50 Valentine Dark Chocolate + 7.500.000 Adena; Flower BouquetBeautiful flowers for beautiful womens. за (eternal, non-tradeable item) = 50 Valentine Dark Chocolate + 7.500.000 Adena. Special Love Talisman (10 дней). Love Talisman (10 дней) = 15 Valentine Dark Chocolate и 2.500.000 Adena; Temporary item. Action time - 10 days; Personal item, cannot be transferred; Talisman bonuses: It combines all the bonuses from Passive Talismans; They do not work together with analogues; Bonuses work at the Olympics. It can be enchanted with special scrolls Scroll: Enchant Love Talisman, which you can get from Valentine Cake. In case of unsuccessful sharpening, its level is not reset, but remains the same; To use the skill, you need Valentine Dark Chocolate; Active Talisman Skill is not available on Великой Олимпиаде; Active Skill Bonuses When Enchanted Love Talisman: When enchanted to +1: Max. HP/CP/MP +1%; When enchanted to +2: Max. HP/CP/MP +3%, Speed +1; When enchanted to +3: Max. HP/CP/MP +5%, Speed +2, PvE Damage +1%, MP Consumption -2%; When enchanted to +4: Max. HP/CP/MP +7%, Speed +3, PvE Damage +2%, MP Consumption -3%; When enchanted to +5: Max. HP/CP/MP +10%, Speed +5, PvE Damage +3%, MP Consumption -5%; When enchanted to +6: Max. HP/CP/MP +12%, Speed +7, PvE Damage +4%, MP Consumption -7%; When enchanted to +7: Max. HP/CP/MP +15%, Speed +10, PvE Damage +5%, MP Consumption -10%. Детальнее о предметах: Boxing GlovesA basic item for appearance modification. - eternal, non-tradeable item (bought from NPC St.Valentine); Flower BouquetBeautiful flowers for beautiful womens. - eternal, non-tradeable item (bought from NPC St.Valentine); Valentine Dark Chocolate - tradeable item; Valentine Cake - tradeable item; Love Talisman - personal item; Scroll: Enchant Love Talisman - tradeable item; Cupid's Bow - temorary (14 days) presonal item. Sweet Weapon - eternal personal item. Second part of the Event Event duration: from 15.02 to 28.02; You can give NPC St.Valentine your Valentine Cake and in gratitude he will let you into a special Instance Zone, being the best among everyone on the server throughout the day - you will receive a special reward. Desctription: This Instance Zone is personal, it cannot be visited by a group; In order to enter the instance - you need to give 1 Valentine Cake. If you want to visit again, you will need Valentine Cake again; The event will remember your best result of the day. If the first time you were able to subdue 100 monsters, and the next time only 90 - the system will not replace your best result; You have no restrictions on revisiting an instance zone. Inside the Instance Zone, you will need to protect NPC St.Valentine from attacks by a horde of Orcs; Monsters will completely ignore you and only attack NPC St.Valentine; The first 3 waves of monsters appear in strict order: the central passage, 2 side passages, the central + side passages. In the future, monsters will appear from random passages, but with the same logic; The more time you spend in the Instance Zone, the more monsters will appear in the waves; NPC St.Valentine have 100 HP only, be careful! You will have a special bow, which has a number of skills only with the help of which you can pacify the Orcs, namely: Find your Love Skill cooldown: 1 second (does not affect effects that reduce cooldown); Cast time: 1 second; Action: Calms the monster. Love to All Skill cooldown: 10 minutes (does not affect effects that reduce cooldown) Cast time: 2 second; Effect: Calms all monsters in a certain radius. Healing Love Skill cooldown: 3 minutes (does not affect effects that reduce cooldown); Cast time: 2 second; Action: Restores 20 HP to NPC St.Valentine. An instance zone will end in one of two ways: NPC St.Valentine health will end; The 10 minutes allotted for this zone will end. In this case, no matter how many monsters you were able to subdue, you will receive a guaranteed and chance reward. Reward: The number of monsters that you were able to pacify will be entered into a special database and at 6:30 server time will compare your result with all the server players who also completed this instance; The player who manages to get the highest value for the day will receive a special reward in the form of a Sweet Weapon style. His weapon visual will change to Sweet Candy. This item can only be obtained by winning this instance zone. There is no other way to get Sweet Weapon yet 🙃 A few more words about the Attribute System Increased Attribute added to a skill based on Enchant: Both 2-class and 3-professional skills have the same final result: +50 Attack Attribute when enchanted by +30; If a 2-professional skill is already bound to an Attribute, then when enchanted to an Attribute, growth goes by +1 for each +1 enchant. +0 = 20; +1 = 21; +2 = 22; ... +29 = 49; +30 = 50. If a 2-professional skill is not bound to an Attribute, then when enchanted to an Attribute, the growth goes according to the following list: +01 = +1 attribute; +02 = +3 attribute; +03 = +5 attribute; +04 = +6 attribute; +05 = +8 attribute; +06 = +10 attribute; +07 = +11 attribute; +08 = +13 attribute; +09 = +15 attribute; +10 = +16 attribute; +11 = +18 attribute; +12 = +20 attribute; +13 = +21 attribute; +14 = +23 attribute; +15 = +25 attribute; +16 = +26 attribute; +17 = +28 attribute; +18 = +30 attribute; +19 = +31 attribute; +20 = +33 attribute; +21 = +35 attribute; +22 = +36 attribute; +23 = +38 attribute; +24 = +40 attribute; +25 = +41 attribute; +26 = +43 attribute; +27 = +45 attribute; +28 = +46 attribute; +29 = +48 attribute; +30 = +50 attribute. Thus, we want to emphasize that, for example, BackstabSupplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. +1 Fire Attack will not cause significant damage to a character with a clan passive Clan Magmatic Resistance,Increases clan members' resistance to Fire/Earth attacks by 3. It affects on all clan members. despite your +150 Fire knife, but BackstabSupplements P. Atk. with 1107 Power to strike an enemy's unprotected back. Available when equipped with a dagger or a dual dagger. Over-hit, critical hit and half-kill are possible. +16 Fire Attack - able to break through a character even with Elemental ProtectionFor 20 minutes, increases resistance to Fire, Water, Wind and Earth attacks.. 3-профные: +01 = +4 attribute; +02 = +7 attribute; +03 = +10 attribute; +04 = +14 attribute; +05 = +17 attribute; +06 = +20 attribute; +07 = +24 attribute; +08 = +27 attribute; +09 = +30 attribute; +10 = +34 attribute; +11 = +37 attribute; +12 = +40 attribute; +13 = +43 attribute; +14 = +47 attribute; +15 = +50 attribute. Once again, we remind you of the damage calculation plate depending on the Attribute: Скрытый текст Items MasterWork Crystal implementation (receiving Rare items): Correction of the description of items; The exchange availability list has been revised. Now all exchange options are taken into account, for example: Sealed = Rare sealed; Regular = Rare Regular ; With Soul Crystal = Rare with Soul Crystal; PvP Armor = Rare Pvp Armor; etc. Changing the prices of exchanging S / Dynasty items for Rare analogues for MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S-Grade ordinary item for a Masterwork Item.: Jewelry: Tateossian jewelry = 1 MasterWork Crystal - S; Dynasty jewelry = 2 MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S80-Grade ordinary item for a Masterwork Item.. Armor: Major Arcana / Draconic / Imperial Crusader = по 3 MasterWork Crystal - S; Dynasty = по 4 MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S80-Grade ordinary item for a Masterwork Item.. Weapon: S-gr = по 4 MasterWork Crystal - S; Dynasty = по 5 MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S80-Grade ordinary item for a Masterwork Item.. Магазин Proffessions: Big White Nimble FishDouble-click to randomly change into another item. The changed item can be used as an ingredient for general manufacture. and Big White Fat FishDouble-click to randomly change into another item. The changed item can be used as an ingredient for general manufacture. = 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. / 2.500.000 Adena. Raid Bosses: Ice CrystalBizarre entity that constantly emits cold air = 5 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. + 1.000.000 Adena; Divine Stone of WisdomRock fragment emanating a mysterious energy = 15 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. + 2.500.000 Adena. Other We remind you that at the end of the Great Olympiad, temporary Olympic Jewelry became available for purchase. Its duration is 28 days. Olympiad NecklaceLimited time item available for 28 days. Max. MP+ 42 Resistance to Sleep/Paralysis/Shock attacks +15% Sleep/Paralysis/Shock attack rate +15% Skill reuse delay -5% Damage shield effect +4%: Max. MP +42; Resistance to Paralyze \ Sleep \ Shock +15%; Paralyze \ Sleep \ Shock attack rate +15%; Skill reuse delay -5%; Damage shield efect 4%. Olympiad EarringLimited time item available for 28 days. Max. MP+31 Resistance to Shock/Mental attacks +20% Shock/Mental attack rate +20% Vampiric rage effect +4% When equipped with two identical earrings, the effect of only one earring will be applied.: Max. MP +31; Resistance to Shock \ Mental attacks +20%; Shock \ Mental attack rate +20%; Vampiric Rage +4%. Olympiad RingLimited time item available for 28 days. Max. MP +21 Accuracy +2 Critical Damage +15% Resistance to Hold +20% Hold attack rate +20% When equipped with two identical rings, the effect of only one ring will be applied.: Max. MP +21; Accuracy +2; Critical Damage +15%; Resistance to Hold +30%; Hold attack rate +30%. Also, do not forget that our server has additional bonuses and discounts for the Olympic Shop, depending on the occupied place: For the First place in class - Hero (valid for 14 days, does not work at the Olympiad): Max CP, HP, MP +10%; Decreases all skill MP consumption +5%; 15% Discount on all Olympiad manager's products. Hero's Cloak - 2-week personal Hero Cloak. For the Second and Third places in their class (valid for 14 days, does not work at the Olympiad): Max CP, HP, MP +7%; Decreases all skill MP consumption +5%; 10% Discount on all Olympiad manager's products. For the 4th - 6th place in its class (valid for 14 days, does not work at the Olympiad): Max CP, HP, MP +5%; Decreases all skill MP consumption +4%; 7% Discount on all Olympiad manager's products. For the Seventh - Tenth place in its class (valid for 14 days, does not work at the Olympiad): Max CP, HP, MP +3%; Decreases all skill MP consumption +3%; 5% Discount on all Olympiad manager's products. Enjoy😉 Hero Weapons have been updated according to the concept. All Hero Weapons have received an increase in PvP and PvE damage. Other parameters have not been changed. PvP damage 20 => 30%; PvE damage 40 => 50%. Teleporting from Isle of Prayer (IoP) and Chromatic Highlands will now spawn in town = Heine (was Giran). We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Eiacane 1 Link to post Share on other sites More sharing options...
Papanda 1,732 Posted February 20 Author Share Posted February 20 Dear friends, We are happy to announce that the Hellbound location, access to new equipment and other information will be available on February 21st. You can read a little more about Patchnote 🙃 in this post. And according to a new good tradition - statistics! Скрытый текст Note! The sample is taken by ACTIVE characters per DAY. If the character did not log in on the day of collecting statistics, he will not be displayed in it. A total of 3,865 characters have reached the 3rd profession. The selection is based on the basics of your characters. If you are playing with your Sub-class as a basis - your character is unfortunately not taken into account. Entering the game from 00:00 02/19/2023 to 00:00 02/20/2023: 64 - 69 = 2 719 characters: 64 lvl. = 452 characters; 65 lvl. = 535 characters; 66 lvl. = 457 characters; 67 lvl. = 428 characters; 68 lvl. = 434 characters; 69 lvl. = 411 characters. 70 - 75 = 3 898 characters: 70 lvl. = 436 characters; 71 lvl. = 509 characters; 72 lvl. = 743 characters; 73 lvl. = 759 characters; 74 lvl. = 901 characters; 75 lvl. = 850 characters. 76 - 79 = 3 557 characters: 76 lvl. = 1197 characters; 77 lvl. = 1218 characters; 78 lvl. = 900 characters; 79 lvl. = 424 characters. Now let's look at the third classes: Warriors - 765 characters: Grand Khavatari - 152; Maestro - 125; Duelist - 113; Doombringer - 104; Judicator - 100; Titan - 97; Dreadnought - 54. Mages - 330 characters: Soultaker - 99; Archmage - 82; Mystic Muse - 59; Soul Hound (F) - 43; Storm Screamer - 34; Soul Hound (M) - 13. Archers - 180 characters: Trickster - 77; Sagittarius - 48; Moonlight Sentinel - 29; Ghost Sentinel - 26. Daggers - 312 characters: Fortune Seeker - 122; Adventurer - 111; Ghost Hunter - 52; Wind Rider - 27. Tanks- 227 characters: Shillien Templar - 81; Hell Knight - 69; Phoenix Knight - 63; Evas Templar - 14. Bards - 584 characters: Spectral Dancer - 351; Sword Muse - 233. Healers - 695 characters: Shillien Saint - 379; Cardinal - 186; Evas Saint - 130. Buffers - 454 characters: Hierophant - 200; Doomcryer - 197; Dominator - 57. Summoners - 318 characters: Arcana Lord - 156; Spectral Master - 110; Elemental Master - 52. 