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Patchnote 22.01.24 - “Hellbound: Battered Lands. Part 1”

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Restart: Monday, January 22, 2024 at 06:30 server time (05:30 CET)
Applying new rates:  Monday, January 22, 2024 at 18:00 server time (17:00 CET)

 

 

 

Dear friends,

This day has come! Many asked for him, many feared him, but everyone was waiting for him! Meet His Majesty - Server Merge 🔥 Fire and 💧 Water!
There will also be other updates that you can check out as part of this Patchnote  🙃

 

  • Server 💧 Water
    • PvP: 1 079 831;
    • PK: 157 536;
    • Characters: 67,862;
    • Clans: 357.
  • Server 🔥 Fire
    • PvP: 893 323;
    • PK: 91 305;
    • Characters: 57,875;
    • Clans: 319.
  • For 2 servers (🔥 Fire 💧 Water)
    • PvP: 1 973 154;
    • PK: 248 841;
    • Characters: 125,737;
    • Clans: 676.

 

 

 


 

 

 

image.png Fire & Water Server Merge

Within the concept of 4th server season MasterWork it was decided to open two parallel servers at once 🔥Fire и 💧Water. As announced, at some point these two servers will merge into one and the game will open up in a new way: Battles of clans, claims to Castles and battles for Epic Bosses, daily battles for spots and much more!

  • As part of the server merger, the following actions will be performed on the server side, namely:
    • Note!
      • If your game account has created more than 7 characters in total on 2 servers - part of the characters will disappearWe suggest you to check the number of characters BEFORE merging servers on January 22nd and remove the extra ones!   
    • All accessory_crown_i00.png Castles will be handed over to NPCs who will be ready to take the fight as early as 02/04/24;
      • The last owners of Castles and Flags will forever remain in the history of their servers and receive a unique reward, namely:
        • All characters who owned the castle before the Server Merger will receive a unique iconic reward in the form ofaccessory_pledge_cap1_i02.png Circlet of the Last <here_name_of_the_castle> Castle Owner  [Fire/Water]. Parameters:  
          • Can be equipped regardless of whether you own the castle or not;
          • Active Skill: Temporarily grants full resistance to shock attacks.
            • Cooldown: 600 sec;
            • Restriction: cannot be used at the Grand Olympiad.
    • All weapon_fort_flag_i00.png Flags will be moved to their castles;
      • Registration for Territory Wars will be available to everyone, and since there will be no Territory owners, each player/clan leader will need to register manually;
      • Since during the first Territory Wars after the Merger of servers, castles will not yet have owners - battles will take place only for etc_badge_black_i00.pngcastle_tab.pngTerritory War Badge, but weapon_fort_flag_i00.png Flags will not be captured;
      • The first Territory Wars, in which it will be possible to capture Flags, will take place on 02/17/24.
    • All image.png Clan Halls will be returned to the possessions of NPCs and you will be able to take part in their capture/auction:
      • The auction will take place: Saturday 27;
      • The siege will take place: February 2, 20:00.
    • All image.png Forts will be returned to the possession of NPCs and one will be available for capture immediately after the restart (merging servers);
    • Since the week of unification is the week of the Grand Olympiad, there will be no more Heroes on Monday 22.01, and:
      • The glow of all characters from both servers will remain
      • Fights at the Grand Olympiad will take place from January 25th to 28th
    • Note! All character statuses will be preserved, for example:
      • Friend list;
      • Warehouse;
      • Quest status;
      • Clan;
        and so on.

 

 

 

 


 

 

 

 

image.png Important game events

Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session.

Schedule of events for next week:

  • Monday, January 22:
    • image.png Technical work on installing the update and merging servers - 6:30;
    • etc_exp_point_i00.png Setting rates (without restart) - 18:00 (Simplification of development up to level 74, 74-80 rate x1);
    • image.png Opening of the Chimera spot - 18:00;
      • Celtus and Dynasty gear will be available starting January 29th.
    • image.png Frintezza - 21:00 ~ 21:30.
      • Then once every 7 days on Mondays.
         
