Goals and tasks of this stage

Choose Your Fighter
Each class has received several improvements while maintaining its uniqueness. On MW, you can play your favourite character in all game activities.
Reveal the character
Key character skills and subclass are available at early levels. The game is waiting for you now, not at high levels.
Collect rewards
Complete missions and updated quest chains to earn additional equipment, experience, and Adena.
Gather your gear
Get C and B Grade items in new locations and instances and fight for RB with tasty drop. Set bonuses and SA effects improved.
Find allies
Join a group or create your own. Due to new locations, instances and improved group rates, playing in a large company has become more effective and profitable.
Write your history
Two game worlds, where the history of the new season is born, will first unite and then merge into Eternal. Write your own story that will stay in Eternity.

We notify you about game changes and new patch innovations

0:00 0:00
Crypts of Disgrace
Grave Robber Hideout
Den of Evil
Carons Dungeon
Archaic Laboratory

Crypts of Disgrace

32-36 LVL
Updates:
  • Increased experience for killing monsters
  • Reworked monster spawns
  • Removed Ghosts of Batur quest
  • Added Crypts of Disgrace mission
Suitable for:
  • Small parties
  • Full parties
Monsters:
  • Increased HP
  • High P. Atk.
  • High P. Def.
Valuable loot:
  • D Grade drop

Grave Robber Hideout

42-45 LVL
Updates:
  • Added additional territories
  • Reworked boss Grave Robber Chief Akata
  • Removed quest Grave Robber Annihilation
  • Added mission Grave Robber Hideout
Suitable for:
  • Small parties
  • Full parties
  • Priority for magic dd
Monsters:
  • Increased HP
  • High P. and M. Atk.
  • High P. and M. Def.
Unique mechanics:

During the game night, additional monsters spawn in the location:

  • Ghosts appear in the tunnels between spots
  • When killing gnolls, there is a chance to spawn a ghost
Valuable loot:
  • C Grade drop
  • Mission reward exchanges for useful items

Den of Evil

47-57 LVL
Updates:
  • Added new mechanics
  • Reworked boss Dark Shaman Varangka
  • Removed quest Signs of Revolt
  • Added Den of Evil missions
Suitable for:
  • Small parties
  • Full parties
Monsters:
  • Increased HP
  • High P. Atk.
  • High resistance to Sleep, Stun and Mental attacks
Unique mechanics:

Ragna's Bonfires allow you to increase the number of monsters in the camp and activate additional effects.

Kashi's Amulet strengthens Vanul's fiends and summons additional monsters after his death.

Valuable loot:
  • Top C Grade, Low B Grade, Top B Grade recipes
  • Mission rewards exchanged for B Grade parts and receipes

Carons Dungeon

59-60 LVL
Updates:
  • Added monsters
  • Added Carons Dungeon mission
Suitable for:
  • Small parties
  • Full parties
Monsters:
  • Increased HP
  • High P. and M. Atk.
  • Immune to lethal attacks
  • High resistance to Sleep, Stun and Mental attacks
  • Vulnerable to Holding attacks
Valuable loot:
  • B Grade drop,
  • Top B Grade recipe drop

Archaic Laboratory

60-65 LVL
Updates:
  • Added new boss Dr. Chaos
  • Added new mechanics
  • Added Archaic Laboratory missions
Suitable for:
  • Solo players
  • Small parties
  • Full parties
Monsters:
  • Increased HP
  • High P. Atk.
  • High resistance to Sleep and Mental attacks
  • High resistance to Bow/Crossbow
  • Vulnerable to Blunt weapons
Unique mechanics:

After killing a certain number of monsters in the laboratory hall, you can change the spot type to your choice:

  • Number of monsters increased, characteristics increased
  • Characteristics of monsters greatly increased
Valuable loot:
  • Top B Grade, Low A Grade drops
  • Mission reward exchanged for B Grade recipes and parts
Crypts of Disgrace
Grave Robber Hideout
Den of Evil
Carons Dungeon
Archaic Laboratory

Features of the new season

Comfortable
game tempo

On MasterWork, rates are dynamic and based on the season stage. After each update, levelling up at the initial levels becomes easier. That allows you to start at any time and play at any pace - you will quickly reach the current level and join the big game.

Perform
activities

The mission system will help you develop throughout the season and always show you the proper path. Complete game activities and get extra experience, game currency and other valuable rewards. There is always something to do at MasterWork.