🗓️ Calendar Monday, February 20: Frintezza - 20:30 - 21:30; Zaken - 20:30 - 21:00; Queen Ant - 21:00 - 21:30. Tuesday, February 21: Opening the Hellbound Location (20:00). Saturday-Sunday, February 25-26: Weekend Rates [Permanent Event]. This permanent event is introduced from the second half of the Server Stages and will continue to run on an ongoing basis; We would like to draw your attention to the fact that the launch of this event directly depends on the availability of electricity for a certain part of the players and the administration. Together with you we hope that everything will be fine 😉 Hellbound Isle Spots Hellbound location will open gradually. At this stage, the following spots will be available: Beleth's Magic Circle ("Hellbound Port-Spot") Enchanted Megaliths ("Green Spot"); Sand Swept Dunes ("Scorpions"); Refugee Camp ("Spirits near RB"); New spot. Desert Quarry ("Vampires"). The location has been improved on both MW ll and MW lll. At this stage, the following spots will not be available: Wounded Land ("Chimeras"); Anomic Foundry; New Equipment We want to remind you that we have a unique quest on the server for the level of trust of the location, as a result of which you can get an equally unique class upgrade of your S-Grade equipment, as well as get Dynasty equipment in the future. More details: The trust level quest has been reworked. First level of trust Basic Caravan Certificate - standard; Quest for obtaining the Second level of trust Standard Caravan Certificate was changed. After you bring 30 Mark of Betrayal and 60 Scorpion Poison Stinger - you will receive a special Soul Core Containing Evil Spirit, which is required to summon one of the 3 bosses: Ranku, Demon Prince and Darion. NPC Mystical Spirit - the portal through which you summon bosses is located in the Ruined Temple (on the Refugee Camp map) and has a respawn of 4 hours + 0..60 minutes of random (From 4 to 5 hours) and requires the summoner Soul Core Containing Evil Spirit. After summon Soul Core Containing Evil Spirit does not disappear and can be used until you kill all the necessary RB. Raid Bosses appear randomly, which means that, for example, Darion can appear several times in a row. RBs have a nice and useful drop that DOES NOT include equipment. By killing the Boss you can get Chest with Life Stone, Enchanted MW Box, Ancient Tome of the Demone, Attribute Stone's. After killing the Boss - you will receive special items: Radiant Soul of Monster Spirit (Proof of Darion death); Shining Soul of Monster Spirit (Proof of Demon Prince death); Glittering Soul of Monster Spirit (Proof of Ranku death). After collecting all these items, head to NPC Hude and get Standard Caravan Certificate. We remind you that it is this level of the certificate that allows you to buy items necessary to improve S-gr equipment, as well as Caravaner's Remedy, кwhich relieves the heat on the Island of Hell and can be used at the Olympics. Receiving Premium Caravan Certificate will remain unchanged, but will be available a little later. As a result of receiving Standard Caravan Certificate, you will be able to get a special chestplate that can be added to your armor, making it “class-specified”. Example: Getting bonuses for a certain class. Draconic Leather Armor can be upgraded for classes (which have the Light Armor Mastery passive) to receive bonuses specifically designed for each class group. For example: Draconic Leather Armor [Bow Master]; Note! After gaining Bow Master status, no class other than the Archer class will be able to equip this part of the set. You can learn more about bonuses on our Wiki page. Compound We remind you that the Belt Compound function is available on our server! Be careful, two sharpened objects cannot participate in the compound! You can learn about compound on our Wiki page, general information is available below: In order to use this system, you need to stack suitable items and, with a certain probability, get an improved version of it. Restrictions: In the synthesis system, only High and Top belts of the S-grade are used. Description: High-grade Magic Ornament Mithril Belt: Level 1 - Enchanted High-Grade Magic Ornament Belt: PVP Defense & Physical Attack: Belt Compound Chance: 70%; Bonus: Increases PvP defense by 4% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 3% when attacking with a weapon. PVP Defense & Skill Attack: Belt Compound Chance: 70%; Bonus: Increases PvP defense by 4% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 3% when attacking with a skill. Level 2 - Refined High-Grade Magic Ornament Belt: PVP Defense & Physical Attack + PVP Defense & Skill Attack: Belt Compound Chance: 25%; Bonus: Increases PvP defense by 4.2% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 3.5% when attacking with a skill or weapon. Level 3 - Blessed High-Grade Magic Ornament Belt: PVP Defense & Attack + PVP Defense & Attack (2 identical): Belt Compound Chance: 15%; Bonus: Increases PvP defense by 5.5% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 4% when attacking with a skill or weapon. Top-grade Magic Ornament Mithril Belt: Level 1 - Enchanted Top-Grade Magic Ornament Belt: PVP Defense & Physical Attack: Belt Compound Chance: 70%; Bonus: Increases PvP defense by 5.5% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 4% when attacking with a weapon.. PVP Defense & Skill Attack: Belt Compound Chance: 70%; Bonus: Increases PvP defense by 5.5% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 4% when attacking with a skill. Level 2 - Refined Top-Grade Magic Ornament Belt: PVP Defense & Attack: Belt Compound Chance: 25%; Bonus: Increases PvP defense by 6% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 5% when attacking with a skill or weapon. Level 3 - Blessed Top-Grade Magic Ornament Belt: PVP Defense & Attack + PVP Defense & Attack (2 identical): Belt Compound Chance: 15%; Bonus: Increases PvP defense by 7.2% against physical attacks and physical/magical skill’s attacks, and increases PvP damage by 6% when attacking with a skill or weapon. Other Ivory Store shop: B-gr became cheaper; A-gr equipment is available. Grand Olympiad: Heroic Weapon is now S-grade; Access to participation in the Olympiad will be available to characters of level 76; Updated the Hero statistics window in the Dashboard: Peep: Скрытый текст Epic bosses: Dent and Bane have become stronger, while their defense and HP parameters have not changed. A large number of changes and improvements (from small to large) that not only fix bugs, but improve the game as a whole. A look into the future Location with Chimeras; Dynasty equipment; Boss Tiat; Location Seed of Destruction (SoD); New World Epic Boss Beleth; New World Epic Boss Valakas. We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted February 26 Author Share Posted February 26 Dear friends, Not much time has passed since the last update, which opened access to the Hellbound location, and we are already ready to please you with a new Patchnote 🙃 Weekend rates, Angry Dogs, Attribute and much more awaits you on its "pages". Enjoy reading! Rates Rates at the moment (Friday, until 23:59) 1 - 39 ур. = х7 (fixed); 40 - 51 ур. = from х7 to x5 (linear); 52 - 59 ур. = from х5 to х3 (linear); 60 - 64 ур. = from х3 to х2 (linear); 65 - 74 ур. = from х2 to х1 (linear); 75 - 78 ур. = х1 (fixed); 79 ур. from 00.00% to 100.00%: = х0.1 (fixed). Weekend rates (from 00:00 Saturday, 25.02 to 23:59 Sunday, 26.02) 1 - 39 ур. = х10 (fixed) 40 - 51 ур. = from х10 to x7 (linear); 52 - 59 ур. = from х7 to х5 (linear); 60 - 64 ур. = from х5 to х3 (linear); 65 - 74 ур. = from х3 to х1.5 (linear); 75 - 78 ур. = х1.5 (fixed); 79 ур. from 00.00% to 100.00%: = х0.1 (fixed). New Rates (from 00:00 Monday, 27.02) 79 ур. from 00.00% to 100.00%: = х1 (fixed); 80 ур. = х0.1 (fixed). Note! Rate from Raid Bosses of Instance Zones - does not change. Improvements A new update has been installed on the MWE and MW lll servers, which significantly improves the stability and performance of the build. This update required a serious reworking of the server part, took more than 3 months of continuous work, and now a number of errors left by Korean developers that could cause lags and server crashes will never bother you again. We also want to add that work in this area is ongoing and another update will be installed next week, which also leads to an improvement in your gaming experience. Attribute System and Summoners A feature has been added where all Summoner classes transfer 100% of their defensive and offensive Attribute to their Summoners. Additional Information: The crafter class is also affected by this change; Tank classes are not affected by this change; Any buff placed on a summon that improves its attribute stats will be ignored. All parameters are taken from the summoner; A new window has been added in the parameters of the summon, which displays its attribute characteristics. Скрытый текст Hellbound Many have noticed that the Quarry Hell Hound spot has really changed! We wanted to prepare a surprise for you, without detailed announcements, so that the most inquisitive could study the location and the quest on it. With everyone else, we are ready to share more detailed information about this location: The location is divided into 3 spots: Walls (monsters - Vampires) Circle (monsters - Hounds and Vampires) Cliff (monsters - Vampires) Drop: Attribute Stones of Fire and Divine; Recipes for S-gr peripherals and jewelry. Spoil: A and S-gr Blessed enchant scrolls; Giant's Codex - Mastery; Useful pieces and resources. Quest: The location has a mechanic that allows you to increase the respawn rate of Quarry Hell Hound. For this you need: Knock out Hound Meat from monsters; Read carefully what Slaves answer you and try to help them, and they help you in return. The location has a basic, first, second and third level. You can find out what level you are now by talking to Mysterious Stele, which is located in the center of the spot. After a successful or unsuccessful level up, the stella is blocked for 30-60 minutes. Auras on NPCs serve as an indicator of this. You can also interrupt the ritual and reset the level to the base. You should carefully monitor your location. If the character fails to reset the location level, they are cursed for one hour. Additionally: The difference between the respawn rate at level 0 and at level 3 is almost twice as high. We recommend reading the quests and dialogues carefully in order to maximize your farming efficiency. NPCs will tell you everything, they live there! Special Guardian Locations: Once every 5-6 hours, a formidable keeper of the location appears on the territory of the “Cliff” - Kerberos with a very valuable drop. What you should know about it: Walks around Quarry and Beleth's Magic Circle; He has the following skills in his arsenal: Inferno Breath - Deals dark physical damage to targets in front of it. Cursed Rain - Deals dark magic damage to the target and targets around it, lowering maximum HP and causing heavy bleeding. Kerberos Paw Slam - Makes a “clap” with a paw, deals dark physical damage to everyone around, and knocks back and knocks down characters while the character is under the effect of a trip, physical and magic protection are lowered. Shadow Draining - Throws a curse on the selected target that blocks the use of physical and magical skills for 10 seconds, after the time expires, hangs a similar curse on 15 targets within a radius of 500 and burns 10% of current mana and health. If this debuff is cleansed in time, then everyone is happy. If you don't cleanse it or run away - well.. ;) You will know exactly who left whole raid without mana. The skill is used once every one and a half minutes. Shade Exhaustion - The curse received after Shadow Draining is usually received by players who do not control the distance and do not watch their own and others' debuffs. Deathly Grip - Deals dark physical damage and disarms the target and targets around them in a small radius. Bloodthirsty Rend - Deals dark magic damage to everyone around him and regenerates his health from the damage inflicted, hangs a debuff on everyone around him, which lowers the strength of incoming healing. Kerberos Gaze - Stuns the target at a long distance. Other: The more people he meets, the more often he uses soulshots. You can learn more about its characteristics and drop on our Wiki page. General HB location changes: Update after the opening of the island: Although the parameters of the "dogs" have not been changed, it will now become a little easier to fight them. ❗❗❗NOTE❗❗❗ On Monday, 20:00 server time, the summoned Boss will become available in the Refugee Camp location ("Spirits near RB"). We remind you that this Boss is required to complete the quest to the level of trust of the Hellbound location: Quest info: First level of trust Basic Caravan Certificate - standard; Quest for obtaining the Second level of trust Standard Caravan Certificate was changed. After you bring 30 Mark of Betrayal and 60 Scorpion Poison Stinger - you will receive a special Soul Core Containing Evil Spirit, which is required to summon one of the 3 bosses: Ranku, Demon Prince and Darion. NPC Mystical Spirit - the portal through which you summon bosses is located in the Ruined Temple (on the Refugee Camp map) and has a respawn of 4 hours + 0..60 minutes of random (From 4 to 5 hours) and requires the summoner Soul Core Containing Evil Spirit. After summon Soul Core Containing Evil Spirit does not disappear and can be used until you kill all the necessary RB. Raid Bosses appear randomly, which means that, for example, Darion can appear several times in a row. RBs have a nice and useful drop that DOES NOT include equipment. By killing the Boss you can get Chest with Life Stone, Enchanted MW Box, Ancient Tome of the Demon, Attribute Stone's. After killing the Boss - you will receive special items: Radiant Soul of Monster Spirit (Proof of Darion death); Shining