  • Tuesday, January 23:
    • image.png Dent - 20:30 ~ 21:15;
      • Then once every 5 days.
      • Please note! image.png Bane also drops bm_elmoaden_token.png Dent's Coin, as well as  Dent.image.png
    • image.png Zaken - 20:30 ~ 21:00;
      • Then once every 3 days.
    • image.png Queen Ant - 21:00 ~ 21:30.
      • Then once every 3 days.
         
  • Wednesday, January 24:
    • image.png First Valakas - 21:00:
      • Then once every 14 days alternately with Antaras.
         
  • Thursday, January 25:
    • accessory_hero_cap_i00.pngFirst day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Baium - 21:00 ~ 21:30.
      • Then once every 7 days on Thursdays.
         
  • Friday, January 26:
    • accessory_hero_cap_i00.pngSecond day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Zaken - 20:30 ~ 21:00;
      • Then once every 3 days.
         
    • image.png Queen Ant - 21:00 ~ 21:30.
      • Then once every 3 days.
         
  • Saturday, January 27:
    • accessory_hero_cap_i00.pngThe third day of the Grand Olympiad - 18:30 - 23:10.
       
  • Sunday, January 28:
    • accessory_hero_cap_i00.pngThe final day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Dent - 20:30 ~ 21:15;
      • Then once every 5 days.

 

 

 

 


 

 

 

etc_exp_point_i00.png Rates

Rates - the server is developing, and we keep up with the times. MasterWork - a place where they carefully approach step-by-step ratings, starting the game becomes easier and easier, and you can overcome the entry threshold in a few days, just don’t go too fast 😉.

Rates will be set on the server at 18:00 server time without restart!
Please note! Starting with this update (according to the concept), season updates, including Rates, will be released every two weeks (and not once a week, as was previously).
This is due to the fact that starting from this stage the concept increases in width, giving access to various content, such as: equipment improvements, upgrades jewelry, enchanting skills, installing attribute stones, and so on.

Now (from January 22, 18:00 to February 5, 17:59):

Level EXP (SP) from monsters EXP (SP) from RB
1-30 x6.00 x5.00
30-40 x6.00 -> x5.00 x5.00 -> x4.50
40-50 x5.00 -> x4.00 x4.50 -> x4.00
50-60 x4.00 -> x3.00 x4.00 -> x3.50 (x4.00)
60-68 x3.00 -> x2.00 x3.50 -> x3.00 (x4.00)
68-74 x2.00 -> x1.00 x3.00 -> x2.00 (x4.00)
74-78 и 100.00% x1.00 x2.00 (x4.00)
79 и 00.00% - 100.00% x1.00 x1.00 (h4.00)
80 и 00.00% - 100.00% x0.10 (x1.00) x0.20 (x4.00)
81 и 00.00% - 100.00% x0.05 (x1.00) x0.10 (x4.00)
82 и 00.00% - 100.00% x0.01 (x1.00) x0.02 (x4.00)

image.png Weekend rates are activated from 00:00 Saturday to 00:00 Monday:

Level Experience SP
1-30 x9.00 x12.00
30-40 х9.00 -> x7.50 x12.00 -> x10.00
40-50 x7.50 -> x6.00 x10.00 -> x8.00
50-60 x6.00 -> x4.50 x8.00 -> x6.00
60-68 x4.50 -> x3.00 x6.00 -> x4.00
68-74 x3.00 -> x1.50 x4.00 -> 2.00
74-79 x1.50  x2.00
80 и 00.00% - 100.00% x0.15 x2.00
  • SP from Raid Bosses (including from Bosses in Instances) - x2 from EXP at all levels, x4 at level 79;
  • On SP received from monsters and Bosses, a sharp decrease in rate does not work when receiving cap levels of the stage.

