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MasterWork ll: Patchnotes

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Dear friends,

Today we are happy to announce our (and hopefully yours) long-awaited update, on which we have been working for several years (from the moment of idea, concept, pitching, task, to technical implementation and tests)!
- Is this a Spoiler?
- Is that Crafter?
- Is it a Dwarf with a sub-class on Sorca?
- It's a Gnome Mage! 😎

 

 

 

 

 

 

image.png introduction

MasterWork is a product that combines a classic-nostalgic version of our game with a modern approach to preparing and working on a product.
An important component in the work on the product is chips/features that could bring new elements to a rather old game without violating its authenticity and without breaking the usual rules of the game.
There are many examples of such changes/improvements:

  • The current client - this allows you to use new performance capabilities and visual components without changing the overall visual style of the game.
  • MidCompany - a system that (not yet perfect, but we are working on it) separates the main types / groups of players from the so-called "BigWar" and "MidWar", allowing each of the clans of a particular group to perform basic tasks against competitors of comparable strength . Does this change the general canons of the game? No. But this allows different players to get the most out of the game.
  • Rebalancing of types of locations - previously there were always locations for only one\for the priority class (magic locations\physic locations). We have rebalanced the monsters (their parameters, skills, mechanics) so that any location could be suitable for both one and the other. And in combination with the improvement of a number of "non-top" locations - now you always have the opportunity to find yourself a spot.
  • Judicator - now all groups can have a reworked class in their composition, which has a different set of skills, allowing you to both effectively defend and attack effectively. Combined with combining 2 bards into one class, you always have a place for him.
  • Class updates - since we touched on the Judicator class, it would be correct to say that all classes have been improved: they have become balanced, more playable and simply more interesting, which, in turn, has affected the composition of groups, which have become more diverse and provide an opportunity to show creativity, at the same time, claim a strong implementation and enjoy the game;
  • Simplification of the Sub-Class system - sub-classes on our server are in no way inferior to the main classes: sub-skills also work on them, they are not limited in level, almost all restrictions on taking certain classes have been removed (including the ability of kamaels to take other sub- classes other than racial) and they can use some hero skills. In fact, the only difference between the sub-class and the base is participation in the Great Olympics. Thus, the players received a huge variability within the same character, and the group - motivated party members.

    And much, much more .

 

As part of the overall logic and mission of developing the MasterWork product , we decided to create a new class of Earth Mage of the Dwarf race.

 

 


 

 

image.png Motivation

The desire to create something new and beautiful is one of the driving forces of our team. We never wanted to deal with "reopening servers from a flash drive" and as soon as we had a technical opportunity to conceptually improve the game, we immediately took up this opportunity.
The first steps in this direction were called Interlude Final - this is IL with various skills and mechanics from the chronicles above. If very simply - it was IL without kamaels, attributes and locations inherent in these chronicles.
Next was Interlude Rework - the pinnacle of the development of this development branch of IL, which solved most of the problems and led to a relatively balanced game within these chronicles.
Well, then you all know what happened .. His Majesty - MasterWork (not CSV, but a figure of speech🤪). After creating the very concept of step-by-step chronicles, we began to grind and improve everything that did not work correctly / not ideally / crookedly / rudimentary, etc. However, not uniform fixes.

As mentioned above - we have always longed to create something new , but creating for the sake of creating and updating for the sake of updates is definitely not about us. Perhaps any player who has tried our product will be able to confirm this.
This does not mean that all our solutions were perfect - some of them were finalized, changed, improved after their introduction. But they all pursued some goal and were motivated by some idea.

 

 


 

 

image.jpeg Why Gnome Mage

Many players like to take visually pleasing races and create Sub-Classes of interest to them (praise our concept allows us to do this, we wrote about this a little higher). The three most common races that are visually used for these Sub-Classes are:

  • image.png Gnomes;
  • image.png Orcs;
  • image.png Dark Elves (well, everything is clear here🤪).

According to this "research" we decided to take the Dwarves and create a new class for them - Earth Mage . If this innovation is accepted positively, we are ready to expand this system to Orc-Archers and so on. However, I will emphasize. ONLY if it is accepted by you, our favorite players ❤️.

 

 


 

 

image.png Basic provisions

When creating a new Mage class, we were guided by the following rules:

  • The new Class should easily fit into the game in all its components (party game, solo game, olympiad, PvE, PvP, etc.);
  • The new Class should be interesting , but not IMBA , so as not to create a clear skew in the existing balance;
    • We understand that we will not be able to create the perfect balance the first time, so we will closely monitor your feedback and make the necessary changes. At a distance, we will succeed!
  • The new Class at the moment (and probably next season) cannot be taken as a Sub-class . It will be available exclusively as a Foundation.
    • This restriction was created so that players who want to try a new class can compete with each other on an equal footing, and we, accordingly, get the most accurate understanding of class balance.
  • The new Class, of course, received new effects / mechanics of skills, however, it was important for us that it was conditionally equal to its fellow mages and could give competition, but not become an ultimatum.
     
  • Professions:
    • image.png Dwarven Mystic;
    • image.png Geomancer;
    • image.png Earthmancer ;
    • image.png Tectonic Sage.

 

 

 


 

 

 

image.png Lore

Greed is one of the dominant and widely known personality traits of Dwarves.
It was she who led them to one of the many mines in search of an important and valuable resource -
etc_mithril_ore_i00.pngMithril Ore . What was their joy when they stumbled upon it in large numbers. But everything was not as rosy as it seemed at first glance... After some time of intensive work, they noticed that the mine was riddled with dark magic and runic symbols unknown to them. Making their way deeper and deeper into the bowels of the earth, they began to meet terrible monsters, permeated with that same magic. But it was nothing compared to the trembling of the earth, which came louder and louder. blinded by thirst of etc_adena_i00.pngGold, which promised them after the sale of resources, they ignored all the signs and met what truly terrified the world ... The huge Earthworm image.png Trasken woke up from a long sleep. They tried to lock him in a cave, but it was too late. The fight has begun.
How many Dwarves fell in that terrible battle... 

Realizing that they themselves could not cope with the power of the ancient monster , they called on warriors from all over Elmoreden . From all sides, indifferent, adventurers and curious people began to arrive in image.png the Dwarf Village . Gathering a worthy army, Luciena led them to the very heart of evil - Trasken's Lair .
The enemy was strong, but the warriors fought bravely! After many hours of intense battle, the combined army still managed to inflict
serious damage image.png on Trasken , and he dug deep into his earthen possessions.

Having made the withdrawal and paid a cruel price for their greed, the Dwarves left the mine. But something inside them has changed.
They have been so long near the runic magic that the entire mine is saturated with, that the Dwarves , who previously did not possess magic, felt the power to control etc_earth_stone_i00.png the Earth Element .
All the gnomes who were born after the battle discovered their magical abilities and became on a par with the great Mages of other Races.

And the mine remained abandoned. Now it is inhabited by monsters, and those adventurers who dare to visit the mine say that terrible sounds and tremors of the earth are heard more and more often...

 

 


 

 

skill32622.png Skills

We would really like to see the learning of skills, balance and mechanics of the new class take place in a natural way, i.e. through the game. However, we understand that the decision to create a new character is not an easy one. That is why we have prepared for you:

  • image.png A page on the Wiki , where you can find outthe full set of skills, their description, strength, cooldown, etc .;
     
  • Description of several skills with new unique mechanics, namely:
    • skill11770.pngNature Absorb
      • Description:  Deals earth damage to an enemy. Power 32. Activates the skill Natural Recovery;
      • Cooldown: 9 seconds;
      • Levels of study: from 14 to 25;
      • Study Cost: 0 SP;
      • Logic: An analogue of skill1234.pngVampiric Claw , which instead of a one-time recovery of HP - uses a gradual recovery (like etc_reagent_white_i00.pngGreater Healing Potion ). 
        • skill11570.pngpannel_blessed.pngNatural Replenishment
          • Description: Restores 45 HP every second. Duration: 5 sec.
          • Doesn't take up a buff slot
          • Works with:
            • etc_reagent_white_i00.pngGreater Healing Potion;
            • skill1229.pngChant of Life \ skill1256.pngThe Heart of Pa'agrio \ skill1217.pngGreater Heal;
            • skill32614_dw.pngRune of Rebirth.
               
    • skill32614_dw.pngRune of Rebirth
      • Description: Gathers the energy of dead enemies to restore your health. Restores 63 HP every second. Duration: 5 sec;
      • Cooldown: 5 seconds;
      • Learning levels: from 30 to 74;
      • Research cost: 30.000 - 850.000 SP (on the first and last level);
      • Logic: A kind of skill1151.pngCorpse Life Drain , which instead of a one-time recovery of HP - uses a gradual recovery (like etc_reagent_white_i00.pngGreater Healing Potion );
      • Works with:
        • etc_reagent_white_i00.pngGreater Healing Potion;
        • skill1229.pngChant of Life \ skill1256.pngThe Heart of Pa'agrio \ skill1217.pngGreater Heal;
        • skill11570.pngpannel_blessed.pngNatural Replenishment.
           
    • skill32621.pngRune of Repeal
      • Description: Removes several buffs from an enemy. Has a 35%% chance to remove 1 buff every 8 seconds. Duration: 20 sec.
      • Cooldown: 30 seconds
      • Learning levels: 48 to 74;
      • Research cost: 63.000 - 1.150.000 SP (on the first and last level);
      • Logic: Similar to skill1056.pngCancellation , which removes a few buffs (less than its original counterpart), but inflicts a debuff that, if not canceled, will continue to remove positive skills.

 

 


 

 

image.png Outcome

We are happy to create for you new elements of the game that could create interesting situations for you and allow you to explore the game that you have known for a long time. However, all this is only if you wish! If you are not interested in playing for another class, you are absolutely not obliged to do this and this will hardly affect anything.
However, we recommend that you still try something new and get new emotions, because one way or another, we are all here for this. 😉

 

 

 

 

 

P.S.:
image.png
😁

 

 

 

 

 

 

 

We remind you that after a server-wide kill of image.png Trasken - Earthworm, you need to update using Fast Check using our image.png Updater .

 

 

 

with ❤️, E-Global & Averia

 

 

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  • 2 weeks later...

 

 

 

 

Dear friends,

Since the last PatchNote was published🙃 we continued to introduce and add the necessary updates for the server and stage, according to the concept.
Now we want to combine and announce them, as well as upcoming updates.
Happy Reading! 

 

 

 

 

 

 

 

 

accessory_hero_cap_i00.png Great Olympiad

  • General
    • The number of participants for 1v1 battles has been reduced from 20 to 14;
    • The number of groups of three characters for 3v3 fights has been reduced from 7 to 5 ;
    • The sorting box and the number of participants have been adjusted:
      • The chance that characters with approximately the same number of points will hit each other has become higher.
  • Skills
    • The base cast time of the skills described below has been accelerated by 1 second (from 3 seconds to 2 seconds):
      • macrownd_icon05.pngpannel_intrepid.pngFor Olympiad ;
      • macrownd_icon05.pngpannel_wisdom.pngFor Olympiad .

 

 

 

 


 

 

 

 

etc_warding_orb_red_i00.png <RARE>  Weapon

  • The chance of triggering buff effects when using skills has been increased:
    • skill1077.png focus :
      • weapon_staff_of_evil_sprit_i01.pngStaff of Evil Spirits  = 20% = 20% on Focus Lv. 3
      • weapon_staff_of_evil_sprit_i01.pngStaff of Evil Spirits - Holy Spirit  = 35% on Focus Lv. 3
        • There was no chance increase
        • +15% more from <RARE>
           
    • skill1045.png Bless the Body :
      • weapon_staff_of_evil_sprit_i01.pngStaff of Evil Spirits  = 28% on Bless the Body Lv. 5
      • weapon_staff_of_evil_sprit_i01.pngStaff of Evil Spirits - Holy Spirit  = 40% on Bless the Body Lv. 5
        • Chance increase was up to 35%
        • +12% more from <RARE>
           
    • skill1035.png Mental Shield :
      • weapon_spell_breaker_i01.pngSpell Breaker  = 50% on Mental Shield Lv. 4
      • weapon_spell_breaker_i01.pngSpell Breaker - Hail  = 60% on Mental Shield Lv. 4
        • There was no chance increase
        • +10% more from <RARE>
           
      • weapon_sprites_staff_i01.pngSprite's Staff  = 50% on Mental Shield Lv. 4
      • weapon_sprites_staff_i01.pngSprite's Staff - Hail  = 60% on Mental Shield Lv. 4
        • There was no chance increase
        • +10% more from <RARE>
           
      • weapon_hell_knife_i01.pngHell Knife  = 50% on Mental Shield Lv.
      • weapon_hell_knife_i01.pngHell Knife - Confusion  = 60% on Mental Shield Lv. 4
        • There was no chance increase
        • +10% more from <RARE>
           
      • weapon_crystal_of_deamon_i01.pngDaimon Crystal  = 50% on Mental Shield Lv. 4
      • weapon_crystal_of_deamon_i01.pngDaimon Crystal - Wisdom  = 65% on Mental Shield Lv. 4
        • There was no chance increase
        • +15% more from <RARE>
           
      • weapon_crystal_of_deamon_i01.pngpvp_tab.pngDaimon Crystal {PvP}  = 50% on Mental Shield Lv. 4
      • weapon_crystal_of_deamon_i01.pngpvp_tab.pngDaimon Crystal - Wisdom {PvP}  = 65% on Mental Shield Lv. 4
        • There was no chance increase
        • +15% more from <RARE>
           
      • weapon_tongue_of_themis_i01.pngThemis' Tongue  = 50% on Mental Shield Lv. 4
      • weapon_tongue_of_themis_i01.pngThemis' Tongue - Cleverness  = 65% on Mental Shield Lv. 4
        • There was no chance increase
        • +15% more from <RARE>
           
      • weapon_tongue_of_themis_i01.pngpvp_tab.pngThemis' Tongue {PvP}  = 50% on Mental Shield Lv. 4
      • weapon_tongue_of_themis_i01.pngpvp_tab.pngThemis' Tongue - Cleverness {PvP}  = 65% on Mental Shield Lv. 4
        • There was no chance increase
        • +15% more from <RARE>

           
    • We remind you that all the weapons described above (and many others) are available in image.png the Luxury Shop .