Soul of Monster Spirit (Proof of Demon Prince death); Glittering Soul of Monster Spirit (Proof of Ranku death). After collecting all these items, head to NPC Hude and get Standard Caravan Certificate. We remind you that it is this level of the certificate that allows you to buy items necessary to improve S-gr equipment, as well as Caravaner's Remedy, кwhich relieves the heat on the Island of Hell and can be used at the Olympics. Receiving Premium Caravan Certificate will remain unchanged, but will be available a little later. As a result of receiving Standard Caravan Certificate, you will be able to get a special chestplate that can be added to your armor, making it “class-specified”. Example: Getting bonuses for a certain class. Draconic Leather Armor can be upgraded for classes (which have the Light Armor Mastery passive) to receive bonuses specifically designed for each class group. For example: Draconic Leather Armor [Bow Master]; Note! After gaining Bow Master status, no class other than the Archer class will be able to equip this part of the set. You can learn more about bonuses on our Wiki page. Other: A bug has been fixed where some Legendary Weapon skins did not change Dual Blunts; Event St.Valentine: Valentine Dark Chocolate will stop dropping on Monday (27.02) in the morning. On Tuesday evening (28.02) NPC St.Valentine will leave the world of MasterWork for 1 year. Don't forget to say goodbye to him 😉 We Recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 10 Author Share Posted March 10 Dear friends, On Wednesday, 08:00 AM, the server is scheduled to restart for 30 minutes. As part of this Patchnote 🙃 we will look at the schedule for the near future, you will learn about the new Instance Zone, Epic Boss and so on. Let's move on to reading! ⏰ Schedule Wednesday 08.03.23 Valakas - Once every 14 days, 9:00 PM. Friday 03/10/23 Zaken - Once every 3 days, 8:30~9:00 PM; Queen Ant - Every 3 days, 9:00~9:30 PM; Baium - Once every 7 days, 8:30~9:30 PM; Dent - Once every 5 days, 8:30~9:30 PM. Monday 03/13/23 Frintezza Once every 7 days, 8:30~9:30 PM. ---------------------- Wednesday 03/15/23 Antharas - Once every 14 days, 8:30~9:30 PM. Instance Zone The new Instance Zone Core & Orfen has been introduced to the game . General Information Number of players: 7 - 9; Player levels: 76 - 85; Difficulty: Very Difficult ; Cooldown: 2 times a week, Wednesday and Saturday; Duration: 60 minutes. Restart on failure is available after the zone is completely closed. Entrance: Ancient City Arcan - the city of instances. Entering the instance zone Travel to the Ancient City Arcan and find NPC Core and Orfen who will teleport your party to the Instance Zone. You will find yourself in a place between space and time and meet 2 conductors there. Depending on which one you choose, you will get to such a Boss (don't worry, they will have the corresponding name). When choosing Orfen You will appear at the entrance to the Sea of Spores location in a parallel dimension and you will immediately be attacked by the mistress of these lands - Orfen . She is immune to damage and all buffs and effects. Her damage is low as long as she is invulnerable, but she will interfere with you in every possible way: inflict paralysis, teleport you to her and knock down casts. NPC Aksal , a demon from a parallel world, will appear next to you . He will tell you about the special Guards and lead you to one of them (of your choice), and if you fall behind, he will wait for you, but will not be too happy about it. Before choosing a Guard, keep in mind that one of them lowers the Physical Defense, and the other - the Magic Defence of the main Boss (their names correspond to the debuff that will be imposed on Orfen after his death). After choosing one of the two Guards and getting to him, you have to kill him. Keep in mind that you cannot kill both, and after attacking one of them, the second one will disappear. Note! If you try to attack both Guards at the same time, both will disappear forever. After you have killed one of the Guards - Orfen will instantly teleport to the lair, but invulnerability will be removed from it and the corresponding debuff will be imposed, lowering either Magical Defense or Physical Defence (depending on which one you killed). Head to the lair and get ready to farm the Boss. What you need to know before you start killing the Boss: The maximum allowable one-time damage (from one hit / skill) to the Boss is 25.000 . All damage beyond that will be blocked . There are henchmen in the lair, including Riba Iren , who will heal the Boss; There is a special zone in the lair that slows down the movement speed of your group; Orfen is susceptible to any de-buffs. After killing the Boss: Drop : Earring of Orfen; Forgotten Scroll - Protection of Elemental or Forgotten Scroll - Protection of Alignment; Forgotten Scroll - Fighter's Will or Forgotten Scroll - Archer's Will or Forgotten Scroll - Magician's Will; S gr. weapons, equipment; Attribute Stones; Chest with Life Stone; Enchanted MW Box. A special chest that each member of the group will receive. Inside the chest: Giant's CodexAn item required for skill enchanting. и Giant's Codex - MasteryAn item required for blessed skill enchanting.; Gemstone S; Personal Greater Healing Potion and Personal Greater CP Potion Personal Blessed Scroll of Resurrection Ivory Coin; Chest with Life Stone; Enchanted MW Box; 1-3 Orfen Soul Shards (more on that later). In order to get the chest and open it, you need to have a free inventory, otherwise you will not receive items . When choosing Core You spawn on the bridge on the 3rd floor of the Cruma Tower location in the parallel dimension. At the end of the bridge you will see a room with monsters around the perimeter; Among the monsters will run NPC Yalo , a demon who holds a key with which you can open the door leading to the Core Boss and his Guards. In order to get the key - you have to kill him. However, he will not calmly endure your attacks: he will try to run away, escaping from you behind the shoulders of other mobs. After death, the Group Leader will automatically receive the same key that you will need to proceed further. There are also rumors that he can transform into a powerful demon. But who knows 😉 After picking up the key - move forward to the room with Core. Inside you will see 2 Guards. By choosing one of the two Guards you have to kill him. Keep in mind that you cannot kill both, and after attacking one of them, the second one will disappear. Note! If you try to attack both Guards at the same time, both will disappear forever. After you kill one of the Guards - Core instantly loses invulnerability and the corresponding debuff will be imposed on it, lowering either Magical or Physical Defence (depending on which one you killed). Get ready to farm the Boss. What you need to know before you start killing the Boss: The maximum allowable one-time damage (from one hit / skill) to the Boss is 25.000 . All damage beyond that will be blocked . Periodically , Core will summon guardians that you have already encountered in the room in front of the doors; There is a special zone in the lair that regularly deals minor damage; Core is susceptible to any debuffs. After killing the Boss: Drop : Ring of Core; Forgotten Scroll - Protection of Elemental или Forgotten Scroll - Protection of Alignment; Forgotten Scroll - Fighter's Will или Forgotten Scroll - Archer's Will или Forgotten Scroll - Magician's Will; S gr. weapons, equipment, jewelry; Attribute Stones; Chest with Life Stone; Enchanted MW Box. A special chest that each member of the group will receive. Inside the chest: Giant's CodexAn item required for skill enchanting. и Giant's Codex - MasteryAn item required for blessed skill enchanting.; Gemstone S; Personal Greater Healing Potion and Personal Greater CP Potion Personal Blessed Scroll of Resurrection Ivory Coin; Chest with Life Stone; Enchanted MW Box; 1-3 Soul Shards Core (more on that later). In order to get the chest and open it, you need to have a free inventory, otherwise you will not receive items . Soul Fragments Core and Orfen After killing any of the Bosses, each member of the group gets a Special Chest , which contains, in addition to a pleasant drop, from one to three fragments of the soul of the specified Boss. In order to get a whole Earring of Orfen you need to collect: 15 Orfen's Soul Fragment; Get Immortal Earring in Baylor Instance ; Go to NPC Pona in Luxury Shop (Giran Castle Town); Exchange 15 Orfen's Soul Fragment + 5.000.000 Adena + Immortal Earring for Earring of Orfen. In order to get the whole Ring of Core you need to collect: 15 Core's Soul Fragment; Obtain the Immortal Ring in the Baylor Instance ; Go to NPC Pona in Luxury Shop (Giran Castle Town); Exchange 15 Core's Soul Fragment + 5.000.000 Adena + Immortal Ring for Ring of Core. Epic Bosses A new Epic Boss - Valakas has been added to the game ! The first appearance of the Dragon is scheduled for March 8, at 9:00 PM server time (21:00 Kiev, 22:00 Moscow/Minsk). In the future, it will be every two weeks, on Wednesday . The Earth Dragon Antharas will also spawn every two weeks on Wednesday . In this regard, the next appearance of Antharas is scheduled for March 15, from 9:00 PM to 10:00 PM. Due to the fact that dragons appear less often than they should, a special item Shillien's Soul is introduced , which you can exchange with the Pona Collector for real Earring of Antharas or Necklace of Valakas. Exchange rate: 2 x Shillien's Soul за Earring of Antharas; 3 х Shillien's Soul за Necklace of Valakas. Now there will be a BASE: As soon as the first player enters the Boss zone through the heart (Heart of Volcano) - Valakas will appear in 20 minutes; If no one hits Valakas for 15 minutes, he falls asleep and you can re-enter. Soul Crystal Epic Bosses Queen Ant: 10 => 12 = 100%; 12 => 13 = 100% (was 50%); 13 => 14 = 70% (was 0%); 14 => 15 = 30% (was 0%). Zaken: 10 => 12 = 100%; 12 => 13 = 100% (was 50%); 13 => 14 = 70% (was 0%); 14 => 15 = 30% (was 0%). Baium : 10 => 13 = 100%; 13 => 14 = 100% (was 0%); 14 => 15 = 50% (was 0%); 15 => 16 = 30% (was 0%). Antharas : 10 => 13 = 100%; 13 => 14 = 100% (was 0%); 14 => 15 = 50% (was 0%); 15 => 16 = 30% (was 0%); Valakas : 10 => 13 = 100%; 13 => 14 = 100% (was 0%); 14 => 15 = 50% (was 0%); 15 => 16 = 30% (was 0%). Frintezza : 10 => 13 = 100%; 13 => 14 = 100% (was 0%); 14 => 15 = 50% (was 0%); 15 => 16 = 30% (was 0%). Bane: 10 => 12 = 100%; 12 => 13 = 100% (was 0%); 13 => 14 = 50% (was 0%). Dent: 10 => 12 = 100%; 12 => 13 = 100% (was 0%); 13 => 14 = 70% (was 0%); 14 => 15 = 30% (was 0%). Zone Instance Core & Orfen (New instance 76 - 85): 10 => 11 = 25%; 11 => 12 = 15%; 12 => 13 = 5%; 13 => 14 = 3%; 14 => 15 = 2%. High-Zaken (73 - 85): 10 => 11 = 7.5% (was 5%); 11 => 12 = 5.0% (was 3%); 12 => 13 = 2.5% (was 1.5%); 13 => 14 = 1% (was 0%); Darnel / Kechi / Tears (74-85): 10 => 11 = 15% (was 10%) 11 => 12 = 10% (was 5%); 12 => 13 = 5% (was 3%); 13 => 14 = 2% (was 0%). Baylor (74 - 85): 10 => 11 = 25% (was 15%); 11 => 12 = 15% (was 10%); 12 => 13 = 7.5% (was 5%); 13 => 14 = 5% (was 0%). Twins (75 - 85, separate chance for each of the two twins): 10 => 11 = 5% (was 3.5%); 11 => 12 = 3.5% (was 2.5%); 12 => 13 = 2% (was 1.5%). Skills Chant of Protection no longer replaces an equal level Counter Critical (but not Chant of Protection Spirit) . For example: Level 2 Counter Critical (Prophet) overlaps Level 2 Chant of Protection (Warcryer), but Level 2 Chant of Protection (Warcryer) does not overlap Level 2 Counter Critical (Prophet). All classes of the Kamael race will be able to have up to 40 souls at all character levels. In the near future, you will be able to set the use of Full Bottle of Souls to "automatic" (similar to CPU, HP, Elixirs). How do buffs work with level 76 Elemental Summoner / Warlock / Phantom Summoner? Consider the example of Elemental Summoner and Seraphim the Unicorn: As before (as always): Seraphim the Unicorn (skill) can be enchanted. At the same time, at +1/4/7/.../28, the level of the summon increases to 76/77/78/.../85. As the level of Seraphim the Unicorn increases, so does the Buff ( Blessing of Seraphim, Gift of Seraphim). The parameters (crit power, strength) remain unchanged, the level of the buff and its duration change: from 2 to 5 minutes. Along with this, at each level from 76 to 85, the Elemental Summoner Character himself receives buffs from Seraphim the Unicorn of the corresponding levels: At level 76, the level 76 buff skill is similar to Seraphim the Unicorn +1; At level 77, the level 77 buff skill is similar to Seraphim the Unicorn +4; ... At level 85, the level 85 buff skill is consonant with Seraphim the Unicorn +28. Conclusion: It makes sense to download Elemental Summoner. It makes sense to sharpen Seraphim the Unicorn, since at level 79 Elemental Summoner you can sharpen Seraphim the Unicorn by +16 and have the buff from the 81st Summon, which hangs for 4 minutes, and not 3 minutes 30 seconds, like the buff from 79- th character. We have also changed the increase in buff time, namely: Buff from level 77 (from summon +4) hangs 15 seconds longer than the default. Thus, for the 76th and 77th levels there is an increase of 30 seconds, then, up to the 85th - 15 seconds each. Here is an example: Gift of Seraphim: Max Level Buff = -35% Magic Skill Cooldown Reduction. Lasts for 2 minutes (120 seconds). When turning Seraphim the Unicorn - the level of the buff increases (3 => 4 .. 