Detailed information about how rates work, using the example of x6.00->x5.00:

Hidden text

  lvl_30 = 6.00
  lvl_31 = 5.90
  lvl_32 = 5.80
  lvl_33 = 5.70
  lvl_34 = 5.60
  lvl_35 = 5.50
  lvl_36 = 5.40
  lvl_37 = 5.30
  lvl_38 = 5.20
  lvl_39 = 5.10
  lvl_40 = 5.00

It was (from January 8, 18:00 to January 22, 17:59):

Hidden text
Level EXP (SP) from monsters EXP (SP) from RB
1-30 x6.00 x5.00
30-40 x6.00 -> x5.00 x5.00 -> x4.50
40-50 x5.00 -> x4.00 x4.50 -> x4.00
50-60 x4.00 -> x3.00 x4.00 -> x3.50
60-65 x3.00 -> x2.50 x3.50 -> x3.00
65-72 x2.50 -> x1.00 x3.00 -> x2.00
72-77 и 100.00% x1.00 x2.00
78 и 00.00% - 100.00% x1.00 x1.00
79 и 00.00% - 100.00% x0.10 (x1.00) x0.20 (x1.00)
80 и 00.00% - 100.00% x0.05 (x0.10) x0.10 (x0.20)
81 и 00.00% - 100.00% x0.01 (x0.05) x0.02 (x0.10)
  • Pet Experience:
    • Pets receive an independent portion of experience from the owner's level. The final experience numbers are calculated based on the pet's level. That is, this still remains 5% of the owner’s experience, but the specific figure depends on the pet’s level. If a character is 74+ with an incoming experience rate of x0.10, has a 67th pet and receives 1000 experience from a mob, 5% of this experience goes to the pet, for him it will be 500 experience, since the pet has a rate of x1.
       
  • We remind you that:
    • 68 levels: skill1536.png Combo buffs;
    • 70 levels: skill1355.png CoV / PoV (1 levels);
    • 70 levels: skill1323.png Noblesse status;
    • 72 levels:
      • Quests for obtaining: etc_crystal_blue_i00.png Ice Crystal (Hot Springs);
      • Quests for obtaining: etc_stone_gray_i00.png Divine Stone of Wisdom (Varka / Ketra, alliance level 2).
    • 76 levels: 3rd class transfer.
    • 79 levels:
      • Almost all classes gain the most important skills or skills gain a new level, reaching 100% of their effectiveness.
        • We also remind you that books for learning basic skills are obtained from image.png Twins (instance zone). 
      • Learning the most important passive skills - protection_of_rune.png "Protections", which are available not only from Epic Bosses, but also from image.png Baylor.
        • In the future, the number of places where this item can be obtained will increase, according to the concept.
    • 80 levels:
      • Almost all classes acquire important skills - skill1421.png Symbols.
    • All levels, starting from the 3rd class transfer: image.png Enchanting Skills.
      • We want to emphasize that this is one of the most important elements of the game and the development of your character! We strongly recommend that you actively and confidently improve and enchant your skills, starting with the basic ones, but not limited to them!
      • Table of chances of enchanting a skill, according to level:
        Hidden text

         

        image.png

        image.png

         

         

        • 2nd class skills:
          • +1..3 = 76 skill level;
          • +4..8 = 77 skill level;
          • +7..9 = 78 skill level;
          • +10..12 = 79 skill level;
          • +13..15 = skill level 80;
          • +16..18 = 81 skill level;
          • +19..21 = 82 skill level;
          • +22..24 = 83 skill level;
          • +25..27 = 84 skill level;
          • +28..30 = 85 skill level.
        • 3rd class skills:
          • +1..3 = 81 skill level;
          • +4..8 = 82 skill level;
          • +7..9 = 83 skill level;
          • +10..12 = 84 skill level;
          • +13..15 = 85 skill level.

         
  • etc_royal_membership_i00.png Club Manager Adventurers' Guide:
    • Without a club card, the buff is available up to level 68 (for all characters 1-67);
    • If you have a club card, you have access to:
      • Combo buffs and effects of maximum skill levels at any character level;
      • Getting a buff at any level.

 

 

 


 

 

 

skillboss.png Epic and Raid Bosses

During raids you can always have an interesting time and measure your strength with your opponents.

  • image.png Antharas, image.png Baium, image.png Frintezza, image.png Valakas, image.png Dent:
    • Level: 80;
    • Basic characteristics are increased in proportion to the level;
    • SA 13 enchanting added => 14:
      • 10 => 11: 100%;
      • 11 => 12: 100%;
      • 12 => 13: 100%;
      • 13 => 14: 100%.
         