 

 

 

 


 

 

 

 

br_vitality_day_i00.pngpanel_sa.pngVitality Items

  • The cooldown of Items that replenish / hold Vitality has been accelerated (reduced) by half !
    • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion
      • Was : 30 minutes
      • Now : 15 minutes
    • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion
      • Before : 60 minutes
      • Now : 15 minutes
    • br_bracelet_aga_mazu_i00.pngpannel_a1.pngAutoloot Vitality Agathion - Angel Gift
      • It was : 6 hours
      • Now : 3 hours
    • etc_cake_of_wheatlfour_i00.pngpanel_sa.pngM.W. Vitality Pie  
      • Was : 15 minutes
      • Now : 30 minutes
    • br_four_leaf_clover_i00.pngpanel_sa.pngLucky Four-leaf Clover (lvl. 1-52, 1-64, 1-76, 1-81, 1-85) - All hats contained in Clover, for example:
      Hidden text
      • br_afro_hair_i00.pngpanel_sa.pngAfro Hair  (30 days. Lv. 1-85)
      • br_eye_glasses_i00.pngpanel_sa.pngHorn-Rimmed Glasses  (30 days. Lv. 1-85)
      • br_bamboo_hat_i00.pngpanel_sa.pngAssassin's Bamboo Hat  (30 days. Lv. 1-85)
      • It was : 11 hours 30 minutes
      • Now : 5 hours 45 minutes
  • Explanation:
    • Throughout the server, we have significantly improved Vitality items: faster cooldowns, better cooldowns, reduced prices.
    • At the moment we have made the best update of this branch of the store and it will also apply to MasterWork Eternal .
      • At the start of the new season you will:
        • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion  - 30 minutes;
        • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion  - 30 minutes.

 

 

 

 


 

 

 

 

skill0003.png Skills

  • Clan skill lvl_3.pngClan Unity
    • Now for the cumulative effect, fewer online players are needed: 
      • 1st level: from 9 to 17 clans online (was 18+)
        • Exp/SP Bonus +3%, HP/MP Recovery Bonus +7%, Defense/Damage in PvE +1%.
      • 2nd level: from 18 to 26 clans online (was 27+)
        • Exp/SP Bonus +5%, HP/MP Recovery Bonus +10%, PvE Defense/Damage +2%.
      • 3rd level: from 27 or more clans online (was 36+)
        • Exp/SP Bonus +7%, HP/MP Recovery Bonus +15%, PvE Defense/Damage +3%.
           
  • Improved skill description:
    • Removed postscript about Super. Strike, since these skills do not and should not:
      • skill1512.pngSoul Vortex ;
      • skill1343.pngDark Vortex .
         
  • The following skills now deal Super. Hit:
    • skill1342.pngLight Vortex ;
    • skill32636.pngMud Vortex ;
    • skill1419.pngVolcano ;
    • skill1420.pngCyclone ;
    • skill1421.pngRaging Waves ;
    • skill1423.pngGehenna ;
    • skill32637.pngEarthquake Epicenter .
       
  • Fixed Description of Skills and Enchanting branches: 
    • skill1201.pngDryad Root  (Cleric, Elven Oracle, Shillien Oracle)
    • skill1206.pngWind Shackle  (Elven Mage, Dark Mage)
    • skill1394.pngTrance  (Bishop, Elven Elder)
    • skill1539.pngStigma of Shilien  (Shillien Elder)
    • skill0312.pngCritical Sense  (Berserker, Soul Breaker (M), Arbalester, Soul Breaker (F), Inspector)
    • skill0472.pngAncient Sword Mastery  (Trooper, Inspector)
    • skill0474.pngRapier Mastery  (Trooper, Warder)
    • skill0217.pngSword/ Blunt/ Dualblunt Weapon Mastery  (Human Knight, Elven Knight, Palus Knight)
    • skill0208.pngBow Mastery  (Rogue, Elven Knight, Elven Scout, Palus Knight, Assassin)
    • skill0209.pngDagger Mastery  (Rogue, Elven Knight, Elven Scout, Palus Knight, Assassin, Scavenger)
    • skill0153.pngShield Mastery  (Human Knight, Elven Knight, Palus Knight, Artisan)
    • skill0144.pngDual Weapon Mastery  (Gladiator, Bladedancer)
    • skill0293.pngTwo-handed Weapon Mastery  (Orc Raider, Orc Monk)
    • skill0210.pngFist Weapon Mastery  (Orc Monk)
    • skill0228.pngFast Spell Casting  (Human Wizard, Cleric, Elven Wizard, Elven Oracle, Dark Wizard, Shillien Oracle, Orc Shaman, Geomancer)
    • skill0168.pngBoost Attack Speed  (Rogue, Orc Monk)
    • skill0297.pngDuelist Spirit  (Gladiator)
    • skill0338.pngArcane Agility  (Arcana Lord, Elemental Master, Spectral Master)
    • Changed the description of ALL (158 ) skills to Cost, Time and Chance. Now the correct numbers when enchanting, the correct names of enchantings, etc.
      • Those improvements that we previously made for the Duel and Attribute branches have now been made for the above branches as well.
        Hidden text

        image.png

         

 

 

 


 

 

 

 

image.png Others

  • Sending and receiving mail window  now displays 2 lines of attached items. It became more convenient 😉
     
  • Monsters in  big_dragon_bone_summon.png Dragon Valley  are now retracted ~25% further . It has become more convenient to collect monsters. 
    • It was 2000~2500, it became 2400~3000 distance.
    • We recommend that you pay attention to this item. This will make the movie of this location more comfortable.
  • The cost of selling to image.png the Store is now half as much: 
    • Recipes for etc_recipe_black_i00.pngpannel_weapon.pngDynasty Weapons:
      • Was : 1.493.000;
      • Now : 746.500.
    • Recipes for  etc_recipe_black_i00.pngpannel_weapon.pngIcarus Weapons:
      • Was : 2.068.800;
      • Now : 1.034.400.
    • Recipes for etc_recipe_black_i00.pngpannel_weapon.pngVesper Weapons:
      • Was : 2.867.120;
      • Now : 1.433.560.
         
  • Doors in the Monastery of Silence in front of image.png Anais :
    • Previously :
      • Opened for 30 seconds;
      • Then they went into inactive for 30 minutes. 
    • Now :
      • Open for 60 seconds;
      • They go inactive for 5 minutes.
    • Why :
      • Now, by analogy with the Bosses in ToI, the doors will open more often, which will allow you to fully fight for an important Boss, not relying solely on skill1403.png summoning skills . 

 

 

 

 


 

 

 

 

skill0131.png Look into the future

  • armor_t94_u_i03.png Vorpal with image.png Attack and image.png Defense  upgrades available
  • New locations:
    • Seed of Annihilation (SoA);
    • Spots with Karik in Lair of Antharas.
  • Improved Epic Quest;
  • New Instance Zone (to replace outdated ones)
  • With the help of the Epic Quest and the new Instance Zone, you can get some types of Personal Epic Accessories. It will not transfer and improve, but it will fully strengthen your character.
  • Simplification of starting development, in particular the ability to wear items of ranks B and A from level 1 .

 

 

 

 

 

 

You will need to use our  image.png Updater in order for the update to be displayed correctly.
We highly recommend that you use the  Fast Check feature regularly , as we regularly release various minor and major updates.
 

 

 

With ❤️, E-Global & Averia

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Dear friends,
As promised - Patchnote 🙃 on Monday, 05.06.
As part of the update, we are improving existing mechanics, adding new content and systematically preparing the server for the merging. This is not the last update and we still have something to please you 😉

 

 

 

 

 

 

 

 

 

image.png Easier Start for New Players

We are always working on attracting players to our server, no matter what day/month comes after the start. We are happy to welcome all newcomers!

  • Elimination of wearing Equipment Ranks:
    • B grade items from level 1 (was from 52);
    • A grade items from level 1 (was from 61);
    • S grade items from level 61 (was from level 76).
  • Starting Equipment of Characters:
    List of only changed / added Starting Equipment (Tickets to Instances, Shirts, etc. have not gone away)
    • Weapons by class:
      • weapon_sword_of_damascus_i01.pngMW Sword of Damascus;
      • weapon_tears_of_wizard_i01.pngMW Wizard's Tear;
      • weapon_spell_breaker_i01.pngMW Spell Breaker;
      • dual_dagger_i01.pngMW Demon's Dagger*Dark Screamer;
      • weapon_r_dualblunt_i01.pngMW Yaksa Woman*Yaksa Woman ;
      • weapon_ice_storm_hammer_i01.pngMW Ice Storm Hammer;
      • weapon_bellion_cestus_i01.pngMW Bellion Cestus ;
      • weapon_dismantler_i01.pngMW Dismantler ;
      • weapon_colichemarde_i01.pngMW Colichemarde.
    • Armor by class:
      • armor_t68_u_i00.pngMW Blue Wolf Heavy Kit ;
      • Kit armor_t69_ul_i00.pngMW Blue Wolf Light ;
      • armor_t70_u_i00.pngMW Blue Wolf Robe Set .
    • Jewelry: 
      • accessary_necklace_of_black_ore_i00.pngMW Necklace of Black Ore;
      • accessary_earing_of_black_ore_i00.pngMW Earring of Black Ore;
      • accessary_ring_of_black_ore_i00.pngMW Ring of Black Ore;
      • accessary_ring_of_mana_i00.pngPioneers Ring.
    • Charges and other useful consumables:
      • 10000 br_cash_soulshot_b_i00.pngSoulshot (B-Grade);
      • 5000 br_cash_blessed_spiritshot_b_i00.pngBlessed Spiritshot (B-Grade);
      • 500 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
      • 350 br_cp_potion_i01.pngPersonal Greater CP Potion;
      • 5 br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
      • 5 br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion;
      • 10 br_fruit_cocktail_i00.pngSweet Fruit Cocktail;
      • 10 br_fruit_cocktail_i01.pngFresh Fruit Cocktail.
    • Kamaels also receive: 
      • 250 etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 10 Souls.

 

 

 

 


 

 

 

 

accessory_academy_i00.pngAcademy

  • General provisions
    • Academy is now up to level 61 (when reaching level 61 - automatic ending).
    • A character can enter the Academy up to level 60, inclusive, without checking for a profession.
    • As before, there is no penalty for leaving / exclusion from the Academy, both for the character and the clan. 
    • lvl_3.png Clan Unity works with 9/18/27 characters online (described earlier). 
    • spacer.png Academy Favor  is a system that works similar to Clan Unity.  All academy members receive a buff that increases their attack speed, cast speed, and run speed.  
      • spacer.png Academy Favor (Passive) :
        • Speed M. Attack +30%. P. Speed Attack +15% (similar to Rhythm of Rage )
        • Run Speed +20. Max. HP +30% (similar to Rhythm of Body)
        • Note!  While under the effects of Academy Favor, you are immune to the effects of  Rhythm of Rage and Rhythm of Body.rage_32.png   body_32.png 
  • Clan Rewards: 
    • The clan now receives 2 units. Oath Blood for getting a profession as an Academician and for graduating from the Academy. 
    • In total - 4 units. The Clan receives blood in CB and 3 more - gets a successful Academician in inventory. 
  • Character Rewards: 
    • For obtaining a Second Profession: 
      • 1 etc_broken_crystal_red_i00.pngpannel_rotten.pngProof of Loyalty;
      • 150 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
      • 150 etc_pig_adena_i01.pngIvory Coin;
      • 3 br_cash_rune_of_exp_i00.pngpannel_unconfirmed.pngBox with Rune of Exp+Sp 50% for ALL Levels;
      • 1 etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie;
      • 2 br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
      • 3 br_fruit_cocktail_i00.pngSweet Fruit Cocktail;
      • 3 br_fruit_cocktail_i01.pngFresh Fruit Cocktail;
      • 1 ticket_i00.pngpanel_star_n2.pngExtra Entrance Pass - Kamaloka (Hall of the Abyss);
      • 1 ticket_i00.pngpanel_star_n1.pngExtra Entrance Pass - Near Kamaloka;
      • accessory_academy_i00.pngAcademy Circlet;
      • 150,000   etc_adena_i00.pngAdena .
    • For getting level 61 (passing the Academy):
      • 2 etc_broken_crystal_red_i00.pngpannel_rotten.pngProof of Loyalty;
      • 250 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
      • 250 etc_pig_adena_i01.pngIvory Coin;
      • 5 br_cash_rune_of_exp_i00.pngpannel_unconfirmed.pngBox with Rune of Exp+Sp 50% for ALL Levels;
      • 3 etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie;
      • 3 br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
      • 5 br_fruit_cocktail_i00.pngSweet Fruit Cocktail;
      • 5 br_fruit_cocktail_i01.pngFresh Fruit Cocktail;
      • 1 ticket_i00.pngpanel_star_n3.pngExtra Entrance Pass - Kamaloka (Labyrinth of the Abyss);
      • 1 ticket_i00.pngpanel_star_n1.pngExtra Entrance Pass - Near Kamaloka;
      • 1 accessory_academy_i00.pngcastle_tab.pngLegacy of Academy;
      • 500,000 etc_adena_i00.pngAdena .

