Papanda 1,782 Posted May 22 Author Share Posted May 22 Dear friends, Today we are happy to announce our (and hopefully yours) long-awaited update, on which we have been working for several years (from the moment of idea, concept, pitching, task, to technical implementation and tests)! - Is this a Spoiler? - Is that Crafter? - Is it a Dwarf with a sub-class on Sorca? - It's a Gnome Mage! 😎 introduction MasterWork is a product that combines a classic-nostalgic version of our game with a modern approach to preparing and working on a product. An important component in the work on the product is chips/features that could bring new elements to a rather old game without violating its authenticity and without breaking the usual rules of the game. There are many examples of such changes/improvements: The current client - this allows you to use new performance capabilities and visual components without changing the overall visual style of the game. MidCompany - a system that (not yet perfect, but we are working on it) separates the main types / groups of players from the so-called "BigWar" and "MidWar", allowing each of the clans of a particular group to perform basic tasks against competitors of comparable strength . Does this change the general canons of the game? No. But this allows different players to get the most out of the game. Rebalancing of types of locations - previously there were always locations for only one\for the priority class (magic locations\physic locations). We have rebalanced the monsters (their parameters, skills, mechanics) so that any location could be suitable for both one and the other. And in combination with the improvement of a number of "non-top" locations - now you always have the opportunity to find yourself a spot. Judicator - now all groups can have a reworked class in their composition, which has a different set of skills, allowing you to both effectively defend and attack effectively. Combined with combining 2 bards into one class, you always have a place for him. Class updates - since we touched on the Judicator class, it would be correct to say that all classes have been improved: they have become balanced, more playable and simply more interesting, which, in turn, has affected the composition of groups, which have become more diverse and provide an opportunity to show creativity, at the same time, claim a strong implementation and enjoy the game; Simplification of the Sub-Class system - sub-classes on our server are in no way inferior to the main classes: sub-skills also work on them, they are not limited in level, almost all restrictions on taking certain classes have been removed (including the ability of kamaels to take other sub- classes other than racial) and they can use some hero skills. In fact, the only difference between the sub-class and the base is participation in the Great Olympics. Thus, the players received a huge variability within the same character, and the group - motivated party members. And much, much more . As part of the overall logic and mission of developing the MasterWork product , we decided to create a new class of Earth Mage of the Dwarf race. Motivation The desire to create something new and beautiful is one of the driving forces of our team. We never wanted to deal with "reopening servers from a flash drive" and as soon as we had a technical opportunity to conceptually improve the game, we immediately took up this opportunity. The first steps in this direction were called Interlude Final - this is IL with various skills and mechanics from the chronicles above. If very simply - it was IL without kamaels, attributes and locations inherent in these chronicles. Next was Interlude Rework - the pinnacle of the development of this development branch of IL, which solved most of the problems and led to a relatively balanced game within these chronicles. Well, then you all know what happened .. His Majesty - MasterWork (not CSV, but a figure of speech🤪). After creating the very concept of step-by-step chronicles, we began to grind and improve everything that did not work correctly / not ideally / crookedly / rudimentary, etc. However, not uniform fixes. As mentioned above - we have always longed to create something new , but creating for the sake of creating and updating for the sake of updates is definitely not about us. Perhaps any player who has tried our product will be able to confirm this. This does not mean that all our solutions were perfect - some of them were finalized, changed, improved after their introduction. But they all pursued some goal and were motivated by some idea. Why Gnome Mage Many players like to take visually pleasing races and create Sub-Classes of interest to them (praise our concept allows us to do this, we wrote about this a little higher). The three most common races that are visually used for these Sub-Classes are: Gnomes; Orcs; Dark Elves (well, everything is clear here🤪). According to this "research" we decided to take the Dwarves and create a new class for them - Earth Mage . If this innovation is accepted positively, we are ready to expand this system to Orc-Archers and so on. However, I will emphasize. ONLY if it is accepted by you, our favorite players ❤️. Basic provisions When creating a new Mage class, we were guided by the following rules: The new Class should easily fit into the game in all its components (party game, solo game, olympiad, PvE, PvP, etc.); The new Class should be interesting , but not IMBA , so as not to create a clear skew in the existing balance; We understand that we will not be able to create the perfect balance the first time, so we will closely monitor your feedback and make the necessary changes. At a distance, we will succeed! The new Class at the moment (and probably next season) cannot be taken as a Sub-class . It will be available exclusively as a Foundation. This restriction was created so that players who want to try a new class can compete with each other on an equal footing, and we, accordingly, get the most accurate understanding of class balance. The new Class, of course, received new effects / mechanics of skills, however, it was important for us that it was conditionally equal to its fellow mages and could give competition, but not become an ultimatum. Professions: Dwarven Mystic; Geomancer; Earthmancer ; Tectonic Sage. Lore Greed is one of the dominant and widely known personality traits of Dwarves. It was she who led them to one of the many mines in search of an important and valuable resource - Mithril Ore . What was their joy when they stumbled upon it in large numbers. But everything was not as rosy as it seemed at first glance... After some time of intensive work, they noticed that the mine was riddled with dark magic and runic symbols unknown to them. Making their way deeper and deeper into the bowels of the earth, they began to meet terrible monsters, permeated with that same magic. But it was nothing compared to the trembling of the earth, which came louder and louder. blinded by thirst of Gold, which promised them after the sale of resources, they ignored all the signs and met what truly terrified the world ... The huge Earthworm Trasken woke up from a long sleep. They tried to lock him in a cave, but it was too late. The fight has begun. How many Dwarves fell in that terrible battle... Realizing that they themselves could not cope with the power of the ancient monster , they called on warriors from all over Elmoreden . From all sides, indifferent, adventurers and curious people began to arrive in the Dwarf Village . Gathering a worthy army, Luciena led them to the very heart of evil - Trasken's Lair . The enemy was strong, but the warriors fought bravely! After many hours of intense battle, the combined army still managed to inflict serious damage on Trasken , and he dug deep into his earthen possessions. Having made the withdrawal and paid a cruel price for their greed, the Dwarves left the mine. But something inside them has changed. They have been so long near the runic magic that the entire mine is saturated with, that the Dwarves , who previously did not possess magic, felt the power to control the Earth Element . All the gnomes who were born after the battle discovered their magical abilities and became on a par with the great Mages of other Races. And the mine remained abandoned. Now it is inhabited by monsters, and those adventurers who dare to visit the mine say that terrible sounds and tremors of the earth are heard more and more often... Skills We would really like to see the learning of skills, balance and mechanics of the new class take place in a natural way, i.e. through the game. However, we understand that the decision to create a new character is not an easy one. That is why we have prepared for you: A page on the Wiki , where you can find outthe full set of skills, their description, strength, cooldown, etc .; Description of several skills with new unique mechanics, namely: Nature Absorb Description: Deals earth damage to an enemy. Power 32. Activates the skill Natural Recovery; Cooldown: 9 seconds; Levels of study: from 14 to 25; Study Cost: 0 SP; Logic: An analogue of Vampiric ClawInflicts dark damage on an enemy with 49 Power added to M. Atk. Absorbs 40% of the damage as HP. , which instead of a one-time recovery of HP - uses a gradual recovery (like Greater Healing PotionA magical potion that quickly restores HP. Its effect lasts for 15 seconds. ). Natural ReplenishmentRecovers 23 HP per second for 5 seconds. Description: Restores 45 HP every second. Duration: 5 sec. Doesn't take up a buff slot Works with: Greater Healing PotionA magical potion that quickly restores HP. Its effect lasts for 15 seconds.; Chant of LifeRecovers all party members HP by 5%. Recovers 12 HP per second for all party members for 15 seconds. \ The Heart of Pa'agrio \ Greater HealRestores the target's HP with 204 Power, and additionally restores 14 HP per second for 15 seconds.; Rune of Rebirth. Rune of RebirthGathers energy from fallen enemies to restore their own health. Recovers 63 HP per second. For 5 seconds. Description: Gathers the energy of dead enemies to restore your health. Restores 63 HP every second. Duration: 5 sec; Cooldown: 5 seconds; Learning levels: from 30 to 74; Research cost: 30.000 - 850.000 SP (on the first and last level); Logic: A kind of Corpse Life DrainAbsorbs residual life energy from a corpse to restore the user's HP. , which instead of a one-time recovery of HP - uses a gradual recovery (like Greater Healing PotionA magical potion that quickly restores HP. Its effect lasts for 15 seconds. ); Works with: Greater Healing PotionA magical potion that quickly restores HP. Its effect lasts for 15 seconds.; Chant of LifeRecovers all party members HP by 5%. Recovers 12 HP per second for all party members for 15 seconds. \ The Heart of Pa'agrio \ Greater HealRestores the target's HP with 204 Power, and additionally restores 14 HP per second for 15 seconds.; Natural Replenishment. Rune of RepealRemoves multiple buffs from an enemy. with 35% Remove 1 buff from an enemy every 8 seconds. Duration time: 20 seconds. Description: Removes several buffs from an enemy. Has a 35%% chance to remove 1 buff every 8 seconds. Duration: 20 sec. Cooldown: 30 seconds Learning levels: 48 to 74; Research cost: 63.000 - 1.150.000 SP (on the first and last level); Logic: Similar to CancellationRemoves multiple buffs from an enemy. , which removes a few buffs (less than its original counterpart), but inflicts a debuff that, if not canceled, will continue to remove positive skills. Outcome We are happy to create for you new elements of the game that could create interesting situations for you and allow you to explore the game that you have known for a long time. However, all this is only if you wish! If you are not interested in playing for another class, you are absolutely not obliged to do this and this will hardly affect anything. However, we recommend that you still try something new and get new emotions, because one way or another, we are all here for this. 😉 P.S.: 😁 We remind you that after a server-wide kill of Trasken - Earthworm, you need to update using Fast Check using our Updater . with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,782 Posted June 1 Author Share Posted June 1 Dear friends, Since the last PatchNote was published🙃 we continued to introduce and add the necessary updates for the server and stage, according to the concept. Now we want to combine and announce them, as well as upcoming updates. Happy Reading! Great Olympiad General The number of participants for 1v1 battles has been reduced from 20 to 14; The number of groups of three characters for 3v3 fights has been reduced from 7 to 5 ; The sorting box and the number of participants have been adjusted: The chance that characters with approximately the same number of points will hit each other has become higher. Skills The base cast time of the skills described below has been accelerated by 1 second (from 3 seconds to 2 seconds): For OlympiadFor Warriors. Good Luck, Have Fun! ; For Olympiad . <RARE> Weapon The chance of triggering buff effects when using skills has been increased: focus : Staff of Evil Spirits Casts Focus on target with 20% chance. = 20% = 20% on Focus Lv. 3 Staff of Evil Spirits - Holy SpiritMasterwork Item. Incoming Heal Power +33. Casts Focus on target with 20% chance. = 35% on Focus Lv. 3 There was no chance increase +15% more from <RARE> Bless the Body : Staff of Evil Spirits Casts Bless the Body on target with 28% chance. = 28% on Bless the Body Lv. 5 Staff of Evil Spirits - Holy SpiritMasterwork Item. Incoming Heal Power +33. Casts Bless the Body on target with 35% chance. = 40% on Bless the Body Lv. 5 Chance increase was up to 35% +12% more from <RARE> Mental Shield : Spell Breaker Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Spell Breaker - HailMasterwork Item. M. Atk. +7%. Casts Mental Shield on target with 50% chance. = 60% on Mental Shield Lv. 4 There was no chance increase +10% more from <RARE> Sprite's Staff Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Sprite's Staff - HailMasterwork Item. M. Atk. +7%. Casts Mental Shield on target with 50% chance. = 60% on Mental Shield Lv. 4 There was no chance increase +10% more from <RARE> Hell Knife Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Hell Knife - ConfusionMasterwork Item. Evasion +4. Casts Mental Shield on target with 50% chance. = 60% on Mental Shield Lv. 4 There was no chance increase +10% more from <RARE> Daimon Crystal PvP Damage +5%. Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Daimon Crystal - WisdomMasterwork Item. MP Consumption -5%. PvP Damage +5%. Casts Mental Shield on target with 50% chance. = 65% on Mental Shield Lv. 4 There was no chance increase +15% more from <RARE> Daimon Crystal {PvP}Bound Item. cast. Spd. +15% during attack, PvP Damage +10%. Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Daimon Crystal - Wisdom {PvP}Bound Masterwork Item. MP Consumption -5%, Cast. Spd. +15% during attack, PvP Damage +10%. Casts Mental Shield on target with 50% chance. = 65% on Mental Shield Lv. 4 There was no chance increase +15% more from <RARE> Themis' Tongue PvP Damage +5%. Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Themis' Tongue - ClevernessMasterwork Item. MP Regeneration Bonus +15%. PvP Damage +5%.. Casts Mental Shield on target with 50% chance. = 65% on Mental Shield Lv. 4 There was no chance increase +15% more from <RARE> Themis' Tongue {PvP}Bound Item. cast. Spd. +15% during attack, PvP Damage +10%. Casts Mental Shield on target with 50% chance. = 50% on Mental Shield Lv. 4 Themis' Tongue - Cleverness {PvP}Bound Masterwork Item. MP Regeneration Bonus +15%, With 5% chance Cast. Spd. +15%, PvP Damage +10%.. Casts Mental Shield on target with 50% chance. = 65% on Mental Shield Lv. 4 There was no chance increase +15% more from <RARE> We remind you that all the weapons described above (and many others) are available in the Luxury Shop . Vitality Items The cooldown of Items that replenish / hold Vitality has been accelerated (reduced) by half ! Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. Was : 30 minutes Now : 15 minutes Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. Before : 60 minutes Now : 15 minutes Autoloot Vitality Agathion - Angel GiftPersonal item for 7 days. Active Skill: Agathion's Gift that restores 5000 points of Vitality (12.5%) and maintains the Vitality stage by 30 minutes. Reuse time: 3 hours. Passive Skill: Autoloot. It was : 6 hours Now : 3 hours M.W. Vitality PiePersonal Item. Restore full Vitality. Cooldown: 30 minutes. Was : 15 minutes Now : 30 minutes Lucky Four-leaf Clover (lvl. 1-52, 1-64, 1-76, 1-81, 1-85) - All hats contained in Clover, for example: Hidden text Afro Hair (30 days. Lv. 1-85) Horn-Rimmed Glasses Magic horn-rimmed glasses with mysterious power. personal item. When put on allows you to use an Active Skill that restores your Vitality when killing monsters. Duration: 20 minutes. Cooldown: 5 hours and 45 minutes. (30 days. Lv. 1-85) Assassin's Bamboo HatWide brimmed hat made of bamboo. Uses 2 hair accessory slots. personal item. When put on allows you to use an Active Skill that restores your Vitality when killing monsters. Duration: 20 minutes. Cooldown: 5 hours and 45 minutes. (30 days. Lv. 1-85) It was : 11 hours 30 minutes Now : 5 hours 45 minutes Explanation: Throughout the server, we have significantly improved Vitality items: faster cooldowns, better cooldowns, reduced prices. At the moment we have made the best update of this branch of the store and it will also apply to MasterWork Eternal . At the start of the new season you will: Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes. - 30 minutes; Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. - 30 minutes. Skills Clan skill Clan Unity Now for the cumulative effect, fewer online players are needed: 1st level: from 9 to 17 clans online (was 18+) Exp/SP Bonus +3%, HP/MP Recovery Bonus +7%, Defense/Damage in PvE +1%. 2nd level: from 18 to 26 clans online (was 27+) Exp/SP Bonus +5%, HP/MP Recovery Bonus +10%, PvE Defense/Damage +2%. 3rd level: from 27 or more clans online (was 36+) Exp/SP Bonus +7%, HP/MP Recovery Bonus +15%, PvE Defense/Damage +3%. Improved skill description: Removed postscript about Super. Strike, since these skills do not and should not: Soul VortexStirs up a vortex connecting to the dimension of souls and inflicts non-attribute damage on an enemy with 112 Power added to M. Atk. For 30 seconds, decreases Speed by 20%, Atk. Spd. by 30%, and Casting Spd. by 30%. Consumes 12 MP every second. Over-hit. ; Dark VortexStirs up a vortex connecting to the dimension of darkness and inflicts dark damage on an enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and resistance against darkness by 30. Consumes 12 MP every second. . The following skills now deal Super. Hit: Light VortexSummons a dimensional vortex that inflicts holy damage on an enemy, supplementing user's M. Atk. with 139 Power. For 30 seconds, decreases Accuracy by 6 and resistance to holy damage by 30. Consumes 12 MP every second. ; Mud VortexSummons a morass vortex that inflicts earth damage on an enemy, supplementing user's M. Atk. with 139 Power. For 30 seconds, decreases Accuracy by 6 and resistance to earth damage by 30. Consumes 12 MP every second. ; VolcanoContinuously inflicts powerful Fire damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol. ; CycloneContinuously inflicts powerful Wind damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol. ; Raging WavesContinuously inflicts powerful Water damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol. ; GehennaContinuously inflicts powerful dark damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol. ; Earthquake EpicenterContinuously inflicts powerful Earth damage. User cannot move while casting, and there is additional MP consumption each time the effect occurs. Consumes 1 Magic Symbol. . Fixed Description of Skills and Enchanting branches: Dryad RootImmobilizes an enemy for 30 seconds. (Cleric, Elven Oracle, Shillien Oracle) Wind ShackleDecreases an enemy's Atk. Spd. by 17% for 30 seconds. (Elven Mage, Dark Mage) TranceCauses an enemy to sleep for 15 seconds. (Bishop, Elven Elder) Stigma of ShilienFor 30 seconds, decreases resistance to short-range weapons by 16. (Shillien Elder) Critical SenseIncreases critical rate by 10% and critical attack power by 111. (Berserker, Soul Breaker (M), Arbalester, Soul Breaker (F), Inspector) Ancient Sword Mastery Increases P. Atk. by 5 when using an ancient sword. (Trooper, Inspector) Rapier MasteryIncreases P. Atk. by 3 when using a short sword. (Trooper, Warder) Sword/ Blunt/ Dualblunt Weapon MasteryIncreases P. Atk. by 1.5 when using a sword, blunt or dualblunt weapon. (Human Knight, Elven Knight, Palus Knight) Bow MasteryIncreases P. Atk. by 10 when using a bow. (Rogue, Elven Knight, Elven Scout, Palus Knight, Assassin) Dagger MasteryIncreases P. Atk. by 3.6 when using a dagger. (Rogue, Elven Knight, Elven Scout, Palus Knight, Assassin, Scavenger) Shield MasteryIncreases Shield Defense by 30% and Defense Rate by 50%. (Human Knight, Elven Knight, Palus Knight, Artisan) Dual Weapon MasteryIncreases P.Atk. by 23 when using a dualsword/dualblunt. (Gladiator, Bladedancer) Two-handed Weapon MasteryIncreases P.Atk. by 4.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon. (Orc Raider, Orc Monk) Fist Weapon MasteryIncreases P.Atk. by 4.5 when using a hand-to-hand weapon. (Orc Monk) Fast Spell CastingIncreases Casting Spd. by 5%. (Human Wizard, Cleric, Elven Wizard, Elven Oracle, Dark Wizard, Shillien Oracle, Orc Shaman, Geomancer) Boost Attack SpeedIncreases Atk. Spd. by 5%. (Rogue, Orc Monk) Duelist SpiritIncreases dualsword/dualblunt weapon Atk. Spd. by 8% for 20 minutes and ordinary/skill attack damage by 5% during PvP. (Gladiator) Arcane AgilityMaximizes magic efficiency by increasing Casting Spd. by 20% and magic MP consumption by 10%, and by decreasing magic re-use time by 10%. 50 HP is consumed per second. (Arcana Lord, Elemental Master, Spectral Master) Changed the description of ALL (158 ) skills to Cost, Time and Chance. Now the correct numbers when enchanting, the correct names of enchantings, etc. Those improvements that we previously made for the Duel and Attribute branches have now been made for the above branches as well. Hidden text Others Sending and receiving mail window now displays 2 lines of attached items. It became more convenient 😉 Monsters in Dragon Valley are now retracted ~25% further . It has become more convenient to collect monsters. It was 2000~2500, it became 2400~3000 distance. We recommend that you pay attention to this item.❗ This will make the movie of this location more comfortable. The cost of selling to the Store is now half as much: Recipes for Dynasty Weapons: Was : 1.493.000; Now : 746.500. Recipes for Icarus Weapons: Was : 2.068.800; Now : 1.034.400. Recipes for Vesper Weapons: Was : 2.867.120; Now : 1.433.560. Doors in the Monastery of Silence in front of Anais : Previously : Opened for 30 seconds; Then they went into inactive for 30 minutes. Now : Open for 60 seconds; They go inactive for 5 minutes. Why : Now, by analogy with the Bosses in ToI, the doors will open more often, which will allow you to fully fight for an important Boss, not relying solely on summoning skills . Look into the future Vorpal with Attack and Defense upgrades available New locations: Seed of Annihilation (SoA); Spots with Karik in Lair of Antharas. Improved Epic Quest; New Instance Zone (to replace outdated ones) With the help of the Epic Quest and the new Instance Zone, you can get some types of Personal Epic Accessories. It will not transfer and improve, but it will fully strengthen your character. Simplification of starting development, in particular the ability to wear items of ranks B and A from level 1 . You will need to use our Updater in order for the update to be displayed correctly. We highly recommend that you use the Fast Check feature regularly , as we regularly release various minor and major updates. With ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,782 Posted June 6 Author Share Posted June 6 Dear friends, As promised - Patchnote 🙃 on Monday, 05.06. As part of the update, we are improving existing mechanics, adding new content and systematically preparing the server for the merging. This is not the last update and we still have something to please you 😉 Easier Start for New Players We are always working on attracting players to our server, no matter what day/month comes after the start. We are happy to welcome all newcomers! Elimination of wearing Equipment Ranks: B grade items from level 1 (was from 52); A grade items from level 1 (was from 61); S grade items from level 61 (was from level 76). Starting Equipment of Characters: List of only changed / added Starting Equipment (Tickets to Instances, Shirts, etc. have not gone away) Weapons by class: MW Sword of DamascusBound Item. P. Crit. Rate +65.; MW Wizard's TearBound Item. Cast. Spd. +15%.; MW Spell Breaker Increases Casting Spd by 15%. Personal Item.; MW Demon's Dagger*Dark ScreamerDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Crit. Rate +81.; MW Yaksa Woman*Yaksa WomanDual-weapon type. P. Atk. will increase more than one-handed type weapon when enchanted. Bound Item. P. Skill Reuse Time +10%, Max HP +25%. ; MW Ice Storm Hammer Increases critical Chance by 68. Personal Item.; MW Bellion CestusBound Item. Atk. Spd. when HP < 60% +9%. ; MW DismantlerBound Item. Kamael-exclusive Item. P. Crit. Rate +73. ; MW ColichemardeBound Item. Kamael-exclusive Item. P. Crit. Rate +73. During P. Crit. Atk. for all party members MP Consumption -100%, P./ M. Atk. +10%, Incoming Heal Power +10%.. Armor by class: MW Blue Wolf Heavy Kit ; Kit MW Blue Wolf Light ; MW Blue Wolf Robe Set . Jewelry: 1 MW Necklace of Black OrePersonal Item.; 2 MW Earring of Black OrePersonal Item.; 1 MW Ring of Black OrePersonal Item.; 1 Pioneers RingUnique Ring of Pioneers for those who took part in MasterWork - 2022 Grand Opening. When killed, decreases a character's Exp. points consumption rate by 10%, + 2% PvE Defence, +10 Inventory Slots. Active Skill: -SoE with 10 minutes cooldown.. Charges and other useful consumables: 10000 Soulshot (B-Grade)Personal Item with zero weight. Spirit light is infused into a weapon, instantly inflicts a powerful attack on the enemy. Can be used on B-grade weapons.; 5000 Blessed Spiritshot (B-Grade)Personal Item with zero weight. High-level spirit light is infused into a weapon, instantly and greatly increasing its magic power. Can be used on B-grade weapons.; 500 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; 350 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.; 5 Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes.; 5 Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes.; 10 Sweet Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes.; 10 Fresh Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes.. Kamaels also receive: 250 Full Bottle of Souls - 10 SoulsPersonal Item. A bottle containing 10 Souls. Kamael exclusive item. Disappears without effect if used by other races.. Academy General provisions Academy is now up to level 61 (when reaching level 61 - automatic ending). A character can enter the Academy up to level 60, inclusive, without checking for a profession. As before, there is no penalty for leaving / exclusion from the Academy, both for the character and the clan. Clan Unity works with 9/18/27 characters online (described earlier). Academy Favor is a system that works similar to Clan Unity. All academy members receive a buff that increases their attack speed, cast speed, and run speed. Academy Favor (Passive) : Speed M. Attack +30%. P. Speed Attack +15% (similar to Rhythm of Rage ) Run Speed +20. Max. HP +30% (similar to Rhythm of Body) Note! While under the effects of Academy Favor, you are immune to the effects of Rhythm of Rage and Rhythm of Body. Clan