  • image.png Antharas:
    • shillien_s_soul.pngShillien's Soul: added to the drop with a 100% chance.
       
  • image.png Valakas:
    • shillien_s_soul.pngShillien's Soul: added to the drop with a 100% chance.
       
  • image.png Queen Ant,  image.png Zaken: 
    • Level: 80;
    • Basic characteristics are increased in proportion to the level;
    • SA 13 enchanting added => 14:
      • 10 => 11: 100%;
      • 11 => 12: 100%;
      • 12 => 13: 100%;
      • 13 => 14: 50%.

 

 

 

 


 

 

 

 

accessory_hero_cap_i00.png Olympiad
Grand Olympiad is an important social event for MasterWork servers. In addition to the fact that you can compete and become the best representatives of your Class, you can also get important items that strengthen your character. We remind you that you will be guaranteed to receive scroll_of_verification_i00.png Olympiad Token simply for participating and this will be enough to receive useful items.Now 2 “ifs”:

  • If you think that you are not ready, that the strength of your character is not sufficient to receive the coveted Hero status - it's not scary! Just By taking part and enjoying the battles, you can get enough tokens to get extremely useful items from the store. We are sure that you are definitely ready for this!
  • If you still have not participated in the Olympiad, we strongly recommend that you correct this! 
    Don't miss your chance! 

 

  • Everyone can participate in the Grand Olympiad 76+ level;
  • Battle period: January 25 - 28;
  • Period of Hero status: February 29 - 4.

 

 

 

 


 

 

 

 

etc_map_ivory_i00.png Locations

  • image.png Fairy Settlement (New location in the vicinity of Arcane City). It may well replace the already familiar IoP and HB. The location is divided into 3 levels, which differ in the strength of the monsters. In each part of the locations there are 4 reinforced monsters that will delight players with valuable drops. The location is suitable for both solo players (on the weak spot), and for equipped and organized groups (on the strong spot):
    • Low: Weak monsters, drop recipes and pieces of Grade S, the strongest monsters drop a whole piece S Grade;
    • Mid: Monsters of average strength, drop of recipes and pieces of Grade S, drop of whole S Grade with an increased chance;
    • Top: Strong monsters, drop whole piece S Grade with a high chance;
    • Map:
      Hidden text

      image.png

  • image.png Pagan Temple, Darkness:
    • The amount of SP received from monsters in the group part of the location has been increased by an average of 20-80%.
       
  • image.png HellBound:
    • From 18:00 on January 22, Chimeras become available;
    • On January 29th, the Chimera location will be significantly expanded:
      • Another passage will be added from the quarry to the gate near the Boss image.png Epidos;
      • Another new open spot will be added;
      • Several caves will be added in which Chimeras will also offend.
        In general, the location will be doubled.
    • The respawn of Chimeras on lower spots has been slightly accelerated;
    • Celtus - monsters not available until January 29;
    • Ankou - Raid Boss is available in the location;
    • Epidos - Raid Boss is unavailable;
    • Hellbound: Enchanted Megaliths:
      • Added 3 monsters: 2 scouts and 1 overseer.
         
  • etc_ancient_adena_i00.png Disciples Necropolis:
    • Only in these Necropolises the respawn of monsters is accelerated by ~1.5 times;
    • Changed the number of monsters in the rooms:
      • During the period of struggle:
        • Small room: 4 monsters;
        • Large room: 10 monsters (6 monsters with stones + 4 aggro).
      • During the victory period:
        • Small room: 5 monsters (3 with stones + 2 aggro);
        • Large room: 10 monsters (6 with stones + 4 aggro).