 

 

 

 


 

 

 

 

image.png Achievements (Achievs)

  • New
    • Added new Achievement for level 85: 
      • A portion of personal GHP and GCP, Ivory Coins, S grade charges, Elixirs of CP, HP and MP and Codes, including Masters are provided. 
  • Rewards for current Achievements that are outstanding for Character Levels - changed / improved: 
    • General: 
      • More personal GHP and Soul/Spirit charges at ALL levels
    • For the 5th level:
      • Added  coupon_arm_b.pngpannel_armor.pngPersonal Coupon;
      • B-grade Soulshots and Spiritshots.
    • For level 20:
      • Added  coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon;
      • B-grade Soulshots and Spiritshots.
    • For level 40:
      • Added  coupon_arm_a.pngpannel_armor.pngPersonal Coupon;
      • A-grade Soulshots and Spiritshots.
    • For level 52:
      • Added  coupon_weapon_a.pngpannel_weapon.pngPersonal Coupon;
      • A-grade Soulshots and Spiritshots.
  • Olympic Achievements: 
    • Now, for participation, victories and a series of victories, the character will also have a chance to receive: 
      • familybox_ench.pngEnchanted MW Box  - A chest with Upgrade Scrolls and Runes to increase the chance of upgrading Weapons and Equipment;
      • The chance of getting  fame_1.pngMW Fame Coupon has been increased.
  • Sub-class Achievements: 
    • For 1st Sub: 
      • Weapons and Full Set rank B, packs with personal charges rank B:
        • coupon_weapon_b.pngpannel_weapon.pngPersonal Coupon
        • coupon_arm_b.pngpannel_armor.pngPersonal Coupon
        • br_cash_pack_of_soulshot_b_i00.pngSoulshot Pack (B-Grade)
        • br_cash_pack_of_blessed_spiritshot_b_i00Blessed Spiritshot Pack (B-Grade)
    • For the 2nd and 3rd subs:
      • Weapons and Full Set rank A, packs with personal charges rank A:
        • coupon_weapon_a.pngpannel_weapon.pngPersonal Coupon
        • coupon_arm_a.pngpannel_armor.pngPersonal Coupon
        • br_cash_pack_of_soulshot_a_i00.pngSoulshot Pack (A-Grade)
        • br_cash_pack_of_blessed_spiritshot_a_i00Blessed Spiritshot Pack (A-Grade)

 

 

 

 


 

 

 

 

image.png Epic Quest

  • The Epic Quest has become available on the server.
    As usual, we won't tell you how it goes (more on this later on our Wiki). We will tell you only about the changes that we have made to the usual quest.
    • Rewards have been improved:
      • 4.200.724.166 image.jpeg;
      • 1.000.000.000 image.png;
      • etc_charm_of_courage_i05.pngCertificate of Dawn  is an item for which you can get one book to learn a skill at level 79 of your choice:
        • br_spell_books_shield_i00.pngForgotten Scroll - Anti-Magic Armor;
        • br_spell_books_magic_i00.pngForgotten Scroll - Enlightenment - Wizard;
        • br_spell_books_magic_i00.pngForgotten Scroll - Enlightenment - Healer;
        • br_spell_books_magic_i00.pngForgotten Scroll - Excessive Loyalty;
        • br_spell_books_shield_i00.pngForgotten Scroll - Deflect Magic;
        • br_spell_books_sword_i00.pngForgotten Scroll - Final Secret;
        • br_spell_books_sword_i00.pngForgotten Scroll - Hide;
        • br_spell_books_sword_i00.pngForgotten Scroll - Silent Mind;
        • br_spell_books_sword_i00.pngForgotten Scroll - Seven Arrow;
        • br_spell_books_sword_i00.pngForgotten Scroll - Dual Dagger Mastery;
        • br_spell_books_magic_i01.pngSpellbook - Meteor;
        • br_spell_books_magic_i01.pngSpellbook - Star Fall;
        • br_spell_books_magic_i00.pngForgotten Scroll - Servitor Barrier;
      • accessory_heaven_talisman.pngShard of Majesty
        • This allows you to take from NPC image.png Pona ( in the Luxury Shop) one personal Epic of your choice:
          • accessory_earring_of_zaken_i00.pngBusiness's Earring (Personal) ;
          • accessory_ring_of_queen_ant_i00.pngRing of Queen Ant (Personal);
          • accessory_necklace_of_frintessa_i00.pngFrintezza's Necklace (Personal)
          • Cost of each option:
            • 12 accessory_heaven_talisman.pngShard of Majesty + 5.000.000 etc_adena_i00.pngAdena.

 

 

 


 

 

 

 

ticket_i00.png Instance Zones, Bosses and Epic Bosses

The Reward (Drop, Experience, leveling of SA) has been changed, and we also remind you of how the actual (new) instance zones for this stage work.
Also, Bosses and Epic Bosses received an improved Drop.

  • Common to image.png Tiat, image.png Frintezza, image.png Freya, image.png Blessed Freya: 
    • 120 minutes duration. 
    • Up to 5 minutes dead inside the instance / out of the instance.  
    • Rollback to Wednesday and Saturday, 06:30 am server time.
  • Difference:
    • Tiat and Frintezza - From 11 to 45 characters, Freya and Blessed Freya - From 11 to 27 characters
    • Tiat - starting at level 78
    • Frintezza - starting at level 80
    • Freya - starting at level 81
    • Blessed Freya - starting at level 82
  • Drop in Instance Zones:
    • Drop chance mid. S84 weapons:
      • image.png Tiat
        • The instance is partially simplified (about this in a separate paragraph);
        • Added to the drop, 15% (similar to Frintezza's Instance);
        • Vesper Weapon Drop increased from 60% to 100%.
      • skill4295.png Knorr
        • Up to 1%.
      • image.png Anais
        • Up to 25%.
      • image.png Epidos
        • 25%.
  • Dropping of Moirai and  Vesper Equipment Pieces :
    The main problem with crafting Moirai and Vesper equipment is the pieces, not the recipes. Therefore, from the Bosses described below, pieces are guaranteed to fall on the Armor.
  • Drop Unidentified Jewelry:
  • Drop Vorpal and Epic Bosses:
    • World Bosses:
      • Removed the chance of Dynasty items dropping;
      • Increased the drop rate of Moirai and Vesper items;
      • Added drop rate for Vorpal Armor and Accessories;
      • Increased the drop chance of Mid and Top S84 weapons to 100% (except for Dent, which does not drop them):
        • image.png Dent;
        • image.png Baium?
        • image.png Antharas?
        • image.png Valakas?
        • image.png Beleth.
    • Zone Instance:
      • Slightly increased the drop rate of Moirai and Vesper items;
      • Added drop rate for Vorpal armor and accessories: 
        • image.png sparkle;
        • image.png Freya.
          • The drop from Freya is the same as the drop from Frintezza, with the exception of the Epic Accessories.
  • etc_soul_stone_i00.png Soul Crystal  leveling chance :
    • Epic Bosses:
      • image.png Baium?
      • image.png Antharas?
      • image.png Valakas?
      • image.png Beleth;
        • 10 => 18: 100%.
      • image.png Dent;
        • 10 => 17: 100%;
        • 17 => 18: 50%.
      • image.png Bane;
        • 10 => 15: 100%.
    • Zone Instance:
      • image.png Tiat;
        • 10 => 11: 50%;
        • 11 => 12: 35%;
        • 12 => 13: 25%;
        • 13 => 14: 20%;
        • 14 => 15: 15%;
        • 15 => 16: 10%;
        • 16 => 17: 5%.
      • image.png sparkle;
      • image.png Freya;
        • 10 => 14: 100%;
        • 14 => 15: 50%;
        • 15 => 16: 25%;
        • 16 => 17: 10%;
        • 17 => 18: 5%.
      • image.png Blessed Freya;
        • 10 => 15: 100%;
        • 15 => 16: 50%;
        • 16 => 17: 25%;
        • 17 => 18: 10%.
      • image.png Queen Ant;
      • image.png Orfen;
      • image.png Core;
      • image.png Baylor;
        • 10 => 11: 50%;
        • 11 => 12: 35%;
        • 12 => 13: 25%;
        • 13 => 14: 15%;
        • 14 => 15: 10%;
        • 15 => 16: 5%;
        • 16 => 17: 3.
    • Bosses:
      • image.png Epidos?
      • image.png Anais;
        • 10 => 14: 100%;
        • 14 => 15: 60%;
        • 15 => 16: 35%;
        • 16 => 17: 15%.
      • image.png Again;
      • image.png Kerberos.
        • 10 => 11: 100%;
        • 11 => 12: 100%;
        • 12 => 13: 50%;
        • 13 => 14: 35%;
        • 14 => 15: 25%;
        • 15 => 16: 10%;
        • 16 => 17: 5%.

 

 

 

 


 

 

 

 

image.png Blessed Freya

Regular Freya is similar in its parameters to image.png Frintezza. And image.png Blessed Freya might surprise you. Be carefull.

  • General information:
    • From 11 to 45 characters;
    • Access from level 82;
    • Up to 20 simultaneous CC inside;
    • 120 minutes duration;
    • Up to 5 minutes dead inside the instance / outside the instance;
    • Rollback to Wednesday and Saturday, 06:30 am server time.
  • Drop:
    • accessary_blessed_queen_of_ice_necklace_Blessed Freya Necklace
    • etc_recovery_set_i00.pngBottle of Freya's Soul
    • Mid S84 weapon - 100%;
    • Top S84 weapons - 60%;
    • armor_helmet_i00.png Helmet Elegy: 50%;
    • armor_t97_u_i00.png Top Elegy: 40%;
    • armor_t97_l_i00.png Niz Elegy: 50%;
    • armor_t97_g_i00.png Elegy Gloves: 60%;
    • armor_t97_b_i00.png Boots Elegy: 60%;
    • heavengate_shield_i01.png Shield/ weapon_pricklelotus_i01.png Sigil Elegy: 70%;
    • accessary_verpes_necklace_i00.png Necklace / accessary_verpes_earring_i00.png Earring / accessory_verpes_ring_i00.png Ring Elegy: 80%;
    • armor_t100_u_i00.png Moirai, armor_t94_u_i00.png Vesper, armor_t94_u_i03.png Vorpal Armor and accessary_ponshrnoen_necklace_i00.png Jewelry, with 2x the chance of Frintezza / normal Freya;
    • Useful Consumables:
      • etc_scroll_of_enchant_weapon_i05.png Scrolls of Enhancement, etc_blessed_scrl_of_ench_am_s_i05.png Bless. upgrade scrolls, ench_am_stone_i04.png upgrade chance increase runes;
      • etc_mineral_unique_i03.png Stones of Life;
      • etc_fire_stone_i00.pngetc_fire_crystal_i00.pngAttribute Stones and Crystals;
      • Sphere MW:
        • etc_warding_orb_red_i00.png S;
        • etc_warding_orb_black_i00.png S80;
        • etc_warding_orb_gold_i00.png S84-Vesper;
        • sphere_gold_i00.png S84-Vorpal.
    • etc_soul_stone_i00.png Soul Crystals
      • 10 => 15: 100%;
      • 15 => 16: 50%;
      • 16 => 17: 25%;
      • 17 => 18: 10%.

 

 

 

 


 

 

 

 

image.png Tiat Update

Although the Instance Boss Tiat was introduced a long time ago, one still retains its relevance, but takes enough time to complete.
Since the passage of the corridors themselves is actually not a problem at the current stage - we have abolished some of them so that you can save time.

  • Facilitate passages:
    • Now, after killing the Obelisk in the central hall, you do not need to go through 3 passages with crystals to get to the Fort. The passage will open automatically after the Obelisk is destroyed.
  • Visual improvements:
    • Now, after killing the Obelisk, "banners" with arrows will appear, which will direct you to the desired passage.
      • They look terrible, but they will be hard to miss. 🤪
    • Now, after killing the Obelisk, the soldiers of Gracia will appear about 3 passages (which now do not open, since they do not need to be passed) and will report that they will deal with the crystals on their own and they do not need your help.
    • The crystals that are on both sides of the Fort are now visually in the right place (instead of being suspended in the air).
  • Drop:
    • Mid-S84 weapon was added to the drop with a 15% chance (similar to Frintezza's Instance);
    • Now Vesper Weapon drop has been increased from 60% to 100%.

 

 

 

 


 

 

 

 

family_coin_i00.pngShop

image.png Butler, image.png L2Store, image.png Personal Account

  • Starter Kits :
    • etc_box_of_adventure_2_i00.pngpannel_wisdom.pngStarter Set (95 family_coin_i00.pngMaster Coin  set ):
      • When buying through the Personal Account, you will also receive:
        • +350 etc_pig_adena_i01.pngIvory Coin  as a gift (only through personal account)
      • General: 
        • Weapons + charges, Armor and Jewelry rank A (was B).
        • More consumables.
        • bookmark_book_i00.pngpannel_unconfirmed.pngBox with "My Teleport" Items (1 Book, 3 Flags, 20 Scrolls);
      • The following are only changes from what was before the update: 
        • Removed B-gr;
        • +1 coupon_weapon_a.pngpannel_weapon.pngPersonal Coupon (A-gr);
        • +2 coupon_arm_a.pngpannel_armor.pngPersonal Coupon (A-gr);
        • + A set of accessary_inferno_necklace_i00.png Majestic jewelry;
        • br_wedding_ring_f_i00.pngGreater MW Ring  - 48 M. Def. Protect;
        • 10 br_fruit_cocktail_i00.pngSweet Fruit Cocktail;
        • 10 br_fruit_cocktail_i01.pngFresh Fruit Cocktail;
        • etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie;
        • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
        • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion;
        • 20.000 br_cash_pack_of_soulshot_a_i00.pngSoulshot Pack (A-Grade);
        • 12.000 br_cash_pack_of_blessed_spiritshot_a_i00Blessed Spiritshot Pack (A-Grade);
        • 250 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
        • 250 br_cp_potion_i01.pngPersonal Greater CP Potion;
        • 15 etc_scroll_of_return_i01.pngPersonal Blessed Scroll of Escape;
        • 10 etc_scroll_of_resurrection_i01.pngBlessed Scroll of Resurrection.