Rewards: The clan now receives 2 units. Oath Blood for getting a profession as an Academician and for graduating from the Academy. In total - 4 units. The Clan receives blood in CB and 3 more - gets a successful Academician in inventory. Character Rewards: For obtaining a Second Profession: 1 Proof of LoyaltyA transferable item that is issued for completing the Academy. Necessary for learning and using new Clan Skills.; 150 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; 150 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.; 3 Box with Rune of Exp+Sp 50% for ALL LevelsWrapped pack containing a Rune of Experience Points 50% for 60-minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.; 1 MW Vitality PiePersonal Item. Restore full Vitality. Cooldown: 30 minutes.; 2 Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes.; 3 Sweet Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes.; 3 Fresh Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes.; 1 Extra Entrance Pass - Kamaloka (Hall of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Hall of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item.; 1 Extra Entrance Pass - Near KamalokaExtra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Personal Item.; Academy CircletCirclet awarded to graduates of the Academy. When equipped by a level 40~75 character, upon death, the Exp. penalty decreases by 50%.; 150,000 Adena . For getting level 61 (passing the Academy): 2 Proof of LoyaltyA transferable item that is issued for completing the Academy. Necessary for learning and using new Clan Skills.; 250 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; 250 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.; 5 Box with Rune of Exp+Sp 50% for ALL LevelsWrapped pack containing a Rune of Experience Points 50% for 60-minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse.; 3 MW Vitality PiePersonal Item. Restore full Vitality. Cooldown: 30 minutes.; 3 Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 15 minutes.; 5 Sweet Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes.; 5 Fresh Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes.; 1 Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss)Extra pass that can cancel the time limit restriction to enter the Kamaloka (Labyrinth of the Abyss). Can only be used once a day outside the instance. After the item is consumed, be sure to enter the instance before its next daily timer reset. Personal Item.; 1 Extra Entrance Pass - Near KamalokaExtra entrance pass that lets you enter Near Kamaloka. Can cancel the limit on entrance if used while a limit on entrance to Near Kamaloka exists. Can only be used once a day outside the instant zone. After use, the effect disappears at the corresponding instant dungeon's reset time. Personal Item.; 1 Legacy of AcademyCirclet awarded to graduates of the Academy. When equipped by a level 40~75 character, upon death, the Exp. penalty decreases by 50%.; 500,000 Adena . Achievements (Achievs) New Added new Achievement for level 85: A portion of personal GHP and GCP, Ivory Coins, S grade charges, Elixirs of CP, HP and MP and Codes, including Masters are provided. Rewards for current Achievements that are outstanding for Character Levels - changed / improved: General: More personal GHP and Soul/Spirit charges at ALL levels For the 5th level: Added Personal Coupon;Personal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. B-grade Soulshots and Spiritshots. For level 20: Added Personal Coupon;Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. B-grade Soulshots and Spiritshots. For level 40: Added Personal Coupon;Personal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. A-grade Soulshots and Spiritshots. For level 52: Added Personal Coupon;Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. A-grade Soulshots and Spiritshots. Olympic Achievements: Now, for participation, victories and a series of victories, the character will also have a chance to receive: Enchanted MW BoxOpen the Box to obtain any valuable rewards for Enchant your items! Double-click to see the countents. - A chest with Upgrade Scrolls and Runes to increase the chance of upgrading Weapons and Equipment; The chance of getting MW Fame CouponThis coupon can be change for 100 Fame in Olympiad Store. Fame can be purchased after your 2nd class transfer. has been increased. Sub-class Achievements: For 1st Sub: Weapons and Full Set rank B, packs with personal charges rank B: Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. Soulshot Pack (B-Grade)If used, 5000 Soulshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. Blessed Spiritshot Pack (B-Grade)If used, 3000 Blessed Spiritshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. For the 2nd and 3rd subs: Weapons and Full Set rank A, packs with personal charges rank A: Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. Personal CouponPersonal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. Soulshot Pack (A-Grade)If used, 5000 Soulshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. Blessed Spiritshot Pack (A-Grade)If used, 3000 Blessed Spiritshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. Epic Quest The Epic Quest has become available on the server. As usual, we won't tell you how it goes (more on this later on our Wiki). We will tell you only about the changes that we have made to the usual quest. Rewards have been improved: 4.200.724.166 ; 1.000.000.000 ; Certificate of DawnA certificate received from the Witness of Dawn Franz. It says that if you show this certificate to Priest Wood, he will exchange it for an occupation specific Forgotten Scroll that can be learned at level 81. is an item for which you can get one book to learn a skill at level 79 of your choice: Forgotten Scroll - Anti-Magic ArmorForgotten Scroll to learn Anti-magic Armor. Phoenix Knight, Hell Knight, Eva's Templar, and Shillien Templar use it. Can be acquired by level 79.; Forgotten Scroll - Enlightenment - WizardThis Forgotten Scroll can be used by Archmages, Soul Takers, Mystic Muses, Storm Screamers and Soul Hounds level 79 and above to learn Enlightenment.; Forgotten Scroll - Enlightenment - HealerThis Forgotten Scroll can be used by Cardinals, Hierophants, Eva's Saints, Shillien Saints, Dominators, Doom Cryers and Judicators level 79 and above to learn Enlightenment.; Forgotten Scroll - Excessive LoyaltyForgotten Scroll to learn Excessive Loyalty. Arcana Lord, Elemental Master and Spectral Master use it. Can be acquired by level 79.; Forgotten Scroll - Deflect MagicThis Forgotten Scroll can be used by Phoenix Knights, Hell Knights, Eva's Templars, Shillien Templars, Sword Muses and Spectral Dancers level 79 and above to learn Deflect Magic.; Forgotten Scroll - Final SecretThis Forgotten Scroll can be used by Duelists, Grand Khavataris, Dreadnoughts, Titans, Fortune Seekers, Maestros, Doombringers, Soul Hounds and Judicators level 79 and above to learn Final Secret.; Forgotten Scroll - HideThis Forgotten Scroll can be used by Adventurers, Wind Riders, Ghost Hunters and Fortune Seekers level 79 and above to learn Hide.; Forgotten Scroll - Silent MindThis Forgotten Scroll can be used by Sagittarius, Moonlight Sentinels and Ghost Sentinels level 79 and above to learn Silent Mind.; Forgotten Scroll - Seven ArrowThis Forgotten Scroll can be used by Sagittarius, Moonlight Sentinels and Ghost Sentinels level 79 and above to learn Seven Arrow.; Forgotten Scroll - Dual Dagger MasteryThis Forgotten Scroll can be used by Adventurers, Wind Riders, and Ghost Hunters level 79 and above to learn Dual Dagger Mastery.; Spellbook - MeteorSpellbook needed to learn Meteor. Can be learned at Level 79.; Spellbook - Star FallSpellbook needed to learn Star Fall. Can be learned at Level 79.; Forgotten Scroll - Servitor BarrierForgotten Scroll to learn Servitor Barrier. Arcana Lord, Elemental Master and Spectral Master use it. Can be acquired by level 79.; Shard of MajestyItem that can be exchanged for personal Epic Jewelry in Giran from Luxury Shop Trader Pona! This allows you to take from NPC Pona ( in the Luxury Shop) one personal Epic of your choice: Business's Earring (Personal) ; Ring of Queen Ant (Personal); Frintezza's Necklace (Personal) Cost of each option: 12 Shard of MajestyItem that can be exchanged for personal Epic Jewelry in Giran from Luxury Shop Trader Pona! + 5.000.000 Adena. Instance Zones, Bosses and Epic Bosses The Reward (Drop, Experience, leveling of SA) has been changed, and we also remind you of how the actual (new) instance zones for this stage work. Also, Bosses and Epic Bosses received an improved Drop. Common to Tiat, Frintezza, Freya, Blessed Freya: 120 minutes duration. Up to 5 minutes dead inside the instance / out of the instance. Rollback to Wednesday and Saturday, 06:30 am server time. Difference: Tiat and Frintezza - From 11 to 45 characters, Freya and Blessed Freya - From 11 to 27 characters Tiat - starting at level 78 Frintezza - starting at level 80 Freya - starting at level 81 Blessed Freya - starting at level 82 Drop in Instance Zones: Drop chance mid. S84 weapons: Tiat The instance is partially simplified (about this in a separate paragraph); Added to the drop, 15% (similar to Frintezza's Instance); Vesper Weapon Drop increased from 60% to 100%. Knorr Up to 1%. Anais Up to 25%. Epidos 25%. Dropping of Moirai and Vesper Equipment Pieces : The main problem with crafting Moirai and Vesper equipment is the pieces, not the recipes. Therefore, from the Bosses described below, pieces are guaranteed to fall on the Armor. Zone Instance: Queen Ant (Pieces on Moirai have already been dropped, pieces on Vesper have been added); Orfen; Core; Baylor. Bosses: Giant Cave: Giant Marpanak; Gorgolos ; Last Titan Utenus; Hekaton Prime . Fields of Whispers / Silence: Windorr ; Water Spirit Lian Drop Unidentified Jewelry: Moirai, Vesper and Vorpal Instances: Tiat; Crispness. Bosses: Epidos? Anais. Moirai and Vesper (+ pieces): Zone Instance: Queen Ant; Orfen; Core; Baylor. Bosses: Giant Marpanak; Gorgolos ; Last Titan Utenus; Hekaton Prime ; Windorr ; Water Spirit Lian Drop Vorpal and Epic Bosses: World Bosses: Removed the chance of Dynasty items dropping; Increased the drop rate of Moirai and Vesper items; Added drop rate for Vorpal Armor and Accessories; Increased the drop chance of Mid and Top S84 weapons to 100% (except for Dent, which does not drop them): Dent; Baium? Antharas? Valakas? Beleth. Zone Instance: Slightly increased the drop rate of Moirai and Vesper items; Added drop rate for Vorpal armor and accessories: sparkle; Freya. The drop from Freya is the same as the drop from Frintezza, with the exception of the Epic Accessories. Soul Crystal leveling chance : Epic Bosses: Baium? Antharas? Valakas? Beleth; 10 => 18: 100%. Dent; 10 => 17: 100%; 17 => 18: 50%. Bane; 10 => 15: 100%. Zone Instance: Tiat; 10 => 11: 50%; 11 => 12: 35%; 12 => 13: 25%; 13 => 14: 20%; 14 => 15: 15%; 15 => 16: 10%; 16 => 17: 5%. sparkle; Freya; 10 => 14: 100%; 14 => 15: 50%; 15 => 16: 25%; 16 => 17: 10%; 17 => 18: 5%. Blessed Freya; 10 => 15: 100%; 15 => 16: 50%; 16 => 17: 25%; 17 => 18: 10%. Queen Ant; Orfen; Core; Baylor; 10 => 11: 50%; 11 => 12: 35%; 12 => 13: 25%; 13 => 14: 15%; 14 => 15: 10%; 15 => 16: 5%; 16 => 17: 3. Bosses: Epidos? Anais; 10 => 14: 100%; 14 => 15: 60%; 15 => 16: 35%; 16 => 17: 15%. Again; Kerberos. 10 => 11: 100%; 11 => 12: 100%; 12 => 13: 50%; 13 => 14: 35%; 14 => 15: 25%; 15 => 16: 10%; 16 => 17: 5%. Blessed Freya Regular Freya is similar in its parameters to Frintezza. And Blessed Freya might surprise you. Be carefull. General information: From 11 to 45 characters; Access from level 82; Up to 20 simultaneous CC inside; 120 minutes duration; Up to 5 minutes dead inside the instance / outside the instance; Rollback to Wednesday and Saturday, 06:30 am server time. Drop: 1 Blessed Freya NecklaceResistance to Water +15, resistance to Bleed+25%, Resistance to Paralysis/Shock/Sleep +20%, magic skill reuse delay -5%. Reflect 4% short-range attack damage, Max MP +50, MP Regeneration +0.46, Resistance to mental attack +10%, caster heal capacity +15.6, MEN +2, CON +1, STR -1, magic MP consumption -5%. 1 Bottle of Freya's SoulA bottle containing a little bit of Freya's Soul. Find and speak to Rafforty to find out the purpose behind this little item. Mid S84 weapon - 100%; Top S84 weapons - 60%; Helmet Elegy: 50%; Top Elegy: 40%; Niz Elegy: 50%; Elegy Gloves: 60%; Boots Elegy: 60%; Shield/ Sigil Elegy: 70%; Necklace / Earring / Ring Elegy: 80%; Moirai, Vesper, Vorpal Armor and Jewelry, with 2x the chance of Frintezza / normal Freya; Useful Consumables: Scrolls of Enhancement, Bless. upgrade scrolls, upgrade chance increase runes; Stones of Life; Attribute Stones and Crystals; Sphere MW: S; S80; S84-Vesper; S84-Vorpal. Soul Crystals 10 => 15: 100%; 15 => 16: 50%; 16 => 17: 25%; 17 => 18: 10%. Tiat Update Although the Instance Boss Tiat was introduced a long time ago, one still retains its relevance, but takes enough time to complete. Since the passage of the corridors themselves is actually not a problem at the current stage - we have abolished some of them so that you can save time. Facilitate passages: Now, after killing the Obelisk in the central hall, you do not need to go through 3 passages with crystals to get to the Fort. The passage will open automatically after the Obelisk is destroyed. Visual improvements: Now, after killing the Obelisk, "banners" with arrows will appear, which will direct you to the desired passage. They look terrible, but they will be hard to miss. 🤪 Now, after killing the Obelisk, the soldiers of Gracia will appear about 3 passages (which now do not open, since they do not need to be passed) and will report that they will deal with the crystals on their own and they do not need your help. The crystals that are on both sides of the Fort are now visually in the right place (instead of being suspended in the air). Drop: Mid-S84 weapon was added to the drop with a 15% chance (similar to Frintezza's Instance); Now Vesper Weapon drop has been increased from 60% to 100%. Shop Butler, L2Store, Personal Account Starter Kits : Starter Set (95 Personal Starter Pack with equipment and useful items to boost your character!Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. set ): When buying through the Personal Account, you will also receive: +350 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. as a gift (only through personal account) General: Weapons + charges, Armor and Jewelry rank A (was B). More consumables. Box with "My Teleport" Items (1 Book, 3 Flags, 20 Scrolls); The following are only changes from what was before the update: Removed B-gr; +1 Personal Coupon (A-gr);Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. +2 Personal Coupon (A-gr); + A set of Majestic jewelry; Greater MW RingGreater Ring from Rare MW's Ancestral Treasure. When killed, decreases a character's Exp. points consumption rate by 25%, + 3% PvE Defence, +15 Inventory Slots. Active Skill: -BSoE with 1 hour cooldown. - 48 M. Def. Protect; 10 Sweet Fruit Cocktail; 10 Fresh Fruit Cocktail;Personal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes. 3 MW Vitality Pie;Personal Item. Restore full Vitality. Cooldown: 30 minutes. 5 Vitality Maintaining Potion; 5 Vitality Replenishing Potion;Personal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 15 minutes. 20.000 Soulshot Pack (A-Grade);If used, 5000 Soulshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. 12.000 Blessed Spiritshot Pack (A-Grade); 250 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; 250 Personal Greater CP Potion;Personal Item. Restores CP by 200. Cooldown: 1 sec. 15 Personal Blessed Scroll of Escape;A magical scroll that relocates user to the nearest village. 10 Blessed Scroll of Resurrection. A magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec. Unique SetPersonal Unique Set with equipment and all useful items that boost you at the start and grant comfort to Your character! (set for 125 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. ) -❗The best option❗: When you purchase through your Personal Account, you will also receive: (2. ) +500 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. as a gift (only through personal account) General: Weapons + charges, Armor and Jewelry ranks A and S (there were B and A). Significantly more Consumables. Box with "My Teleport" Items (1 Book, 3 Flags, 25 Scrolls); The following are only changes from what was before the update Removed B-gr; +1 Personal Coupon (A-gr) и Personal CouponPersonal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section.;Personal Item. Exchange Coupon for a Personal Weapon at NPC MW Premium Store Butler in the "Starter Sets" section. +1 Personal Coupon (A-gr) и Personal Coupon;Personal Item. Exchange Coupon for a Personal Full Armor Set at NPC MW Premium Store Butler in the "Starter Sets" section. + A set of Tateossian jewelry; Can be worn from level 1. Blessed MW RingBlessed Ring from Unique MW's Ancestral Treasure. When killed, decreases a character's Exp. points consumption rate by 50%, + 5% PvE Defence, +20 Inventory Slots. Active Skills: -BSoE with 1 hour cooldown; -BSoR with 3 hours cooldown. 56 M. Def. Def. 15 Sweet Fruit Cocktail; 15 Fresh Fruit Cocktail; 5 MW Vitality Pie; 10 Vitality Maintaining Potion; 10 Vitality Replenishing Potion; 20.000 Soulshot Pack (A-Grade) и Soulshot Pack (S-Grade)If used, 5000 Soulshots S-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item.;If used, 5000 Soulshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. 12.000 Blessed Spiritshot Pack (A-Grade) и Blessed Spiritshot Pack (S-Grade)If used, 3000 Blessed Spiritshots S-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item.; 500 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.; 500 Personal Greater CP Potion; 25 Personal Blessed Scroll of Escape;A magical scroll that relocates user to the nearest village. 15 Blessed Scroll of Resurrection. Fame: MW Fame CouponThis coupon can be change for 100 Fame in Olympiad Store. Fame can be purchased after your 2nd class transfer. - now 100 for 1 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. (twice as much) Consumption: Personal Greater Healing Potion - now 100 for 3 Master Coins / 500 (!) for 10 Master Coins (twice as much); CP PotionRestores CP by 50. Cooldown: 1 sec. - now 100 for 1 Master Coin (twice as much); Greater CP PotionRestores CP by 200. Cooldown: 1 sec. - now 100 for 2 Master Coins (twice as much); Personal Greater CP Potion - now 100 for 3 Master Coins (twice as much); 200 cans of 3 types: 10 Master Coins (twice as much). Charge Quantity: 5000 physical. / 3000 mag. Removed from the shop: NG/D/C, they can be bought for Adena from regular NPC vendors in cities. A and S cost reduced: Soulshot Pack (B-Grade)If used, 5000 Soulshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin;Official server's currency. 10 Master Coins = 1 Dollar. Thank You for supporting our team and our products. Soulshot Pack (A-Grade)If used, 5000 Soulshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin; Soulshot Pack (S-Grade)If used, 5000 Soulshots S-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 3 Master Coin; Blessed Spiritshot Pack (B-Grade)If used, 3000 Blessed Spiritshots B-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 1 Master Coin; Blessed Spiritshot Pack (A-Grade)If used, 3000 Blessed Spiritshots A-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 2 Master Coin; Blessed Spiritshot Pack (S-Grade)If used, 3000 Blessed Spiritshots S-grade are acquired. Shots - personal items with zero weight. Package with Shots is tradable item. - 6 Master Coin. Tickets: Re-entry into low-level Instance Zones has become half the price: Box with Extra Entrance Passes - Zaken - 1 Master Coin; Extra Entrance Pass - Kamaloka (Hall of the Abyss) - 1 Master Coin; Extra Entrance Pass - Kamaloka (Labyrinth of the Abyss) - 1 Master Coin; Extra Entrance Pass - Near Kamaloka - 2 Master Coin. Cocktails: Became twice as accessible: 1 Sweet Fruit Cocktail / Fresh Fruit Cocktail - 1 Master Coin; 10 Sweet Fruit Cocktaill / Fresh Fruit Cocktail - 7 Master Coin; 1 Sweet Fruit Cocktail / Fresh Fruit Cocktail - 5 Empty GlassYou can refill the glass with Fresh Fruit Cocktail at MW Premium Store Butler. 2 Sweet Fruit Cocktaill / Fresh Fruit Cocktail - 2 Empty Glass + 1 Master Coin. Elixirs: Removed Elixirs ranks C, B; A and S - became more accessible: 10 Elixir of Mental Strength (A-Grade)Regenerates 360 MP. Can be used by characters above level 61 and below level 75 upon themselves. Re-use delay 5 minutes. - 1 Master Coin; 10 Elixir of Mental Strength (S-Grade)Regenerates 420 MP. Can be used by characters above level 76 upon themselves. Re-use delay 5 minutes. - 2 Master Coin; 15 Elixir of Life (A-Grade)Regenerates 1900 HP. This item can only be used by a character whose level is between 61 and 75. Re-use delay is 5 minutes. - 1 Master Coin; 15 Elixir of Life (S-Grade) - 2 Master Coin; 25 Elixir of CP (A-Grade)Regenerates 1000 CP. This item can only be used by a character whose level is between 61 and 75. Re-use delay is 5 minutes. - 1 Master Coin; 25 Elixir of CP (S-Grade)Regenerates 1200 CP. This item can only be used by a character whose level is 76 or higher. Re-use delay is 5 minutes. - 2 Master Coin. Soul Bottles: 75 Full Bottle of Souls - 5 SoulsPersonal Item. A bottle containing 5 Souls. Cannot be exchanged or dropped. Kamael Exclusive Weapon. Disappears without effect if used by other races. - 1 Master Coin (twice as much); 50 Full Bottle of Souls - 10 SoulsPersonal Item. A bottle containing 10 Souls. Kamael exclusive item. Disappears without effect if used by other races. - 1 Master Coin (twice as much). Quivers of Arrows and Bolts (10.000 Arrows / Bolts each): D, C, B - по 1 Master Coin; Mithril QuiverIf used, 10000 personal A-grade Arrows with zero weight are acquired. / Mithril Bolt ContainerIf used, 10000 personal A-grade Bolts with zero weight are acquired. - 2 Master Coin; Quiver of LightIf used, 10000 personal S-grade Arrows with zero weight are acquired. / Bolt of LightPersonal Item with zero weight. Bolt made of unknown materials. Can be used with a S-grade crossbow. - 3 Master Coin. System of Attribute An insert into S/Dynasty/Moirai/Vesper/Vorpal/Elegia armor of the third defensive Attribute has become available. Note! Available listed but not B / A ; Thus, all items of armor S/S80/S84 rank can be improved with three different elemental defenses, except for antipodal elements. 900 = stones 3x5x60; 1800 = crystals 3x5x120. Seed of Annihilation (SoA) locations and spot with Karik-ami. General : The basis of the location works according to the concept, in other words, it works the way you are used to; Below are the changes that were made on top of the base. SoA: SoA will change rooms once a day at 6:30 am. The rooms will change without random clockwise. Reduced damage penalty in non-class-specific SoA rooms by 50%. Previously, without a profile buff of a location (mage, physical, archer buff), damage to mobs was cut off almost to zero. We take into account that many groups on our server play with combined setups, so the main buff of the room gives full damage to mobs as it should (we have it increased from the first launch, according to the concept), and characters without a buff receive damage reduction not 100, and 50 %. Now in SOA you can knock out all Vorpal equipment. The base item drop was also upgraded (resources, enchants, S gems, Mastery, etc.) Spoiler remained unchanged: Vesper recipes and pieces (as in the original, in other words - Adena) New Quest: By hunting monsters in the location you will receive quest items - Scalding Tear; Items can be transferred.Tears obtained from creatures in the Seed of Annihilation. Bring them to Magician Nemo to obtain Vorpal Armor. Quest items can be exchanged for chests with Vorpal equipment from NPC Nemo . Also, for quest items and the Nth amount of resources and adena, you can improve your Vorpal equipment for Attack or Defense . You can read more about this below. Three Raid Bosses in SoA - Taklacan , Torumba , Dopagen . Previously, almost no one ever killed these Bosses, since they were broken on all or almost all servers. We managed to manually restore their logic and mechanics. They now work correctly, except for the following changes: We've made some boss farming phases easier and significantly improved and updated the drops from bosses. Bosses will spawn in the evening, similar to how it works with Epidos and Anais. General information for Taklacan and Dopagen : The longer the Boss farm goes on, the stronger the buff is on him , and the debuff is on the players . If you take the Boss away from his spawn point, he disappears for 2-5 minutes and all of his buff and debuff mechanics are reset. Bosses have 30.000 P.Def and 15.000 M.Def While farming the Boss, pillars appear that you need to bring him to, so that the pillar will impose a debuff that reduces P.Def and M.Def by 95%. A pillar that can inflict a debuff is marked with a huge bright lightning bolt . Torumba: The boss, during his appearance, gives a notification to the whole world. However, it is impossible to beat him in the first 3 minutes after the appearance. The boss can only be killed in werewolf transforms . NPC Bomona turns into a werewolf , which is located in a cave, not far from the place of his appearance. Outside of the transform, all characters get paralyzed by the Boss Transformed characters cannot be healed by normal methods. However, whoever seeks will always find 😉 To kill the Boss, you need to inflict several hundred hits with the skill (Treykan Claw), which is in the transform The boss cannot be taken far from the spawn point. Bloody Karik (LoA) : As mentioned above - the location works classically and has undergone only minor improvements New Quest: By hunting monsters in the location you will receive quest items - Bloody Tear; Items can be transferred.Tears obtained from creatures in the Antharas Lair. Bring them to Watchman Theodric to obtain Vorpal Armor. Quest items can be exchanged for chests with Vorpal equipment from NPC Theodric ; Also, for quest items and the Nth amount of resources and adena, you can improve your Vorpal equipment for Attack or Defense . You can read more about this below. Drop: At the location, you can now knock out all Vorpal equipment; The base drop has also been improved. Vorpal Vorpal now has the following options: Seth New bonuses General bonuses Vorpal Heavy Set Max. HP +209 (750 instead of 341) M. Def. +8.47% Paralysis/Petrification Resistance +50.00% Fire/Water/Wind/Earth Resistance +5, Holy/Darkness +10 CON +2, STR -2 Max. HP +750 P. Atk. +5.57% P. Def. +8.47% M. Def. +8.47% +2 pts Block. Magic Accuracy +4 Speed +7 Bleed/Sleep/Hold Resistance +70.00% Paralysis/Petrification Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 Vorpal Leather Set Max. MP +140 (500 instead of 360) P. Crit. Atk.. +6.50% (+6.50% instead of +182) Speed +7 (+7 instead of 3%) Spell Break Resistance +50.00% Fire/Water/Earth/Wind Attribute Defense +5, Darkness/Holy +10 Max. MP +500 STR+1, DEX+2, CON-3 P. Atk. +5.57% P. Def. +5.57% Speed Atk. +5.00% P. Crit. Atk. +6.50% Speed +7 Stun Resistance +50.00% Spell Cancel Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 Vorpal Robe Set Max. MP +258 (350 instead of 92) MP Recovery Bonus +10.00% (15% instead of 5%) Psychic Resistance +30.00% Fire/Water/Wind/Earth Resistance +5, Holy/Darkness +10 WIT +2, INT -1, MEN -1 M. Def. +8.70% Speed Mag. +15.00% Max. MP +350 MP Recovery Bonus +15% Speed +7 Stun Resistance +50.00% Mental Attack Resistance +30.