13 for +1, +4, +7, etc.) At the maximum level of Elemental Summoner - the level of the buff increases (3 => 4/5/6/...13 per level) Level 74 (or cat max level +0) - 120 seconds (2 minutes); 76 level (or groove Seraphim the Unicorn +1) - 150 seconds (2 minutes 30 seconds); +30 sec 77 level (or groove Seraphim the Unicorn +4) - 180 seconds (3 minutes); +30 sec 78 level (or groove Seraphim the Unicorn +7) - 195 seconds (3 minutes 15 seconds); +15 sec (then also +15 sec) 79 level (or groove Seraphim the Unicorn +10) - 210 seconds (3 minutes 30 seconds); 80 level (or groove Seraphim the Unicorn +13) - 225 seconds (3 minutes 45 seconds); 81 level (or groove Seraphim the Unicorn +16) - 240 seconds (4 minutes); 82 level (or groove Seraphim the Unicorn +19) - 255 seconds (4 minutes 15 seconds); 83 level (or groove Seraphim the Unicorn +22) - 270 seconds (4 minutes 30 seconds); 84 level (or groove Seraphim the Unicorn +25) - 285 seconds (4 minutes 45 seconds); Level 85 (or Seraphim the Unicorn +28) - 300 seconds (5 minutes). Those. at the 79th level of the character - the buff hangs for 3 minutes and 30 seconds. However, when enchanting Seraphim the Unicorn by +16, it will hang for 30 seconds longer: 3 minutes and 45 seconds. For Warlock and Phantom Summoner, the logic is completely preserved. Other Hero weapons has been upgraded to +10% (aprox) of P.Atk and M.Atk; Fixed a bug where during a successful Soul Crystal upgrade on Zaken and Queen Ant, it might not be written to the system chat; Previously, on Bosses Bane , Dent , Antharas, Baium, Frintezza Soul Crystal, either the whole group, or no one. Now the check goes on each member of the finishing group individually. A look into the future In the near future: Weekend : Olympiad, Weekend Rates. Monday : At 00:00 (together with the issuance of Heroes, upon completion of the Weekend Rates) the rates will increase to x1 on the 80th ( up to the 81st! ), as well as a slight simplification of the development of 1-76. Further: Level 82 , Chimeras monsters, Dynasty gear ; Boss Tiat , Seed of Destruction (SoD), location Foundries . We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Rylai 1 Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 11 Author Share Posted March 11 Dear friends, The calendar shows that Saturday has come, which means it's time for Weekend Rates ! This is not a typical patch note, here we wanted to share some statistics and our thoughts with you. Let's start with statistics. 📊 Statistics This sample takes into account only active players in the last 24 hours , divided by levels 70-80 , as well as a comparison with the previous statistics: 70 - 80 lvl. - 8,520 characters (was 8,338 characters) Let me remind you that only players who have logged into the game in the last 24 hours are taken into account. Now for the levels: Level 70 - 363 (was 434); Level 71 - 382 (was 459); Level 72 - 587 (was 698); Level 73 - 569 (was 718); Level 74 - 716 (was 877); Level 75 - 679 (was 773); Level 76 - 991 (was 1134); Level 77 - 1160 (was 1258); Level 78 - 1418 (was 1276); Level 79 - 1433 (was 711); Level 80 - 222 characters! Traditional statistics of the 3 professions (only the basics of the characters are taken into account): Total 5.317 ( +769 ) characters with the Third Profession based. Warriors - 979 ( +103 ) characters Grand Khavatari - 186 ( +14 ); Maestro - 185 (+14); Titan - 139 (+22); Judicator - 134 (+17); Duelist - 132 (+7); Doombringer - 129 (+17); Dreadnought - 74 (+12). Magicians - 422 ( +43 ) characters Soultaker - 130 ( +8 ); Archmage - 92 (+5); Mystic Muse - 72 (+9); Soul Hound (F) - 65 (+9); Storm Screamer - 47 (+12); Soul Hound (M) - 16 (+0). Archers - 234 ( +34 ) characters Trickster - 93 (+10); Sagittarius - 68 (+14); Ghost Sentinel - 37 (+6); Moonlight Sentinel - 36 (+4). Daggers - 453 ( +72 ) characters Fortune Seeker - 206 (+43); Adventurer - 147 (+20); Ghost Hunter - 64 (+5); Wind Rider - 36 (+4). Tanks - 306 ( +31 ) characters Shillien Templar - 102 (+6); Hell Knight - 95 (+11); Phoenix Knight - 84 (+8); Eva's Templar - 25 ( +6 ). Bards - 889 ( +175 ) characters Spectral Dancer - 562 (+125); Sword Muse - 327 (+50). Healers - 903 ( +108 ) characters Shillien Saint - 510 (+67); Cardinal - 225 (+22); Eva's Saint - 168 ( +19 ). Buffers - 688 ( +137 ) characters Doomcryer - 312 (+68); Hierophant - 311 ( +68 ); Dominator - 65 (+1). Summoners - 443 ( +66 ) characters Arcana Lord - 218 (+33); Spectral Master - 143 (+17); Elemental Master - 82 (+16). Rates Weekend Rates - a regular event that takes place on, believe it or not, weekends and significantly raises the server rates for raising your character. This is the perfect time to deal with missing level and upgrade Sub-classes. Speaking of them. According to our statistics - almost all the characters on our server have a Subclass, which is good! However, not everyone has developed the potential to the maximum. In fact, this system makes it possible to try out and enjoy different classes without creating more and more new characters. However, other than that - it gives you a significant bonus! Don't ignore him 😉 Let's refresh our memory and remember what you can get for a pumped Sub-class. Hidden text General information on Subclasses: The character can take his first subclass as soon as he finishes the simplified version of the quest, the next - when the previous subclass reaches level 60. The development of subclasses is subject to the same rules of the current server stage (experience rates) as the development of the main class. Bonus : Change Sub is available in the character menu, and is activated when the character is in a peaceful zone. You can change the sub character loaded to the eyeballs. You no longer need to run to the NPC and throw half of your inventory on the floor. With the development of the server: The levels (as well as the parameters and rewards for killing) of the Raid Bosses required for this quest are systematically increasing. The required level 52 to complete the Subclass remains unchanged. We remind you that with the receipt of the status of a Noblesse for participating in Territory Wars, you will automatically have the opportunity to take Sub-Classes. Buy Noblesse for 50 Territory Badge! Noblesse cost reduced from 100 to 50 Badges; Badges of various castles have been eliminated. Now a single one drops out, which removes a number of unpleasant restrictions. Already working: Any subclass can be made into a main class. The restriction on taking subclasses depending on the character's race / main character class has been removed. Exception: Kamael. Subclass Ability System: Introduced new skills from the development of subclasses, which do not depend on the type of your subclass: Each level 50 sub : gets an attack / defense increase skill; Each sub level 55 : gets the skill to increase attack / defense; Each sub level 60 : gets the skill to increase attack / defense; Each sub level 65 : gets the skill to increase attack / defense; Each sub level 70 : gets the skill to increase attack / defense; Each level 75 sub : gets an attack / defense increase skill and a specific skill that does not depend on the subclass; Each level 80 sub : gains an attack / defense increase and transformation skill, independent of the subclass. Starting from subclass level 50 - for every 5 levels of each of the 3 available subclasses - the character will receive a special personal certificate: Certificate - Emergent Ability For them, you learn skills - the abilities of the Sub-class, at your own discretion. At the moment, there are 7 passive skills in total, for each of which 3 levels of study are available: Skills are learned on the Main character class from the NPC Avant-Garde on the 2nd floor of the Ivory Tower, but they work both for the main class and for all sub-classes of your character. More about skills and their bonuses, depending on the levels: Skill Bonus First level Second level Third level Physical Attack Increases P. Def. Attack +18 +36 +63 Magic Attack Increases M. Attack +12 +24 +42 Physical Defence Increases P. Def., depends on the type of armor Heavy: +18 | Light: +13 | Roba: +9 Heavy: +36 | Light: +26 | Job: +18 Heavy: +63 | Light: +46 | Job: +32 Magic Defence Increases M. Def +15 +30 +53 Casting Speed Increases casting speed +8 +16 +28 Physical Critical Rate Increases Crit Chance +7 +14 +25 Movement Speed Increases running speed +1 +2 +4 Certificate - Master Ability At level 75 , along with the book Certificate - Emergent Ability, you will also receive Certificate - Master Ability , which will open access to special skills that do not depend on the subclass. List of skills: Boost HP \ Increase HP - Increase max. HP (+295 HP); Boost Mana \ Increase Mana - Increase max. MP (+148 MP); Boost HP\MP \ Increase HP\MP - +148 HP and +74 MP (+3-4%); Evasion \ Evasion - Evasion increase +4 to Evasion; Long Shot \ Long Shot - Increase the maximum distance of the shot +100 to the attack range of the bow (+50 to the attack range of the crossbow); Mana Gain \ Mana Gain - Increased restored mana when recharging (+20 to MP when using recharging on you); Mana Recovery \ Mana Recovery - Increased recovery rate (MP + 10% to MP regeneration); Prayer \ Prayer - Increase the effectiveness of treatment (+ 10% to the effectiveness of treatment); Resist Trait \ Increased Resistance - Increased resistance to Sleep, Hold, Paralyze and Shock attacks, reduces the chance of losing each buff (+5% resistance, -5% chance to lose a buff); Haste \ Speed - When hit, there is a chance to increase attack speed for a while (+32% to Atk.spd for 15 seconds); Defense\ Defense - When hit, there is a chance to increase physical and magical defense for a while (+24% P.def \ M.def for 15 seconds); Critical Chance \ Critical Chance - When hit, there is a chance to get a temporary increase in critical (+ 30% Crit. rate for 15 seconds); Mana Steal \ Mana Steal - When hit, there is a chance to restore some MP (10 MP by vampiric from target to owner); Barrier \ Barrier - When hit, there is a chance to gain temporary invulnerability. Celestial shield for 5 seconds (blocks the passage of debuffs and damage to the character's HP \ CP \ MP, recovery of HP / CPU / MP is impossible. If the character performs any actions during the Counter Barrier action, the shield does not fly off, unlike all other varieties ); Boost CP - Increase max. CP (+739 CP); Anti-magic - Increased chance to reflect a spell (+5% chance to inflict an unsuccessful magic attack on you); Divine Protection - Increase resistance to Divine attacks (+5 attribute Holy, +5 attribute Dark); Resist Critical - Increased resistance to critical damage (Cuts 5% of received damage from a crit); Resist Attribute - Summoner Skill - Elemental Resistance Increase resistance to elemental attacks (+5 to each elemental attribute); Heal - When hit, there is a chance to restore some HP (Heal with 150 power); Spirit - When hit, there is a chance to get a soul (+8% to M.atk, Cast.spd, P.atk, Atk.spd stats). Certificate - Transform Ability When your Subclass reaches level 80 , you gain a Certificate - Transform Ability regardless of the type of that subclass. You don't need a transformation quest to get the transformation. List of transformations: Transform Divine Warrior (Transformation into Divine Warrior) Hidden text Basic parameters: STR 40 DEX 30 CON 43 INT 21 WIT 11 MEN 25 Abilities: Attacks the enemy with hurricane force, a critical hit is possible, strength 2904; Attacks the enemy from a distance, a critical hit is possible, strength 2323 (Analogue of Sonic Blaster); Attacks surrounding enemies, ignores shield defense, critical strike possible, strength 2323; For a short period, significantly increases own attack power, effect 2 (Analogue of War Cry); Poisons the enemy, strength 1689, effect 3; Sacrifices his own life, increasing the attack power of all party members, condition: HP<30% (Analogue of Party War Cry). Transform Divine Knight (Transformation into a Divine Knight) Hidden text Basic parameters: STR 40 DEX 30 CON 43 INT 21 WIT 11 MEN 25 Abilities: Hate, strength 6752; Hate Aura, force 6752; Attacks the enemy by storm, stunning him, overhit possible, strength 1162 (rush + stun); Attacks nearby enemies, stunning them, ignores shield defense, possible overhit, power 775 (AoE stun); Significantly increases own Pdef, Mdef and resistance to buff removal; immobile during action, effect 2 (UD); Throws an ax, attacking all enemies in front, strength 2322; Sacrifices himself, increasing the defense of all party members, condition: HP<30% (Party UD). Transform Divine Rogue (Transformation into Divine Rogue) Hidden text Basic parameters: STR 40 DEX 30 CON 43 INT 21 WIT 11 MEN 25 Abilities: Hate, strength 6752; When attacking an enemy, there is a chance to remove buffs from him and stun him, can only be used with a bow, overhit is possible, strength 2323 (Stun-shot + cancel); Consistently fires two shots, possible fatal blow, possible overhit, strength 6195 (Lethal shot); Causes bleeding with a shot, possible overhit, strength 1549, effect 3; Strong attack, can instantly kill, can only be used with a dagger, strength 6969 (Lethal Strike); Increases own evasiveness (UE) for a short period; Attacks the enemy behind you, strength 2111; Sacrifices himself, increasing the dodge of all party members, condition: HP<30% (Party UE). Transform Divine Wizard (Transformation into a Divine Wizard) Hidden text Basic parameters: STR 22 DEX 21 CON 27 INT 41 WIT 20 MEN 39 Abilities: Hate, strength 6752; Aura Flare, power 102; Magic Holy-attack, possible overhit, strength 128; AoE Holy-attack, strength 64; AoE Sleep; Increases dark resistance, decreases holy resistance, effect 3; Sacrifices himself, increasing the magical attack of party members, condition: MP<10%. Transform Divine Summoner (Transformation into a Divine Summoner) Hidden text Basic parameters: STR 22 DEX 21 CON 27 INT 41 WIT 20 MEN 39 Abilities: Summons Sacred Beast; Transfer Pain; Final Servitor (CoV for summon), consumes 20 Spirit Ore; Servitor Heal, power 991; Sacrifices himself, increasing the critical rate of all members of the group, condition: MP<10%. Transform Divine Healer (Transformation into a Divine Healer) Hidden text Basic parameters: STR 22 DEX 21 CON 27 INT 41 WIT 20 MEN 39 Abilities: Restores the target's HP over time, Strength 946 (Greater Heal); Instantly restores the target's HP, strength 826 (Greater Battle Heal); Restores party HP and increases HP regeneration, strength 400, effect 5; Resurrects the target, restores 70% of the lost experience (Ressurection); Removes debuffs from the target (Cleanse); Sacrifices himself, restoring the HP and MP of all party members (excluding himself), condition: MP<10%. Transform Divine Enchanter (Transformation into a Divine Enchanter) Hidden text Basic parameters: STR 22 DEX 21 CON 27 INT 41 WIT 20 MEN 39 Abilities: Prophecy of Water, consumes 5 Spirit Ore; Prophecy of Fire, consumes 5 Spirit Ore; Prophecy of Wind, consumes 5 Spirit Ore; Chant of Victory (single target only), consumes 5 Spirit Ore; AoE Root; Sacrifices himself, increasing all the abilities of party members excluding himself (fully restores the state of party members), condition: MP<10%. Closing the topic of Sub-classes, we want to remind you that the cancellation of the selected skills costs only 1 Adena for us . Try, change, experiment! New Rates There is also good news for those who already have an 80\80\80\80 character (Who are you? I'm the Rocking Boss!