 

 

 


 

 

 

 

skill1177.png Skills

  • skill1230.pngProminence:
    • "Fire Vulnerability" skill enchantment branch has been removed.
  • skill1235.pngHydro Blast:
    • "Water Vulnerability" skill enchantment branch has been removed.
  • skill1239.pngHurricane:
    • "Wind Vulnerability" skill enchantment branch has been removed.
  • skill32623.pngNature's Fury:
    •  "Earth Vulnerability" skill enchantment branch has been removed.
  • skill1352.pngElemental Protection:
    • Due to the fact that the current enchanting branch “Power” was previously added, irrelevant branches of the “Time” and "Cost" enchanting has been removed.
  • skill1353.pngDivine Protection:
    • Due to the fact that the current enchanting branch “Power” was previously added, irrelevant branches of the “Time” and "Cost" enchanting has been removed.
  • skill1436.pngSoul of Pain:
    • Due to this, the “Duel” enchanting branch was previously updated and also gives PvE damage, irrelevant enchanting branches "Power" and "Cost" has been removed.
  • skill1438.pngAnnihilation Circle:
    • Due to this, the “Duel” enchanting branch was previously updated and also gives PvE damage, irrelevant enchanting branches "Power" and "Cost" has been removed.
  • skill1355.pngProphecy of Water:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.
  • skill1357.pngProphecy of Wind:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.
  • skill1356.pngProphecy of Fire:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.
  • prophecy_of_earth.pngskill32387.pngProphecy of Earth:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.
  • skill32385.pngskill1363.pngChant of Victory:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.
  • skill1414.pngblue_tab.pngskill1414.pngcastle_tab.pngVictory of Paagrio:
    • Removed irrelevant branches of the "Time" and "Cost" enchanting;
    • Enchanting branch "Reducing Penalty" now increases the duration of the skill from 300(+0) seconds to 600(+15) seconds:
      • Every +1 to enchant = +20 seconds to duration.

 

 

 


 

 

 

image.png Miscellaneous

  • A lot of work has been done to improve item descriptions, skills, update descriptions and enchant branches, and so on;
    • We've done a lot. Really good. Love our improvements!
  • Some skill icons have been updated/improved;
  • Single-color icons for macros have been added.

 

 

 

 

 

 

 

You will need to use our image.png Updater in order for the update to be displayed correctly. We strongly recommend that you use the Fast Check function as we regularly release various minor and major updates. 

 

 

with ❤️, E-Global & Averia

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Dear friends!

The long-awaited Merge of Servers 🔥 Fire и 💧 Water has taken place and greets youMW ll Season 4! This is what the server is now called in the login list 😎
A few words after the merger.

 

 

 

 

 

image.png Important game events

Technical work on installing updates, the respawn of Epic Bosses and all important game events are proceeding as scheduled. We try to give players as much information as possible so that you can effectively plan your gaming session.

Schedule of events for next week:

  • Monday, January 22:
    • image.png Technical work on installing the update and merging servers - All work is done, server is up!
    • etc_exp_point_i00.png Setting rates (without restart) - 18:00 (Simplification of development up to level 74, 74-80 rate x1);
    • image.png Opening of the Chimera spot - 18:00;
      • Celtus and Dynasty gear will be available starting January 29th.
    • image.png Frintezza - 21:00 ~ 21:30.
      • Then once every 7 days on Mondays.
         
  • Tuesday, January 23:
    • image.png Dent - 20:30 ~ 21:15;
      • Then once every 5 days.
      • Please note! image.png Bane also drops bm_elmoaden_token.png Dent's Coin, as well as image.png Dent.
    • image.png Zaken - 20:30 ~ 21:00;
      • Then once every 3 days.
    • image.png Queen Ant - 21:00 ~ 21:30.
      • Then once every 3 days.
         
  • Wednesday, January 24:
    • image.png First Valakas - 21:00:
      • Then once every 14 days alternately with Antaras.
         
  • Thursday, January 25:
    • accessory_hero_cap_i00.png First day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Baium - 21:00 ~ 21:30.
      • Then once every 7 days on Thursdays.
         
  • Friday, January 26:
    • accessory_hero_cap_i00.png Second day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Zaken - 20:30 ~ 21:00;
      • Then once every 3 days.
         
    • image.png Queen Ant - 21:00 ~ 21:30.
      • Then once every 3 days.
         
  • Saturday, January 27:
    • accessory_hero_cap_i00.png The third day of the Grand Olympiad - 18:30 - 23:10.
       