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 <RARE> item bonuses : Heavy Subject Bonus Vorpal HelmetMasterwork Item. P. Atk. +0.85% P. Def. +1.05% M. Def. +1.05% Max HP +175 Resistance Paralyze +5.25% Resistance Medusa +5.25% Resistance Sleep +7% Resistance Hold +7% Resistance Bleed +7% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Masterwork Item that increases P. Atk., P. Def., Max HP, Resistance to sleep, and resistance to Hold. Max. HP +175 P. Atk. +0.85% P. Def. +1.05% M. Def. +1.05% Bleed/Sleep/Hold Resistance +7.00% Paralysis/Petrification Resistance +5.25% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal BreastplateMasterwork Item. P. Atk. +1.7% P. Def. +2.10% M. Def. +2.10% Max HP +350 Resistance Paralyze +10.5% Resistance Medusa +10.5% Resistance Sleep +14% Resistance Hold +14% Resistance Bleed +14% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Vorpal Breastplate {PvP}Bound Masterwork Item. P. Atk. +1.7% P. Def. +2.10% M. Def. +2.10% Max HP +350 Resistance Paralyze +10.5% Resistance Medusa +10.5% Resistance Sleep +14% Resistance Hold +14% Resistance Bleed +14% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Masterwork Item that increases: - Resistance to sleep/hold attacks by 25%; - Max HP by 350; - P. Atk. by 1.5%; - P. Def. by 2.5%. Max. HP +350 P. Atk. +1.70% P. Def. +2.10% M. Def. +2.10% Bleed/Sleep/Hold Resistance +14.00% Paralysis/Petrification Resistance +10.50% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal Piper Masterwork Item. P. Atk. +1.1% P. Def. +1.35% M. Def. +1.35% Max HP +225 Resistance Paralyze +5% Resistance Medusa +5% Resistance Sleep +6.75% Resistance Hold +6.75% Resistance Bleed +6.75% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Masterwork Item that increases P. Atk., P. Def., Max HP, Resistance to sleep, and resistance to Hold. Max. HP +225 P. Atk. +1.10% P. Def. +1.35% M. Def. +1.35% Bleed/Sleep/Hold Resistance +9.00% Paralysis/Petrification Resistance +6.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal GauntletMasterwork Item. P. Atk. +0.6% P. Def. +0.75% M. Def. +0.75% Max HP +125 Resistance Paralyze +3.75% Resistance Medusa +3.75% Resistance Sleep +5% Resistance Hold +5% Resistance Bleed +5% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Masterwork Item that increases P. Atk., P. Def., Max HP, Resistance to sleep, and resistance to Hold. Max. HP +125 P. Atk. +0.60% P. Def. +0.75% M. Def. +0.75% Bleed/Sleep/Hold Resistance +5.00% Paralysis/Petrification Resistance +3.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal BootsMasterwork Item. P. Atk. +0.6% P. Def. +0.75% M. Def. +0.75% Max HP +125 Resistance Paralyze +3.75% Resistance Medusa +3.75% Resistance Sleep +5% Resistance Hold +5% Resistance Bleed +5% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Masterwork Item that increases P. Atk., P. Def., Max HP, Resistance to sleep, and resistance to Hold. Max. HP +125 P. Atk. +0.60% P. Def. +0.75% M. Def. +0.75% Bleed/Sleep/Hold Resistance +5.00% Paralysis/Petrification Resistance +3.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal ShieldMasterwork Item. Resistance to magic damage +4.Masterwork Item that increases Resistance to Magic Damage. Block. Magic +4 pts. General bonuses for <RARE> set (no shield) Max. HP +1000 P. Atk. +4.85% P. Def. +6.00% M. Def. +6.00% Bleed/Sleep/Hold Resistance +40.00% Paralysis/Petrification Resistance +30.00% Defense against all 6 attributes +25 PvP Damage Defense +5.00% Light Subject Bonus Vorpal Leather HelmetMasterwork Item. P. Atk. +0.85% P. Def. +0.85% P. Crit. Damage +0.91% Atk. Spd. +0.7% Speed +1.4 Max MP +105 Resistance Stun +5.25% Magic Cancel Damage -5.25 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases P. Atk., Atk. Spd., MP Regeneration, and Max MP. Phys. Atk. +0.85% P. Def. +0.85% Speed Atk. +0.70% P. Crit. Atk. +0.91% Max. MP +105 Speed +1.4 Stun Resistance +5.25% Spell Interruption Resistance +5.25% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal Leather BreastplateMasterwork Item. P. Atk. +1.7% P. Def. +1.7% P. Crit. Damage +1.82% Atk. Spd. +1.4% Speed +2.8 Max MP +210 Resistance Stun +10.5% Magic Cancel Damage -10.5 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Vorpal Leather Breastplate {PvP}Bound Masterwork Item. P. Atk. +1.7% P. Def. +1.7% P. Crit. Damage +1.82% Atk. Spd. +1.4% Speed +2.8 Max MP +210 Resistance Stun +10.5% Magic Cancel Damage -10.5 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases: - Max MP by 225; - Atk. Spd. by 2%; - P. Atk. by 1.5%; - Mana Regeneration by 7%. Phys. Atk. +1.70% P. Def. +1.70% Speed Atk. +1.40% P. Crit. Atk +1.82% Max. MP +210 Speed +2.8 Stun Resistance +10.50% Spell Cancel Resistance +10.50% Protection against all 6 attributes +5 PvP Damage Protection +1.00% Vorpal Leather LeggingMasterwork Item. P. Atk. +1.1% P. Def. +1.1% P. Crit. Damage +1.17% Atk. Spd. +0.9% Speed +1.8 Max MP +135 Resistance Stun +6.75% Magic Cancel Damage -6.75 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases P. Atk., Atk. Spd., MP Regeneration, and Max MP. Phys. Atk. +1.10% P. Def. +1.10% Speed Atk. +0.90% P. Crit. Atk +1.17% Max. MP +135 Speed +1.8 Stun Resistance +6.75% Spell Cancel Resistance +6.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal Leather GlovesMasterwork Item. P. Atk. +0.6% P. Def. +0.6% P. Crit. Damage +0.65% Atk. Spd. +0.5% Speed +1 Max MP +75 Resistance Stun +3.75% Magic Cancel Damage -3.75 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases P. Atk., Atk. Spd., MP Regeneration, and Max MP. Phys. Atk. +0.60% P. Def. +0.60% Speed Atk. +0.50% P. Crit. Atk. +0.65% Max. MP +75 Speed +1 Stun Resistance +3.75% Spell Cancel Resistance +3.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal Leather BootsMasterwork Item. P. Atk. +0.6% P. Def. +0.6% P. Crit. Damage +0.65% Atk. Spd. +0.5% Speed +1 Max MP +75 Resistance Stun +3.75% Magic Cancel Damage -3.75 Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases P. Atk., Atk. Spd., MP Regeneration, and Max MP. Phys. Atk. +0.60% P. Def. +0.60% Speed Atk. +0.50% P. Crit. Atk. +0.65% Max. MP +75 Speed +1 Stun Resistance +3.75% Spell Cancel Resistance +3.75% Defense against all 6 attributes +5 PvP Damage Defense +1.00% General bonuses for <RARE> set Phys. Atk. +4.85% P. Def. +4.85% Spd. Atk. +4.00% P. Crit. Atk. +5.20% Max. MP +600 Speed +8 Stun Resistance +30.00% Spell Cancel Resistance +30.00% Defense against all 6 attributes +25 PvP Damage Defense +5.00% Robe Subject Bonus Vorpal CircletMasterwork Item. M. Atk. +1.4% Max MP +75 MP Regeneration Bonus +2.8% Resistance Stun +5.25% Resistance Mental attacks +3.50% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Shock, and decreases Magic Cancel Rate. Mag. Atk. +1.40% Max. MP +75 Regen. MP +2.80% Stun Resistance +5.25% Mental Attack Resistance +3.50% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal TunicMasterwork Item. M. Atk. +2.8% Cast. Spd. +2.5% Max MP +150 MP Regeneration Bonus +5.6% Resistance Stun +10.5% Resistance Mental attacks +7.00% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%. Vorpal Tunic {PvP}Bound Masterwork Item. M. Atk. +2.8% Cast. Spd. +2.5% Max MP +150 MP Regeneration Bonus +5.6% Resistance Stun +10.5% Resistance Mental attacks +7.00% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that decreases magic cancel rate by 12%. Increases: - Resistance to shock attacks by 15%; - M. Atk by 2.5%; - Casting Spd. by 1.5%; - Mana Regeneration by 10%. Mag. Atk. +2.80% Speed Mag. +2.50% Max. MP +150 Regen. MP +5.60% Stun Resistance +10.50% Mental Attack Resistance +7.00% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal StockingsMasterwork Item. M. Atk. +1.8% Max MP +95 MP Regeneration Bonus +3.6% Resistance Stun +6.75% Resistance Mental attacks +4.50% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Stun, and decreases Magic Cancel Rate. Mag. Atk. +1.80% Max. MP +95 Regen. MP +3.60% Stun Resistance +6.75% Mental Attack Resistance +4.50% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal GlovesMasterwork Item. M. Atk. +1.0% Max MP +50 MP Regeneration Bonus +2.0% Resistance Stun +3.75% Resistance Mental attacks +2.50% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Stun, and decreases Magic Cancel Rate. Mag. Atk. +1.00% Max. MP +50 Regen. MP +2.00% Stun Resistance +3.75% Mental Attack Resistance +2.50% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal ShoesMasterwork Item. M. Atk. +1.0% Max MP +50 MP Regeneration Bonus +2.0% Resistance Stun +3.75% Resistance Mental attacks +2.50% Resistance from Fire/ Water/ Wind/ Earth/ Holy/ Unholy +5 PvP Defense +1%.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Stun, and decreases Magic Cancel Rate. Mag. Atk. +1.00% Max. MP +50 Regen. MP +2.00% Stun Resistance +3.75% Mental Attack Resistance +2.50% Defense against all 6 attributes +5 PvP Damage Defense +1.00% Vorpal SigilMasterwork Item. Resistance to magic damage +4.Masterwork Item that increases Resistance to Magic Damage. Block. Magic +4 pts. General bonuses for <RARE> set (no sigil) Mag. Atk. +8.00% Spd. Mag. +2.50% Max. MP +420 Regen. MP +16.00% Stun Resistance +30.00% Mental Attack Resistance +20.00% Defense against all 6 attributes +25 PvP Damage Defense +5.00% Jewelry Subject Bonus Vorpal NecklaceMasterwork Item. Max MP +40 Resistance Paralyze +15% Resistance Sleep +15% Resistance from Holy +10 Resistance from Unholy +10 Resistance from Water +10 Resistance from Fire +10 Resistance from Wind +10 Resistance from Earth +10.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Shock, and decreases Magic Cancel Rate. Max. MP +40 Paralysis Resistance +15.00% Sleep Resistance +15.00% Defense against all 6 attributes +10 Vorpal EarringMasterwork Item. Resistance Stun +15% Resistance Mental attacks +15%.Masterwork Item that decreases magic cancel rate by 12%. Increases: - Resistance to shock attacks by 15%; - M. Atk by 2.5%; - Casting Spd. by 1.5%; - Mana Regeneration by 10%. Stun Resistance +15.00% Psychic Resistance +15.00% Vorpal RingMasterwork Item. Resistance Hold +15% P. Crit. Damage +10%.Masterwork Item that increases M. Atk., MP Regeneration, and Resistance to Stun, and decreases Magic Cancel Rate. P. Crit. Atk. +10.00% Hold Resistance +15.00% On the MasterWork server , you can upgrade your set to Attack or Defense : Heavy Set New bonuses General bonuses Vorpal Heavy Attack Set STR +1 P. Crit. Atk. +38 Recharge P. Def. skills, Rhythms -7.00% Chance of Mental Attacks +12.00% Chance of Bleeding/ Poison +20.00% Fire/ Water/ Wind/ Earth/ Holy/ Darkness Resistance +10 CON +2, STR -1 Max. HP +750 P. Atk. +5.57% P. Def. +8.47% M. Def. +8.47% +2 pts Block. Magic Accuracy +4 Speed +7 P. Crit. Atk. +38 Recharge P. Def. skills, Rhythms -7.00% Mental Attack Chance +12.00% Bleed/Poison Chance +20.00% Bleed/Sleep /Hold Resistance +70.00% Paralysis /Petrification Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 Vorpal Heavy Defence Set DEX +1, CON +1 Block Magic +1. Shield Defense +25.00% Incoming Healing Power +7% P./ M. Crit. damage -10.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 PvP Damage Resistance +5.00% DEX +1, CON +3, STR -2 Max. HP +750 P. Atk. +5.57% P. Def. +8.47% M. Def. +8.47% Block. Magic +3 points. Accuracy +4 Speed +7 Shield Defense +25.00% Incoming Healing Power +7% P./ M. Crit. damage -10.00% Bleed/Sleep/Hold Resistance +70.00% Paralysis/Petrification Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 PvP Damage Resistance +5.00% Light Set New bonuses General bonuses Vorpal Light Attack Set STR +1 Accuracy +4 Power P. Def. Skills +7.00% Recharge P./ M. Def. Skills, Rhythms -7.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 STR +2, DEX +2, CON -3 Max. MP +500 P. Atk. +5.57% P. Def. +5.57% Speed Atk. +5.00% P. Strength Crete. Atk. +6.50% Accuracy +4 Speed +7 Power P. Def. Skills +7.00% Recharge P./ M. Def. Skills, Rhythms -7.00% Stun Resistance +50.00% Spell Cancel Resistance +50.00% NEW Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 Vorpal Light Defence Set DEX +1, MEN +1 Evasion +4 P./ M. Evasion Skills +5.00% P./ M. Def. skills, Rhythms -10.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 PvP Damage Resistance +5.00% STR +1, DEX +3, MEN +1, CON -3 Max. MP +500 P. Atk. +5.57% P. Def. +5.57% Speed Atk. +5.00% P. Crit. Atk. +6.50% Speed +7 Evasion +4 P./ M. Evasion Skills +5.00% P./ M. Def. Skills, Rhythms -10.00% Stun Resistance +50.00% Spell Cancel Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 PvP Damage Resistance +5.00% Robe Set New bonuses General bonuses Vorpal Robe Attack Set INT +1 M. Crit. Atk. +15.00% Recharge M. Def. skills -7.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +10 WIT +2, MEN -1 M. Atk. +8.70% Speed Mag. +15.00% Max. MP +350 MP Recovery Bonus +15.00% Speed +7 Recharge M. Def. Skills -7.00% Stun Resistance +50.00% Mental Attack Resistance +30.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 Vorpal Robe Defence Set CON +1, MEN +1 Cost M. Def. skills -10.00% Incoming healing power +10.00% MP Burn resistance +12.00% Fire/Water/Wind/Earth/Holy/Darkness resistance +10 PvP Damage resistance +5.00% WIT +2, INT -1, CON +1 M. Atk. +8.70% Speed Mag. +15.00% Max. MP +350 MP Recovery Bonus +15.00% Speed +7 Cost M. Def. -10.00% Healing Power +10.00% MP Burn Protection +12.00% Mental Attack Resistance +30.00% Stun Resistance +50.00% Fire/Water/Wind/Earth/Holy/Darkness Resistance +20 PvP Damage Resistance +5.00% Upgrade Vorpal to Attack / Defense (trade): The exchange of Vorpal armor bodies of any variations (regular, rare, regular PVP, rare PVP) for Attack or Defense is carried out with the same new NPCs (LoA - NPC Theodric, SoA - NPC Nemo , from whom the Chest with a random Vorpal part is purchased: Shillien SuppliesDouble-click to obtain 1 random Vorpal Armor. за: 2100 Bloody TearTears obtained from creatures in the Antharas Lair. Bring them to Watchman Theodric to obtain Vorpal Armor. +5kk (LoA, Karik); 4200 Scalding TearTears obtained from creatures in the Seed of Annihilation. Bring them to Magician Nemo to obtain Vorpal Armor. + 5кк (SoA). Attack/Defense Upgrade Cost: 840 Bloody TearTears obtained from creatures in the Antharas Lair. Bring them to Watchman Theodric to obtain Vorpal Armor. ИЛИ 1680 Scalding Tear;Tears obtained from creatures in the Seed of Annihilation. Bring them to Magician Nemo to obtain Vorpal Armor. 15,000,000 Adena; 7 Arcsmith's Anvil;Material used by a Dwarf to make an item. It can be sold at a regular store. 