👊) ❗❗❗ From Monday , 03/13/23 , leveling up to level 81 ( x1 on level 80 ) and a slight uniform simplification to level 80 will become "available" on the server . ❗❗❗ It’s not necessary to talk about the potential of a character of level 81, right? Although... A couple of words... More than 106 days have passed since the opening of MasterWork 3 ! Based on the statistics that we regularly share with you - the server lives an active and eventful life : locations, especially high-level ones, are packed, "daily" regularly happens for various spots and a place under the sun (someone on the "beach", someone in "desert"🙃). This is not to mention the Epic Bosses. And it's wonderful! Thanks to the concept of the server - there is no need to squeeze all the juice out of yourself and be #1 in exp to fight and enjoy the game. And it's wonderful! However, we would like to highlight some highlights that are worth paying attention to: Exping. As mentioned above - there is no need to be the first to take the "80th" level in order for your spell to be competitive, but at the same time, you should not underestimate the advantage of a character with all open skills, such as gaps, domes, and so on. By the way, domes of all classes have received a partial rebalance and are more than relevant. How to achieve ? Weekend rates are a great choice! Enchanting skills . One of the most important elements of high-level character development is skill sharpening. Unfortunately many players ignore or are unaware of this aspect. But in vain! Thanks to sharpened skills, you can impressively increase both the strength and survivability of your character! I want to make a separate emphasis on the latter - do not be too lazy to switch the tab with "Passive Skills" during sharpening and find important skills that were left unused. Where to run ? Upgrade your character - this will give you a much higher chance of success when sharpening. Complete our daily quests that give you Codices as a reward. Fight Bosses in Instance Zones. Attend the Great Olympics. All this will give you the opportunity to gradually improve your skills and open the character in a new way. Attribute System . Don't limit yourself to just 150 Attributes in your weapon! First, you can enchant your main offensive skills to an attribute and get a damage boost. Secondly, you can install attribute stones in your armor and cloak to increase the protection of various elements. This will greatly increase your character's survivability. What to do ? Complete the quest for attribute stones in the cities of Aden or Rune. Change your attribute of the coins received for completing the 3rd profession. Fight Bosses in Instance Zones. Visit locations Hellbound, Isle of Prayer and Chromatic Highlands. Remember that you, as well as party members, have buffs that increase elemental resistance. Hellbound . This location is very important at this stage. With it, you can significantly strengthen your character, as it gives you the opportunity to: effectively pump, knock out Adena, farm attribute stones, fill special items to improve the S-gr equipment for your class, and later get Dynasty equipment. huh ? This location has been improved many times over the years of development of our project. There you can find new spots, quests, summoned Raid Bosses and much more. If you have never visited it, take the time to explore this location. Your curiosity will be rewarded! The points listed above are the basis of the game at 76+ levels of the current stage. Do not underestimate these aspects and develop your character wisely. Miscellaneous We remind you that when crafting items of higher ranks, you will consume Adena: When crafting: Dynasty Jewelry - 1.000.000 Adena ; Dynasty Armor — 2,500,000 Adena ; Dynasty Weapons - 3.500.000 Adena ; Icarus Weapon - 5.000.000 Adena . We can finish this type of weapon in the Foundries on Hell Island . This location has been updated and its input is just around the corner 😉 The Medic on a Battlefield skill can now be enchanted for Strength by +1% per +1. 3rd (max level) is learned at 76 levels in 3 professions from Bishop, Elven Elder and Shilien Elder and gives: AoE Defense +15%. Doesn't work for the Olympics. When sharpening: +1 = 16% protection against AoE attacks. Does not work at the Olympics; ... +15 = 30% protection against AoE attacks. Doesn't work for the Olympics. In the near future you will expect: On Friday, 03/17/23, at 20:00, Chimeras monsters and Dynasty equipment will become available ; Further: Level 82 , Boss Tiat , Seed of Destruction (SoD), location Foundries . Although this post was more devoted to reasoning and explanations of existing mechanics, this does not mean that we do not introduce various improvements and fixes. We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 21 Author Share Posted March 21 Dear friends, Today's patchnote will tell you about the innovations, some of which are already available. We continue to adhere to the logic that the first look at the innovation should be as clean as possible, without prepared guides and reviews, so that you can figure it out on your own and get the full range of emotions. However, now is the time to look into everything in more detail. New Boss - Epidos We do not stop working on creating new content that challenges the usual routine. Therefore, for a variety of gameplay, we reworked and breathed life into the undeservedly forgotten raid boss - Epidos . General information: The battle with Epidos consists of two stages - the battle with the water and fire forms of the boss. Each form has separate unique skills and mechanics. Players will need to be attentive and able to react quickly in unforeseen situations. The first stage of the boss fight takes place in front of the gate (between the upper and lower spots of Chimeras) and ends when the boss's health drops below 75%. The second stage takes place in the closed location of Naya's Tower. To get inside you will need to use one of the 4 teleporters, which are evenly distributed throughout the Hellbound location Hidden text Teleports are available all the time after RB teleports to the Tower and 5 minutes after his death When attacking Epidos, the player becomes "flagged". When Epidos is surrounded by a large number of players, the black flame of Beleth flares up in him. His attacks become more deadly, and his defense impregnable: More than 30 attackers - boss damage is increased, comparable to the effect of using soul charges More than 45 attackers - the boss has increased attack and defense stats, and the fire form starts to summon more minions More than 100 attackers - the boss has a significant increase in attacking and defensive characteristics The boss has increased defense against blunt attacks and reduced defense against dagger or rapier attacks. The boss has high water and fire attribute attack, don't forget to use defensive effects and attribute protection potions. The boss (all his stages), as well as the location inside the Tower, have a number of different skills and different effects. Be attentive and react to his actions. Awards: All participants in the battle with the first form of Epidos in front of the gates of the Citadel with a 50% chance receive a Box of Sea Wonders (Box of Sea Wonders): Ivory Coin - 10-45; Personal Great Healing Potion - 25-50; Elixir of Life (Rank S) - 3-6; Elixir of Mental Strength (Grade S) - 2-4; Energy Maintenance Potion - 1; Energy Surge Potion - 1; Potion of Fire - 1-3; Potion of Water - 1-3. List of items that can be obtained for killing the second form of Epidos: Chest with Life Stone Enchanted MW Box Elemental Attribute Stones; MasterWork Sphere: Rank S (MasterWork Crystal - S); Essence rank S (S Grade Essence); Forgotten scrolls (Will of the magician, warrior, arrow); Forgotten Scroll: Protection of Rune; Various supplies in the form of: Recipes for Dynasty Weapons/Armors; Armor\Weapon grade S. When killing the fiery form of Epidos, you can increase the SA to level 15 with some chance. CA 10 → 11 — chance 25%; CA 11 → 12 — chance 20%; CA 12 → 13 — chance 15%; CA 13 → 14 — chance 7%; SA 14 → 15 - 1% chance. The chance is personal for the members of the group that dealt the final blow. You can find out more about the New Epidos Boss on our Wiki page . Training Olympics The Great Olympiad is the main event for fans of PvP battles. Throughout the server, players compete in skill for the title of Hero of the Olympiad. However, the number of fights is limited, and inexperienced players quickly leave the ranks of the Olympians having lost all points. Where and how can they learn to fight so that the next period of the Olympics becomes more successful? That's why we've created the Practice Olympics, the perfect place to prepare for the epic battles that await you in the future. Here you can practice and improve your skills in battles without the risk of losing points. After all, as you know, technique without practice is meaningless, and practice without a guide is useless. Therefore, do not miss the chance to participate in the Training Olympiad and get the most complete and interesting experience that will help you survive in any fight! Basic Information : Fight time : Training Olympiad is available on any day, except for the days of the Grand Olympiad fights - from Thursday to Sunday during the week of battles; Battles are held from 00:30 to 20:30 server time (Kyiv) / from 01:30 to 21:30 (Moscow time). Launching waves and limit fights : The minimum number of participants to launch a wave of 1v1 battles is from 8 players ; There is no fight limit. Admission and registration : To participate in the Practice Olympiad, a character must be over level 76 ; The presence of the status of a Noblesse (Noblesse) is not required ; To register for the Practice Olympiad fights, talk to the Practice Olympiad Manager Antonius Proximo, who is located next to the Olympic pole in the Villages of Elves, Dark Elves, Orcs, Dwarves, Kamael, Talking Island and Gludin; The number of items in the inventory should not exceed 80% of the total. For example, if there are 90 slots in the inventory, then there should be no more than 72 items in it. When enough participants are recruited, the player receives a notification in the system chat about the time before the start of the battle. Preparation time before teleporting to the arena - 15 sec. If the battle is not possible due to a lack of opponents, the character will receive a delay notification in the system chat; A character who is in a group after teleporting to the arena will be excluded from the group. Restrictions : The character will not be allowed to enter the arena and will receive a technical defeat in these cases: The character is dead; The number of occupied inventory cells or the excess is more than 80%; The character after registration switched to a subclass; The character has left the game for any reason other than a server shutdown. In this case, the results of the battle are canceled, and all participants are teleported back to the city. Fighting : Fully comply with the rules of the Great Olympiad. Prize for participations is: For the victory, the participant receives - 4 Proximo Coin. 1 coin for the flight to the arena + 3 coins for the victory. For a defeat, the participant receives - 1 Proximo Coin. 1 coin for the flight to the arena + 0 coins for the defeat. Practice Olympia Shop : Exchange Proximo Coins with the Practice Olympiad Manager Antonius Proximo for unique decorative items and a special aura of a distinguished fighter of the Practice Olympics. The range of products will expand over time. Current range: Neighbor's SwordA symbolic gift from the master Proximo. Hail, Safero, the dying salute thee! +16; Hidden text Honor of RudiariusThis item is a symbol of honor and respect in the eyes of other players. When