Instance-boss Trasken

Basic information

As the server develops, the old instanses are replaced by new ones, making the gameplay more lively and diverse.

Masterwork team presents an instance adapted for the Masterwork Eternal Chronicle — Earth Wyrm Trasken.

Boss can exp Soul Crystal (SA) up to 18 levels, chance individual for each group member:

  • 10 → 14 — 100%
  • 14 → 15 — 50%
  • 15 → 16 — 25%
  • 16 → 17 — 15%
  • 17 → 18 — 7,5%


Entrance conditions and cooldown

  • Entrance to Instans: portal in Ancient City Arcane
  • Players in group: 7 - 9
  • Player's level: 83 - 85
  • Time for passing: 120 minutes
  • Cooldown: 2 times a week, Wednesday and Saturday


Tactics

After entering the instance, the group finds itself in a small room inside the dungeon. You are met by NPCs, which are more detailed will tell of the appearance of the Earth Wyrm, as well as a teleportation device for access to the surface.

1 minute after the dungeon opens the gate to the main room.


Main room

Inside the main room awaits you the most unprotected boss part — Earth Wyrm Tail and big amount of Tentacles.

There are three types of tentacles:


After clearing the way from the tentacles, you need to lower the health of Earth Wyrm Tail by 10%. Only then will appear Earth Wyrm Trasken.

Every time a boss loses 10% of his health, a wave of monsters is summoned, and in a random moment boss uses the skill Earth Wyrm Body Strike. At this point, you must leave the highlighted area on the ground in order not to suffer from significant damage.


Heart

When Earth Wyrm Trasken will lose half the health group will be moved to Earth Wyrm Heart.

You have 10 minutes to kill the heart and deal substantial damage to Earth Wyrm. If the creatures inside the heart can interrupt you and heart is not killed, time will be wasted.

The first obstacle in the heart killing process — Stomach Gland, that have an effect Digest on all players in the heart. Kill them and prepare to re-appear of monsters in 4 minutes.

Next obstacle — Earth Wyrm Victim. Regular monsters living inside the heart, time until resurrection 1 minute.

When Earth Wyrm Heart will have less than 50% and then 30% of health will appear special Earth Wyrm Victim.

They will still be affected by Invincibility Activation by the moment all regular Earth Wyrm Victim will be killed.


Returning to the main room

After passing the stage in Earth Wyrm Heart we’re back in the main room. Continue killing the boss Earth Wyrm Trasken.

Every time you reduce your boss’s health by 10%, a new wave of monsters will appear that have already attacked you before visiting the heart.

After killing Earth Wyrm Trasken talk to Teleport Device , to return to the city.



Reward

In addition for dropping of valuable items, each member of the group receives a reward for killing a boss Trasken's Box. If at the time of the boss' death the character’s inventory was full, the box will come by mail.

From the box with some chance you will get consumables, enchantment scrolls, codexes, attribute stones and 1-2 Shard of Majesty .

Pay attention!
Collect 12 Shard of Majesty and exchange them for personal epic accessory at Pona in Luxore Shop.


Missions (quests)

Additional instance rewards can be obtained by completing a mission.


Drop

Item Amount Chance

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Common Collectioner's Card Mounts
1 - 3 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Uncommon Collectioner's Card Mounts
1 - 2 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Part of Elk
1 - 2 15%
Part of Griffin
1 - 2 15%
Part of Pegasus
1 - 2 14%
Part of Tame_hell
1 - 2 14%
Part of Air Bike
1 - 2 14%
Part of Kukurin
1 - 2 14%
Part of Kukuru
1 - 2 14%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Piece of the Eternal Weapon
1 - 3 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Attributes Supplies Stones & Crystals
15 - 25 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Enchanted MW Box
7 - 15 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Eternal Enchant Supplies Enchant Scrolls
5 - 10 100%

Group drop chance — 10% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Forbidden Shillien Scroll: Enchant Armor (S-Grade)
1 100%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Forbidden Shillien Scroll: Enchant Weapon (S-Grade)
1 100%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Forgotten Scroll - Fighter's Will
1 33.33%
Forgotten Scroll - Archer's Will
1 33.34%
Forgotten Scroll - Magician's Will
1 33.33%

Group drop chance — 50% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Forgotten Scroll - Protection of Rune
1 15%
Forgotten Scroll - Protection of Elemental
1 42.5%
Forgotten Scroll - Protection of Alignment
1 42.5%

Group drop chance — 15% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

MasterWork Crystal - S S/ Dynasty
1 100%

Group drop chance — 12.5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

MasterWork Crystal - S80 Moirai
1 100%

Group drop chance — 10% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

MasterWork Crystal - S84 Vesper
1 100%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