    • etc_box_of_adventure_3_i00.pngpannel_intrepid.pngUnique Set  (set for 125family_coin_i00.png Master Coin ) -The best option:
      • When you purchase through your Personal Account, you will also receive: (2. )
        • +500 etc_pig_adena_i01.pngIvory Coin  as a gift (only through personal account)
      • General: 
        • Weapons + charges, Armor and Jewelry ranks A and S (there were B and A).
        • Significantly more Consumables.
        • bookmark_book_i00.pngpannel_unconfirmed.pngBox with "My Teleport" Items (1 Book, 3 Flags, 25 Scrolls);
      • The following are only changes from what was before the update
        • Removed B-gr;
        • +1 coupon_weapon_a.pngpannel_weapon.pngPersonal Coupon (A-gr) и coupon_weapon_s.pngpannel_weapon.pngPersonal Coupon;
        • +1 coupon_arm_a.pngpannel_armor.pngPersonal Coupon (A-gr) и coupon_arm_s.pngpannel_armor.pngPersonal Coupon;
        • + A set of accessory_tateossian_necklace_i00.png Tateossian jewelry;
          • Can be worn from level 1.
        • br_wedding_ring_m_i00.pngBlessed MW Ring  56 M. Def. Def. 
        • 15 br_fruit_cocktail_i00.pngSweet Fruit Cocktail;
        • 15 br_fruit_cocktail_i01.pngFresh Fruit Cocktail;
        • etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie;
        • 10 br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion;
        • 10 br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion;
        • 20.000 br_cash_pack_of_soulshot_a_i00.pngSoulshot Pack (A-Grade) и br_cash_pack_of_soulshot_s_i00.pngSoulshot Pack (S-Grade);
        • 12.000 br_cash_pack_of_blessed_spiritshot_a_i00Blessed Spiritshot Pack (A-Grade) и br_cash_pack_of_blessed_spiritshot_s_i00Blessed Spiritshot Pack (S-Grade);
        • 500 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
        • 500 br_cp_potion_i01.pngPersonal Greater CP Potion;
        • 25 etc_scroll_of_return_i01.pngPersonal Blessed Scroll of Escape;
        • 15 etc_scroll_of_resurrection_i01.pngBlessed Scroll of Resurrection.
           
  • image.jpeg Fame:
    • fame_1.pngMW Fame Coupon  - now 100 for 1 family_coin_i00.pngMaster Coin  (twice as much)
       
  • Consumption:
    • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion  - now 100 for 3 family_coin_i00.pngMaster Coins / 500 (!) for 10  family_coin_i00.pngMaster Coins (twice as much);
    • etc_cp_potion_i00.pngCP Potion  - now 100 for 1 family_coin_i00.pngMaster Coin (twice as much);
    • etc_cp_potion_i01.pngGreater CP Potion  - now 100 for 2 family_coin_i00.pngMaster Coins (twice as much);
    • br_cp_potion_i01.pngPersonal Greater CP Potion - now 100 for 3 family_coin_i00.pngMaster Coins (twice as much);
    • 200  br_cp_potion_i01.pngetc_cp_potion_i01.pngetc_cp_potion_i00.png cans of 3 types: 10 family_coin_i00.pngMaster Coins (twice as much).
       
  • Charge
    • Quantity: 5000 physical. / 3000 mag.
    • Removed from the shop: NG/D/C, they can be bought for Adena from regular NPC  image.pngvendors in cities.
    • A and S cost reduced: 
      • br_cash_pack_of_soulshot_b_i00.pngSoulshot Pack (B-Grade) -  1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_soulshot_a_i00.pngSoulshot Pack (A-Grade) - 1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_soulshot_s_i00.pngSoulshot Pack (S-Grade) - 3 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_b_i00Blessed Spiritshot Pack (B-Grade) - 1 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_a_i00Blessed Spiritshot Pack (A-Grade) - 2 family_coin_i00.pngMaster Coin;
      • br_cash_pack_of_blessed_spiritshot_s_i00Blessed Spiritshot Pack (S-Grade) - 6 family_coin_i00.pngMaster Coin.
         
  • Tickets:
    • Re-entry into low-level Instance Zones has become half the price:
      • etc_sb_transform_i00.png Box with Extra Entrance Passes - Zaken - 1 family_coin_i00.pngMaster Coin;
      • ticket_i00.png Extra Entrance Pass - Kamaloka (Hall of the Abyss) - 1 family_coin_i00.pngMaster Coin;
      • ticket_i00.png Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) - 1 family_coin_i00.pngMaster Coin;
      • ticket_i00.png Extra Entrance Pass - Near Kamaloka - 2 family_coin_i00.pngMaster Coin.
         
  • Cocktails:
    • Became twice as accessible:
      • 1 br_fruit_cocktail_i00.pngSweet Fruit Cocktail / br_fruit_cocktail_i01.pngFresh Fruit Cocktail -  1 family_coin_i00.pngMaster Coin;
      • 10 br_fruit_cocktail_i00.pngSweet Fruit Cocktaill / br_fruit_cocktail_i01.pngFresh Fruit Cocktail -  7 family_coin_i00.pngMaster Coin;
      • 1 br_fruit_cocktail_i00.pngSweet Fruit Cocktail / br_fruit_cocktail_i01.pngFresh Fruit Cocktail -  5 empty_red.pngEmpty Glass
      • 2 br_fruit_cocktail_i00.pngSweet Fruit Cocktaill / br_fruit_cocktail_i01.pngFresh Fruit Cocktail - 2 empty_red.pngEmpty Glass + 1 family_coin_i00.pngMaster Coin.
         
  • Elixirs:
    • Removed Elixirs ranks C, B;
    • A and S - became more accessible: 
      • 10 etc_super_mp_potion_i04.pngElixir of Mental Strength (A-Grade) - 1 family_coin_i00.pngMaster Coin;
      • 10 etc_super_mp_potion_i05.pngElixir of Mental Strength (S-Grade) - 2 family_coin_i00.pngMaster Coin;
      • 15 etc_super_hp_potion_i04.pngElixir of Life (A-Grade) - 1 family_coin_i00.pngMaster Coin;
      • 15 etc_super_hp_potion_i05.png Elixir of Life (S-Grade) - 2 family_coin_i00.pngMaster Coin;
      • 25 etc_super_cp_potion_i04.pngElixir of CP (A-Grade) - 1 family_coin_i00.pngMaster Coin;
      • 25 etc_super_cp_potion_i05.pngElixir of CP (S-Grade) - 2 family_coin_i00.pngMaster Coin.
         
  • Soul Bottles:
    • 75  etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 5 Souls - 1 family_coin_i00.pngMaster Coin  (twice as much);
    • 50  etc_fruit_juice_glass_bottle_i11.pngFull Bottle of Souls - 10 Souls - 1  family_coin_i00.pngMaster Coin  (twice as much).
       
  • Quivers of Arrows and Bolts (10.000 Arrows / Bolts each):
    • D, C, B - по 1 family_coin_i00.pngMaster Coin;
    • br_cash_quiver_of_mithril_arrows_i00.pngMithril Quiver / br_cash_quiver_of_mithril_bolts_i00.pngMithril Bolt Container - 2 family_coin_i00.pngMaster Coin;
    • br_cash_quiver_of_shining_arrows_i00.pngQuiver of Light / br_cash_shining_bolt_i00.pngBolt of Light - 3 family_coin_i00.pngMaster Coin.

 

 

 

 


 

 

 

 

image.png System of Attribute

  • An insert into S/Dynasty/Moirai/Vesper/Vorpal/Elegia armor of the third defensive Attribute has become available.
    • Note! Available listed but not B / A ;
    • Thus, all items of armor S/S80/S84 rank can be improved with three different elemental defenses, except for antipodal elements. 
      • 900 = etc_fire_stone_i00.pngstones 3x5x60;
      • 1800 = etc_fire_crystal_i00.pngcrystals 3x5x120.

 

 

 

 


 

 

 

 

etc_map_yellow_i00.png Seed of Annihilation (SoA) locations and spot with Karik-ami.

image.png image.png 

  • General :
    • The basis of the location works according to the concept, in other words, it works the way you are used to;
    • Below are the changes that were made on top of the base.
       
  • image.png SoA:
    • SoA will change rooms once a day at 6:30 am. The rooms will change without random clockwise.
    • Reduced damage penalty in non-class-specific SoA rooms by 50%.
      • Previously, without a profile buff of a location (mage, physical, archer buff), damage to mobs was cut off almost to zero. 
      • We take into account that many groups on our server play with combined setups, so the main buff of the room gives full damage to mobs as it should (we have it increased from the first launch, according to the concept), and characters without a buff receive damage reduction not 100, and 50 %.
         
    • Now in SOA you can knock out all armor_t94_u_i03.png Vorpal equipment.
      • The base item drop was also upgraded (resources, enchants, S gems, Mastery, etc.)
      • Spoiler remained unchanged: Vesper recipes and pieces (as in the original, in other words - Adena)
         
    • New Quest:
      • By hunting monsters in the location you will receive quest items -  aka_manaf_blood.pngScalding Tear;
        • Items can be transferred.
      • Quest items can be exchanged for chests with Vorpal equipment from NPC image.png Nemo .
      • Also, for quest items and the Nth amount of resources and adena, you can improve your Vorpal equipment for image.png Attack or image.png Defense .
        • You can read more about this below.
           
    • Three Raid Bosses in SoAimage.png Taklacanimage.png Torumbaimage.png Dopagen .
      • Previously, almost no one ever killed these Bosses, since they were broken on all or almost all servers. We managed to manually restore their logic and mechanics. They now work correctly, except for the following changes:
        • We've made some boss farming phases easier and significantly improved and updated the drops from bosses.
        • Bosses will spawn in the evening, similar to how it works with image.png Epidos and image.png Anais.
      • General information for image.png Taklacan and image.png Dopagen :
        • The longer the Boss farm goes on, the stronger the buff is on him , and the debuff is on the players .
        • If you take the Boss away from his spawn point, he disappears for 2-5 minutes and all of his buff and debuff mechanics are reset.
        • Bosses have 30.000 P.Def and 15.000 M.Def
        • While farming the Boss, pillars appear that you need to bring him to, so that the pillar will impose a debuff that reduces P.Def and M.Def by 95%.
          • A pillar that can inflict a debuff is marked with a huge bright lightning bolt .
      • image.png Torumba:
        • The boss, during his appearance, gives a notification to the whole world. However, it is impossible to beat him in the first 3 minutes after the appearance.
        • The boss can only be killed in image.png werewolf transforms .
          • image.png NPC Bomona turns into a werewolf , which is located in a cave, not far from the place of his appearance.
        • Outside of the transform, all characters get paralyzed by the Boss
        • Transformed characters cannot be healed by normal methods.
          • However, whoever seeks will always find 😉
        • To kill the Boss, you need to inflict several hundred hits with the skill (Treykan Claw), which is in the transform
        • The boss cannot be taken far from the spawn point.
           
  • image.png Bloody Karik (LoA) :
    • As mentioned above - the location works classically and has undergone only minor improvements
    • New Quest:
      • By hunting monsters in the location you will receive quest items -  zariche_blood.pngBloody Tear;
        • Items can be transferred.
      • Quest items can be exchanged for chests with Vorpal equipment from NPC image.png Theodric ;
      • Also, for quest items and the Nth amount of resources and adena, you can improve your Vorpal equipment for image.png Attack or image.pngDefense .
        • You can read more about this below.
    • Drop:
      • At the location, you can now knock out all Vorpal equipment;
      • The base drop has also been improved.