Hard
locations

The updated locations on MasterWork are meant for full groups. Fight monsters and other groups to get a lot of experience, materials and equipment. Socialization in the game opens up options for effective levelling and gearing.

Boss
Raids

Raid Bosses are available to every group. Small groups can fight RB in instance zones, and the strongest clans can compete for Epic Bosses. Global events with Raid Bosses "RB Chain", "Evening Bosses", "Ankou" are available to the entire server.

Fire, Water
and Eternity

Two game worlds are available At the start of the season, with their histories written. In the middle of the season, players will encounter a merge of game worlds for a battle between players from different servers. The next stage is merging with the Eternal server and confronting players from previous seasons.

Open: 0 / 5

On MasterWork, each
class "played" in a new way

No doubt, a masterful rework of skills

Warriors

Despite the huge differences between the classes, some changes unite them. Each class from the Warrior archetype is relevant and universal while keeping its authenticity — the Tyrant did not turn into a Gladiator, and the Blacksmith into a Warlord.

It became easier for Warriors to survive mass battles, catch the opponent, and find a place in the group. On MasterWork, these classes are strong in all game aspects, not just in certain situations, when, for example, you want to kill a boss or craft an item.

Classes:
  • Gladiator
  • Warlord
  • Destroyer
  • Tyrant
  • Blacksmith

Knights

Before MasterWork, tanks were only good at the Grand Olympiad or in the later stages after learning the "icon" class skill. However, we have changed this sad situation.

A tank on MasterWork is an active and useful group member at any stage of the season. The "icon" skills are divided into levels and studied starting from level 60 but are unavailable at the Olympiad. The original skill, learned at level 83, remains. Due to the enemy's control skills, the tank can protect group and give it an advantage. Tanks are also suitable for farming - the Vanguard transformation skills now have a light/dark attribute.

Classes:
  • Paladin
  • Dark Avenger
  • Eva's Knight
  • Shillien's Knight

Archers

Archers on MasterWork are not as demanding as in the classic version of the game. Monotonous levelling has become more dynamic due to the skills rework AoE became more effective, and many useful skills are divided into levels and learned earlier. The casting speed and cooldown were adjusted, and most combat skills received an attribute enchanting branch and now have increased PvE damage.

Archers fit well into groups with different compositions due to useful counter-skills. The overall survivability of the class became better due to evasion, including from skills. Reworked skills and new bonuses from sets make the archer archetype more tenacious and variable in PvP battles.

Classes:
  • Hawkeye
  • Silver ranger
  • Phantom ranger

Assasins

Assassins on MasterWork received two mass skills that fundamentally changed the possibilities of levelling classes of this archetype. AoE farming for a dagger is not fiction but reality.

New skills are also useful in mass PvP battles - they deal a lot of damage and are enhanced by effects that increase critical damage and recovery speed. They are highly effective in the early game stages due to the lack of high-level skills studied from level 56. Improved Ultimate Evasion (UE) and several new skills increased survivability in mass battles, where previously assassins, as combat units, were useless.

Classes:
  • Treasure hunter
  • Plains walker
  • Abyss walker

Wizzards

Wizards are initially one of the strongest archetypes. Mages have elemental abilities that fit the element of the class. The attribute system allows mages to increase elemental damage up to 40% in the late game.

Mages received general improvements, such as plenty of small changes in the skill enchant trees, but primarily due to changes to the support classes that will be in the party with the mage.

A new class Geomancer, the Earth mage. The gameplay for the dwarven mage is similar to Archmage or Mystic Muse. It has good defence and can restore health. Also, it has several unique abilities that weaken the enemy over time. As part of the 5th season, the most unpopular class of the archetype - the Spellhowler - was also boosted.

Classes:
  • Sorcerer
  • Necromancer
  • Spellsinger
  • Spellhowler
  • Terramancer

Summoners

Summoners have an unusual gameplay. They are extremely strong in some aspects of the game and incredibly weak in others. They are top-notch fighters in the Olympiad, but in a party game, their impact is barely noticeable.

On MasterWork, each summoner class received transformations with the skills of an archer, assassin, knight or mage and a unique buff. That allows the summoner to become a full-fledged party member without losing uniqueness. At high levels, the transformation does not recall the summoned servant.

Kai the Cat, Merrow the Unicorn and Soulless received the ability to deal damage with auto attacks to several enemies at once.