MasterWork Crystal - S85 Vorpal
1 100%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Recipe: Windawoods Katzbalger
1 6.25%
Recipe: Hermuncus' Schiavoni
1 6.25%
Recipe: Keucereus' Zulfiqar
1 6.25%
Recipe: Katenar's Haudegen
1 6.25%
Recipe: Lucien's Nadziak
1 6.25%
Recipe: Hestui's Tetsubou
1 6.25%
Recipe: Josephina's Scimitar
1 6.25%
Recipe: Parme's Caduceus
1 6.25%
Recipe: Kiruna's Quarterstaff
1 6.25%
Recipe: Bludika's Dentaire
1 6.25%
Recipe: Urutu's Cestus
1 6.25%
Recipe: Lionel's Combat Bow
1 6.25%
Recipe: Sayune's Gastraphetes
1 6.25%
Recipe: Heartseeker's Fury
1 6.25%
Recipe: Sieghardt's Justice
1 6.25%
Recipe: Astair's Partisane
1 6.25%

Group drop chance — 100% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Shillien Supplies Vesper Weapon
1 100%

Group drop chance — 35% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Shillien Supplies Top-S84 Weapon
1 100%

Group drop chance — 0.3% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Сhest with Eternal Weapon
1 100%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Breastplate S80
1 14.34%
Unidentified Sealed Moirai Gaiter S80
1 19%
Unidentified Sealed Moirai Leather Breastplate S80
1 14.33%
Unidentified Sealed Moirai Leather Legging S80
1 19%
Unidentified Sealed Moirai Tunic S80
1 14.33%
Unidentified Sealed Moirai Stockings S80
1 19%

Group drop chance — 6% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Breastplate S84
1 14.34%
Unidentified Sealed Vesper Gaiters S84
1 19%
Unidentified Sealed Vesper Leather Breastplate S84
1 14.33%
Unidentified Sealed Vesper Leather Leggings S84
1 19%
Unidentified Sealed Vesper Tunic S84
1 14.33%
Unidentified Sealed Vesper Stockings S84
1 19%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vorpal Breastplate S84
1 14.34%
Unidentified Sealed Vorpal Gaiters S84
1 19%
Unidentified Sealed Vorpal Leather Breastplate S84
1 14.33%
Unidentified Sealed Vorpal Leather Legging S84
1 19%
Unidentified Sealed Vorpal Tunic S84
1 14.33%
Unidentified Sealed Vorpal Stockings S84
1 19%

Group drop chance — 6.5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Helmet S80
1 33.33%
Unidentified Sealed Moirai Leather Helmet S80
1 33.33%
Unidentified Sealed Moirai Circlet S80
1 33.34%

Group drop chance — 7% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Helmet S84
1 33.33%
Unidentified Sealed Vesper Leather Helmet S84
1 33.33%
Unidentified Sealed Vesper Circlet S84
1 33.34%

Group drop chance — 6% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vorpal Helmet S84
1 33.33%
Unidentified Sealed Vorpal Leather Helmet S84
1 33.33%
Unidentified Sealed Vorpal Circlet S84
1 33.34%

Group drop chance — 7.5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Gauntlet S80
1 33.33%
Unidentified Sealed Moirai Leather Gloves S80
1 33.33%
Unidentified Sealed Moirai Gloves S80
1 33.34%

Group drop chance — 8% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Gauntlet S84
1 33.33%
Unidentified Sealed Vesper Leather Gloves S84
1 33.33%
Unidentified Sealed Vesper Gloves S84
1 33.34%

Group drop chance — 7% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vorpal Gauntlet S84
1 33.33%
Unidentified Sealed Vorpal Leather Gloves S84
1 33.33%
Unidentified Sealed Vorpal Gloves S84
1 33.34%

Group drop chance — 7.5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Boots S80
1 33.33%
Unidentified Sealed Moirai Leather Boots S80
1 33.33%
Unidentified Sealed Moirai Shoes S80
1 33.34%

Group drop chance — 8% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Boots S84
1 33.33%
Unidentified Sealed Vesper Leather Boots S84
1 33.33%
Unidentified Sealed Vesper Shoes S84
1 33.34%

Group drop chance — 7% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vorpal Boots S84
1 33.33%
Unidentified Sealed Vorpal Leather Boots S84
1 33.33%
Unidentified Sealed Vorpal Shoes S84
1 33.34%

Group drop chance — 8.5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Shield S80
1 50%
Unidentified Sealed Moirai Sigil S80
1 50%

Group drop chance — 8% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Shield S84
1 50%
Unidentified Sealed Vesper Sigil S84
1 50%

Group drop chance — 7% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vorpal Shield S84
1 50%
Unidentified Sealed Vorpal Sigil S84
1 50%

Group drop chance — 10% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Moirai Necklace S80
1 25%
Unidentified Sealed Moirai Earring S80
1 34%
Unidentified Sealed Moirai Ring S80
1 41%

Group drop chance — 7% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Sealed Vesper Necklace S84
1 25%
Unidentified Sealed Vesper Earring S84
1 34%
Unidentified Sealed Vesper Ring S84
1 41%

Group drop chance — 5% * How does it work? The whole drop from the monster is divided into groups. Each group has its chance of droping out. When the chance works, then the chance of drop inside the group is calculated.

Unidentified Vorpal Necklace S84
1 25%
Unidentified Vorpal Earring S84
1 34%
Unidentified Vorpal Ring S84
1 41%
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