Summoners extra skills + Genial Idea *Briz*

22.09.2023 21:02 · 136 · Jhay

Totaly 100% agree with Briz but if you guys could add extra to this as:

1 AOE: Skills for summoners as they had from god. I'm talking about Marks which decreases p.def m.def etc. just to make them AOE so the summoner will be decent in MASS PVP and PVE.

2 CC: Plus CrowdControl debuffs as in prison 1 target to jail for 10 sec it can not move or use any skills, the target can not get damaged, except existing damage debuffs over time on target as poison, bleed, and marks. Maybe make this skill even AOE up to 2-5 targets depending on skill level. In this case, a summoner would be a bonus CC master to catch some running away or to escape from great danger.

3 PROTECTOR: Just made this one up while writing the petition. So summoner already can swap himself with summon. What if he could target the person from his party and swap him with summon?

4. JUDICATOR: It is not even a real main class in L2, but still somehow it was possible to make one *GOOD JOB TECHITIONS-CODERS!!!!*. So it is possible to change summoner pretty fast because the skills I have mentioned are already in the game you just need to upgrade them. Please fix something about Summoner after attributes implemented in the game Summon dies from a few hits. And then summoner is just nothing.

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