 

 

 


 

 

 

 

armor_t94_u_i03.png Vorpal

  • Vorpal  now  has the following options:
    • Seth New bonuses General bonuses
      armor_t94_u_i03.png Vorpal Heavy Set

       Max. HP +209 (750 instead of 341)
       M. Def.  +8.47%
       Paralysis/Petrification Resistance +50.00%
       Fire/Water/Wind/Earth Resistance +5, Holy/Darkness +10

       CON +2, STR -2
       Max. HP +750
       P. Atk. +5.57%
       P. Def.  +8.47%
       M. Def. +8.47%
       +2 pts Block. Magic
       Accuracy +4
       Speed +7
       Bleed/Sleep/Hold Resistance +70.00%
       Paralysis/Petrification Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
      armor_t95_u_i03.png Vorpal Leather Set  Max. MP +140 (500 instead of 360)
       P. Crit. Atk.. +6.50% (+6.50% instead of +182)
       Speed +7 (+7 instead of 3%)
       Spell Break Resistance +50.00%
       Fire/Water/Earth/Wind Attribute Defense +5, Darkness/Holy +10
       Max. MP +500  
       STR+1, DEX+2, CON-3
       P.  Atk. +5.57%
       P. Def. +5.57%
       Speed Atk. +5.00%
       P. Crit. Atk. +6.50%
       Speed +7 
       Stun Resistance +50.00%
       Spell Cancel Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
      armor_t96_u_i03.png Vorpal Robe Set  Max. MP +258 (350 instead of 92)
       MP Recovery Bonus +10.00% (15% instead of 5%)
       Psychic Resistance +30.00%
       Fire/Water/Wind/Earth Resistance +5, Holy/Darkness +10
       WIT +2, INT -1, MEN -1
       M. Def. +8.70%
       Speed Mag. +15.00%
       Max. MP +350
       MP Recovery Bonus +15%
       Speed +7
       Stun Resistance +50.00%
       Mental Attack Resistance +30.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10

       

  • <RARE> item bonuses :
    • Heavy
      Subject Bonus
      armor_helmet_i00.pngVorpal Helmet
       Max. HP +175
       P.  Atk. +0.85%
       P. Def. +1.05%
       M. Def. +1.05%
       Bleed/Sleep/Hold Resistance +7.00%
       Paralysis/Petrification Resistance +5.25%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t94_u_i03.pngVorpal Breastplate


       

      armor_t94_u_i03.pngpvp_tab.pngVorpal Breastplate {PvP}

       Max. HP +350
       P. Atk. +1.70%
       P. Def. +2.10%
       M. Def. +2.10%
       Bleed/Sleep/Hold Resistance +14.00%
       Paralysis/Petrification Resistance +10.50%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t94_l_i03.pngVorpal Piper


       Max. HP +225
       P. Atk. +1.10%
       P. Def. +1.35%
       M. Def. +1.35%
       Bleed/Sleep/Hold Resistance +9.00%
       Paralysis/Petrification Resistance +6.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t94_g_i03.pngVorpal Gauntlet

       Max. HP +125
       P. Atk. +0.60%
       P. Def. +0.75%
       M. Def. +0.75%
       Bleed/Sleep/Hold Resistance +5.00%
       Paralysis/Petrification Resistance +3.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t94_b_i03.pngVorpal Boots

       Max. HP +125
       P. Atk. +0.60%
       P. Def. +0.75%
       M. Def. +0.75%
       Bleed/Sleep/Hold Resistance +5.00%
       Paralysis/Petrification Resistance +3.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      evilgate_shield_i00.pngVorpal Shield  Block. Magic +4 pts. 
      General bonuses for <RARE> set (no shield)  Max. HP +1000
       P. Atk. +4.85%
       P. Def. +6.00%
       M. Def.  +6.00%
       Bleed/Sleep/Hold Resistance +40.00%
       Paralysis/Petrification Resistance +30.00%
       Defense against all 6 attributes +25
       PvP Damage Defense +5.00%

       

    • Light
      Subject Bonus
      armor_leather_helmet_i00.pngVorpal Leather Helmet  Phys. Atk. +0.85%
       P. Def.  +0.85%
       Speed Atk. +0.70%
       P. Crit. Atk. +0.91%
       Max. MP +105
       Speed +1.4
       Stun Resistance +5.25%
       Spell Interruption Resistance +5.25%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t95_u_i03.pngVorpal Leather Breastplate

      armor_t95_u_i03.pngpvp_tab.pngVorpal Leather Breastplate {PvP}

       Phys. Atk. +1.70%
       P. Def. +1.70%
       Speed Atk. +1.40%
       P. Crit. Atk +1.82%
       Max. MP +210
       Speed +2.8
       Stun Resistance +10.50%
       Spell Cancel Resistance +10.50%
       Protection against all 6 attributes +5
       PvP Damage Protection +1.00%
      armor_t95_l_i03.pngVorpal Leather Legging  Phys. Atk. +1.10%
       P. Def.  +1.10%
       Speed Atk. +0.90%
       P. Crit. Atk +1.17%
       Max. MP +135
       Speed +1.8
       Stun Resistance +6.75%
       Spell Cancel Resistance +6.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      armor_t95_g_i03.pngVorpal Leather Gloves  Phys. Atk. +0.60%
       P. Def.  +0.60%
       Speed Atk. +0.50%
       P. Crit. Atk. +0.65%
       Max. MP +75
       Speed +1
       Stun Resistance +3.75%
       Spell Cancel Resistance +3.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      armor_t95_b_i03.pngVorpal Leather Boots  Phys. Atk. +0.60%
       P. Def.  +0.60%
       Speed Atk. +0.50%
       P. Crit. Atk. +0.65%
       Max. MP +75
       Speed +1
       Stun Resistance +3.75%
       Spell Cancel Resistance +3.75%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      General bonuses for <RARE> set  Phys. Atk. +4.85%
       P. Def. +4.85%
       Spd. Atk. +4.00%
       P. Crit. Atk. +5.20%
       Max. MP +600
       Speed +8
       Stun Resistance +30.00%
       Spell Cancel Resistance +30.00%
       Defense against all 6 attributes +25
       PvP Damage Defense +5.00%

       

    • Robe
      Subject Bonus
      armor_circlet_i00.pngVorpal Circlet  Mag. Atk. +1.40%
       Max. MP +75
       Regen. MP +2.80%
       Stun Resistance +5.25%
       Mental Attack Resistance +3.50%   
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%

      armor_t96_u_i03.pngVorpal Tunic

      armor_t96_u_i03.pngpvp_tab.pngVorpal Tunic {PvP}

       Mag. Atk. +2.80%
       Speed Mag. +2.50%
       Max. MP +150
       Regen. MP +5.60%
       Stun Resistance +10.50%
       Mental Attack Resistance +7.00% 
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      armor_t96_l_i03.pngVorpal Stockings  Mag. Atk. +1.80%
       Max. MP +95
       Regen. MP +3.60%
       Stun Resistance +6.75%
       Mental Attack Resistance +4.50% 
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      armor_t96_g_i03.pngVorpal Gloves  Mag. Atk. +1.00%
       Max. MP +50
       Regen. MP +2.00%
       Stun Resistance +3.75%
       Mental Attack Resistance +2.50%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      armor_t96_b_i03.pngVorpal Shoes  Mag. Atk. +1.00%
       Max. MP +50
       Regen. MP +2.00%
       Stun Resistance +3.75%
       Mental Attack Resistance +2.50%
       Defense against all 6 attributes +5
       PvP Damage Defense +1.00%
      belleface_i00.pngVorpal Sigil  Block. Magic +4 pts. 
      General bonuses for <RARE> set (no sigil)  Mag. Atk. +8.00%
       Spd. Mag. +2.50%
       Max. MP +420
       Regen. MP +16.00%
       Stun Resistance +30.00%
       Mental Attack Resistance +20.00%
       Defense against all 6 attributes +25
       PvP Damage Defense +5.00%

       
    • Jewelry
      Subject Bonus
      accessary_ponshrnoen_necklace_i00.pngVorpal Necklace  Max. MP +40
       Paralysis Resistance +15.00%
       Sleep Resistance +15.00%
       Defense against all 6 attributes +10
      accessary_ponshrnoen_earring_i00.pngVorpal Earring  Stun Resistance +15.00%
       Psychic Resistance +15.00%
      accessary_ponshrnoen_ring_i00.pngVorpal Ring  P. Crit. Atk. +10.00%
       Hold Resistance +15.00%

       
  • On the MasterWork server , you can upgrade your set to   image.png Attack or image.png Defense :
    • Heavy
      Set New bonuses General bonuses

      armor_t94_u_i03.pngVorpal Heavy Attack Set

       

       STR +1
       P. Crit. Atk. +38
       Recharge P. Def. skills, Rhythms -7.00%
       Chance of Mental Attacks +12.00%
       Chance of Bleeding/ Poison +20.00%
       Fire/ Water/ Wind/ Earth/ Holy/ Darkness Resistance +10
       CON +2, STR -1
       Max. HP +750
       P. Atk. +5.57%
       P. Def.  +8.47%
       M. Def. +8.47%
       +2 pts Block. Magic
       Accuracy +4
       Speed +7
       P. Crit. Atk. +38
       Recharge P. Def. skills, Rhythms -7.00%
       Mental Attack Chance +12.00%
       Bleed/Poison Chance +20.00% Bleed/Sleep
       /Hold Resistance +70.00% Paralysis
       /Petrification Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20

      armor_t94_u_i03.pngVorpal Heavy Defence Set

       

       DEX +1, CON +1
       Block Magic +1.
       Shield Defense +25.00%
       Incoming Healing Power +7%
       P./ M. Crit. damage -10.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
       PvP Damage Resistance +5.00%
       DEX +1, CON +3, STR -2
       Max. HP +750
       P. Atk. +5.57%
       P. Def. +8.47%
       M. Def. +8.47%
       Block. Magic +3 points.
       Accuracy +4
       Speed +7
       Shield Defense +25.00%
       Incoming Healing Power +7%
       P./ M. Crit. damage -10.00%
       Bleed/Sleep/Hold Resistance +70.00%
       Paralysis/Petrification Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20
       PvP Damage Resistance +5.00%

       

    • Light
      Set New bonuses General bonuses
      armor_t95_u_i03.pngVorpal Light Attack Set  STR +1
       Accuracy +4
       Power P. Def. Skills +7.00%
       Recharge P./ M. Def. Skills, Rhythms -7.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
       STR +2, DEX +2, CON -3
       Max. MP +500
       P.  Atk. +5.57%
       P. Def. +5.57%
       Speed Atk. +5.00%
       P. Strength Crete. Atk. +6.50%
       Accuracy +4
       Speed +7
       Power P. Def. Skills +7.00%
       Recharge P./ M. Def. Skills, Rhythms -7.00%
       Stun Resistance +50.00%
       Spell Cancel Resistance +50.00% NEW
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20
      armor_t95_u_i03.pngVorpal Light Defence Set  DEX +1, MEN +1
       Evasion +4
       P./ M. Evasion Skills +5.00%
       P./ M. Def. skills, Rhythms -10.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
       PvP Damage Resistance +5.00%

       STR +1, DEX +3, MEN +1, CON -3
       Max. MP +500
       P. Atk. +5.57%
       P. Def.  +5.57%
       Speed Atk. +5.00%
       P. Crit. Atk. +6.50%
       Speed +7
       Evasion +4
       P./ M. Evasion Skills +5.00%
       P./ M. Def. Skills, Rhythms -10.00%
       Stun Resistance +50.00%
       Spell Cancel Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20
       PvP Damage Resistance +5.00%

       

    • Robe
      Set New bonuses General bonuses
      armor_t96_u_i03.pngVorpal Robe Attack Set  INT +1
       M. Crit. Atk. +15.00%
       Recharge M. Def. skills -7.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +10
       WIT +2, MEN -1
       M. Atk. +8.70%
       Speed Mag. +15.00%
       Max. MP +350
       MP Recovery Bonus +15.00%
       Speed +7
       Recharge M. Def. Skills -7.00%
       Stun Resistance +50.00%
       Mental Attack Resistance +30.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20
      armor_t96_u_i03.pngVorpal Robe Defence Set  CON +1, MEN +1
       Cost M. Def. skills -10.00%
       Incoming healing power +10.00%
       MP Burn resistance +12.00%
       Fire/Water/Wind/Earth/Holy/Darkness resistance +10
       PvP Damage resistance +5.00%
       WIT +2, INT -1, CON +1
       M. Atk. +8.70%
       Speed Mag. +15.00%
       Max. MP +350
       MP Recovery Bonus +15.00%
       Speed +7
       Cost M. Def. -10.00%
       Healing Power +10.00%
       MP Burn Protection +12.00%
       Mental Attack Resistance +30.00%
       Stun Resistance +50.00%
       Fire/Water/Wind/Earth/Holy/Darkness Resistance +20
       PvP Damage Resistance +5.00%

 

  • Upgrade Vorpal to image.png Attack / image.png Defense (trade):
    • The exchange of Vorpal armor bodies of any variations (regular, rare, regular PVP, rare PVP) for Attack or Defense is carried out with the same new NPCs (LoA - NPC Theodric, SoA image.png - NPC Nemo  , image.png from whom the Chest with a random Vorpal part is purchased:
      • etc_exchange_box_i00.pngShillien Supplies за:
        • 2100 zariche_blood.pngBloody Tear  +5kk (LoA, Karik);
        • 4200 aka_manaf_blood.pngScalding Tear + 5кк (SoA).
      • Attack/Defense Upgrade Cost: 
        • 840 zariche_blood.pngBloody Tear ИЛИ 1680 aka_manaf_blood.pngScalding Tear;
        • 15,000,000  etc_adena_i00.pngAdena;
        • etc_blacksmiths_frame_i00.pngclaft1.pngArcsmith's Anvil;
        • etc_blacksmiths_frame_i00.pngclaft1.pngWarsmith's Mold;
        • etc_blacksmiths_frame_i00.pngclaft1.pngLeolin's Mold;
        • 775 etc_lump_white_i00.pngclaft1.pngMithril Alloy;
        • 1350 etc_crafted_leather_i00.pngclaft1.pngCrafted Leather;
        • 850 etc_synthetic_cokes_i00.pngclaft1.pngSynthetic Cokes;
        • 365 etc_gem_blue_i00.pngclaft1.pngAsofe;
        • 185 etc_oricalcum_i00.pngpanel_2.pngOrichalcum.
      • Cost of Exchange image.png Attack for image.png Defense / image.png Defense for image.png Attack:
        • 15.000.000 etc_adena_i00.pngAdena , similar to Vesper.