you hold the Rudyar's Honor in your hands, you feel invincible and ready for any challenges. The owner of Rudyar's Honor gets a unique aura for 7 days. - aura. Hidden text You can find out more about the Practice Olympics on our Wiki page . Improved symbols We want to remind you that on the MasterWork server, the level 80 skill, which players nicknamed "dome" for its characteristic animation, has been updated and has additional / new effects that make a significant number of previously outdated "dome" a valuable tactical element. So, for example: Symbol of Energy: Creates a glyph that applies the following effects to all friendly characters in the area while active: Increases the number of charges to 8; Increases P. Atk by 20%; Reduces the mana cost of physical skills by 50%. Duration - 15 seconds Time to reapply - 30 minutes Symbol of the Assassin Creates a glyph that applies the following effects to all friendly characters in the area while active: Increases Evasion by 15 Increases chance to evade physical and magical skills by 30% Increases success chance for Blow skills by 50%. Duration - 120 seconds Time to reapply - 30 minutes You can learn more about Updated Symbols on our Wiki page . Separately, we would like to note that our Wiki has many different articles that will help you better understand the features of the MasterWork server ! ❗ Oh yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa new level 85 Ankou has appeared on Chimeras 🤪 We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Rylai 1 Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 23 Author Share Posted March 23 Dear friends, From previous patchnote 🙃 only a little time has passed, and we are already ready to present to your attention a new update! This Friday, 24.03.23, at 08:00 server time, a restart will be carried out, as a result of which: Locations Giants Cave Level 80 monsters (similar to HF) Drop from monsters: S-gr (not Dynasty); Dynasty recipes are available by quest. Forge of the Gods Drop from monsters: S-gr (instead of A-gr); Added drop rate for various Attribute Stones. Monastery of Silence Added a small chance to drop Divine Stone. Pagan Temple Added a small chance to drop Dark Stone. Imperial Tomb Added a small chance to drop Earth Stone and Wind Stone. Rates Saturday, 27.03.23, 00:00 - Sunday, 23:59: Weekend rates (traditionally). Level Rates (Now) Rates ( Weekend ) 1 - 39 levels. x10 +++ 40 - 51 years. x10 - x7 +++ 52 - 59 years. h7 - h5 +++ 60 - 70 years. x5 - x3 +++ 70 - 80 years. h3 - h1 +++ 80 lvl. and 00.00% - 100.00% h1.0 h1.5 81 lvl. and 00.00% - 100.00% h0.1 h0.15 Monday, 27.03.23, 00:00 server time (together with the issuance of Heroes): Rates x1 on level 81 (up to level 82 ); Level Rates 1 - 39 levels. x10 40 - 51 years. x10 - x7 52 - 59 years. h7 - h5 60 - 70 years. x5 - x3 70 - 81 years. h3 - h1 81 lvl. and 00.00% - 100.00% h1.0 82 lvl. and 00.00% - 100.00% h0.1 A-gr will be available in Starter Packs; A-gr will be available from the Luxury Shop; C-gr will be available from character creation; Various rewards have been improved, such as: Achievements ; Calendar ; Daily quests , etc. Epic Bosses Drop changes from Epic Bosses: Dynasty will now drop instead of A-gr . The parameters of Epic Bosses have been slightly increased . A look into the future On Wednesday (29.03.23) First Tiat. The drop has been changed, but the logic remains; We also prepared a small "surprise", but it is under development and we really hope that we will have time to implement it by the first appearance of the Boss. In the near future : Access to the spot Hellbound - Foundries will open . The location has been changed and improved compared to previous seasons of MasterWork. First Seed Of Destruction. We remind you that the opening of the SoD farm location takes place on Tuesdays and Fridays. We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 27 Author Share Posted March 27 Dear friends, - How many days have passed since the last Patchnote 🙃? - Like 4... What? Let me write another 🐼 Giant's Cave With the previous update, we have updated the Giant's Cave location and it is much more relevant than you might think. In this regard, we want to tell you about it in Krazia. Monsters At the top level: Monster respawn increased from 15~25 seconds to 25~55 seconds; Phys. Attack increased by ~30%. On the lower level: Phys. Attack increased ~ to 33%. Raid Bosses Giant Marpanak Respawn: 12 + 0..8; Enchanting SA 10 => 15. 5% chance. Drop: Dynasty (whole parts and pieces); Attribute StonesStone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. ; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%. Gorgolos Respawn: 12 + 0..8; Enchanting SA 10 => 15. 3% chance. Drop: Dynasty (whole parts and pieces); Attribute StonesStone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. ; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%. Last Titan Utenus Respawn: 12 + 0..8; Enchanting SA 10 => 15. 3% chance. Drop: Dynasty (whole parts and pieces); Attribute StonesStone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. ; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%. Hekaton Prime Respawn: summoning. Enchanting SA 10 => 15. 5% chance. Drop: Dynasty (whole parts and pieces); Attribute StonesStone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. ; Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents.; Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5%. Quest First part of the quest : Pages: Knowledge of the Giants Anthology, Chapter 1Portion of the knowledge anthology from the Titans era. Chapter 1 of 5.; Knowledge of the Giants Anthology, Chapter 2Portion of the knowledge anthology from the Titans era. Chapter 2 of 5.; Knowledge of the Giants Anthology, Chapter 3Portion of the knowledge anthology from the Titans era. Chapter 3 of 5.; Knowledge of the Giants Anthology, Chapter 4Portion of the knowledge anthology from the Titans era. Chapter 4 of 5.; Knowledge of the Giants Anthology, Chapter 5Portion of the knowledge anthology from the Titans era. Chapter 5 of 5.. Resources: 2 AdamantineMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 Adena + 1 page of 5 types; 3 OrichalcumMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 Adena + 1 page of 5 types; 4 LeonardMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 Adena + 1 page of 5 types. Weapon Recipes: Recipes for missing weapons have been added. List: 5.000.000 Adena + 30 pages of 5 types: Recipe - Dynasty Sword (60%)For Dwarves only. The recipe for the Dynasty Sword. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Blade (60%)For Dwarves only. The recipe for the Dynasty Blade. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Phantom (60%)For Dwarves only. The recipe for the Dynasty Phantom. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Bow (60%)For Dwarves only. The recipe for the Dynasty Bow. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Knife (60%)For Dwarves only. The recipe for the Dynasty Knife. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Halberd (60%)For Dwarves only. The recipe for the Dynasty Halberd. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Cudgel (60%)For Dwarves only. The recipe for the Dynasty Cudgel. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Mace (60%)For Dwarves only. The recipe for the Dynasty Mace. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Bagh-Nakh (60%)For Dwarves only. The recipe for the Dynasty Bagh-Nakh. Requires Create Item Skill - Level 9. 60% success rate. ; Recipe - Dynasty Sword (60%)For Dwarves only. The recipe for the Dynasty Sword. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Blade (60%)For Dwarves only. The recipe for the Dynasty Blade. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Phantom (60%)For Dwarves only. The recipe for the Dynasty Phantom. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Bow (60%)For Dwarves only. The recipe for the Dynasty Bow. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Knife (60%)For Dwarves only. The recipe for the Dynasty Knife. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Halberd (60%)For Dwarves only. The recipe for the Dynasty Halberd. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Cudgel (60%)For Dwarves only. The recipe for the Dynasty Cudgel. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Mace (60%)For Dwarves only. The recipe for the Dynasty Mace. Requires Create Item Skill - Level 9. 100% success rate.; Recipe - Dynasty Bagh-Nakh (60%)For Dwarves only. The recipe for the Dynasty Bagh-Nakh. Requires Create Item Skill - Level 9. 100% success rate. . 5.000.000 Adena + 50 pages of 5 types (new): Recipe - Dynasty Staff(60%)For Dwarves only. The recipe for the Dynasty Staff. Requires Create Item Skill - Level 9. 60% success rate.; Recipe - Dynasty Crusher(60%)For Dwarves only. The recipe for the Dynasty Crusher. Requires Create Item Skill - Level 9. 60% success rate.. Weapon Pieces: Pieces for missing weapons have been added. List: 350.000 Adena + 3 pages of 5 types: Dynasty Sword PieceA key material that Dwarves use to make Dynasty Sword. Can be sold in any shop.; Dynasty Blade PieceA key material that Dwarves use to make Dynasty Blade. Can be sold in any shop.; Dynasty Phantom PieceA key material that Dwarves use to make Dynasty Phantom. Can be sold in any shop.; Dynasty Bow PieceA key material that Dwarves use to make Dynasty Bow. Can be sold in any shop.; Dynasty Knife PieceA key material that Dwarves use to make Dynasty Knife. Can be sold in any shop.; Dynasty Halberd PieceA key material that Dwarves use to make Dynasty Halberd. Can be sold in any shop.; Dynasty Cudgel PieceA key material that Dwarves use to make Dynasty Cudgel. Can be sold in any shop.; Dynasty Mace PieceA key material that Dwarves use to make Dynasty Mace. Can be sold in any shop.; Dynasty Bagh-Nakh PieceA key material that Dwarves use to make Dynasty Bagh-Nakh. Can be sold in any shop.. 350.000 Adena + 5 pages of 5 types (new): Dynasty Staff FragmentFor Dwarves only. Item required for construction of a Dynasty Staff.; Dynasty Crusher FragmentFor Dwarves only. Item needed for construction of Dynasty Crusher.. Second part of the quest : Pages: Wisdom of the Giants Text, Chapter 1Book containing a collection of wisdom from the Titans era. Chapter 1 of 5.; Wisdom of the Giants Text, Chapter 2Book containing a collection of wisdom from the Titans era. Chapter 2 of 5.; Wisdom of the Giants Text, Chapter 3Book containing a collection of wisdom from the Titans era. Chapter 3 of 5.; Wisdom of the Giants Text, Chapter 4Book containing a collection of wisdom from the Titans era. Chapter 4 of 5.; Wisdom of the Giants Text, Chapter 5Book containing a collection of wisdom from the Titans era. Chapter 5 of 5.. Resources: 2 AdamantineMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 adena + 1 page of 5 types; 3 OrichalcumMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 adena + 1 page of 5 types; 4 LeonardMaterial used to build Dwarven items. Can be sold at an ordinary store. = 15.000 adena + 1 page of 5 types. Books: Giant's Codex - DisciplineAn item required to change an enchantment path. = 75.000 Adena + 5 pages of 5 types each; Giant's Codex - MasteryAn item required for blessed skill enchanting. = 150.000 Adena + 12 pages of 5 types each; Giant's CodexAn item required for skill enchanting. = 75.000 Adena + 5 pages of 5 types each. Armor Recipes: Top Heavy / Light / Robe: 5.000.000 Adena + 63 pages of 5 types. Bot Heavy / Light / Robe: 4.000.000 Adena + 52 pages of 5 types. Шлем Heavy / Light / Robe: 3.500.000 Adena + 40 pages of 5 types. Gloves Heavy / Light / Robe: 2.500.000 Adena + 30 pages of 5 types. Shield/Sigil: 2.000.000 Adena + 25 pages of 5 types. Armor Pieces: Top Heavy / Light / Robe: 350.000 Adena + 5 pages of 5 types. Bot Heavy / Light / Robe: 300.000 Adena + 4 pages of 5 types. Helm Heavy / Light / Robe: 250.000 Adena + 3 pages of 5 types. Gloves Heavy / Light / Robe: 150.000 Adena + 2 pages of 5 types. Shield/Sigil: 125.000 Adena + 2 pages of 5 types. Calculation for a complete set (set): Recipes: Adena : 5kk + 4kk + 3.5kk + 2.5kk h2 = 17.5kk Pages: 63 + 52 + 40 + 30 x 2 = 215 of each type Pieces: Adena : 350k x 18 + 300k x 18 + 250k x 18 + 150k x36 = 21.6k Pages: 5x18 + 4x18 + 3x18 + 2x36 = 288 of each type SA Enchanting Queen Ant , Business , Dent : 13-14 = 100% (was 70%); 14-15 = 50% (was 30%); 15-16 = 30% (was 0%). Baium, Frintezza: 14-15 = 100% (was 50%); 15-16 = 50% (was 30%). Antharas , Valakas : 14-15 = 100% (was 50%); 15-16 = 100% (was 30%). NPC Pushkin Added A-gr and S-gr Gemstone for Ancient AdenaMoney that is circulated only within the Lords of Dawn and Revolutionaries of Dusk. It is also used when trading with the Blacksmith of Mammon. from NPC Pushkin and Luxury Shop: Gemstone A - 30.000 Ancient AdenaMoney that is circulated only within the Lords of Dawn and Revolutionaries of Dusk. It is also used when trading with the Blacksmith of Mammon.; Gemstone S - 100.000 Ancient AdenaMoney that is circulated only within the Lords of Dawn and Revolutionaries of Dusk. It is also used when trading with the Blacksmith of Mammon.. Added ability to insert level 13 SA into S-grade weapons ( but NOT Dynasty ). Added the ability to create Dual Swords, Knives and Blunts of ALL GRADES . Dualsword Craft StampCertificate obtained from a shop or quest. Essential component for making dualswords of B-Grade and higher. cost reduced to 7 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. . Added creation of Dynasty / Icarus / Vesper dual blunts . Improved sorting\displaying the list of items. Added the ability to print S-grade Armor and Jewelry (Draconic/Imperial Crusader/Major Arcana/Tateossian, but NOT Dynasty ). Improved use of MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S-Grade ordinary item for a Masterwork Item. with Dynasty, now: {PvP} weapons will also be traded; {PvP} bodies with shoulders will be exchanged; All types of weapons and armor will be displayed correctly. Luxury Shop Changed\improved starting dialogs with NPCs; Added for sale Weapons, Armor (including sets) and Jewelry rank A : Top A-gr Weapons: Soul SeparatorBestows one of the following functions: Guidance, Critical Damage, or Rsk. Haste. - 17.500.000 Adena. Best A-gr Weapons: Naga StormBestows one of the following functions: Focus, Critical Damage, or Back Blow. - 25.000.000 Adena . Sets (only sold in sets, parts are not available at the moment): Dark Crystal / Tallum = 19.500.000 Adena ; Nightmare / Majestic = 25.000.000 Adena. Jewelry: Phoenix Jewelry: 870,000 / 650,000 / 450,000 Adena ; Majestic Jewelry: 1,300,000 / 950,000 / 750,000 Adena . Reduced cost of D , C , B enchants; Added to the sale sharpening rank A : Scroll: Enchant Weapon (D-Grade)When enchanted P. Atk. of all D-Grade weapons will increase by 2 with the exception of bows, which will increase by 4. M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. - 50 Crystal (D-Grade)A crystal of D-Grade. +35.000 Adena; Scroll: Enchant Weapon (C-Grade)When enchanted, P. Atk. of C-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. - 50 Crystal (C-Grade)A crystal of C-Grade. + 50.000 Adena; Scroll: Enchant Weapon (B-Grade)When enchanted, P. Atk. of B-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. P. Atk. of bow weapons increases by 6. M. Atk. of all weapons increases by 3. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. - 50 Crystal (B-Grade)A crystal of B-Grade. + 75.000 Adena; Scroll: Enchant Weapon (A-Grade)When enchanted, increases P. Atk. of A-Grade weapons such as sword/one-handed, blunt weapon/one-handed, dagger, spear, etc. by 4. Increases P. Atk. of sword/two-handed, blunt weapon/two-handed, dualsword, and fist-fighting weapon/two-handed by 5. Increases P. Atk. of bow weapons by 8. Increaes M. Atk. of all weapons by 3. From +4, doulbes P. Atk. and M. Atk. bonus for all weapon types. It can be safely enchanted up to +3. - 50 Crystal (A-Grade)A crystal of A-Grade. + 100.000 Adena; Scroll: Enchant Armor (D-Grade)Increases P. Def. of D-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. - 15 Crystal (D-Grade) + 6.000 Adena; Scroll: Enchant Armor (C-Grade)Increases P. Def. of C-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. - 15 Crystal (C-Grade) + 12.000 Adena; Scroll: Enchant Armor (B-Grade)Increases P. Def. of B-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. - 15 Crystal (B-Grade) + 35.000 Adena; Scroll: Enchant Armor (A-Grade)Increases P. Def. of A-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. - 15 Crystal (A-Grade) + 50.000 Adena. Butler EXP + SP: Added Runes 1-85 (also in the Personal Account ): Box with Rune of Exp+Sp 50% for ALL LevelsWrapped pack containing a Rune of Experience Points 50% for 60-minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. - 60 minutes = 5 Coins; Box with Rune of Exp+Sp 50% for ALL LevelsWrapped pack containing a Rune of Experience Points 50% (5-hour). Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. - 5 hours = 15 Coins. Removed: Box with Rune of EXP+SP 50% for 1-64 LevelsWrapped pack containing a Rune of Experience Points 50% for 1-64 levels for 60-minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.. Added Clover 1-85: Lucky Four-leaf Clover 1-85 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-85 characters.: 1 pc. = 10 MasterCoin ; 3 pcs. = 25 MasterCoin ; 10 pieces. = 75 Master Coin ( Only in the Personal Account ). The cost of existing Clovers has been changed: Lucky Four-leaf Clover 1-52 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-52 characters.: Removed from sale . Lucky Four-leaf Clover 1-64 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-64 characters.: 2 => 1 Master Coin; 5 => 2 Master Coin. Lucky Four-leaf Clover 1-76 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-76 characters.: 5 => 2 Master Coin; 12 => 5 Master Coin. Lucky Four-leaf Clover 1-81 Lv.Personal item. When used, You get one of three Hats that restore your Vitality. For level 1-81 characters.: 10 => 5 Master Coin; 25 => 12 Master Coin. Professions: The cost of the Second Class has been reduced : From 3 to 1 Master Coin; From 750.000 to 350.000 Adena . Introduced the sale of the THIRD PROFESSION: For 50 Master Coin; Awards: 5,000,000 Adena ; 2 Giant's Codex; 1 Giant's Codex - Mastery; 1 random code. Pets: Now, when buying for 25 Master Coin, Pets will be 65 levels (instead of 60). Quest items: Staffs for the Sub-Class quest: Cost reduced from 15 to 5 Master Coins per Staff. Ice Crystal: Cost reduced from 7 to 3 Master Coins + 1kk Divine Stone of WisdomRock fragment emanating a mysterious energy: Cost reduced from 15 to 7 Master Coins + 2.5kk Help for a newbie Club Buff: Access to the buff without checking for the Club. The map was raised from 1-60 to 1-67. Now the Club. Buff card needed starting at level 68 C-gr grade items can now be worn starting at level 1: Starting Equipment Changes: Removed rank D weapon, Now, instead of it, the corresponding personal analogues of rank C are : Preview MW Elven LongswordPersonal Item. Increases Critical by 77. - MW Samurai LongswordBound Item. P. Crit. Rate +73. ; Preview MW Mithril DaggerPersonal Item. Increases Critical by 90. - MW Crystal Dagger*Cursed DaggerDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Crit. Rate +77. ; Together with MW Staff of LifePersonal Item. Increases Casting Spd. by 15%. - MW Homunculus's SwordBound Item. Cast. Spd. +15%. or MW Club of Nature Increases Casting Spd. by 15%. Personal Item. for Orcs); Together with MW ClaymorePersonal Item. Increases Critical by 86. - MW Berserker BladeBound Item. P. Crit. Rate +73. ; Together MW Scallop JamadhrPersonal Item. Increases Atk. Spd. by about 7%. - MW Great PataBound Item. Atk. Spd. when HP < 60% +11%. ; Together MW BonebreakerPersonal Item. Increases Max HP by 25%. - MW Dwarven War Hammer*Dwarven War HammerDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Skill Reuse Time +10%, Max HP +25%. ; Pretty MW Grand EpeePersonal Kamael Exclusive Weapon: Elven Long Sword Conversion Increases Critical by 77. When enchanted to 4 or more, it has a chance of increasing P. Atk., M. Atk., and healing power, and of decreaseing MP consumption for skill use for you and your party members during a critical attack. - MW Admiral's StockBound Item. Kamael-exclusive Item. P. Crit. Rate +69. During P. Crit. Atk. for all party members MP Consumption -100%, P./ M. Atk. +10%, Incoming Heal Power +10%. ; Preview MW General's KatzbalgerPersonal Kamael Exclusive Weapon: Claymore Conversion. Increases Critical by 86. - MW SaberBound Item. Kamael-exclusive Item. Max HP +25%. Tooth Removed Jewelry rank D, now instead of it: MW Necklace of SealPersonal Item. - 1; MW Ring of SealPersonal Item. - 1; MW Earring of SealPersonal Item. - 2. Removed D-grade charges, now instead of them: Soulshot (C-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on C-grade weapons. - 10000; Blessed Spiritshot (C-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on C-grade weapons. - 5000. Increased quantity in Pers. GHP: Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 100. Removed Winter Suit. Achievements (Achievements) Rewards for Achievements by levels have been changed: Reach level 5 Removed - Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. D-gr and D-gr nipples; Added - Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. C-gr and C-gr nipples; Reach level 20 Removed - Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. D-gr and D-gr nipples; Added - Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. C-gr and C-gr nipples; Starter Kits: Changes: Removed Items and Charges rank C ; Starter SetPersonal Starter Pack with equipment and useful items to boost your character! for 95 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Added: 1 Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. for rank B; 2 Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. grade B; 1 Jewelry set grade B. + 20.000 SSB, 12.000 BSSB. Unique SetPersonal Unique Set with equipment and all useful items that boost you at the start and grant comfort to Your character! for 125 Master CoinsOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Added: 1 Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. of rank A; 1 Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. of rank A; 1 A-grade jewelry set. + 20,000 SSA, 12,000 BSSA. Peculiarities: Sets: personal items. Weapon personal, +4 by default: Sirra's BladePersonal Weapon for Coupon. Max HP increases by 25% and damage inflicted during PvP. ; Sword of IposPersonal Weapon for Coupon. Increases Critical by 62 and damage inflicted during PvP.; Barakiel's AxPersonal Weapon for Coupon. Increases Critical by 62 and damage inflicted during PvP. ; Behemoth Tuning ForkPersonal Weapon for Coupon. Increases Critical by 62 and damage inflicted during PvP.; Naga StormPersonal Weapon for Coupon. Increases Critical by 62 and damage inflicted during PvP.; Tiphon's SpearPersonal Weapon for Coupon. Upon additional Critical, about 25% of Stun effect is activated. Damage inflicted during PvP.; Shyeed's BowPersonal Weapon for Coupon. Increases Critical by 62 and damage inflicted during PvP.; Sobekk's HurricanePersonal Weapon for Coupon. Attack speed increases by about 6% and damage inflicted during PvP.; Themis' TonguePersonal Weapon for Coupon. Casting Spd. increases by 15% and damage inflicted during PvP.; Cabrio's HandPersonal Weapon for Coupon. Increases Max MP by 60% additionally, decreases Max HP by 40% and increases damage inflicted during PvP.; Daimon CrystalPersonal Weapon for Coupon. Casting Spd. increases by 15% and damage inflicted during PvP.; Tallum Blade*DamascusPersonal Weapon for Coupon. Increase attack speed by 8% and damage inflicted during PvP. ; Jewel LightningKamael exclusive weapon. Personal Weapon for Coupon. Max HP increases by 25% and damage inflicted during PvP. During a critical attack, party members including yourself will receive at a fixed rate increased attack power, magic power, and healing capacity, as well as decreased MP consumption per skill. ; DurendalKamael exclusive weapon. Personal Weapon for Coupon. Increases Critical by 61 and damage inflicted during PvP. ; Screaming VengeanceKamael exclusive weapon. Personal Weapon for Coupon. Increases Critical by 61 and damage inflicted during PvP.. L2Store The price/relevance for: Sets; Vitality Hats; Runes of Experience; Pies. Miscellaneous Boss Epidos has had the following added to its existing rewards: Various supplies in the form of: Recipes for Weapon\Armor Dynasty; Armor\Weapon grade S and Dynasty. In the very near future you will find several more updates, including visual 😉 We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted March 29 Author Share Posted March 29 Dear friends, - Ready for PatchNote 🙃 by visual? - Tell me more about Tiat ! - Okeeee... Yes, yes, we read your comments ;) 📅 Calendar : Wednesday (29.03.23): Antharas ; First Tiat . Friday (31.03.23): Baium ; Note! Was to reduce the respawn window to 30 minutes . Now 20:30~21:30 It will be 21:00~21:30. First 5 minutes after respawn - Boss cannot be awakened ! Affairs , Queen Ant ; Dent. Note! Entrance to Dent at 20:15 (as before); The Dent respawn window itself has been reduced from 20:30 ~ 21:30 to 20:30 ~ 21:00. Saturday (01.04.23): Territory Wars. Tiat 👑 Rating (new system): Now passing an important Boss - you can compete not only in luck , but also in skill ! A special Leaderboard system will record the passage time, highlighting both the leaders and the table up to the Top 20; At the moment it does not have actual first place rewards, but we are open to introducing visual status rewards in the future if you like our idea. List of potential awards: Displaying an icon next to your Nickname and in the chat; Displaying visual elements next to your character's Nickname. Much more. ❗ Basic Information : Time to pass the Instance Zone - 130 min ; A bar has been added for the total time spent in the Instance Zone. Number of people inside - 18 - 45 characters in the command channel; Up to 10 parallel zones are available at the same time; A special NPC Teleporter has been added , which will appear after the Boss Hall is unlocked and can move characters from the entrance directly to the Boss; After killing the Boss, a special NPC Teleporter will appear , which will take your character out of the Zone and close it as soon as all the characters leave it; Slightly increased HP (~+15%), P./M. Defence. (~+5%); 2 passive skills have been added: Partial protection from Mana Burn. You can still burn Tiat's mana, but it won't be that easy; Rhythm of Medusa'sPetrifies nearby enemies for 10 seconds. Shares cooldown with Rhythm of Silence. resistance has been hung . It has 250 attacking Fire Attribute, as well as a fairly strong defense (250 from Fire, 150 from Water, 200 from other elements); For killing the Boss, you will receive a small amount of EXP and SP ; Leveling SA (the chance is individual for each member of the entire command channel): 10 => 12 = 15%; 12 => 13 = 10%; 13 => 14 = 7%; 14 => 15 = 5%; 15 => 16 = 5%. Drop (will improve as the server develops): Weapons (All weapons drop Unidentified, i.e. there is 1% on "RAR"): Vesper (60% on weapons, with an equal chance) Unidentified Vesper CutterDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper SlasherDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper BusterDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper ShaperDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper FighterDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper StormerDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper AvengerDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper RetributerDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper CasterDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper SingerDouble-click to identify this item. It can be either normal or foundation.; Unidentified Vesper ThrowerDouble-click to identify this item. It can be either normal or foundation.. Icarus (100% on weapons, with an equal chance) Unidentified Icarus SawswordDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus DisperserDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus SpiritDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus Heavy ArmsDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus TridentDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus HammerDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus HandDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus HallDouble-click to identify this item. It can be either normal or foundation.; Unidentified Icarus SpitterDouble-click to identify this item. It can be either normal or foundation.. "Protections" (50% chance): Forgotten Scroll - Protection of AlignmentForgotten Scroll to learn the Protection of Alignment. Can be acquired by level 79. - 42.5% (personal chance); Forgotten Scroll - Protection of ElementalForgotten Scroll to learn the Protection of Elemental. Can be acquired by level 79. - 42.5% (personal chance); Forgotten Scroll - Protection of RuneForgotten Scroll to learn the Protection of Rune. Can be acquired by level 79. - 15% (personal chance). "Will's" (100% chance): Forgotten Scroll - Fighter's WillForgotten Scroll to learn the Fighter's Will. Can be acquired by all classes from 55 level. - 33.33% (personal chance); Forgotten Scroll - Magician's WillForgotten Scroll to learn the Magician's Scroll Will. Can be acquired by all classes from 55 level. - 33.33% (personal chance); Forgotten Scroll - Archer's WillForgotten Scroll to learn the Archer's Will. Can be acquired by all classes from 55 level. - 33.34% (personal chance). Guaranteed to drop 1 and only 1 Will, with an equal chance. Attribute Stones (from 3 to 10 stones): 3 to 10 Fire StoneStone will increase Fire attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Water attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. or Water StoneStone will increase Water attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Fire attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. (100%); 3 to 10 Earth StoneStone will increase Earth attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Wind attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. or Wind StoneStone will increase Wind attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Earth attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. (100%); From 3 to 10 Dark StoneStone will increase Dark attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Holy attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. or Divine StoneStone will increase Holy attribute attack power by 5 after successful implementation to the Weapon. Stone will increase Dark attribute resistance by 6 after successful implementation to the Armor. Chance of successful implementation - 50%. Till 150 into Weapon B, A, S grades and higher. Till 30 into Armor B and A grades. Till 60 into Armor S-grade and higher. (100%). For example: 4 Water Stones, 7 Earth Stones and 5 Dark Stones are dropped. MasterWork Crystals: 1 MasterWork Crystal - SIf you bring it to Blacksmith Pushkin in Giran, you can exchange a S-Grade ordinary item for a Masterwork Item. (for Draconic Bow, Major Arcana Circlet, Dynasty Tunic, etc.) - 5% chance; 1 MasterWork Crystal - S80If you bring it to Blacksmith Pushkin in Giran, you can exchange a S80-Grade ordinary item for a Masterwork Item. (Icarus Hall, Moirai Breastplate) = 3% шанс. Mount cards : От 1 до 3 Common Collectioner's CardCommon Card, that you can gather to trade with Battle Pass Manager Rylai for real mount! - 100%; От 1 до 1 Uncommon Collectioner's CardUncommon Card, that you can gather to trade with Battle Pass Manager Rylai for real mount! - 100%; From 1 to 2 for one (any) random PAP, 100%. NPC Pushkin The MasterWork Crystal - S80 exchange has been added to the NPC Pushkin exchange . Improvement of Icarus and Moirai for S80 MW Crystals Weapon: 5 Crystals; Armor (any part): 3 Crystals; Jewelry: 1 Crystals. Note! It will be possible to exchange both regular and {PvP} Weapons / equipment; Enchanting and Attributes are preserved. In the very near future, you are STILL waiting for a few more updates, including visual 😉 We recommend you to use our Updater as we release updates regularly. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,732 Posted April 14 Author Share Posted April 14 Restart Date : 14.04.23 Time : 17:00 Duration : 1 hour Dear friends, We have prepared a fairly large patchnote for you.🙃, in which we will tell you about the new Epic Boss, the improvement of some skills and items, important changes for the Kamael race, the new Legendary Costume and much more! Happy reading! Epic Bosses Queen Ant и Business : Leave the open world after Orfen and Core. Latest Queen Ant and Zaken: Wednesday , 12.04.23 . Beleth: New Epic Boss! Once every 7 days, on Mondays, 20:30 ~ 21:00 Sparkle : Respawn window reduced: 21:00 ~ 21:30. Once every 7 days, on Mondays Antharas : Respawn window reduced: 21:00 ~ 21:30. Once every 14 days, on Wednesdays. Results: Monday Beleth 20:30~21:00; Sparkle 21:00~21:30. Tuesday Seed of Destruction 19:00 - 22:00. Wednesday Valakas 21:00 or Antharas 21:00~21:30 (week after week). Thursday Rest, spots, the beginning of the Great Olympics. We remind you that the Training Olympiad is available on our server , which is held from 00:30 to 20:30 on the days of the Great Olympiad. You can find out more on our Wiki . Friday Seed of Destruction 19:00 - 22:00; Baium 21:00~21:30. Saturday Territorial Wars or 3x3 Great Olympiad (week after week). Sunday Sieges or the final day of the Great Olympiad (week after week). Note! All present Epic Bosses now drop Icarus and Vesper weapons, as well as MasterWork Crystal - S80If you bring it to Blacksmith Pushkin in Giran, you can exchange a S80-Grade ordinary item for a Masterwork Item. ! Soul Crystal Queen Ant и Business : Removed from the Game! Instance Zone - Queen Ant will appear soon! Dent: 10 => 14 = 100%; 14 => 15 = 70% (was 50%); 15 => 16 = 50% (was 30%)! Baium, Frintezza: 10 => 16 = 100% (was 50%) Beleth (New Epic Boss): 10 => 16 = 100%! Antharas , Valakas without changes: 10 => 16 = 100%! Outcome: All Epics available from Monday (Frintezza, Beleth, Antharas, Valakas, Baium) have a 100% chance of leveling SA from lvl 10 to 16. in the finishing group. Ankou ("Chimera's Spot") 10 => 12 = 100%; 12 => 13 = 50%; 13 => 14 = 20% 14 => 15 = 7%; 15 => 16 = 3%. Also, the drone has been significantly improved and now you can get Chests with one-piece parts and Dynasty armor recipes, attribute boxes and S/S80 Orb Masterwork. Kerberos (Desert Quarry) 10 => 12 = 100%; 12 => 13 = 50%; 13 => 14 = 20% 14 => 15 = 7%; 15 => 16 = 3%. Also, the drone has been significantly improved and now you can get Chests with one-piece parts and Dynasty armor recipes, Dynasty, Icarus weapon and S/S80 Orb Masterwork. Epidos (Chimera's Spot) 10 => 12 = 100%; 12 => 13 = 50%; 13 => 14 = 30% 14 => 15 = 15%; 15 => 16 = 7.5%. Also, the drone has been significantly improved and now you can get Chests with one-piece parts and Dynasty armor recipes, Dynasty, Icarus, Vesper weapon and S/S80 Orb Masterwork. Skills Greater Battle HealImmediately restores the target's HP with 371 Power. The base cast range of the spell is now increased by 10 for each "+1" of Upgrade Strength/Cost when Upgrading a Skill. Base Distance: 600; Max Enchant Distance: 900. The "end-of-cast" distance of the skill has been proportionally increased. Major HealRestores the target's HP by 690 Power. Consumes 1 Spirit Ore.: The base cast range of the spell is now increased by 10 for each "+1" of Upgrade Strength/Cost when Upgrading a Skill. Base Distance: 600; Max Enchant Distance: 900. The "end-of-cast" distance of the skill has been proportionally increased. RechargeRecovers MP with up to 49 Power, depending on the target's level. Cannot be used by classes that have Recharge skill.: The base cast range of the spell is now increased by 10 for each "+1" of Upgrade Strength/Cost when Upgrading a Skill. Base Distance: 400; Max Enchant Distance: 700. The "end-of-cast" distance of the skill has been proportionally increased. ResurrectionResurrects a corpse.: Added a new branch of skill enchanting: Range / Distance: The base cast range of the spell now increases with Upgrade Skill by 10 for each "+1". Base Distance: 400; Max Enchant Distance: 700. The "end-of-cast" distance of the skill has been proportionally increased. Sublime Self-SacrificeSacrifices oneself to allow all other party members (excluding oneself), clan and alliance members to fully recover their HP by 50%, recover MP by 350 and to become invincible for 5 seconds.: Skill changed, 4th skill level added: It was : Level 1 at lvl 60, grants 50% HP recovery, 350 MP and a Celestial for 5 seconds; Cast time - 6 seconds; Level 2 at lvl 74, gives 100% HP recovery, 650 MP and a Celestial for 10 seconds; Cast time - 5 seconds; Level 3 at lvl 83, gives 100% recovery of CP, HP, MP and Celestial for 15 seconds; Cast time - 4 seconds. It became : Level 1 at lvl 60, gives 50% HP recovery, 250 pts. and 15% MP and Celestial for 5 seconds; Cast time - 7 seconds; Level 2 at lvl 72, gives 75% HP recovery, 500 pts. and 20% MP and Celestial for 7 seconds; Cast time - 6 seconds; Level 3 at lvl 81, gives 100% recovery of CP and HP, 750 pts. and 25% MP and Celestial for 15 seconds; Cast time - 5 seconds; Level 4 at lvl 83, gives 100% recovery of CP, HP, MP and Celestial for 15 seconds; Cast time - 4 seconds. Unlimited Running The limit (maximum limit) of running speed for the classes Treasure Hunter \ Adventurer , Abyss Walker \ Ghost Hunter , Painswalker \ Wind Rider (daggers, but not Spoiler \ Fortune Seeker) has been increased to 265 ; 1st level, at character level 50 - 255; 35.000 SP. 2nd level, at character level 70 - 260; 1.000.000 SP. Level 3, at character level 82 - 265. 100.000.000 SP. All other classes have a cap of 250, as before (no change). Race Kamael (will be implemented within a few days) A little prehistory. On the MasterWork server, the restriction on taking any Sub-classes has actually been abolished: a Light Elf can take a sub for a Dark Elf, a sub for Overlord is available, and so on. Gender : Gender change is available through the Personal Account ! Bersa girls, Slb boys-girls, Arba boys and so on - now a reality ! Reference: gender changes . Sub-classes : Is it an airplane? Is it a bird? This is a kamael with a subwoofer for Bisha! Now representatives of the Kamael Race can take any Sub-class! Restrictions : Kamael can take a sub to Bish, but a Human (human) cannot take a sub to the Arbalester(and so on). Kamael professions are still exclusive to the race. On subs, Kamaels will be able to wear heavy/light/robe sets, however, when switching to the Kamael class, the equipment is removed (except for light, by analogy with the shoulders of the dynasty). Crossbows are now bound to classes instead of race. Thus, Kamael with the Hawk subwoofer will not be able to carry the Crossbow, but will be able to use the bow. Now you can choose which Spellbreaker you want to take a sub-class to - Boy (M - male) or Girl (F - female). Previously, it was "correct-off-like", but we have changed the decision to you. Change of Sub to Main : Sub ni Main Change Scroll, bought in Personal Account and used by Butler to change Sub to Main, now works for Kamaels too! Link: Purchase Proof of Magic Transfer .This item allows you to change your Sub Class to Main Class. Visit NPC Butler. Can be used only once per Stage. This action is cannot be undone or make another class-change. Be careful and choose wisely! Limits: Does not work with Inspector / Judicator. It is possible to change Bers with Arba's sub to Arba with Bers's sub with a scroll, however, becoming a Judicator-main is still possible only through the Quest after receiving the 3rd profession. Kamael will not be able to change base to NOT Kamael. The situation when a Bers-Kamael with a Bishop subwoofer became a Human-Bish with a Bers sub is impossible . Visual changes Guys, spring is here (:slowpoke:)! However, who needs a Legendary Spring Suit when there is a Legendary Coin Maker Butler Suit ! As before, the costume will include: Legendary Butler Suit (visual); Hidden text Butler's Legendary Weapon Pack (visual); Hidden text You can buy it in your Personal Account either as a complete set at once, or in parts Suit + Cloak and Weapon. Also in the game, NPC Hessa (or Rylai) will be waiting for you, which will please you: Suits: Steampunk costume ; Hidden text White Cat Costume ; Hidden text Red Cat Costume ; Hidden text Black Cat Costume ; Hidden text Kitty Lilith . Hidden text Support pet visual changes ( Kookaburra,
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