5 Warsmith's Mold;Material used by a Dwarf to make an item. It can be sold at a regular store. 5 Leolin's Mold;Material used by a Dwarf to make an item. It can be sold at a regular store. 775 Mithril Alloy;A material used to make Dwarven items. Can be sold in any shop. 1350 Crafted Leather;A material used to make Dwarven items. Can be sold in any shop. 850 Synthetic Cokes;A material used to make Dwarven items. Can be sold in any shop. 365 Asofe;Crystal representing life and protection. Used for making items of B-Grade and above and can also be sold at ordinary shops. 185 Orichalcum.Material used to build Dwarven items. Can be sold at an ordinary store. Cost of Exchange Attack for Defense / Defense for Attack: 15.000.000 Adena , similar to Vesper. Items (others) Insert cost {PvP} : Any option Heavy. Upper Armor: 14.000 Fame; 2,792,000 Adena Any Light/Robe Top Armor variant: 10.500 Fame; 2,094,000 Adena Remove {PvP} insert: As usual, it's free. Methods for mining Vorpal Orbs MasterWork Crystal - S85 : Epic bosses: Baium? Antharas? Valakas? Beleth; Dent. Instances: Tiat; sparkle; Freya; Blessed Freya. Bosses: Epidos? Anais; Again; Kerberos. Unidentified Items: Chance of obtaining Rare Items when printing Unidentified Items: Default: 99% - Common item, 1% - Rare item. All items of Armor and Weapon grade B: 25% Rare Item. All items of Armor and Weapons grade A: 20% Rare Item. All items of Armor and Weapons grade S: 15% Rare Item. All items of Dynasty Armor and Weapons: 10% Rare Item. All items of Armor and Weapons Moirai: 5% Rare Item. 10% Rare Jewelry. All items of Vesper Armor and Weapons: 5% Rare Item. 7% Rare Jewelry. All items of Vorpal Armor: 5% Rare Item. 5% Rare Jewelry. Exchange Personal Epic. Jewelry (from NPC Pona in the Luxury Shop): Business's Earring (Personal) ; Ring of Queen Ant (Personal); Frintezza's Necklace (Personal) Cost of each option: 12 Shard of MajestyItem that can be exchanged for personal Epic Jewelry in Giran from Luxury Shop Trader Pona! + 5.000.000 Adena. Swapping a regular Vorpal for a <RARE> Vorpal using the new MasterWork Crystal Orbs - S85 The exchange cost is similar to S/S80/Vesper: Verh-4 MasterWork Crystal-S85If you bring it to Blacksmith Pushkin in Giran, you can exchange an ordinary Vorpal item for a Masterwork Item. ; String and Helmet - 3 MasterWork Crystal - S85 ; Boots and Gloves - 2 each MasterWork Crystal - S85 ; Shield, Sigil and Jewelry - 1 each MasterWork Crystal - S85 . Other Offline Trade duration increased to 72 hours (3 days). All S80 / S84 jewelry has been replaced in Monster Drops ( Monastery of Silence , Dragon Valley , Lair of Antharas , etc.) with Unidentified . You will need to use our Updater in order for the update to be displayed correctly. We highly recommend that you use the Fast Check feature regularly , as we regularly release various minor and major updates. with ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,782 Posted July 8 Author Share Posted July 8 Dear friends! We are glad to present you the last update for the 3rd season of MasterWork , which makes the final adjustments before the merger of the season server and Eternal! We confidently and with all our strength press F to those who waited for the unification and read this PatchNote 🙃 and we hope you enjoy playing on our eternal server. We, as usual, are waiting for everyone else in the fall at the start of the next season (by the way, at the end of this post you will find a spoiler about the new opening😉) Rates Due to the fact that the Third Season of the MasterWork server is preparing to merge with Eternal , we have prepared an increase in all rates exactly three times ! EXP and SP - 3 times; Adena - 3 times; Drop - 3 times; Spoil - 3 times. Bosses Epic Bosses Drop from Epic Bosses has been updated. Baium : Appearance time: Thursday, 21:00 ~ 21:30 (previously Friday); Dent & Bane : Appearance time: Once every 5 days NPC Hunter now allows entry to the location from 20:30 (previously from 20:15). Bane appears at 20:30 instead of 20:15. On Bane, you can upgrade SA to level 16 with a 100% chance. Dent now spawns from 20:40 to 21:00 (20 minutes) Results: Earlier : 20:15 - went inside, killed Bane, 20:30 - 21:00 - Dent appeared. Now : 20:30 - went inside, killed Bane, 20:40 - 21:00 - Dent appeared. Changes: Now the Boss is available to everyone Until the start of the next season, he will be untied from the MidCompany system and everyone can visit his location (even players without a clan). Instance Zone Drop from Instance Zones has been updated; Earth Wyrm Rollback time: 2 times a week, Wednesday and Saturday, 06:30 (as Tiat / Frintezza / Freya). Description: Instance for groups of 7-9 characters 83+ levels. Time allocated to the Instance: 120 minutes (2 hours / 7200 seconds), which will be displayed on the timer when entering the instance. Drop and Experience is similar to "Frintezza / Freya", SA leveling, personal reward is similar to "Orfen/Core/Queen Ant/Baylor/...". Important: From 0 (!!!) to 2 Shard of MajestyItem that can be exchanged for personal Epic Jewelry in Giran from Luxury Shop Trader Pona! from the box with Personal Rewards. It is necessary to collect 12 pcs. Drop: Low and Mid S84 crystals; Moirai, Vesper, Vorpal armor and accessories with a dubious chance; Boxes with Enchanting, Boxes with Ls's; Orbs MW S/Moirai/Vesper/Vorpal; Runes, Wills SA exping : 10 => 14: 100%; 14 => 15: 50%; 15 => 16: 25%; 16 => 17: 15%; 17 => 18: 7.5%. Personal Rewards for completing Instances Personal reward for each player participating in the raid for killing Trasken ( Trasken's BoxBox with useful items, including Shard of Majesty. ): Guaranteed: 1 Attribute Supplies;Double-click to obtain 1 random Attribute Stone/Crystal. 1 Personal Blessed Scroll of Resurrection;A magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec. 1 - 3 Gemstone S; 10-25 Personal Greater CP Potion;Personal Item. Restores CP by 200. Cooldown: 1 sec. 15-30 Personal Greater Healing Potion;Magic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. 20-35 Ivory Coin.Personal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. Chance: 1 - 2 Shard of Majesty. You can get 0 or 1 or 2 pieces for Epic Jewelry with an equal chance. 1 Giant's CodexAn item required for skill enchanting. 75%; 1 Giant's Code - MasteryAn item required for blessed skill enchanting. 50%; 1 Chest with Life StoneIf used, You will get one of Life Stones: Life Stone - 50% Mid-Grade Life Stone - 30% High-Grade Life Stone - 15% Top-Grade Life Stone - 5% 50%, PM box; 1 Scroll: Enchant Weapon (S-Grade);When enchanted, P. Atk. of S-Grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 5. P. Atk. of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 6. P. Atk. of bow weapons increases by 10. M. Atk. of all weapons increases by 4. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely enchanted up to +3. 1 Scroll: Enchant Armor (S-Grade);Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. 1 Blessed Scroll: Enchant Weapon (S-Grade);Increases P. Atk. of a S-Grade weapons such as sword/one-handed, blunt/one handed, dagger, spear and etc. type by 5. P. Atk. of sword/two-handed, blunt/two-handed, dual swords, and fists type will increase by 6 and bow type by 10. The M.Atk of all weapons will increase by 4. From +4, the added bonuses for P.Atk/M.Atk are double the above value. When fail on enchanting, item does not get crystallized but it's enchant value will return to 0. 1 Blessed Scroll: Enchant Armor (S-Grade).Increases P. Def. of S-Grade armor or accessory. Can be safely enchanted up to +3, although 1-piece armor can be enchanted up to +4. Also increases HP when armor is enchanted above +4. Shared Chests: An Enchant Chest including Eternal Enchant SuppliesDouble-click to obtain one of the random Enchant Scrolls: Scroll: Enchant Weapon (S-Grade) Scroll: Enchant Armor (S-Grade) Blessed Scroll: Enchant Weapon (S-Grade) Blessed Scroll: Enchant Armor (S-Grade) Scroll: Enchant Weapon of Destruction (S-Grade) Scroll: Enchant Armor of Destruction (S-Grade) Shillien Scroll: Enchant Weapon (S-Grade) Shillien Scroll: Enchant Armor (S-Grade) Special Shillien Scroll: Enchant Weapon (S-Grade) Special Shillien Scroll: Enchant Armor (S-Grade) Forbidden Shillien Scroll: Enchant Weapon (S-Grade) Forbidden Shillien Scroll: Enchant Armor (S-Grade). has been added to Boss Chests with a 35% chance; The drop rate of Giant's CodexAn item required for skill enchanting. and Giant's Codex - MasteryAn item required for blessed skill enchanting. has also been increased . Soul Crystal General: Theexping distance for all of the following Bosses has been increased from 1500 (base value) to 2500 from the Boss (less often there will be a situation when "SA has not swung"). Leveling chances: Dent 10 => 18: 100%. Bane 10 => 16: 100%. Tiat 10 => 12: 100%; 12 => 13: 75%; 13 => 14: 50%; 14 => 15: 25%; 15 => 16: 15%; 16 => 17: 10%; 16 => 18: 5%. Significantly increased chance from 10 to 17, added chance from 17 to 18. Frintezza and Freya 10 => 14: 100%; 14 => 15: 50%; 15 => 16: 25%; 16 => 17: 15%; 17 => 18: 7.5%. The chance has been raised one and a half times from 16 to 17, from 17 to 18. Blessed Freya 10 => 16: 100% 16 => 17: 50% 17 => 18: 25% from 15 to 16 is now 100%, from 16 to 17 and from 17 to 18 the chance is significantly increased. Queen Ant, Orfen, Core, Baylor 10 => 11: 75% 11 => 12: 50% 12 => 13: 35% 13 => 14: 25% 14 => 15: 15% 15 => 16: 10% 16 => 17: 5% 17 => 18: 3% Significantly increased chance from 10 to 17, added chance from 17 to 18. Missions Missions! Just one word, but it opens up a new horizon of possibilities for you - our beloved players. Forget about the old NPC -only daily quests , just like you forgot to take them or get a reward for them. Each Mission is a task that the player can start at any time. You can learn about missions, their status and rewards through a convenient interface window located on a special sidebar on the right side of the screen. A detailed description of each Mission is always at hand, and progress is tracked in real time. We have taken into account your needs and saved you from endless searches for places to complete tasks. Just click on the button Location and find out the exact location on the map , where the mission is being performed or there is an NPC who will move you to the right place. Missions also serve as an excellent introductory tool for beginners, helping them quickly get used to our game world. Missions introduce players to new locations, reveal interesting aspects of game mechanics and suggest where to look for valuable resources and unique opportunities for their characters. We hope that you will like the Missions and become a useful and indispensable tool for you, and we, in turn, will continue to develop them and fill them with new content! Hunt Bosses Trasken Eternal Fighting Evil 20~85 (8 quests) - Daily Quest Description: To complete this mission, defeat 50-200 monsters in specific locations of the task level. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 50~250 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 10~50 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. - 5~25 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec. - 1 Giant's CodeAn item required for skill enchanting. - 1 Giant's Codex - MasteryAn item required for blessed skill enchanting. - 1 Attributes SuppliesDouble-click to obtain 1 random Attribute Stone/Crystal. - 1 The Great Hunt - Weekly Quest Description: Kill 20000 any monsters around the world to complete this mission. Reward: EXP - 350.000.000 SP - 75.000.000 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 350 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 250 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec. - 150 Giant's Codex - MasteryAn item required for blessed skill enchanting. - 3 Giant's Code - DisciplineAn item required to change an enchantment path. - 1 Challenge The Rim Kamaloka - Daily Quest Description: To complete this mission, defeat 100 monsters in the Hall of Nightmare. Reward Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 100 (instead of 50) Personal Greater Healing Potion Magic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 50 Personal Greater CP Potion - 35 Personal Blessed Scroll of Resurrection - A magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec. 1 Vitality PointYou acquire vitality points as a reward. - 20.000 (full, never existed before) Challenge the Hall of the Abyss - Daily Quest Description: Defeat the boss in the Halls of the Abyss to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 20 Personal Greater CP Potion Personal Item. Restores CP by 200. Cooldown: 1 sec. - 15 Vitality PointYou acquire vitality points as a reward. - 10.000 (half, previously was 5.000) Challenge the Labyrinth of the Abyss - Daily Quest Description: Kill the Chief of the Labyrinth Guard in the Labyrinth of the Abyss to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 35 Personal Greater Healing Potion Magic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item. - 20 Personal Greater CP Potion - Personal Item. Restores CP by 200. Cooldown: 1 sec. 15 Vitality PointYou acquire vitality points as a reward. - 10.000 (half, previously was 5.000) Successful Raid - Daily Quest Description: Defeat any Raid Boss in the open world to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 50 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 25 Vitality PointYou acquire vitality points as a reward. - 20.000 (Full) Defeat Beleth - Daily Quest Description: Defeat Cerberus Beleth to complete this mission. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Tiada - Daily Quest Description: Defeat Tiada to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Zaken - Daily Quest Description: Defeat Zaken to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Zaken's Secret ChestReward for defeating Zaken. Contains Damaged Zakens' Earring. Additionally can be obtained enchantment items randomly: Scroll of Vanisher, Blessed Scroll of Vanisher, Crystal Scroll of Vanisher.