 

 

 

 


 

 

 

 

etc_jewel_box_i00.png Items (others)

  • Insert cost {PvP} :
    • Any option Heavy. Upper Armor: 
      • 14.000 image.jpeg Fame;
      • 2,792,000 etc_adena_i00.pngAdena
    • Any Light/Robe Top Armor variant: 
      • 10.500 image.jpeg Fame;
      • 2,094,000 etc_adena_i00.pngAdena
    • Remove {PvP} insert:
      • As usual, it's free.
  • Methods for mining Vorpal Orbs  sphere_gold_i00.pngMasterWork Crystal - S85
    • Epic bosses:
      • image.png Baium?
      • image.png Antharas?
      • image.png Valakas?
      • image.png Beleth;
      • image.png Dent.
    • Instances:
      • image.png Tiat;
      • image.png sparkle;
      • image.png Freya;
      • image.png Blessed Freya.
    • Bosses:
      • image.png Epidos?
      • image.png Anais;
      • image.png Again;
      • image.png Kerberos.
  • Unidentified Items:
    • Chance of obtaining Rare Items when printing Unidentified Items:
      • Default: 
        • 99% - Common item, 1% - Rare item. 
      • All items of Armor and Weapon grade B:
        • 25% Rare Item.
      • All items of Armor and Weapons grade A:
        • 20% Rare Item.
      • All items of Armor and Weapons grade S:
        • 15% Rare Item.
      • All items of Dynasty Armor and Weapons:
        • 10% Rare Item.
      • All items of Armor and Weapons Moirai:
        • 5% Rare Item.
        • 10% Rare Jewelry.
      • All items of Vesper Armor and Weapons: 
        • 5% Rare Item.
        • 7% Rare Jewelry.
      • All items of Vorpal Armor: 
        • 5% Rare Item.
        • 5% Rare Jewelry.
  • Exchange Personal Epic. Jewelry (from NPC image.png Pona in the Luxury Shop):
    • accessory_earring_of_zaken_i00.pngBusiness's Earring (Personal) ;
    • accessory_ring_of_queen_ant_i00.pngRing of Queen Ant (Personal);
    • accessory_necklace_of_frintessa_i00.pngFrintezza's Necklace (Personal)
    • Cost of each option:
      • 12 accessory_heaven_talisman.pngShard of Majesty + 5.000.000 etc_adena_i00.pngAdena.
  • Swapping a regular Vorpal for a <RARE> Vorpal using the new  sphere_gold_i00.pngMasterWork Crystal Orbs - S85
    • The exchange cost is similar to S/S80/Vesper:
      • Verh-4 sphere_gold_i00.pngMasterWork Crystal-S85 ;
      • String and Helmet - 3 sphere_gold_i00.pngMasterWork Crystal - S85 ;
      • Boots and Gloves - 2 each sphere_gold_i00.pngMasterWork Crystal - S85 ;
      • Shield, Sigil and Jewelry - 1 sphere_gold_i00.pngeach MasterWork Crystal - S85 .

 

 

 

 


 

 

 

 

image.jpeg Other

  • Offline Trade duration increased to 72 hours (3 days).
  • All S80 / S84 jewelry has been replaced in Monster Drops ( Monastery of Silence , Dragon Valley , Lair of Antharas , etc.) with Unidentified .

 

 

 

 

 

 

 

 

 

 

You will need to use our  Updater in order for the update to be displayed correctly. We highly recommend that you use the  Fast Check feature regularly , as we regularly release various minor and major updates.image.png 

 

 

with ❤️, E-Global & Averia

 

 

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Dear friends!

We are glad to present you the last update for the 3rd season of MasterWork , which makes the final adjustments before the merger of the season server and Eternal!
We confidently and with all our strength press F to those who waited for the unification and read this PatchNote 🙃 and we hope you enjoy playing on our eternal server. We, as usual, are waiting for everyone else in the fall at the start of the next season (by the way, at the end of this post you will find a spoiler about the new opening😉)

 

 

 

 

 

 

 

image.png Rates

Due to the fact that the Third Season of the MasterWork server is preparing to merge with Eternal , we have prepared an increase in all rates exactly three times !

  • etc_exp_point_i00.pngEXP and SP  - 3 times;etc_sp_point_i00.png
  • etc_adena_i00.pngAdena - 3 times;
  • image.jpeg Drop - 3 times;
  • skill0254.png Spoil - 3 times.

 

 

 

 

 

 

 

image.png Bosses

  • Epic Bosses
    • Drop from Epic Bosses has been updated.
    • image.png Baium :
      • Appearance time:
        • Thursday, 21:00 ~ 21:30 (previously Friday);
    • image.png Dent & image.png Bane :
      • Appearance time:
        • Once every 5 days
        • NPC Hunter now allows entry to the location from 20:30 (previously from 20:15). Bane appears at 20:30 instead of 20:15.
          • On Bane, you can upgrade SA to level 16 with a 100% chance.
        • Dent now spawns from 20:40 to 21:00 (20 minutes)
        • Results:
          • Earlier : 20:15 - went inside, killed Bane, 20:30 - 21:00 - Dent appeared. 
          • Now : 20:30 - went inside, killed Bane, 20:40 - 21:00 - Dent appeared. 
      • Changes:
        • Now the Boss is available to everyone
          • Until the start of the next season, he will be untied from the MidCompany system and everyone can visit his location (even players without a clan).
  • Instance Zone
    • Drop from Instance Zones has been updated;
    • image.png Earth Wyrm
      • Rollback time:
        • 2 times a week, Wednesday and Saturday, 06:30 (as image.png Tiat /  image.png Frintezza /  image.pngFreya). 
      • Description:
        • Instance for groups of 7-9 characters 83+ levels. 
        • Time allocated to the Instance: 120 minutes (2 hours / 7200 seconds), which will be displayed on the timer when entering the instance. 
        • Drop and Experience is similar to "Frintezza / Freya", SA leveling, personal reward is similar to "Orfen/Core/Queen Ant/Baylor/...". 
          • Important:
            • From 0 (!!!) to 2  accessory_heaven_talisman.pngShard of Majesty  from the box with Personal Rewards. It is necessary to collect 12 pcs.
      • Drop:
        • Low and Mid S84 crystals;
        • Moirai, Vesper, Vorpal armor and accessories with a dubious chance;
        • Boxes with Enchanting, Boxes with Ls's;
        • Orbs MW S/Moirai/Vesper/Vorpal;
        • Runes, Wills
      • SA exping etc_soul_stone_i00.png : 
        • 10 => 14: 100%;
        • 14 => 15: 50%;
        • 15 => 16: 25%;
        • 16 => 17: 15%;
        • 17 => 18: 7.5%.

 

 

 

 

 

 

 

image.png Personal Rewards for completing Instances

  • Personal reward for each player participating in the raid for killing Trasken ( etc_bm_jewelbox_amber_i00.pngTrasken's Box ): 
    • Guaranteed:
      • etc_exchange_box_i00.pngpanel_rare_acc.pngAttribute Supplies;
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection;
      • 1 - 3  etc_bead_silver_i00.pngpannel_rotten.pngGemstone S;
      • 10-25  br_cp_potion_i01.pngPersonal Greater CP Potion;
      • 15-30  br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion;
      • 20-35  etc_pig_adena_i01.pngIvory Coin.
    • Chance: 
      • 1 - 2 accessory_heaven_talisman.pngShard of Majesty.
        • You can get 0 or 1 or 2 pieces for Epic Jewelry with an equal chance.
      • etc_codex_of_giant_i00.pngGiant's Codex 75%;
      • 1 etc_codex_of_giant_i03.pngGiant's Code - Mastery  50%;
      • 1 chest_of_dark_soul.pngChest with Life Stone  50%, PM box;
      • etc_scroll_of_enchant_weapon_i05.pngScroll: Enchant Weapon (S-Grade);
      • etc_scroll_of_enchant_armor_i05.pngScroll: Enchant Armor (S-Grade);
      • etc_blessed_scrl_of_ench_wp_s_i05.pngBlessed Scroll: Enchant Weapon (S-Grade);
      • etc_blessed_scrl_of_ench_am_s_i05.pngBlessed Scroll: Enchant Armor (S-Grade).
  • Shared Chests:
    • An Enchant Chest including etc_exchange_box_i00.pngEternal Enchant Supplies has been added to Boss Chests with a 35% chance;
    • The drop rate of  etc_codex_of_giant_i00.pngGiant's Codex and  etc_codex_of_giant_i03.pngGiant's Codex - Mastery has also been increased .

 

 

 

 

 

 

 

etc_soul_stone_i00.png Soul Crystal

  • General:
    • Theexping distance for all of the following Bosses has been increased from 1500 (base value) to 2500 from the Boss (less often there will be a situation when "SA has not swung"). 
  • Leveling chances:
    • image.png Dent
      • 10 => 18: 100%.
         
    • image.png Bane
      • 10 => 16: 100%.
         
    • image.png Tiat
      • 10 => 12: 100%;
      • 12 => 13: 75%;
      • 13 => 14: 50%;
      • 14 => 15: 25%;
      • 15 => 16: 15%;
      • 16 => 17: 10%;
      • 16 => 18: 5%.
        • Significantly increased chance from 10 to 17, added chance from 17 to 18.
           
    • image.png Frintezza and image.png Freya
      • 10 => 14: 100%;
      • 14 => 15: 50%;
      • 15 => 16: 25%;
      • 16 => 17: 15%;
      • 17 => 18: 7.5%.
        • The chance has been raised one and a half times from 16 to 17, from 17 to 18.
           
    • image.png Blessed Freya
      • 10 => 16: 100%
      • 16 => 17: 50%
      • 17 => 18: 25%
        • from 15 to 16 is now 100%, from 16 to 17 and from 17 to 18 the chance is significantly increased.
           
    • image.png Queen Ant,  image.png Orfen,  image.png Core,  image.png Baylor
      • 10 => 11: 75%
      • 11 => 12: 50%
      • 12 => 13: 35%
      • 13 => 14: 25%
      • 14 => 15: 15% 
      • 15 => 16: 10%
      • 16 => 17: 5%
      • 17 => 18: 3%
        • Significantly increased chance from 10 to 17, added chance from 17 to 18.

 

 

 

 

 

 

 

image.png Missions

Missions! Just one word, but it opens up a new horizon of possibilities for you - our beloved players. 

Forget about the old NPC -only daily quests , just like you forgot to take them or get a reward for them. Each Mission is a task that the player can start at any time.

You can learn about missions, their status and rewards through a convenient interface window located on a special sidebar on the right side of the screen. A detailed description of each Mission is always at hand, and progress is tracked in real time.
We have taken into account your needs and saved you from endless searches for places to complete tasks. Just click on the button image.png Location and find out the exact location on the map , where the mission is being performed or there is an NPC who will move you to the right place.

Missions also serve as an excellent introductory tool for beginners, helping them quickly get used to our game world. Missions introduce players to new locations, reveal interesting aspects of game mechanics and suggest where to look for valuable resources and unique opportunities for their characters.

We hope that you will like the Missions and become a useful and indispensable tool for you, and we, in turn, will continue to develop them and fill them with new content!

 

 
  • Fighting Evil 20~85  (8 quests) - Daily Quest
    • Description:
      • To complete this mission, defeat 50-200 monsters in specific locations of the task level.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin - 50~250
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion - 10~50
      • br_cp_potion_i01.pngPersonal Greater CP Potion - 5~25
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection - 1
      • etc_codex_of_giant_i00.pngGiant's Code - 1
      • etc_codex_of_giant_i03.pngGiant's Codex - Mastery - 1
      • etc_exchange_box_i00.pngpanel_rare_acc.pngAttributes Supplies - 1
         
  • The Great Hunt - Weekly Quest
    • Description:
      • Kill 20000 any monsters around the world to complete this mission.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 350.000.000
      • etc_sp_point_i00.pngSP  - 75.000.000
      • etc_pig_adena_i01.pngIvory Coin - 350
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion  - 250
      • br_cp_potion_i01.pngPersonal Greater CP Potion - 150
      • etc_codex_of_giant_i03.pngGiant's Codex - Mastery - 3
      • etc_codex_of_giant_i02.pngGiant's Code - Discipline - 1
         
  • Challenge The Rim Kamaloka - Daily Quest
    • Description:
      • To complete this mission, defeat 100 monsters in the Hall of Nightmare.
    • Reward
      • etc_pig_adena_i01.pngIvory Coin - 100 (instead of 50)
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion  - 50
      • br_cp_potion_i01.pngPersonal Greater CP Potion -  35
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection -  1
      • etc_vitality_point_i00.pngVitality Point  - 20.000 (full, never existed before)
         
  • Challenge the Hall of the Abyss - Daily Quest
    • Description:
      • Defeat the boss in the Halls of the Abyss to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin - 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion - 20
      • br_cp_potion_i01.pngPersonal Greater CP Potion  - 15
      • etc_vitality_point_i00.pngVitality Point  - 10.000 (half, previously was 5.000)
         
  • Challenge the Labyrinth of the Abyss - Daily Quest
    • Description:
      • Kill the Chief of the Labyrinth Guard in the Labyrinth of the Abyss to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin - 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion  - 20
      • br_cp_potion_i01.pngPersonal Greater CP Potion -  15
      • etc_vitality_point_i00.pngVitality Point  - 10.000 (half, previously was 5.000)
 
  • Successful Raid - Daily Quest
    • Description:
      • Defeat any Raid Boss in the open world to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin- 50
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 25
      • etc_vitality_point_i00.pngVitality Point - 20.000 (Full)
         
  • Defeat Beleth - Daily Quest
    • Description:
      • Defeat Cerberus Beleth to complete this mission.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat Tiada - Daily Quest
    • Description:
      • Defeat Tiada to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat Zaken - Daily Quest
    • Description:
      • Defeat Zaken to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • etc_exchange_box_i00.pngZaken's Secret Chest- 1
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat Johan Klodekus/Klanikus - Daily Quest
    • Description:
      • Defeat Johan Klodekus/Klanikus to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat the Core and Orfen - Daily Quest
    • Description:
      • Defeat the Core or Orphen to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat the Ant Queen - Daily Quest
    • Description:
      • Defeat the Ant Queen to complete this mission. The entrance to the instanced area is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Defeat Kechi / Darnel / Tears - Daily Quest
    • Description:
      • Defeat Kechi, Darnel or Tears to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
         
  • Overcome Epidos - Weekly Quest
    • Description:
      • Defeat the Lord of Water and Fire Epidos to complete this mission.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 50000000
      • etc_sp_point_i00.pngSP  - 15000000
      • etc_pvp_point_i00.pngFame Point - 2500
      • mission_chest_uncommon.pngReward Chest- 1
  • Defeat Themis - Weekly Quest 
    • Description:
      • Defeat Themis to complete this mission.
    • Reward:
      • etc_exp_point_i00.pngEXP - 50000000
      • etc_sp_point_i00.pngSP - 15000000
      • etc_pvp_point_i00.pngFame Point - 2500
      • mission_chest_uncommon.pngReward Chest- 1
         