The combined changes increase the combat potential of summoners and open up new build options.

Classes:
  • Warlock
  • Elemental Summoner
  • Phantom Summoner

Healers

On MasterWork, healers received the ability to comfortably level up alone and deal additional damage in a group. New attack skills allow you to fight monsters effectively but do not deal damage in PvP.

Some skills of the third profession are divided into levels and learned much earlier, increasing the healer's effectiveness in battle. Among all the others, the Bishop occupies a special place, learning unique cleanse and restoration skills already at level 56. Elven Elders are still irreplaceable in a full group. Shillien Elders are useful in all groups due to the changes received over the past seasons but show best in a physical or incomplete group.

Classes:
  • Bishop
  • Elven Elder
  • Shillien Elder

Buffers

Buffers have retained their authenticity but received changes that simplify the game in a group. High-level skills are divided into levels and learned earlier, expanding the group capabilities at lower levels. Prophets can impose strengthening effects on the entire group at once. In addition, buffers can effectively level solo, using a wolf or combat transformations.

Buffers increase the overall viability of the group due to additional healing skills, new combined effects and timely rebuffs during PvP battles. Some weakening skills were updated - Fear, Poison, Mana Storm and others. A live buffer is indispensable for a group, so we recommend checking all the new skills on our Wikipedia.

Classes:
  • Prophet
  • Warcryer
  • Overlord

Bards

Bard is the most interesting class on MasterWork. We made them relevant and strong and solved the eternal problem of finding a bard in a group.

Dances and songs are now combined into rhythms and available to both classes. At the same time, the difference in key skills remains - Rhythm of Medusa/Rhythm of Silence and Dance of the Berserker/Song of Purification. The combined effects allow you to take an additional damage dealer rather than endlessly search for the missing bard.

Bards on MasterWork can play the role of an additional tank or a universal damage dealer. The versatility of the class makes Bards an excellent choice for solo and group playing.

Classes:
  • Swordsinger
  • Blade dancer

Kamael

Kamael appears on the season on November 18 at 20:00.

The Inspector can now become a full-fledged main class and participate in the Olympiad. This is a semi-support class that is fits for any group composition.

Rapier-related skills developed, which allows you to implement the "Soul Breaker-Warrior". The Steal Divinity skill is weaker by default but grows as the character develops. Male and female Soul Breakers have separate classes in the Grand Olympiad.

Berserker skills have a chance to do critical damage, while normal attack and survivability have become better.

The Inspector, Berserker and Soul Breaker have acquired a new metagame through auto-attacks. Now, it makes sense to use not only the same type of skills but also to try new tactics.