  • Sunday, January 28:
    • accessory_hero_cap_i00.png The final day of the Grand Olympiad - 18:30 - 23:10;
    • image.png Dent - 20:30 ~ 21:15;
      • Then once every 5 days.

 

 

 


 

 

 

image.png Latest Castle Owners

  • All accessory_crown_i00.png Castles will be handed over to NPCs who will be ready to take the fight as early as 02/04/24;
    • The last owners of Castles and Flags will forever remain in the history of their servers and receive a unique reward, namely:
      • All characters who owned the castle before the Server Merger will receive a unique iconic reward in the form of accessory_pledge_cap1_i02.png Circlet of the Last <here_name_of_the_castle> Castle Owner  [Fire/Water]. Parameters:  
        • Can be equipped regardless of whether you own the castle or not;
        • Active Skill: Temporarily grants full resistance to shock attacks.
          • Cooldown: 600 sec;
          • Restriction: cannot be used at the Grand Olympiad.
    • Clan leaders received a similar crown, but for Leaders.
      • The skill is fully consistent with the one described above.
  • All characters with 🔥 Fire и 💧Water above level 10 will also receive a Accessory visually reminding them of the server they represented before the merge. 

 

 

 


 

 

 

event_six_party_box_i00.png Presents

  • New Bonus Code: FAIRY-SETTLEMENT
     
  • All Server players🔥 Fire received (above level 10, logged in at least once since the server started):< /span>
    • 7-day option lionelhunter_dress_fire.png Fire-costume and image.png Weapons;
    • image.png Circlet of Flames, FIRE veteran with red fireworks effect.
       
  • All Server players💧 Water received (above level 10, logged in at least once since the server started):< /span>
    • 7-day option lionelhunter_dress.png Water-costume and image.png Weapons;
    • image.png Circlet of Ice, WATER Veteran with blue fireworks effect.
       
  • In the combined Personal Account both costumes are now available Butler's Legendary Costume until February 5 a -50% discount for which there is:

 

 


 

 

 

image.png Missions

  • etc_map_ivory_i00.png Locations:
    Hidden text
    • Fairy Settlement: Nothern I (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Fairies in the northern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 100
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 35
        br_cp_potion_i01.pngPersonal Greater CP Potion 25
        etc_pvp_point_i00.pngFame Point 250
        etc_exp_point_i00.pngExp 2 500 000
        etc_sp_point_i00.pngSP 500 000
    • Fairy Settlement: Nothern II (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Mature Fairies in the northern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 125
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 50
        br_cp_potion_i01.pngPersonal Greater CP Potion 35
        etc_pvp_point_i00.pngFame Point 350
        etc_exp_point_i00.pngExp 3 500 000
        etc_sp_point_i00.pngSP 750 000
    • Fairy Settlement: Nothern III (78 - 85):
      • Type: Weekly;
      • Condition: Kill 300 Vicious Fairies in the northern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 150
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 75
        br_cp_potion_i01.pngPersonal Greater CP Potion 50
        etc_pvp_point_i00.pngFame Point 500
        etc_exp_point_i00.pngExp 5 000 000
        etc_sp_point_i00.pngSP 1 000 000
    • Fairy Settlement: Southern I (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Fairies in the southern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 150
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 50
        br_cp_potion_i01.pngPersonal Greater CP Potion 35
        etc_pvp_point_i00.pngFame Point 350
        etc_exp_point_i00.pngExp 3 500 000
        etc_sp_point_i00.pngSP 750 000
    • Fairy Settlement: Southern II (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Furious Fairies in the southern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 175
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 75
        br_cp_potion_i01.pngPersonal Greater CP Potion 50
        etc_pvp_point_i00.pngFame Point 500
        etc_exp_point_i00.pngExp 5 000 000
        etc_sp_point_i00.pngSP 1 000 000
    • Fairy Settlement: Southern III (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Merciless Fairies in the southern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 200
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 100
        br_cp_potion_i01.pngPersonal Greater CP Potion 75
        etc_pvp_point_i00.pngFame Point 750
        etc_exp_point_i00.pngExp 7 500 000
        etc_sp_point_i00.pngSP 1 500 000
    • Fairy Settlement: Eastern I (78 - 85):
      • Type: Weekly;
      • Condition: Kill 500 Centaurs in the eastern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 150
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 75
        br_cp_potion_i01.pngPersonal Greater CP Potion 50
        etc_pvp_point_i00.pngFame Point 500
        etc_exp_point_i00.pngExp 5 000 000
        etc_sp_point_i00.pngSP 1 000 000
    • Fairy Settlement: Eastern II (78 - 85):
      • Type: Weekly;
      • Condition: Kill 750 Centaurs in the eastern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 175
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 100
        br_cp_potion_i01.pngPersonal Greater CP Potion 75
        etc_pvp_point_i00.pngFame Point 750
        etc_exp_point_i00.pngExp 7 500 000
        etc_sp_point_i00.pngSP 1 500 000
    • Fairy Settlement: Eastern III (78 - 85):
      • Type: Weekly;
      • Condition: Kill 1,000 Centaurs in the eastern region of the Fairy Settlement location;
      • Reward:
        Reward Quantity
        etc_pig_adena_i01.pngIvory Coin 200
        br_cash_greater_healing_potion_i00.pngPersonal Greater Healing Potion 150
        br_cp_potion_i01.pngPersonal Greater CP Potion 100
        etc_pvp_point_i00.pngFame Point 1 000
        etc_exp_point_i00.pngExp 10 000 000
        etc_sp_point_i00.pngSP 2 500 000