  • Defeat Baylor - Weekly Quest
    • Description:
      • Defeat Baylor to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 35000000
      • etc_sp_point_i00.pngSP - 10000000
      • etc_pvp_point_i00.pngFame Point- 1500
      • mission_chest_uncommon.pngReward Chest - 1
         
  • Defeat Frintessa - Weekly Quest
    • Description:
      • Defeat Scarlet Van Halish to complete this mission. The entrance to the instanced zone is located in the Tomb of the Emperors.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 35000000
      • etc_sp_point_i00.pngSP- 10000000
      • etc_pvp_point_i00.pngFame Point- 1500
      • mission_chest_uncommon.pngReward Chest- 1
         
  • Defeat Freya - Weekly Quest
    • Description:
      • Defeat Freya in the Snow Queen's Castle to complete this mission. The entrance to the instanced zone is located in the Freya Gardens.
    • Reward:
      • etc_exp_point_i00.pngEXP - 35000000
      • etc_sp_point_i00.pngSP - 10000000
      • etc_pvp_point_i00.pngFame Point- 1500
      • mission_chest_uncommon.pngReward Chest- 1
         
  • Overcome Bless Freya - Weekly Quest
    • Description:
      • Defeat Freya in the Snow Queen's Extreme Castle to complete this mission. The entrance to the instanced zone is located in the Freya Gardens.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 150000000
      • etc_sp_point_i00.pngSP- 35000000
      • etc_pvp_point_i00.pngFame Point- 5000
      • mission_chest_uncommon.pngReward Chest- 1
         
  • Conquer the High Lords - Weekly Quest
    • Description:
      • Defeat Marpanak the Giant, Gorgolos, Utenus the Last Giant, Hekaton Prime, Gwindorr, Lian the Water Spirit, or Anais the Flind Ruler 8 times to complete this mission.
    • Reward:
      • 35329 -35000000
      • 35330 -10000000
      • 35331-1500
      • 35321 - 1
         
  • Devastating the Seed of Annihilation - Weekly Quest
    • Description:
      • Defeat Takrahkan, Dopagen, or Torumba 5 times to complete this mission.
    • Reward:
      • etc_exp_point_i00.pngEXP  - 50000000
      • etc_sp_point_i00.pngSP- 15000000
      • etc_pvp_point_i00.pngFame Point- 2500
      • mission_chest_uncommon.pngReward Chest- 1
 
  • Conquer Trasken - Daily Quest
    • Description:
      • Defeat Earthworm Trasken to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan.
    • Reward:
      • mission_chest_common.pngReward Chest- 1
  • Exterminade Tentacles  - Weekly Quest
    • Description:
      • Destroy 400 Tentacles in Earthworm Cave to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin  - 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 20
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 1
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 1
      • etc_pvp_point_i00.pngFame Point- 1500
  • Exterminate Evolved Larvae - Weekly Quest
    • Description:
      • Defeat 120 Grub Grubs in Earthworm Cave to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin- 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 20
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 1
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 1
      • etc_pvp_point_i00.pngFame Point- 1500
  • Exterminate Larvae Cubs - Weekly Quest
    • Description:
      • Defeat 600 Baby Larvae in Earthworm Cave to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin- 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 20
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 1
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 1
      • etc_pvp_point_i00.pngFame Point- 1500
  • Liberate Earthworm Victims - Weekly Quest
    • Description:
      • Defeat 90 Earthworm Victims in Earthworm Cave to complete this mission.
    • Reward:
      • etc_pig_adena_i01.pngIvory Coin- 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 20
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 1
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 1
      • etc_pvp_point_i00.pngFame Point- 1500
  • Stop Trasken's Heartbeat - Weekly Quest
    • Description:
      • Destroy two Earthworm Hearts to complete this mission.
    • Awards:
      • etc_pig_adena_i01.pngIvory Coin- 50
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 50
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 35
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 3
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 3
      • etc_pvp_point_i00.pngFame Point- 2500
  • Fiery Inner World - Weekly Quest
    • Description:
      • Survive inside the Earthworm and destroy the 25 Digestions to complete this mission.
    • Awards:
      • etc_pig_adena_i01.pngIvory Coin- 35
      • br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion- 35
      • br_cp_potion_i01.pngPersonal Greater CP Potion- 20
      • etc_codex_of_giant_i03.pngGiant's Code - Mastery- 1
      • etc_scroll_of_resurrection_i01.pngPersonal Blessed Scroll of Resurrection- 1
      • etc_pvp_point_i00.pngFame Point- 1500

 

 
  • Liberation of the Mithril Mines - Daily Quest
    • Description:
      • Defeat 1000 monsters in the Mithril Mine to complete this mission.
    • Awards:
      • earth_runestone.pngEarth Runestone - 250
      • etc_pig_adena_i01.pngIvory Coin - 150
         
  • Liberation the Pavel Ruins - Daily Quest
    • Description:
      • Defeat 500 monsters in the Abandoned Workshop to complete this mission.
    • Awards:
      • giants_breath.pngGiant's Breath - 75
      • etc_pig_adena_i01.pngIvory Coin - 150
         
  • Archaic Laboratory Research - Weekly Quest
    • Description:
      • Defeat 1500 Chaos Golems and the Laboratory Hall in the Ancient Laboratory to complete this mission.
    • Reward:
      • golem_heart.pnggolem heart - 200
      • etc_pig_adena_i01.pngIvory Coin - 500
         
  • Seal of Shilen: Undead Scourge - Weekly Quest
    • Description:
      • Defeat 1000 Animated Flesh, Graveyard Devourer and Graveyard Keeper in Shilen Seal Graveyard to complete this mission.
    • Awards:
      • etc_blood_gragon.pngGoddess Blood Drop - 500
      • etc_pig_adena_i01.pngIvory Coin - 150
         
  • Seal of Shilen I: Servants - Weekly Quest
    • Description:
      • Defeat 1000 Goddess Asp, Goddess's Gulp and Goddess' Executioner to complete this mission.
    • Reward:
      • shillien_s_blood_vessel.pngGoddess Blood Vessel - 100
      • etc_pig_adena_i01.pngIvory Coin - 175
         
  • Seal of Shilen II:Angry Servants - Weekly Quest
    • Description:
      • Defeat 600 Vicious Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission.
    • Reward:
      • etc_blood_gragon.pngGoddess Blood Drop - 700
      • etc_pig_adena_i01.pngIvory Coin- 200
         
  • Seal of Shilen III: Furious Servants - Weekly Quest
    • Description:
      • Defeat 500 Enraged Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission.
    • Reward:
      • shillien_s_blood_vessel.pngGoddess Blood Vessel- 150
      • etc_pig_adena_i01.pngIvory Coin - 225
         
  • Seal of Shilen IV: Empowered Servants - Weekly Quest
    • Description:
      • Defeat 400 Empowered Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission.
    • Reward:
      • etc_blood_gragon.pngGoddess Blood Drop- 1000
      • etc_pig_adena_i01.pngIvory Coin- 250

 

 

 

 

 

 

 

image.png Ivory Coin Store

  • Basic information:
    • Personal;
    • rank D;
    • 0 crystals per scrap;
    • The cost of selling to the store - 0;
    • Basic P. Def. 150 units;
    • The cost is 5 family_coin_i00.pngMaster Coins  + 250 etc_pig_adena_i01.pngIvory Coins .
  • Item descriptions have been corrected.
  • Each of the shields available in the Ivory Coin Store now has a passive skill:
    • Increases the character's HP by +50 and adds +1. Chance to Block Magic (for Rare shields B/A/S it is +2 units, for S+ - 3 units).
  • The range of Personal Shields has been expanded
    • Total complete list:
      • shield_sages_shield_i00.pngSage's Shield  new
      • shield_knight_shield_i00.pngGuardian's Shield  new
      • shield_shield_of_sola_eclipse_i00.pngShield of Solar Eclipse
      • shield_shield_of_victory_i00.pngElven Vagian Shield
      • shield_shield_of_pledge_i00.pngShield of Blessing
      • shield_shield_of_assistance_i00.pngShield of Silence
      • shield_masterpiece_shield_i00.pngMasterpiece Shield
      • shield_dark_dragon_shield_i00.pngDark Dragon Shield
        Hidden text

        image.png

         

 

 

 

 

 

 

skill0003.png Skills

  • Skill Changes:
    • skill0254.pngSpoil ,  Spoil FestivalSpoil Bombskill0302.pngskill0537.png
      • Now has 20 basic etc_earth_stone_i00.png Earth attributes.
        • The chance of successfully passing this skill depends solely on the ratio of skill level to the level of monsters.
      • The passage of the debuff to reduce attack speed (with the appropriate enchanting) does not depend on the passage of the main effect of the skill, but now depends on the attribute.
        • By inserting an etc_earth_stone_i00.png Earth Attribute into a weapon, you increase the chance of getting the enchant debuff, but do not increase the chance of getting the main Spoil effect (which never depends on the Attribute, unlike the chance of getting Effects. According to NCSoft - Spoil is a Spoil, not a debuff effect) .
    • skill1169.pngCurse Fear  (Sorcerer Lv. 40, Necromancer Lv. 40, Spellsinger Lv. 40, Spellhowler Lv. 40)
      • The base cooldown of the skill has been increased to 6 seconds. 
      • The duration of the effect when enchanted at Time + Cost is now increased by 1 second. instead of 2 seconds as it was before. Thus, the duration of the action earlier when sharpening at +30: 70 sec., Now: 40 sec. 
        +1 = 11 sec, +2 = 12 sec, +3 = 13 sec and so on. 
         
    • skill1018.pngPurify  (Bishop Lv. 44, Shillien Elder Lv. 44, Eva's Saint Lv. 76)
      • Added the ability to improve the skill by Range, similar to Resurrection, Recharge and so on (what we did in the spring on MW3):
      • Base cast range: 600.
      • Cast range increase when enchanting: +10 by +300, up to +300 by +30.
        +0 = 600, +1 = 610, +2 = 620, ..., +29 = 890, +30 = 900
         
    • skill1409.pngCleanse  (Bishop Lv. 56)
      • By analogy with Purify, Added the ability to improve the skill for the Distance (Range).
      • Base cast range: 600.
      • Cast range increase when enchanting: +20 by +15, up to +300.
        +0 = 600, +1 = 620, +2 = 640, ..., +14 = 880, +15 = 900
         
    • skill0485.pngDisarm  and analogues (Trooper Lv. 36)
      • Now, at the end of the effect from the Disarm effect, the Weapon removed by him is automatically put back on.
    • Improved-standardized-adjusted description of skills and skill enchanting

 

 

 

 

 

 

 

etc_kukaburo_ocarina_i00.png Pets

  • You can now buy Level 75 Pets from NPC  image.png Butler for 15 family_coin_i00.pngMaster Coin  each. 
    • Instead of etc_summon_wolf_r_01.png Great Wolf, you will now receive  etc_summon_wolf_r_01.png Fenrir

 

 

 

 

 

 

 

etc_jewel_box_i00.png Items

  • Additional bonus to Max. HP when enchanting armor items of different ranks
    • Bonus from "top + bottom with one item" = 150% (for example, from Body Composite +6 now = 71x1.5= 106 HP)
    • Set 5/5 rank D was:
      • +6 = 52 x 5 = 260 HP
      • +8 = 130 x 5 = 650 HP
      • +10 = 242 x 5 = 1,210 HP
    • Set 5/5 rank C was:
      • +6 = 71 x 5 = 355 HP
      • +8 = 178 x 5 = 890 HP
      • +10 = 332 x 5 = 1,660 HP
    • Set 5/5 rank B was:
      • +6 = 84 x 5 = 420 HP
      • +8 = 209 x 5 = 1.045 HP
      • +10 = 390 x 5 = 1,950 HP
    • Set 5/5 rank A was:
      • +6 = 94 x 5 = 470 HP
      • +8 = 235 x 5 = 1.175 HP
      • +10 = 439 x 5 = 2.195 HP
    • Set 5/5 ranks S/S80/S84 were:
      • +6 = 104 x 5 = 520 HP
      • +8 = 259 x 5 = 1.295 HP
      • +10 = 484 x 5 = 2,420 HP
         
    • Changes
      • Bonus to Max. HP when upgrading armor ranks D, C, B, A - reduced:
        • Rank D ~ 50%:
        • Rank C ~ 50%:
        • Rank B ~ by 35%:
        • Rank A ~ by 20%:
        • S rank - slightly adjusted: 
        • Eg:
          Hidden text

           