- 1 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Johan Klodekus/Klanikus - Daily Quest Description: Defeat Johan Klodekus/Klanikus to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat the Core and Orfen - Daily Quest Description: Defeat the Core or Orphen to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat the Ant Queen - Daily Quest Description: Defeat the Ant Queen to complete this mission. The entrance to the instanced area is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Kechi / Darnel / Tears - Daily Quest Description: Defeat Kechi, Darnel or Tears to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Overcome Epidos - Weekly Quest Description: Defeat the Lord of Water and Fire Epidos to complete this mission. Reward: EXP - 50000000 SP - 15000000 Fame PointYou acquire fame points as a reward. - 2500 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Themis - Weekly Quest Description: Defeat Themis to complete this mission. Reward: EXP - 50000000 SP You acquire skill points as a reward.- 15000000 Fame PointYou acquire fame points as a reward. - 2500 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Baylor - Weekly Quest Description: Defeat Baylor to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: EXP - 35000000 SPYou acquire skill points as a reward. - 10000000 Fame PointYou acquire fame points as a reward.- 1500 Reward Chest A chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Frintessa - Weekly Quest Description: Defeat Scarlet Van Halish to complete this mission. The entrance to the instanced zone is located in the Tomb of the Emperors. Reward: EXP - 35000000 SPYou acquire skill points as a reward.- 10000000 Fame PointYou acquire fame points as a reward.- 1500 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Defeat Freya - Weekly Quest Description: Defeat Freya in the Snow Queen's Castle to complete this mission. The entrance to the instanced zone is located in the Freya Gardens. Reward: EXP You acquire experience points as a reward.- 35000000 SPYou acquire skill points as a reward. - 10000000 Fame PointYou acquire fame points as a reward.- 1500 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Overcome Bless Freya - Weekly Quest Description: Defeat Freya in the Snow Queen's Extreme Castle to complete this mission. The entrance to the instanced zone is located in the Freya Gardens. Reward: EXP - 150000000 SPYou acquire skill points as a reward.- 35000000 Fame PointYou acquire fame points as a reward.- 5000 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Conquer the High Lords - Weekly Quest Description: Defeat Marpanak the Giant, Gorgolos, Utenus the Last Giant, Hekaton Prime, Gwindorr, Lian the Water Spirit, or Anais the Flind Ruler 8 times to complete this mission. Reward: 35329 -35000000 35330 -10000000 35331-1500 35321 - 1 Devastating the Seed of Annihilation - Weekly Quest Description: Defeat Takrahkan, Dopagen, or Torumba 5 times to complete this mission. Reward: EXP - 50000000 SPYou acquire skill points as a reward.- 15000000 Fame PointYou acquire fame points as a reward.- 2500 Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Conquer Trasken - Daily Quest Description: Defeat Earthworm Trasken to complete this mission. The entrance to the instanced zone is located in the Ancient City of Arkan. Reward: Reward ChestA chest with a reward received for completing missions. Double-click for a chance to receive an item. Cannot be exchanged or dropped.- 1 Exterminade Tentacles - Weekly Quest Description: Destroy 400 Tentacles in Earthworm Cave to complete this mission. Reward: Ivory Coin - 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 20 Giant's Code - MasteryAn item required for blessed skill enchanting.- 1 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 1 Fame PointYou acquire fame points as a reward.- 1500 Exterminate Evolved Larvae - Weekly Quest Description: Defeat 120 Grub Grubs in Earthworm Cave to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 20 Giant's Code - MasteryAn item required for blessed skill enchanting.- 1 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 1 Fame PointYou acquire fame points as a reward.- 1500 Exterminate Larvae Cubs - Weekly Quest Description: Defeat 600 Baby Larvae in Earthworm Cave to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 20 Giant's Code - MasteryAn item required for blessed skill enchanting.- 1 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 1 Fame PointYou acquire fame points as a reward.- 1500 Liberate Earthworm Victims - Weekly Quest Description: Defeat 90 Earthworm Victims in Earthworm Cave to complete this mission. Reward: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 20 Giant's Code - MasteryAn item required for blessed skill enchanting.- 1 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 1 Fame PointYou acquire fame points as a reward.- 1500 Stop Trasken's Heartbeat - Weekly Quest Description: Destroy two Earthworm Hearts to complete this mission. Awards: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 50 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 50 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 35 Giant's Code - MasteryAn item required for blessed skill enchanting.- 3 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 3 Fame PointYou acquire fame points as a reward.- 2500 Fiery Inner World - Weekly Quest Description: Survive inside the Earthworm and destroy the 25 Digestions to complete this mission. Awards: Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 35 Personal Greater Healing PotionMagic potion which quickly recovers HP. Lasts for 15 seconds. Personal Item.- 35 Personal Greater CP PotionPersonal Item. Restores CP by 200. Cooldown: 1 sec.- 20 Giant's Code - MasteryAn item required for blessed skill enchanting.- 1 Personal Blessed Scroll of ResurrectionA magic scroll that resurrects a dead character and restores his or her Exp. completely. Reuse Delay: 10 sec.- 1 Fame PointYou acquire fame points as a reward.- 1500 Liberation of the Mithril Mines - Daily Quest Description: Defeat 1000 monsters in the Mithril Mine to complete this mission. Awards: Earth RunestoneStrange rune stones gathered from the creatures corrupted by Shillen's magic. Maybe Geomancer Etelvid will be interested - 250 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 150 Liberation the Pavel Ruins - Daily Quest Description: Defeat 500 monsters in the Abandoned Workshop to complete this mission. Awards: Giant's BreathEmitting magic crystal. Take it to Geomancer Etelvid for the future research. - 75 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 150 Archaic Laboratory Research - Weekly Quest Description: Defeat 1500 Chaos Golems and the Laboratory Hall in the Ancient Laboratory to complete this mission. Reward: golem heartStrange mechanism, it seems like it's working. Bring it to Geomancer Etelvid. - 200 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 500 Seal of Shilen: Undead Scourge - Weekly Quest Description: Defeat 1000 Animated Flesh, Graveyard Devourer and Graveyard Keeper in Shilen Seal Graveyard to complete this mission. Awards: Goddess Blood DropTake 10 Goddes Blood Drops to Servant Maara to receive a vessel filled with the goddess's blood. - 500 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. - 150 Seal of Shilen I: Servants - Weekly Quest Description: Defeat 1000 Goddess Asp, Goddess's Gulp and Goddess' Executioner to complete this mission. Reward: Goddess Blood VesselA mysterious vessel with the blood of the Goddess Shilen. Emits dark magic. Used on monsters Goddes Crucifier, Goddes Asp and Goddes Slaughterer - 100 Ivory Coin Personal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 175 Seal of Shilen II:Angry Servants - Weekly Quest Description: Defeat 600 Vicious Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission. Reward: Goddess Blood Drop Take 10 Goddes Blood Drops to Servant Maara to receive a vessel filled with the goddess's blood.- 700 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 200 Seal of Shilen III: Furious Servants - Weekly Quest Description: Defeat 500 Enraged Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission. Reward: Goddess Blood VesselA mysterious vessel with the blood of the Goddess Shilen. Emits dark magic. Used on monsters Goddes Crucifier, Goddes Asp and Goddes Slaughterer- 150 Ivory Coin Personal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 225 Seal of Shilen IV: Empowered Servants - Weekly Quest Description: Defeat 400 Empowered Goddess Throat, Goddess Asp and Goddess Executioner to complete this mission. Reward: Goddess Blood DropTake 10 Goddes Blood Drops to Servant Maara to receive a vessel filled with the goddess's blood.- 1000 Ivory CoinPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide.- 250 Ivory Coin Store Basic information: Personal; rank D; 0 crystals per scrap; The cost of selling to the store - 0; Basic P. Def. 150 units; The cost is 5 Master CoinsOfficial server's currency. 10 Master Coins = 1 Dollar. Thank you for supporting our team and our products. + 250 Ivory CoinsPersonal Item. Special Coin of Ivory Tower's Magic Guild which can be received by participating in media and in-game events. You can use it to buy various consumable and other goods at NPC Adventurers' Guide. . Item descriptions have been corrected. Each of the shields available in the Ivory Coin Store now has a passive skill: Increases the character's HP by +50 and adds +1. Chance to Block Magic (for Rare shields B/A/S it is +2 units, for S+ - 3 units). The range of Personal Shields has been expanded Total complete list: Sage's Shield new Guardian's Shield new Shield of Solar EclipsePersonal Item. Cannot be crystallized. Elven Vagian ShieldPersonal Item. Cannot be crystallized. Shield of BlessingPersonal Item. Cannot be crystallized. Shield of SilencePersonal Item. Cannot be crystallized. Masterpiece ShieldPersonal Item. Cannot be crystallized. Dark Dragon ShieldPersonal Item. Cannot be crystallized. Hidden text Skills Skill Changes: Spoil , Imbues a monster with magic that renders it susceptible to the Sweeper skill. Spoil Festival , Spoil BombPuts enemies near the target into a spoil state, exploding and inflicting damage after a set time.Causes Spoil around an enemy. Now has 20 basic Earth attributes. The chance of successfully passing this skill depends solely on the ratio of skill level to the level of monsters. The passage of the debuff to reduce attack speed (with the appropriate enchanting) does not depend on the passage of the main effect of the skill, but now depends on the attribute. By inserting an Earth Attribute into a weapon, you increase the chance of getting the enchant debuff, but do not increase the chance of getting the main Spoil effect (which never depends on the Attribute, unlike the chance of getting Effects. According to NCSoft - Spoil is a Spoil, not a debuff effect) . Curse FearFrightens an enemy into fleeing for 10 seconds. (Sorcerer Lv. 40, Necromancer Lv. 40, Spellsinger Lv. 40, Spellhowler Lv. 40) The base cooldown of the skill has been increased to 6 seconds. The duration of the effect when enchanted at Time + Cost is now increased by 1 second. instead of 2 seconds as it was before. Thus, the duration of the action earlier when sharpening at +30: 70 sec., Now: 40 sec. +1 = 11 sec, +2 = 12 sec, +3 = 13 sec and so on. PurifyCancels Paralysis, Fear, Sleep, Hold, Slow and cures minor poison/bleed condition. (Bishop Lv. 44, Shillien Elder Lv. 44, Eva's Saint Lv. 76) Added the ability to improve the skill by Range, similar to Resurrection, Recharge and so on (what we did in the spring on MW3): Base cast range: 600. Cast range increase when enchanting: +10 by +300, up to +300 by +30. +0 = 600, +1 = 610, +2 = 620, ..., +29 = 890, +30 = 900 CleanseCancels the target's de-buffs. Consumes 1 Einhasad's Divine Water. (Bishop Lv. 56) By analogy with Purify, Added the ability to improve the skill for the Distance (Range). Base cast range: 600. Cast range increase when enchanting: +20 by +15, up to +300. +0 = 600, +1 = 620, +2 = 640, ..., +14 = 880, +15 = 900 DisarmDisarms an enemy and prevents him from equipping a weapon for 5 seconds. and analogues (Trooper Lv. 36) Now, at the end of the effect from the Disarm effect, the Weapon removed by him is automatically put back on. Improved-standardized-adjusted description of skills and skill enchanting Pets You can now buy Level 75 Pets from NPC Butler for 15 Master CoinOfficial server's currency. 