Classes:
  • Berserker
  • Soul Breaker
  • Arbalester
  • Inspector
Knock
NEW
All warriors
Slows the target after using skills that shorten the distance. The skill allows you to damage the enemy after the rush.
Armor Destruction
Tyrant
When attacking, impose a weakness to fist-weapon on the target, up to 5 stacks.
Hardened Weapons & Armor
Blacksmith
Class buffs are reworked into auras for the entire party. Auras include the effects of all buffs and do not use buff slots.
Sonic Rage
Gladiator
The skill can deal critical damage. Consumes HP and increases the charge level. Available at lower levels.
Immortality
Destroyer
Button for Limits and PvP. Reduces current HP and healing. Grant invulnerability for a short time, then reduce HP to 1.
Quick Spear
Warlord
An offensive skill that deals damage and stuns ranged enemies.
Provoke Aura
NEW
All knights
Aura that provokes monsters at medium range. Skill for effectively collecting non-aggressive monsters. Do not work in PvP.
Royal Sacrifice
All knights
Targeted "Party UD" with a quick reload to protect an ally. Increases the P. and M. Def. of ally and transfers incoming damage to self.
Combat Aura
All knights
Aura of a tank to strengthen all party members and the tank. Useful in any group. Increases the incoming healing, speed and physical and magical damage.
Incredible Endurance
All knights
When receiving damage, increases the tank's combat stats for a short time and stacks several times. The increased stats are unique for each tank class.
Shield of Faith
All knights
Increases Physical and Magical Defence of party members and transfers part of the received damage back to the tank. Available at level 58.
Flame Icon
All knights
Icons are a series of skills that strengthen the tank and all party members and are unique for each tank class. Become available at level 60 and does not require charging.
Swift Rift
NEW
All archers
Skill for breaking the distance. Teleports back while increasing the attack range and imposing a slowdown effect on the character.
Burst Shot
All archers
Skills for levelling on groups of monsters. The skill can deal critical damage. Damage in PvE increased.
Hamstring Shot
All archers
Attack skill with a slowdown effect. Chance is increased. Available for learning at early levels.
Counter Snipe Shot
Hawkeye
Increases bow shooting range, accuracy and evasion. Reduces skill use time for the character and all party members.
Counter Rapid Shot
Silver Ranger
Increases Atk. Spd. with bow and crossbow. Reduces the recharge time for Physical and Magic skills for the character and party members.
Counter Power Shot
Phantom Ranger
Increases P. Atk. when using a bow. Increases skill damage in PvP and PvE for the character and party members.
Sand Bomb
NEW
All assassins
Skill reworked. When used, it reduces the accuracy of surrounding enemies and has a chance to cancel the target.
Hide Mate
All assassins
Applies an invisibility effect to an ally. Similar to the Hide skill.
Cornered Rat
All assassins
At low HP increases the upper threshold of Blow-skills Accuracy.
Reverse Mana Flow
All assassins
Restores a significant amount of MP when killing a player in PvP.
Razor Rain
All assassins
Skill for levelling on trains and mass PvP. Deal damage to surrounding enemies and can deal critical damage.
Illusion Immersion
All assassins
Provides full immunity to negative effects and a chance to dodge Physical and Magical skills for a short time. Available for use at reduced HP.
Mage Attention
NEW
Spellhowler
Increases skill casting range and M. Def., decrease spell interrupt rate, but decreases the caster's P. Def. and Speed.
Squall
NEW
Spellhowler
A mass attack skill with the Wind attribute. Requires a target to use.
Pestilence
NEW
Spellhowler
When using the "Hurricane" skill, applying a negative effect on the target reduces the healing efficiency. Stacks up to 5 times.
Prominence and analogues
All wizards
Mage's core offensive abilities remain relevant in the late game due to the rework of Surrender and Attribute systems.
Surrender to Fire and analogues
All wizards
Skill reworked. Enchanting the skill significantly reduces the target's resistance to the attribute. Removes the attribute resistance from the target.
Resist Fire and analogues
All wizards
Skill reworked. Enchanting the skill significantly increases attribute resistance.
Transformation into an archetype
All summoners
Transforms into a knight/archer/assassin/wizard and grants specialized skills. When learning a level 2, the servant does not disappear when using transformation.
Kai the Cat / Merrow the Unicorn / Soulless
All summoners
Servants are reworked and can auto-attack multiple targets at once.
Aqua Swirl and analogues
All summoners
An attacking magic skill that develops further after receiving a second profession.
Servitor Share
All summoners
A skill that transfers some of the summoner's stats to the servant. As the skill level increases, the effectiveness rises significantly.
Replace
All summoners
Active skill that swaps the summoner and the servant.
Mutual Response
All summoners
When auto-attacking or attacking with the Dimensional Spiral, there is a chance to restore the servant's HP and MP.
Kiss of Eva
NEW
All healers
Skill was reworked. It is used only on the caster and increases MP Regeneration. The first level learns at character level 20.
Disrupt Monster
All healers
Skill reworked. Deal damage to all types of monsters. Do not deal damage in PvP.
Turn Undead
All healers
Fears undead monsters and decreases their speed. A fatal blow is possible.
Chain Heal
All healers
Restores the target's HP and up to 3 allies around the target who have received the most damage. Available to learn at level 56, the skill's power increases with the skill level.
Medic on a Battlefield
All healers
Passive skill available to healer classes. Reduces damage taken from AoE skills. Do not work in the Olympiad.
Purify
Bishop and Shillien Elder
Cures Paralysis, Fear, Sleep, Immobilize, and Slow. Neutralizes weak Poison and Bleeding. Skill power increased.
Ritual of Preserve
NEW
Warcryer
The caster spends his HP to create a damage-absorbing barrier around the target party member.
Ritual of Self-Sacrifice
NEW
Warcryer
Transfers all negative effects from a selected party member to the caster.
Ritual of Clearance
NEW
Warcryer
Removes one negative effect from the selected party member.
Unity of Pa'agrio
NEW
Overlord
Depending on the number of party members nearby reduces the MP consumption of the caster's Physical and Magical skills.
Curse of Pa'agrio
NEW
Overlord
When used, there is a chance to apply a certain number of Overlord's negative effects on the target and nearby enemies.
Pa'agrio's Fist
NEW
Overlord
Restores CP and increases Max CP and CP Recovery Efficiency for nearby clan members.
Rhythm of Critical
All bards
Combines the effects of the Critical Chance and Critical Power.
Bard's Decoy
NEW
All bards
The Bard creates a Lure that provokes nearby monsters.
Reorganisation
All bards
Transforms the character and party members into funny animals, increasing their Speed.
Party Rescue
All bards
Pulls party members at a significant distance towards the caster. The skill has a fixed recharge time.
Assault
All bards
Quickly reduces the distance to the target. Can't be used with a bow or crossbow.
Deadly Strike
All bards
Attacks nearby enemies and deals additional damage. Critical Hit is possible in PvE. Can't be used with a bow, crossbow or fist-weapon equipped.
details
in November
Warriors
Knights
Archers
Assasins
Wizzards
Summoners
Healers
Buffers
Bards
Kamael
1
2
3
4
5