          • Set 5/5 grade D new:
            • +4 = 5 x 5 = 25 HP
            • +5 = 12 x 5 = 60 HP
            • +6 = 25 x 5 = 125 HP (was 260)
            • +7 = 40 x 5 = 200 HP
            • +8 = 60 x 5 = 300 HP (was 650)
            • +9 = 90 x 5 = 450 HP
            • +10 = 120 x 5 = 600 HP (was 1,210)
            • Set 5/5 grade C new:
              • +4 = 6 x 5 = 30 HP
              • +5 = 18 x 5 = 90 HP
              • +6 = 35 x 5 = 175 HP (was 355)
              • +7 = 60 x 5 = 300 HP
              • +8 = 90 x 5 = 450 HP (was 890)
              • +9 = 125 x 5 = 625 HP
              • +10 = 165 x 5 = 825 HP (was 1,660)
            • Set 5/5 grade B new:
              • +4 = 9 x 5 = 45 HP
              • +5 = 25 x 5 = 125 HP
              • +6 = 55 x 5 = 275 HP (was 420)
              • +7 = 90 x 5 = 450 HP
              • +8 = 135 x 5 = 675 HP (was 1,045)
              • +9 = 190 x 5 = 950 HP
              • +10 = 250 x 5 = 1,250 HP (was 1,950)
            • Set 5/5 grade A new:
              • +4 = 12 x 5 = 60 HP
              • +5 = 35 x 5 = 175 HP
              • +6 = 75 x 5 = 375 HP (was 470)
              • +7 = 125 x 5 = 625 HP
              • +8 = 190 x 5 = 950 HP (was 1.175)
              • +9 = 265 x 5 = 1.825 HP
              • +10 = 350 x 5 = 1,750 HP (was 2,195)
            • Set 5/5 grades S/S80/S84 new:
              • +4 = 15 x 5 = 75 HP
              • +5 = 50 x 5 = 250 HP
              • +6 = 100 x 5 = 500 HP (was 520)
              • +7 = 170 x 5 = 850 HP
              • +8 = 250 x 5 = 1,250 HP (was 1,295)
              • +9 = 350 x 5 = 1,750 HP
              • +10 = 475 x 5 = 2.375 HP (was 2.420)

 

 

 

 

 

 

 

 

 

skill0131.png Glance into the future

  • Already on 14.07 at 15:00 , the server will be restarted, where you are expected:
    • Merging MasterWork - Season 3 and MasterWork Eternal servers ;
    • New social event;
    • Summer Legendary Costume;
    • New Epic Boss - World Freya (in the open world).
  • Took a vacation from L2? Then we are happy to share the information that the 4th season of MasterWork will be waiting for you in the second half of October 2023 !
    • As part of the opening of the new season, we will focus on:
      • On improving the stability of the server and client to ensure maximum enjoyment of the events and the game in general.
      • To refine and improve the existing core mechanics that you have already seen throughout the 3rd season.
      • Development of new mechanics that will not change the mechanics of the game, but will be able to diversify the routine.
        • We are not talking about new systems that would affect the gameplay, but those that help on a daily basis, such as filling missions, improving the interface for your convenience, Easter eggs, small quests, and so on.
        • This does't mean that there will be no global innovations at all, but the focus of this season is shifted towards stability and usability.
      • Work on the balance of classes, items, skills, rewards, and so on.

 

For most players, Summer is the time to relax. But not for us! We have to implement a huge number of tasks, so not kebabs, but crunches, sprints, conferences, phone calls, rallies, brainstorms and other sweets 🤪
All for you!

 

 

 

 

 

 

 

You will need to use our  Updater in order for the update to display correctly. We highly recommend that you use the  Fast Check feature as we regularly release various minor and major updates.image.png 

 

 

With ❤️, E-Global & Averia

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Server merge
Date: July 14
Time: 15:00 server time
Duration: 3 hours (extension possible)
Bonus Code: FATTY-ETERNAL-CODE

 

 

 

Dear friends!

This day came! We are merging MasterWork Season 3 and MasterWork Eternal servers !
As part of the server merge, we've done some work to help new players get started more easily, standardized rewards from different in-game events, we're introducing an Event, and much more.
Read more about this in our Merge Patchnote. 🙃

 

 

 

 

 

 

 

 

image.png Starting quest for new players and gifts for current ones

A special chain of quests will help new players get into the thick of things faster, and old players - to upgrade their character if necessary.

The quest is a chain in which your character will be led through locations, specify monsters for hunting and kill special Raid Bosses.
Everything is prepared so that every player with any knowledge of game mechanics, both the base game and our server, can be trained and quickly raise the required level.


Also, absolutely all players will receive a chest with useful items as a token of our gratitude!

  • For all newly created characters, the inventory has been added:
    • bless_scroll_r99.png Premium Account for 7 days;
    • etc_royal_membership_i00.png Club Card for 7 days;
    • pi_high_agathion_bracelet_i00.png Agathion Autoloot for 7 days;
    • br_ring_of_friendship_i00.png MW Summon Bracelet for 7 days;
      • The set comes with the whole set image.jpeg of Talismans.
    • br_four_leaf_clover_i00.pngpanel_sa.pngLucky Four-leaf Clover 1-81 lvl  - 5 items; 
    • etc_reagent_white_i00.pngpanel_2.pngGreater Healing Potion  - 500 items;
    • etc_cp_potion_i01.pngGreater CP Potion  - 500 items;
    • etc_cp_potion_i00.pngCP Potion  - 500 items;
    • br_cash_rune_of_exp_i00.pngpanel_star_5.pngRune of Exp+Sp 50% for ALL Levels  1 hour - 10 items;
    • br_vitality_day_i00.pngpanel_sa.pngVitality Rune - for 7 days ;
    • br_vitality_potion_i00.pngpanel_sa.pngVitality Maintaining Potion  - 10 items;
    • br_vitality_potion_i01.pngpanel_sa.pngVitality Replenishing Potion  - 10 items;
    • etc_cake_of_wheatlfour_i00.pngpanel_sa.pngMW Vitality Pie  - 5 items;
    • br_fruit_cocktail_i00.pngSweet Fruit Cocktail  - 10 items;
    • br_fruit_cocktail_i01.pngFresh Fruit Cocktail  - 10 items;
    • bookmark_book_i00.pngpannel_unconfirmed.pngBox with "My Teleport" Items ;
    • image.png MW Eternal Ring;
    • blackbird_cloak.png Cloak of the Stranger;
    • image.png Coupon for a suit - 2 items;
    • coupon_to_accessory.pngpanel_rare_acc.pngAccessory Exchange Coupon - 2 items ;
    • golden_lion_mount.pnghz_frame.pngMW Mounting Bracelet  timeless.
       
  • All existing characters get (also don't forget to activate the Bonus-Code FATTY-ETERNAL-CODE , it also has a lot of nice things).
    • Conditions:
      • Character above level 40;
      • The character entered the game in 2023 (regardless of the server).
    • Reward:
      • 1 bless_scroll_r99.pngPremium Account Coupon  for 7 days
      • 1 etc_elite_marguene_collection_box_i00.pnBox with Club Card  for 7 days
      • 1 etc_badge_gold_i00.pngpannel_unconfirmed.pngBox with Marks of Giants & Titans  for 30 days
      • 1 etc_vitality_point_i00.pngpanel_sa.pngBox with Vitality Rune for 7 days
      • 5 br_four_leaf_clover_i00.pngpanel_sa.pngLucky Four-leaf Clover 1-85 Lv. 
      • 500 br_cp_potion_i01.pngPersonal Greater CP Potion 
      • 1000 br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion

 

 

 


 

 

 

 

image.png New Event

 

 

 

  • Before we go directly to the mechanics of the Event, we want to talk about another nice innovation, namely... image.png Summer Legendary Costume !
    • 123.png Summer Legendary Costume +  111.png Set of Summer Legendary Weapons , following the example of the previous ones, can be purchased in  the Personal Account  for 50 MA balance , and with a discount until August 1 - only 40 MA balance!
      • This is the Cool Shark , which will add an indescribable charm to this creature. Be "crazy" or be a real predator - it's up to you. Shark reveals both of these sides 🤪
      • Appearance:
        Hidden text

        999.jpg

    • We've also added new skins for Improved  Pets (not wolves)!
      • Visit NPC Rylai  or NPC Harrina (located next to the Event Fountain) and choose a worthy pet image.png image.png 😉
      • Price -   family_coin_i00.png 15 Master Coins
      • Visual:
        Hidden text

        Water Spirit King:

         

        Earth Spirit King:

         

        Spirit King of Fire:

         

        Wind Spirit King:

         


         
  • skillraid.png Important information about the event:
    • For the correct display of event items and gifts, you need to update the client through the updater.
    • Event time: from 14  to 31 July.
    • The "Wishmaster" NPC Fountain will remain in the game until 11.08.2023 23:59 at server time.
    • Unused buff vials will be removed 7 days after the fountain disappears.
    • Event coins that players do not exchange will remain in their possession.
  • Briefly about what to do:
    • We collect at least 120 event coins. from mobs of level 40+;
    • We go to Arcan Ancient City;
    • We hand over the coins to the Wishmaster fountain in the city center;
    • We receive a gift and enjoy life.

A bit of a long story about being careful what you wish for... 😉

Hidden text

Not so long ago, our group met an eccentric. His beard was gray and gray, his eyebrows were so fluffy and long, and tiny beads protruded behind them. But the first thing that caught our eye was his hat. A huge hat in the form of a shark's head with sharp teeth. And a fin. Yes, there was a fin. Perhaps, in this way, he compensates for the lack of his growth. - I thought then, looking at something like an old grandfather, or a gnome, a meter tall with a cap. “He rows in the water with his thin arms and scares young girls with his shark fin ...
Okay, I digress.
When he spoke, it began to seem to me that four eyes were looking at me, but not two. And it was intimidating. Thanks to the lovely elf Lala, she pulled me back from the thoughts in which I endlessly drowned in time.
No matter how strange the grandfather may be, we listened to him with hope. And the story that came out of his mouth was...

I have seen a lot along the way. What story do I remember the most? Fine. I will tell you her. But promise that you will never touch such a source of greed.

Our world is so beautiful. He is endowed with magic and magic. Good and evil. And among all the various creatures and buildings, known and unknown relics, there was a magical fountain that granted wishes. There were different rumors about him: someone told a story that by throwing a coin at him, you can gain untold strength and wealth. And someone tried to intimidate the kids and, punishing them not to approach him, talked about various monsters that appeared from the Fountain and in one bite could take the life of any fool.
In those days we were traveling as a group and decided to follow the trail of these rumors. Some of us were skeptical, while others wanted to fulfill one of our deepest desires or just try our luck.
Against all doubts, we found the fountain. And it was not in vain that he was hidden from the eyes of living beings... oh, not in vain.

From the very beginning, we sensed something was wrong. The closer we approached the mystical place, the more we were overcome by a terrible stench. It stank of either fish or that ... in general, this is not so important, but we decided not to hesitate, make our wishes and quickly run away from there.

He took the first step towards the Charax Fountain. He was a powerful orc, but very greedy, and without hesitation wished for "endless treasures!" As soon as the coin dipped into the water with a quiet splash of water, it seemed to us that Fontam laughed! And he turned his desire into a pile of sea stones and shells. "Well, the jewels are there, but they're a little tricky to use," the orc muttered, trying to stuff the stones into his pocket.

Having looked at the fact that the fountain of desires still works, the dwarf named Birgon thought about it and decided to present his idea in a different way, adding more details and details to the desire. "Okay, fountain, I want... uh... eternal beer! But let it be from a barrel in my room!". I threw a coin at him and the magic worked: he disappeared and appeared at his house, and his room was flooded with sea water to the ceiling. "Well, I didn't ask the room to turn into a swimming pool! What's up?!" exclaimed the dwarf, trying to get out from under the water stream, fighting off piranha monsters and other sea creatures along the way.

The third impatient was a youth, an Elf named Pinces, who laughed at the desires of his friends, but decided to try his luck as well. "Fountain, dear, I want to become the most beautiful creature in the whole world!" And in the next moment, he turned into ... a curvaceous radish. "Oh, how beautiful! But how can I live now and prove my beauty ?!" exclaimed the radish elf, looking at his new form.

With the last wish fulfilled, the fountain disappeared! Evaporated! And the words of the spirits echoed to our ears: "Each of you is a greedy creature. Your souls and desires are impure and ugly. You will never achieve what you want by fraudulent means!" There was a loud laugh, and then the wind died down. Charax sadly looked at the pile of stones in his hands, Birgon apologized to his beloved wife and destroyed dwelling for a long time, and the radish would live for thousands of years in the land where the magic fountain stood.

Believe me or not - it's your right. And now I have to go, because the mermaids do not wait! - Bursting with loud laughter and pointing with his index finger at his shark hat, the grandfather exclaimed, and then merrily jumped off into the sunset.

 

  • etc_instrument_i00.png How it all works
    • From all level 40+ monsters, you can knock out  level_mission_lv120_coin_1.png Coin of Wishes .
    • As soon as you collect 120 Coin of Wishes , go to the city of Arkan. It was there in the very center that the NPC Wishmaker Fountain was located .
    • Each time you turn in 120 Coin of Wishes, the spirits of the Fountain will give you a bag with a random reward.
    • Also, when the Coin of Wishes are handed over by the entire server, you will see the filling level of the Fountain level. As soon as the scale is filled to 100%, the level of the Fountain will increase.
    • The total levels of the Fountain are Three Levels.
    • Each level up of the Fountain will change its appearance, as well as allow you to get an improved buff and increase the chances of a better reward.

 

  • maker-force-buff.png Buffs to make life easier
    • At each level of the Fountain, you will be able to get a buff for 2 hours , which will greatly simplify your task of killing mobs, as well as increase the experience gained:
      • ev-18th-box1.png Fountain level 1 - Power of Desire:
        • Bonus Exp & SP +15%;
        • Drop chance of items & spoil +10%;
        • Max. CP & MP +7%;
        • Speed +2;
        • Defense against all Attributes +5;
        • PvE Damage +3%;
        • MP Consumption -5%.
      • ev-18th-box2.png Fountain Level 2 - Improved Wish Power:
        • Bonus Exp & SP +25%;
        • Item & Spoil Drop Chance +15%;
        • Max. CP & MP +10%;
        • Speed +3;
        • Defense against all Attributes +7;
        • PvE Damage +4%;
        • MP Consumption -7%.
      • ev-18th-box3.png Fountain Level 3 - Ultimate Desire Power:
        • Bonus Exp & SP +50%;
        • Item & Spoil Drop Chance +25%;
        • Max. CP & MP +15%;
        • Speed +5;
        • Defense against all Attributes +10;
        • PvE Damage +5%;
        • MP Consumption -10%.