10 Master Coins = 1 Dollar. Thank you for supporting our team and our products. each. Instead of Great Wolf, you will now receive Fenrir . Items Additional bonus to Max. HP when enchanting armor items of different ranks Bonus from "top + bottom with one item" = 150% (for example, from Body Composite +6 now = 71x1.5= 106 HP) Set 5/5 rank D was: +6 = 52 x 5 = 260 HP +8 = 130 x 5 = 650 HP +10 = 242 x 5 = 1,210 HP Set 5/5 rank C was: +6 = 71 x 5 = 355 HP +8 = 178 x 5 = 890 HP +10 = 332 x 5 = 1,660 HP Set 5/5 rank B was: +6 = 84 x 5 = 420 HP +8 = 209 x 5 = 1.045 HP +10 = 390 x 5 = 1,950 HP Set 5/5 rank A was: +6 = 94 x 5 = 470 HP +8 = 235 x 5 = 1.175 HP +10 = 439 x 5 = 2.195 HP Set 5/5 ranks S/S80/S84 were: +6 = 104 x 5 = 520 HP +8 = 259 x 5 = 1.295 HP +10 = 484 x 5 = 2,420 HP Changes : Bonus to Max. HP when upgrading armor ranks D, C, B, A - reduced: Rank D ~ 50%: Rank C ~ 50%: Rank B ~ by 35%: Rank A ~ by 20%: S rank - slightly adjusted: Eg: Hidden text Set 5/5 grade D new: +4 = 5 x 5 = 25 HP +5 = 12 x 5 = 60 HP +6 = 25 x 5 = 125 HP (was 260) +7 = 40 x 5 = 200 HP +8 = 60 x 5 = 300 HP (was 650) +9 = 90 x 5 = 450 HP +10 = 120 x 5 = 600 HP (was 1,210) Set 5/5 grade C new: +4 = 6 x 5 = 30 HP +5 = 18 x 5 = 90 HP +6 = 35 x 5 = 175 HP (was 355) +7 = 60 x 5 = 300 HP +8 = 90 x 5 = 450 HP (was 890) +9 = 125 x 5 = 625 HP +10 = 165 x 5 = 825 HP (was 1,660) Set 5/5 grade B new: +4 = 9 x 5 = 45 HP +5 = 25 x 5 = 125 HP +6 = 55 x 5 = 275 HP (was 420) +7 = 90 x 5 = 450 HP +8 = 135 x 5 = 675 HP (was 1,045) +9 = 190 x 5 = 950 HP +10 = 250 x 5 = 1,250 HP (was 1,950) Set 5/5 grade A new: +4 = 12 x 5 = 60 HP +5 = 35 x 5 = 175 HP +6 = 75 x 5 = 375 HP (was 470) +7 = 125 x 5 = 625 HP +8 = 190 x 5 = 950 HP (was 1.175) +9 = 265 x 5 = 1.825 HP +10 = 350 x 5 = 1,750 HP (was 2,195) Set 5/5 grades S/S80/S84 new: +4 = 15 x 5 = 75 HP +5 = 50 x 5 = 250 HP +6 = 100 x 5 = 500 HP (was 520) +7 = 170 x 5 = 850 HP +8 = 250 x 5 = 1,250 HP (was 1,295) +9 = 350 x 5 = 1,750 HP +10 = 475 x 5 = 2.375 HP (was 2.420) Glance into the future Already on 14.07 at 15:00 , the server will be restarted, where you are expected: Merging MasterWork - Season 3 and MasterWork Eternal servers ; New social event; Summer Legendary Costume; New Epic Boss - World Freya (in the open world). Took a vacation from L2? Then we are happy to share the information that the 4th season of MasterWork will be waiting for you in the second half of October 2023 ! As part of the opening of the new season, we will focus on: On improving the stability of the server and client to ensure maximum enjoyment of the events and the game in general. To refine and improve the existing core mechanics that you have already seen throughout the 3rd season. Development of new mechanics that will not change the mechanics of the game, but will be able to diversify the routine. We are not talking about new systems that would affect the gameplay, but those that help on a daily basis, such as filling missions, improving the interface for your convenience, Easter eggs, small quests, and so on. This does't mean that there will be no global innovations at all, but the focus of this season is shifted towards stability and usability. Work on the balance of classes, items, skills, rewards, and so on. For most players, Summer is the time to relax. But not for us! We have to implement a huge number of tasks, so not kebabs, but crunches, sprints, conferences, phone calls, rallies, brainstorms and other sweets 🤪 All for you! You will need to use our Updater in order for the update to display correctly. We highly recommend that you use the Fast Check feature as we regularly release various minor and major updates. With ❤️, E-Global & Averia Link to post Share on other sites More sharing options...
Papanda 1,782 Posted July 14 Author Share Posted July 14 Server merge Date: July 14 Time: 15:00 server time Duration: 3 hours (extension possible) Bonus Code: FATTY-ETERNAL-CODE Dear friends! This day came! We are merging MasterWork Season 3 and MasterWork Eternal servers ! As part of the server merge, we've done some work to help new players get started more easily, standardized rewards from different in-game events, we're introducing an Event, and much more. Read more about this in our Merge Patchnote. 🙃 Starting quest for new players and gifts for current ones A special chain of quests will help new players get into the thick of things faster, and old players - to upgrade their character if necessary. The quest is a chain in which your character will be led through locations, specify monsters for hunting and kill special Raid Bosses. Everything is prepared so that every player with any knowledge of game mechanics, both the base game and our server, can be trained and quickly raise the required level. Also, absolutely all players will receive a chest with useful items as a token of our gratitude! For all newly created characters, the inventory has been added: Premium Account for 7 days; Club Card for 7 days; Agathion Autoloot for 7 days; MW Summon Bracelet for 7 days; The set comes with the whole set of Talismans. Lucky Four-leaf Clover 1-81 lvlpersonal item. When used, You get one of three Hats that restore your Vitality. For level 1-81 characters. - 5 items; Greater Healing PotionA magical, liquid medicine that greatly restores HP for 15 seconds. - 500 items; Greater CP PotionRestores CP by 200. Cooldown: 1 sec. - 500 items; CP PotionRestores CP by 50. Cooldown: 1 sec. - 500 items; Rune of Exp+Sp 50% for ALL LevelsAncient characters which endow mysterious ability if stored in the inventory. It increases acquired Experience Points by 50% for 60 minutes. The remaining period decreases even during the log-off state. Personal Item. 1 hour - 10 items; Vitality Rune - for 7 daysThis personal Rune increases the Experience you get when killing monsters. Premium includes: Vitality can’t be reduced below 2-nd level and provide: +50% bonus to Experience for killing mobs. Without Premium: Vitality can’t be reduced below 1-st level and provide: +25% bonus to Experience for killing mobs. ——— Please note! This is a time-limited item with personal timer which starts it's count right after purchase. If you will purchase 2 or more item - they will not stack! ; Vitality Maintaining PotionPersonal magic potion that maintains the Vitality stage by 10 minutes. Reuse delay 30 minutes. - 10 items; Vitality Replenishing PotionPersonal magic potion that restores 5000 points of Vitality (12.5%). Reuse delay 60 minutes. - 10 items; MW Vitality PiePersonal Item. Restore full Vitality. Cooldown: 30 minutes - 5 items; Sweet Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Wind Walk, Haste, Vampiric Rage, Might, Shield, Death Whisper, Focus, Guidance and Bless the Body can be felt for 1 hour. Cooldown: 5 minutes. - 10 items; Fresh Fruit CocktailPersonal Cocktail made of various rare fruits. When used max. levels of effects of Berserker Spirit, Magic Barrier, Bless the Soul, Empower, Greater Acumen, Clarity, Bless the Body and Wild Magic can be felt for 1 hour. Cooldown: 5 minutes. - 10 items; Box with "My Teleport" ItemsPersonal wrapped pack containing: - 1 My Teleport Spellbook; - 3 My Teleport Flags; - 20 My Teleport Scrolls. ; MW Eternal Ring; Cloak of the Stranger; Coupon for a suit - 2 items; Accessory Exchange Coupon - 2 items ; MW Mounting BraceletPersonal Item. Can ride a gold maned Lion when equipped. timeless. All existing characters get (also don't forget to activate the Bonus-Code FATTY-ETERNAL-CODE , it also has a lot of nice things). Conditions: Character above level 40; The character entered the game in 2023 (regardless of the server). Reward: 1 Premium Account Coupon for 7 days 1 Box with Club Card for 7 days 1 Box with Marks of Giants & Titans for 30 days 1 Box with Vitality Rune for 7 days 5 Lucky Four-leaf Clover 1-85 Lv. 500 Personal Greater CP Potion 1000 Personal Greater Healing Potion New Event Before we go directly to the mechanics of the Event, we want to talk about another nice innovation, namely... Summer Legendary Costume ! Summer Legendary Costume + Set of Summer Legendary Weapons , following the example of the previous ones, can be purchased in the Personal Account for 50 MA balance , and with a discount until August 1 - only 40 MA balance! This is the Cool Shark , which will add an indescribable charm to this creature. Be "crazy" or be a real predator - it's up to you. Shark reveals both of these sides 🤪 Appearance: Hidden text We've also added new skins for Improved Pets (not wolves)! Visit NPC Rylai or NPC Harrina (located next to the Event Fountain) and choose a worthy pet 😉 Price - 15 Master CoinsOfficial server's currency. 10 Master Coins = 1 Dollar. Thank you for supporting our team and our products. Visual: Hidden text Water Spirit King: Earth Spirit King: Spirit King of Fire: Wind Spirit King: Important information about the event: For the correct display of event items and gifts, you need to update the client through the updater. Event time: from 14 to 31 July. The "Wishmaster" NPC Fountain will remain in the game until 11.08.2023 23:59 at server time. Unused buff vials will be removed 7 days after the fountain disappears. Event coins that players do not exchange will remain in their possession. Briefly about what to do: We collect at least 120 event coins. from mobs of level 40+; We go to Arcan Ancient City; We hand over the coins to the Wishmaster fountain in the city center; We receive a gift and enjoy life. A bit of a long story about being careful what you wish for... 😉 Hidden text Not so long ago, our group met an eccentric. His beard was gray and gray, his eyebrows were so fluffy and long, and tiny beads protruded behind them. But the first thing that caught our eye was his hat. A huge hat in the form of a shark's head with sharp teeth. And a fin. Yes, there was a fin. Perhaps, in this way, he compensates for the lack of his growth. - I thought then, looking at something like an old grandfather, or a gnome, a meter tall with a cap. “He rows in the water with his thin arms and scares young girls with his shark fin ... Okay, I digress. When he spoke, it began to seem to me that four eyes were looking at me, but not two. And it was intimidating. Thanks to the lovely elf Lala, she pulled me back from the thoughts in which I endlessly drowned in time. No matter how strange the grandfather may be, we listened to him with hope. And the story that came out of his mouth was... I have seen a lot along the way. What story do I remember the most? Fine. I will tell you her. But promise that you will never touch such a source of greed. Our world is so beautiful. He is endowed with magic and magic. Good and evil. And among all the various creatures and buildings, known and unknown relics, there was a magical fountain that granted wishes. There were different rumors about him: someone told a story that by throwing a coin at him, you can gain untold strength and wealth. And someone tried to intimidate the kids and, punishing them not to approach him, talked about various monsters that appeared from the Fountain and in one bite could take the life of any fool. In those days we were traveling as a group and decided to follow the trail of these rumors. Some of us were skeptical, while others wanted to fulfill one of our deepest desires or just try our luck. Against all doubts, we found the fountain. And it was not in vain that he was hidden from the eyes of living beings... oh, not in vain. From the very beginning, we sensed something was wrong. The closer we approached the mystical place, the more we were overcome by a terrible stench. It stank of either fish or that ... in general, this is not so important, but we decided not to hesitate, make our wishes and quickly run away from there. He took the first step towards the Charax Fountain. He was a powerful orc, but very greedy, and without hesitation wished for "endless treasures!" As soon as the coin dipped into the water with a quiet splash of water, it seemed to us that Fontam laughed! And he turned his desire into a pile of sea stones and shells. "Well, the jewels are there, but they're a little tricky to use," the orc muttered, trying to stuff the stones into his pocket. Having looked at the fact that the fountain of desires still works, the dwarf named Birgon thought about it and decided to present his idea in a different way, adding more details and details to the desire. "Okay, fountain, I want... uh... eternal beer! But let it be from a barrel in my room!". I threw a coin at him and the magic worked: he disappeared and appeared at his house, and his room was flooded with sea water to the ceiling. "Well, I didn't ask the room to turn into a swimming pool! What's up?!" exclaimed the dwarf, trying to get out from under the water stream, fighting off piranha monsters and other sea creatures along the way. The third impatient was a youth, an Elf named Pinces, who laughed at the desires of his friends, but decided to try his luck as well. "Fountain, dear, I want to become the most beautiful creature in the whole world!" And in the next moment, he turned into ... a curvaceous radish. "Oh, how beautiful! But how can I live now and prove my beauty ?!" exclaimed the radish elf, looking at his new form. With the last wish fulfilled, the fountain disappeared! Evaporated! And the words of the spirits echoed to our ears: "Each of you is a greedy creature. Your souls and desires are impure and ugly. You will never achieve what you want by fraudulent means!" There was a loud laugh, and then the wind died down. Charax sadly looked at the pile of stones in his hands, Birgon apologized to his beloved wife and destroyed dwelling for a long time, and the radish would live for thousands of years in the land where the magic fountain stood. Believe me or not - it's your right. And now I have to go, because the mermaids do not wait! - Bursting with loud laughter and pointing with his index finger at his shark hat, the grandfather exclaimed, and then merrily jumped off into the sunset. How it all works From all level 40+ monsters, you can knock out Coin of Wishes . As soon as you collect 120 Coin of Wishes , go to the city of Arkan. It was there in the very center that the NPC Wishmaker Fountain was located . Each time you turn in 120 Coin of Wishes, the spirits of the Fountain will give you a bag with a random reward. Also, when the Coin of Wishes are handed over by the entire server, you will see the filling level of the Fountain level. As soon as the scale is filled to 100%, the level of the Fountain will increase. The total levels of the Fountain are Three Levels. Each level up of the Fountain will change its appearance, as well as allow you to get an improved buff and increase the chances of a better reward. Buffs to make life easier At each level of the Fountain, you will be able to get a buff for 2 hours , which will greatly simplify your task of killing mobs, as well as increase the experience gained: Fountain level 1 - Power of Desire: Bonus Exp & SP +15%; Drop chance of items & spoil +10%; Max. CP & MP +7%; Speed +2; Defense against all Attributes +5; PvE Damage +3%; MP Consumption -5%. Fountain Level 2 - Improved Wish Power: Bonus Exp & SP +25%; Item & Spoil Drop Chance +15%; Max. CP & MP +10%; Speed +3; Defense against all Attributes +7; PvE Damage +4%; MP Consumption -7%. Fountain Level 3 - Ultimate Desire Power: Bonus Exp & SP +50%; Item & Spoil Drop Chance +25%; Max. CP & MP +15%; Speed +5; Defense against all Attributes +10; PvE Damage +5%; MP Consumption -10%.
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