MasterWork Season 5 start

October 18
The journey through the Elmoreden begins! MasterWork presents two servers with step-by-step development, where each stage is a new challenge and adventure.

Good to know:

  • Fire and Water servers
  • New skills and class improvements
  • New and reworked instance zones
  • Unique locations from MasterWork
  • Mid Company

New:

  • Class rebalance
  • Updated bonuses for sets, weapons and jewelry
  • Reworked locations for group leveling

Cruma Tower

October 18, 20:00 — October 20
Season 5 will start with an update, where players must choose a class, get professions, and start equipment. A subclass quest is available.

Good to know:

  • Academy Awards
  • Kamaloka Labyrinth and Kartia
  • Premium Account/Club Card Quest
  • Pailaka "A Song of Ice and Fire" at level 35

Simplified game: levels 1-30

Main game: levels 31-56

Beyond the Horizon: levels 56+

Current: D, C, B Grade

New:

  • Updated D, C, and B Grade set bonuses
  • Simplified subclass quest from level 52
  • Reworked locations in the lands of Schuttgart

Frozen Labyrinth

October 21 - October 27
The update allows levelling up to high-stage levels, obtaining key skills and equipment, and completing a quest for a subclass.

Good to know:

  • Kamaloka Labyrinth and Kartia
  • Premium Account/Club Card Quest
  • Pailaka "A Song of Ice and Fire" at level 35
  • Subclasses on MasterWork

Simplified game: levels 1-40

Main game: levels 41-56

Beyond the Horizon: levels 56+

Current: D, C, B Grade

New:

  • Updated D, C, and B Grade set bonuses
  • Simplified quest for subclass from level 52
  • Reworked locations in the lands of Schuttgart

Devil Pass

October 28 – November 3
The update is dedicated to clan events. Battles for the first Epic Bosses and castle sieges are available.

Good to know:

  • Labyrinth of Kamaloka and Kartia
  • Subclasses on MasterWork
  • Quest chain of Kusto

Simplified game: 1-48 levels

Main game: 49-64 levels

Beyond the Horizon: 64+ levels

Current: B, A Grade

New:

  • Updated bonuses of sets B, A Grade
  • Epic Bosses Ant Queen, Core, Orfen
  • Sieges of all nine Castles

Forest of the Dead

November 4 - November 10
An update with a simplified farm of B and A Grade. Zaken instance and the start of battles at the Grand Olympiad.

Good to know:

  • Grand Olympiad
  • PvP insertions
  • Hatoum Settlement
  • Blacksmith Pushkin now works with A Grade

Simplified game: 1-52 levels

Main game: 53-64 levels

Beyond the Horizon: 64+ levels

Current: B, A Grade

New:

  • Updated A Grade equipment
  • B Grade equipment in a Luxury Shop
  • First period of the Great Olympiad battles
  • Pailaka "Devil's Legacy" from level 58
  • Zaken instance

Wait, there's more

Find out more about MasterWork
Registration

New server opening October 18

Register now, old players only must confirm email

Registration

Do you have a master account?

Step 1: Write down your account email and confirm participation
We will send files along with a promo code before OBT
Step 2: Complete the social task
Go to Telegram
We need to know the number of players at the start. Depending on this, we will decide how many servers to open.