     

 

 

 


 

 

 

 

 

image.png Clan Penalties

  • The penalties for the Clan for dismiss and for the Character for dismiss/leaving the clan have been reduced for the next 2 days, namely:
    • Was: 24 hours;
    • Now: 4 hours (for the next 2 days).
  • We remind you that in Personal Account and at image.png Butler A scroll to remove the Penalty is also available:

 

 

 


 

 

 

image.png Optimization System
You have repeatedly asked for a deeper and more flexible Light Patch, which can be configured directly from Client. We always listen to you and try to please you with updates!

  • In the image.png Settings window there is now a tab Optimization, in which provides the following functions:
    Hidden text

    image.png

    • Skill Effects:
      • Disable Partial - disables the most popular skill animations (as was previously the case when pressing the old Light Patch button);
      • Disable All - disables all animations (as when pressing the mouse scroll button once).
    • Characters:
      • Use unified armor - dresses all characters in a single Assassin costume;
      • Armor type - allows you to select one of the colors of Assassin costumes;
      • Armor enchant effect - disables the glow effect of equipment when enchanting from 6 to 10;
      • Shot's effect - disables the effect of using Spirit and Soul Shots of all grades.

        We want to emphasize that these functions turn off the display of effects, but not their processing, and therefore you can expect an increase in FPS, but not colossal.
        We also want to note that this is the first version of the flexible and improved Light Patch system. We will continue to create features to disable and optimize various aspects of the client so that the resulting game feels comfortable on different computer configurations.

 

 


 

 

 

etc_map_ivory_i00.png Locations
We want to remind you which locations are relevant at this stage of the server and which are worth paying attention to.

  • image.png Fairy Settlement - New location in the vicinity of Arcane City. It can easily replace the already familiar IoP and HB and has Low, Mid and Top spots .
  • image.png Pagan Temple, Darkness - The amount of SP received from monsters in the group part of the location has been increased by an average of 20-80%.
  • image.png HellBound:
    • Battered Lands (will become available on January 22 at 18:00) - Spots with Chimeras, where their respawn on lower spots was also slightly accelerated 
      • Celtus and Dynasty - not available until January 29;
    • Enchanted Megaliths - 4 more monsters have been added.
  • etc_ancient_adena_i00.png Disciples Necropolis: The spawn of monsters has been accelerated and there are more of them.
  • image.png Isle of Prayer and Chromatic Highlands - Locations have been updated and are current and competitive.

 

 

 

 

You will need to use our image.png Updater in order for the update to be displayed correctly. We strongly recommend that you use the Fast Check functionas we regularly release various minor and major updates. 

 

 

with ❤️, E-Global & Averia

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  • Papanda changed the title to Patchnote 22.01.24 - “Hellbound: Battered Lands. Part 1”
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