Arrest Lv. 10

Provokes an enemy to attack, then immobilizes them for 10 seconds.

Consumes 68 MP
Cooldown 4 seconds
Cast Range 150 (650)
Can be used on Olympiad? Yes
Available for Temple Knight Lv. 74, Swordsinger Lv. 74, Shillien Knight Lv. 74, Bladedancer Lv. 74
Arrest Lv. 1 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 2 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 3 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 4 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 5 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 6 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 7 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 8 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 9 Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest Lv. 10 [selected] Provokes an enemy to attack, then immobilizes them for 10 seconds.
Arrest +1 Power Increases Power.
Arrest +2 Power Increases Power.
Arrest +3 Power Increases Power.
Arrest +4 Power Increases Power.
Arrest +5 Power Increases Power.
Arrest +6 Power Increases Power.
Arrest +7 Power Increases Power.
Arrest +8 Power Increases Power.
Arrest +9 Power Increases Power.
Arrest +10 Power Increases Power.
Arrest +11 Power Increases Power.
Arrest +12 Power Increases Power.
Arrest +13 Power Increases Power.
Arrest +14 Power Increases Power.
Arrest +15 Power Increases Power.
Arrest +16 Power Increases Power.
Arrest +17 Power Increases Power.
Arrest +18 Power Increases Power.
Arrest +19 Power Increases Power.
Arrest +20 Power Increases Power.
Arrest +21 Power Increases Power.
Arrest +22 Power Increases Power.
Arrest +23 Power Increases Power.
Arrest +24 Power Increases Power.
Arrest +25 Power Increases Power.
Arrest +26 Power Increases Power.
Arrest +27 Power Increases Power.
Arrest +28 Power Increases Power.
Arrest +29 Power Increases Power.
Arrest +30 Power Increases Power.
Arrest +1 Chance Increases the success rate.
Arrest +2 Chance Increases the success rate.
Arrest +3 Chance Increases the success rate.
Arrest +4 Chance Increases the success rate.
Arrest +5 Chance Increases the success rate.
Arrest +6 Chance Increases the success rate.
Arrest +7 Chance Increases the success rate.
Arrest +8 Chance Increases the success rate.
Arrest +9 Chance Increases the success rate.
Arrest +10 Chance Increases the success rate.
Arrest +11 Chance Increases the success rate.
Arrest +12 Chance Increases the success rate.
Arrest +13 Chance Increases the success rate.
Arrest +14 Chance Increases the success rate.
Arrest +15 Chance Increases the success rate.
Arrest +16 Chance Increases the success rate.
Arrest +17 Chance Increases the success rate.
Arrest +18 Chance Increases the success rate.
Arrest +19 Chance Increases the success rate.
Arrest +20 Chance Increases the success rate.
Arrest +21 Chance Increases the success rate.
Arrest +22 Chance Increases the success rate.
Arrest +23 Chance Increases the success rate.
Arrest +24 Chance Increases the success rate.
Arrest +25 Chance Increases the success rate.
Arrest +26 Chance Increases the success rate.
Arrest +27 Chance Increases the success rate.
Arrest +28 Chance Increases the success rate.
Arrest +29 Chance Increases the success rate.
Arrest +30 Chance Increases the success rate.